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			<title type="text">Whitechapel - Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
			<updated>2013-05-21T16:19:08-07:00</updated>
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		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301527#Comment_301527" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301527#Comment_301527</id>
		<published>2011-07-11T15:45:57-07:00</published>
		<updated>2011-07-11T15:46:09-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			Oh, this really deserves its own nerdery thread, doesn't it?
-Govspy

Oh, it really, really does.
		</summary>
		<content type="html">
			<![CDATA[<em >Oh, this really deserves its own nerdery thread, doesn't it?<br />-Govspy</em><br /><br />Oh, it really, really does.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301530#Comment_301530" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301530#Comment_301530</id>
		<published>2011-07-11T16:02:08-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alastair</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=287</uri>
		</author>
		<summary type="text" xml:lang="en">
			shit yes
		</summary>
		<content type="html">
			<![CDATA[shit yes]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301531#Comment_301531" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301531#Comment_301531</id>
		<published>2011-07-11T16:06:27-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>StefanJ</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=961</uri>
		</author>
		<summary type="text" xml:lang="en">
			I've been obsessively playing Gemcraft: Labyrinthe each evening.

Something I picked up at a thrift store that I look forward to losing myself in: Baldur's Gate. The requirements list Windows 95. ...
		</summary>
		<content type="html">
			<![CDATA[I've been obsessively playing Gemcraft: Labyrinthe each evening.<br /><br />Something I picked up at a thrift store that I look forward to losing myself in: Baldur's Gate. The requirements list Windows 95. Old school!]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301533#Comment_301533" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301533#Comment_301533</id>
		<published>2011-07-11T16:18:20-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>johnjones</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1052</uri>
		</author>
		<summary type="text" xml:lang="en">
			I really dug V:tR, but I thought the Mortal stuff was really wicked. So many options in a world where not EVERYTHING was written down in a sourcebook somewhere.

This is what I really liked.  In ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >I really dug V:tR, but I thought the Mortal stuff was really wicked. So many options in a world where not EVERYTHING was written down in a sourcebook somewhere.</blockquote><br /><br />This is what I really liked.  In NWoD, you could throw some mad thing that was covered in acid-spitting penises at the characters.  They'd deal with it and be going "WTF was that?"  In OWoD it wouldn't end there.  After the first encounter you'd have more penis things showing up in other product lines.  Then you'd get Phalli: The Hardening, which told the secret origins of the penis-creatures and allowed you to roll one up from one of the Glans (the tribes of the Phalli) such as the Scrotiir or the Testii.  And of course it would tell of their unending war with the Orificers, who were beings covered with vaginas (and who would shortly receive their own sourcebook...)]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301536#Comment_301536" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301536#Comment_301536</id>
		<published>2011-07-11T16:38:14-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			...see, I would probably play that.

I've got all the core-books for the NWoD, and a good chunk of the OWoD in PDF form. Seems to me like White Wolf really brought their A-game to their B-list ...
		</summary>
		<content type="html">
			<![CDATA[...see, I would probably play that.<br /><br />I've got all the core-books for the NWoD, and a good chunk of the OWoD in PDF form. Seems to me like White Wolf really brought their A-game to their B-list games, by which I mean Promethean, Changeling, Hunter, and Geist. Those games are such fun, fresh takes on horror, and the writing is good enough to make me form this hairbrained theory that every character-monster from the NWoD line is a metaphor for one kind of social outcaste or another... Prometheans being the failure-to-launch socially-inept, Changelings being abuse victims, Werewolves being insular, violent families, etc. It's crazy, and probably assigning too much credit to what are basically fun ways to pass a weekend night with some friends and snacks, but still. The idea won't quite go away.<br /><br />I've written a mod that ties in the setting of old Mage: the Ascension (which had such cool ideas and themes, strung together by such weird shit as Zen and the Art of Motorcycle Maintenance, Neuromancer, Sandman, and the Tao te Ching) with the rules for new Mage: the Awakening (which has a <em >much</em> easier-to-understand [and easier to hack] magic system, but whose setting was about as exciting as a Shriner's charity fish fry), and ran it through a play-test with some friends. Seems to work alright.<br /><br />However, the crown jewel of my nerdiness is a game system I'm writing from scratch right now. It replaces dice with playing cards, and it will be needing playtesters soon!]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301537#Comment_301537" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301537#Comment_301537</id>
		<published>2011-07-11T16:38:21-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Scrymgeour</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4141</uri>
		</author>
		<summary type="text" xml:lang="en">
			yeah but OWoD had some excellent source material (well i mean VTM and DA) Loved the assamites.
Massive fan of Shadowrun, particulalry the creepy Renraku building, and LOT5R, although I seem to ...
		</summary>
		<content type="html">
			<![CDATA[yeah but OWoD had some excellent source material (well i mean VTM and DA) Loved the assamites.<br />Massive fan of Shadowrun, particulalry the creepy Renraku building, and LOT5R, although I seem to remember every adventure just devolving into battles within the group.<br />Feng Shui was pretty cool too.<br /><br />aaaah the good old days<br />although nothing beats warhammer IMHO]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301538#Comment_301538" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301538#Comment_301538</id>
		<published>2011-07-11T16:43:12-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			Oh, don't get me wrong, Old World of Darkness had some great shit. I keep wishing they'd reboot Demon: the Fallen, because that game was a kick in the teeth (and gave me my coolest character). 

I ...
		</summary>
		<content type="html">
			<![CDATA[Oh, don't get me wrong, Old World of Darkness had some great shit. I keep wishing they'd reboot Demon: the Fallen, because that game was a kick in the teeth (and gave me my coolest character). <br /><br />I keep meaning to play a game of Shadowrun (did manage to run a single session of a game, before college happened), because I think if it was played with just the right amount of silliness, it'd be a great time.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301547#Comment_301547" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301547#Comment_301547</id>
		<published>2011-07-11T17:47:22-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			In a month or two, whenever the kid finally starts sleeping through the night, I'm going to start running a Deadlands game. I can't decide between the old version or the new Savage Worlds rules set ...
		</summary>
		<content type="html">
			<![CDATA[In a month or two, whenever the kid finally starts sleeping through the night, I'm going to start running a Deadlands game. I can't decide between the old version or the new Savage Worlds rules set and unfortunately Shane Hensley isn't any help (my wife worked with him); guy likes both versions and won't suggest one over the other (and it's "his" game).]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301550#Comment_301550" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301550#Comment_301550</id>
		<published>2011-07-11T18:03:44-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Argos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7792</uri>
		</author>
		<summary type="text" xml:lang="en">
			I just got my first tattoo a couple weeks back.  Shadowrun inspired 

This photo was taken the day I got it, so it's all puffy and scabby like.  I need to get a new, healed version taken.  The font ...
		</summary>
		<content type="html">
			<![CDATA[I just got my first tattoo a couple weeks back.  Shadowrun inspired <geek ><br /><br />This photo was taken the day I got it, so it's all puffy and scabby like.  I need to get a new, healed version taken.  The font (OCR-A extended) got a bit fudged, but you can't be expecting immaculate font with a tattoo that small and with such fine lines.  <br /><br />Other gaming news: I DM'd for the first time this year, that was fun.  We did D&D 4th ed and all the players were new, so it was a learning experience all around.  Would be fun to try it again.  My boyfriend picked up Pathfinder and we're hoping to try that out at some point, but we're currently in the middle of a Shadowrun campaign so that project is on hold for now.<br /><br /><img src="http://distillery.s3.amazonaws.com/media/2011/06/27/ec25875bba2641b7acc0ff38ffb6ece9_7.jpg" alt="" ></geek>]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301554#Comment_301554" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301554#Comment_301554</id>
		<published>2011-07-11T18:38:33-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			Argos, that is bitchin' beyond belief.
		</summary>
		<content type="html">
			<![CDATA[Argos, that is bitchin' beyond belief.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301562#Comment_301562" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301562#Comment_301562</id>
		<published>2011-07-11T19:05:29-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Corey Waits</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=453</uri>
		</author>
		<summary type="text" xml:lang="en">
			Would love to play some tabletop RPGs, but my friends aren't really reliable*, and I don't really want to look for a bunch of strangers in the local area when I have too little experience as ...
		</summary>
		<content type="html">
			<![CDATA[Would love to play some tabletop RPGs, but my friends aren't really reliable*, and I don't really want to look for a bunch of strangers in the local area when I have too little experience as yet.<br /><br />There's a forum I'm a member of and someone is trying to get a game running via IRC loosely based on Eclipse Phase, so I'm looking forward to that...<br /><br />*We played a sci-fi, zombie-apocalypse game based on GURPS a few months back which involved a good bit of drinking (which is fine) and then some hard drugs (which really doesn't work with the tabletop environment IMHO). We managed to stay on track for longer than one would think possible considering the circumstances, but needless to say we haven't yet sat down to continue it.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301582#Comment_301582" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301582#Comment_301582</id>
		<published>2011-07-11T20:46:43-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>oldhat</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=75</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm really hating myself because I'm becoming that person that agrees to a game, but can't make it when a session is announced.  In my defence I end up getting the &quot;who's in?&quot; e-mail ...
		</summary>
		<content type="html">
			<![CDATA[I'm really hating myself because I'm becoming that person that agrees to a game, but can't make it when a session is announced.  In my defence I end up getting the "who's in?" e-mail announcing a session 3-4 days before it starts, which is too late notice for me, but still...I feel bad.  I miss rolling dice.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301588#Comment_301588" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301588#Comment_301588</id>
		<published>2011-07-11T21:52:26-07:00</published>
		<updated>2011-07-11T21:53:07-07:00</updated>
		<author>
			<name>Purple Wyrm</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6726</uri>
		</author>
		<summary type="text" xml:lang="en">
			I ran a homebrew Fallout-inspired, Australian, post-apocalyptic, pseudo-western GURPS campaign for a few years but it was heavily hampered by people leaving the group (one guy managed to get ...
		</summary>
		<content type="html">
			<![CDATA[I ran a homebrew Fallout-inspired, Australian, post-apocalyptic, pseudo-western GURPS campaign for a few years but it was heavily hampered by people leaving the group (one guy managed to get deported) and some major friendship breakups between the players. I've been entertaining vague plans of getting it all organized and publishing it as some kind of d20 setting. <br /><br />In the meantime for those that are terminally bored there's a website with pretty maps <a href="http://www.wyrmworld.com/wsw/index.html" >here</a>, and a wiki <a href="http://www.wyrmworld.com/wsw/wiki/index.php/Main_Page" >here</a>.<br /><br />I also recently improvised an absurdist dungeon crawl that featured such notable characters as the 'Itcher from the <em >Mighty Boosh</em>, a tap-dancing skeleton, an extremely indifferent Thunder-God and an incredibly dangerous fairground attraction called "Mr Charon's Wild Ride".]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301592#Comment_301592" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301592#Comment_301592</id>
		<published>2011-07-11T22:16:10-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>johnjones</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1052</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm not currently running any games, though I'm playing in two.  The first is The Spider's Den, which is a sandbox NWoD that's based in Pietermaritzburg, Kwazulu-Natal.  The second is a tabletop game ...
		</summary>
		<content type="html">
			<![CDATA[I'm not currently running any games, though I'm playing in two.  The first is <a href="http://www.rpol.net/game.cgi?gi=43068&date=1310426495" >The Spider's Den</a>, which is a sandbox NWoD that's based in Pietermaritzburg, Kwazulu-Natal.  The second is a tabletop game of Chaosium's <em >Call of Cthulhu</em>, which seems to be loosely based on background from Ernest Shackleton's Imperial Trans-Antarctic Expedition.  Thus far it also involves Clark Ashton Smith's Hyperborea stories along with the Thule Society.  Our party is currently being funded by Howard Hughes and there's some indications that we're the one responsible for his eventual descent into madness.  Good stuff thus far.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301596#Comment_301596" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301596#Comment_301596</id>
		<published>2011-07-11T23:11:41-07:00</published>
		<updated>2011-07-11T23:11:48-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			I was thinking earlier about the various uses for Google+ Hangouts, and one idea that occurred to me was that it would be perfect for an online game... any takers, mayhap?
		</summary>
		<content type="html">
			<![CDATA[I was thinking earlier about the various uses for Google+ Hangouts, and one idea that occurred to me was that it would be perfect for an online game... any takers, mayhap?]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301618#Comment_301618" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301618#Comment_301618</id>
		<published>2011-07-12T04:38:57-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Alan Tyson: Yes. (Though I might have to upgrade from my $12 camera I bought six years ago).
		</summary>
		<content type="html">
			<![CDATA[@Alan Tyson: Yes. (Though I might have to upgrade from my $12 camera I bought six years ago).]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301705#Comment_301705" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301705#Comment_301705</id>
		<published>2011-07-12T17:59:17-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>johnjones</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1052</uri>
		</author>
		<summary type="text" xml:lang="en">
			Alas, I have insufficient hardware.  Aside form which, I tend to prefer play-by-post for electronic gaming.
		</summary>
		<content type="html">
			<![CDATA[Alas, I have insufficient hardware.  Aside form which, I tend to prefer play-by-post for electronic gaming.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301724#Comment_301724" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301724#Comment_301724</id>
		<published>2011-07-12T19:55:40-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Corey Waits</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=453</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Purple Wyrm - I'd love to see your sourcebook if you feel like sharing. Or if you don't want to share how about running a game somewhere, 'cause that setting sounds great.

@Alan Tyson - I don't ...
		</summary>
		<content type="html">
			<![CDATA[@Purple Wyrm - I'd love to see your sourcebook if you feel like sharing. Or if you don't want to share how about running a game somewhere, 'cause that setting sounds great.<br /><br />@Alan Tyson - I don't have an invite to Google+ (and haven't really bothered trying to get one yet, so I imagine it will be easy enough if I want), but I would totally sign up to have somewhere to play "tabletop" RPGs.<br /><br />What are these hardware requirements that johnjones aludes to? Isn't it just a Facebook evil-clone?]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301732#Comment_301732" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301732#Comment_301732</id>
		<published>2011-07-12T21:13:07-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ScottS</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=370</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm trying to get back into doing tabletop RPGs because my wife wants to learn.  However since it's just going to be me and my wife for the time being, I've been trying to narrow down which games to ...
		</summary>
		<content type="html">
			<![CDATA[I'm trying to get back into doing tabletop RPGs because my wife wants to learn.  However since it's just going to be me and my wife for the time being, I've been trying to narrow down which games to try.  I actually got a bunch of RPG's at a block sale recently (3rd edition PH, DMG & MM, Serenity RPG, and Buffy RPG) and in an act of the crazy I bought "Don't Rest Your Head" which is inspired by the movie Dark City and Grant Morrison's Doom Patrol among other things.  Also, got Two-Fisted Tales which is a pulp-inspired RPG.  So.. just trying to figure out which is best for 1-on-1 play.  I'm thinking we'll start with Two-Fisted Tales...<br /><br />We've also got some of the card-games like Once Upon A Time, Monty Python Fluxx, and Gloom, along with Zombie Dice ... all of which are pretty fun to play.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301737#Comment_301737" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301737#Comment_301737</id>
		<published>2011-07-12T22:14:02-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			@ScottS: Whoa. &quot;Don't Rest Your Head&quot; sounds awesome!

@Corey Waits: Lemme see what I can do about fixing that. Send me an email (universalconstants at geemail dot com), and I'll get an ...
		</summary>
		<content type="html">
			<![CDATA[@ScottS: Whoa. "Don't Rest Your Head" sounds awesome!<br /><br />@Corey Waits: Lemme see what I can do about fixing that. Send me an email (universalconstants at geemail dot com), and I'll get an invite going your way.<br /><br />So, we've got a few nibbles for the Hangout game... anyone got any preferences for system or setting?]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301740#Comment_301740" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301740#Comment_301740</id>
		<published>2011-07-12T22:47:19-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Purple Wyrm</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6726</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Corey Waits - I'm afraid the sourcebook merely consists of what's up on the two links I posted earlier and the contents of my head, but please feel free to take a look and send any questions my way ...
		</summary>
		<content type="html">
			<![CDATA[@Corey Waits - I'm afraid the sourcebook merely consists of what's up on the two links I posted earlier and the contents of my head, but please feel free to take a look and send any questions my way (I'm pretty sure the <a href="http://www.wyrmworld.com/wsw/contact.html" >contact form</a> still works).<br /><br />As for running a game - I'm actually not a very good GM. I just got the job as the only guy among my circle of nerd friends bloody-minded enough to put sessions together and harass people into turning up :D]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301756#Comment_301756" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301756#Comment_301756</id>
		<published>2011-07-13T03:06:57-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>TheEndsOfInvention</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8799</uri>
		</author>
		<summary type="text" xml:lang="en">
			Anyone else play Warhammer 40,000? All the filthy crotchrot thus far is about pen and paper RPGs, none of the flaky virulence spreading across the taint to the leaking sphincter of Games Workshop's ...
		</summary>
		<content type="html">
			<![CDATA[Anyone else play Warhammer 40,000? All the filthy crotchrot thus far is about pen and paper RPGs, none of the flaky virulence spreading across the taint to the leaking sphincter of Games Workshop's toy soldiers. Yet.<br /><br />So.<br /><br />I think 5th Edition rules are really nice. Best yet, in fact, simple and fun. <br />However, every 5th edition codex thus far is just broken. Not imbalanced. Just stupidly overpowered and broken. Every army is now a WTFBBQ force-of-doom, everything Deep Strikes (with rerolls for scatter), everything Rends (and re-rolls hits and wounds), every special character is an uber-beast of death no matter what they are against, every army can field their version of a fighter-bomber that can stick blast templates on everything on the board.<br /><br />Like I said, it's not imba. Just absolutely everything is now on steroids and you win a game by fielding the most special characters.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301757#Comment_301757" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301757#Comment_301757</id>
		<published>2011-07-13T03:09:36-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>TheEndsOfInvention</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8799</uri>
		</author>
		<summary type="text" xml:lang="en">
			P.S. I miss the old World of Darkness. Changeling was awesome. Now it's slightly less awesome. Sadface.
		</summary>
		<content type="html">
			<![CDATA[P.S. I miss the old World of Darkness. Changeling was awesome. Now it's slightly less awesome. Sadface.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301763#Comment_301763" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301763#Comment_301763</id>
		<published>2011-07-13T04:19:24-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Fauxhammer</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=27</uri>
		</author>
		<summary type="text" xml:lang="en">
			I've been playing D&amp;D for about a year and a half now, in an awesome 4E campaign. It gets a little Nextwavey at times.
		</summary>
		<content type="html">
			<![CDATA[I've been playing D&D for about a year and a half now, in an awesome 4E campaign. It gets a little Nextwavey at times.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301772#Comment_301772" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301772#Comment_301772</id>
		<published>2011-07-13T07:23:25-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Oxbrow</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=894</uri>
		</author>
		<summary type="text" xml:lang="en">
			Waiting for the new academic year to smack down my next RPG idea, about Ragnarok happening now in a widescreen summer-movie style.

Which will probably get one player and I'll end up playing ...
		</summary>
		<content type="html">
			<![CDATA[Waiting for the new academic year to smack down my next RPG idea, about Ragnarok happening now in a widescreen summer-movie style.<br /><br />Which will probably get one player and I'll end up playing superheroes again or offering to run <strong >Doctor Who</strong> instead...]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301773#Comment_301773" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301773#Comment_301773</id>
		<published>2011-07-13T07:54:12-07:00</published>
		<updated>2011-07-13T08:17:59-07:00</updated>
		<author>
			<name>government spy</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6088</uri>
		</author>
		<summary type="text" xml:lang="en">
			Haven't gamed tabletop in a long, long time, but I kinda miss it.  Gamed once since I moved to Houston but have had a helluva time finding gamers.  Also, since my schedule fluctuates so often, it's ...
		</summary>
		<content type="html">
			<![CDATA[Haven't gamed tabletop in a long, long time, but I kinda miss it.  Gamed once since I moved to Houston but have had a helluva time finding gamers.  Also, since my schedule fluctuates so often, it's hard to find a regular group, or go to games.<br /><br />But, man, I used to be a beast.  I played mostly White-Wolf, HUGE fan of Changeling: the Dreaming, and of course Vampire.<br /><br />The nWoD, I did actually like, especially the rules system, and how powered down everything was.  I've always been a fan of Mortal campaigns, and whenever I ran nWoD, my main sourcebooks were Tales from the 13th Precinct, and Second Sight.  With those two books, you can run some pretty decent games.<br /><br />Alright.  I have a confession to make.  I know some of you had a hard time trusting me since I revealed myself to be a law enforcement officer and a federal government employee.  I need to admit this now; I'm also a LARPer.  Yeah, I know.  I'm a dirty, filthy LARPer.<br /><br />I mostly LARPed v:tm, but managed a couple requiem when I was in Austin a couple years ago.  Highlights include (late 90s) playing a catholic priest leading a team of hunters into Champaign-Urbana's Vampire game because the ST's wanted us to clean house after some players Masquerade-breached a shitload of times.  Also, I played a Lancea Sanctum Daeva priest for several months in San Marcos' New Orleans game, and when he got ran out of town, I showed up the next week after bleaching my hair and adding liberty spikes, as a '77 drunk british punk named Ollie 'Blivious from the (fictional) band Angry Red Cocks, and since no one in the game had ever met me out of my priest costume, and I arrived with an accent, in character the whole time, no one but the STs knew I was the same guy.<br /><br />Back in the late 90s in hometown Rockford, IL, we were attempting to join the One World by Night LARP group, and our ST was the Sabbat Coordinator for the world, and he let us get away with murder.  Later, I got to ST for him in a nasty little Sabbat pack TT game.  Our LARP area was a dead part of the downtown, on the river.  It was so extensive, people traveled from all over the state to play our game, every Tuesday night.  It got so damn popular (100+ people a week) that the police enacted a no loitering rule, in that part of town, only on Tuesdays.<br /><br />Once, while wearing trenchcoats and biker jackets having a Sabbat fight in an empty parking lot, some old lady in an apartment building called the police on us.  There were maybe 15-20 kids all in black circling eachother pointing weapons at people's heads.  Several squad cars showed up, and officers jumped out with pistols drawn and pointed them at us, yelling "Freeze, drop your weapons!"<br /><br />We all dropped our 5x8 notecards and they slowly floated to the ground.  The cops looked really confused (and I've always been the guy nominated to speak to the cops for everybody) so I raise my hands and say "It's okay officers, we're just nerds."<br /><br />Everybody calms down, and I talk to a couple of cops and describe what we're doing, why it's not illegal, and how we're no threat to anybody.  Everyone laughs, and the tension level goes way down.  One of the cops actually sounds interested in joining, but he never shows up.<br /><br />(EDIT: Apologies, maybe this should have gone in the Mad Stories Thread?)]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301775#Comment_301775" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301775#Comment_301775</id>
		<published>2011-07-13T08:24:14-07:00</published>
		<updated>2011-07-13T08:24:32-07:00</updated>
		<author>
			<name>Darkest</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4849</uri>
		</author>
		<summary type="text" xml:lang="en">
			@End of Invention

I'm getting back into that 40k. Having to learn the rules over again what with 5th edition and the new Codicies.
		</summary>
		<content type="html">
			<![CDATA[@End of Invention<br /><br />I'm getting back into that 40k. Having to learn the rules over again what with 5th edition and the new Codicies.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301776#Comment_301776" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301776#Comment_301776</id>
		<published>2011-07-13T08:28:03-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>emonster</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8075</uri>
		</author>
		<summary type="text" xml:lang="en">
			ScottS,
We've been playing Call of Cthulhu in the 1940's. Noir horror. Some of the cases have been one on one. A sole private investigator working a case is perfect for the genre. 
We were playing ...
		</summary>
		<content type="html">
			<![CDATA[ScottS,<br />We've been playing Call of Cthulhu in the 1940's. Noir horror. Some of the cases have been one on one. A sole private investigator working a case is perfect for the genre. <br />We were playing an old west game with the Gunslingers and Gamblers system. The group was 5-6 players. Would have actually worked better one on one.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301778#Comment_301778" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301778#Comment_301778</id>
		<published>2011-07-13T09:25:07-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>mister86</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6190</uri>
		</author>
		<summary type="text" xml:lang="en">
			Currently involved in a few games with my local social group.  Fridays are my night to run things, and so far I've been using it as a means to justify my tabletop gaming book addiction by running a ...
		</summary>
		<content type="html">
			<![CDATA[Currently involved in a few games with my local social group.  Fridays are my night to run things, and so far I've been using it as a means to justify my tabletop gaming book addiction by running a cavalcade of settings from DnD fourth edition, to nWoD(name a core book, we've done one.  Sadly, I'm the only one who digs Geist), to Eclipse Phase, and Deadlands, and the Dresden Files.  Currently I'm fulfilling a group request and designing a setting and templates based on the MtG Planeswalkers concept, albeit with the Pathfinder rule set.  I've created about four mini worlds in the past week as a result.<br /><br />Saturday night game is a Pokemon Tabletop Adventure session that's run by all of us in a round robin like format.  Unfortunately, while the game is goofball fun, the split DMing duty has left us with some disjointed and lackluster weeks.  But still, our amusement and how laid back the session is tends to carry us along.  Especially now that we don't have The Wanderer to make fun of anymore.  So many stories with that guy.<br /><br />I've recently, against my better judgment, have joined a Sunday night game as well.  This one is another Pathfinder game (it's the pet system of the three other 'core' members of the group, so I get stuck playing it most often.  I miss WoD and Shadowrun).  This one has proven interesting, with three of the group longtime tabletop geeks, and the other three who have only been in one other, very, very short run I've heard, game before.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301780#Comment_301780" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301780#Comment_301780</id>
		<published>2011-07-13T09:48:37-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Fauxhammer</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=27</uri>
		</author>
		<summary type="text" xml:lang="en">
			@govspy--I've never been able to see the logic behind LARPers, who go outside and exercise while they play, being less cool than tabletop gamers. That actually sounds kind of cool.
		</summary>
		<content type="html">
			<![CDATA[@govspy--I've never been able to see the logic behind LARPers, who go outside and exercise while they play, being less cool than tabletop gamers. That actually sounds kind of cool.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301788#Comment_301788" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301788#Comment_301788</id>
		<published>2011-07-13T11:36:01-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>sellmeyoursoul</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=9518</uri>
		</author>
		<summary type="text" xml:lang="en">
			Damn you kids and your newfangled games. I'm still pissed about 2nd edition D&amp;D. I've been running a hybrid version of 1st/2nd since the early 90s. Anything past that sounds like a scam to get my ...
		</summary>
		<content type="html">
			<![CDATA[Damn you kids and your newfangled games. I'm still pissed about 2nd edition D&D. I've been running a hybrid version of 1st/2nd since the early 90s. Anything past that sounds like a scam to get my money for something I already purchased twice. (besides, losing the insanity of low roll gets the initiative and you add your dex bonuses etc. to everyone else's role takes all the fun out if it damnit!) I loved the oWoD. I have the core rule book for the new and it looked pretty good. I like the idea of starting the rules off with normal humans and building from there to sort of level set the power of things.<br /><br />@Old Hat, I know what you mean about missing rolling dice. I pulled my dice bag out a while back and gave them to my 3 year old daughter to play with, just so I had an excuse to play too.<br /><br />@Alan Tyson, I haven't role played in years due to the insanity of my life but if we could make the schedules work, I'd be in for g+ session of something.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301791#Comment_301791" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301791#Comment_301791</id>
		<published>2011-07-13T11:58:53-07:00</published>
		<updated>2011-07-13T12:29:11-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			@EndsofInvention: I very nearly got into WH40k. A couple of friends start building armies, and I was flipping through their codices, getting a feel for the world. This was my first introduction to ...
		</summary>
		<content type="html">
			<![CDATA[@EndsofInvention: I very nearly got into WH40k. A couple of friends start building armies, and I was flipping through their codices, getting a feel for the world. This was my first introduction to this kind of science fiction, and it hooked me right away. I decided I was going to field an army of Orks (growing from a deep-seated love for the wretched creatures, which always fascinated me more than any other fantasy race), and call them the Lowd Punkz, a band of crazy greenskins who worship "muzik" and "noize," invading worlds not necessarily even for war, but just because that planet looks like it'd be a great place for a party. When that planet happens to be an Adeptus Astartes stronghold, well... you say box canyon, I say moshpit. <br /><br />Never did get more than a few dudes built and painted before I realized there was no way I'd be able to pay for anything like an effective army. Which is too bad, really - I had grand plans to mod all the infantry weapons so that they resembled guitars and drums, give all the Orks mohawks and chelseas, mount gigantic speakers and set pieces onto all of the vehicles, and renamed the grots "roadiez," giving them all tiny headphones and sound check equipment to go with their pea-shooters.<br /><br />I still love the setting, though. I've devoured the Gaunt's Ghosts books, and if I were going to try again, I'd want to build me an all-female Imperial Guard army, just because I haven't seen that before, yet it must exist.<br /><br />I've LARPed. I'm a LARPer. Hilariously enough, govpsy, my group joined up with One World by Night (which they insisted on calling Obi-Wan) right before I left, and if memory serves, they were a Sabbat crew, too. Not impossible that my ST talked to your ST.<br /><br />As far as games I've got, I have every corebook in the NWoD line, Mage: the Ascension from the OWoD, Shadowrun 4th Ed, Exalted (White Wolf's mad-bastard take on fantasy roleplay, which "competes" with D&D in the same way that baseball competes with cricket), and my roomie has just about everything you'd need to play a game of D&D 3 or 3.5, including a shit-ton of sourcebooks. I'm more than willing to DM/Story-tell a g+ game, though if anyone else would like to take up that mantle, I'm down with that - I've got a stack of characters up to my waist that I'm dying to play.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301797#Comment_301797" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301797#Comment_301797</id>
		<published>2011-07-13T13:23:55-07:00</published>
		<updated>2011-07-13T13:53:14-07:00</updated>
		<author>
			<name>phill_sea</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1859</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Alan_Tyson
Really brought their A game to their B-line games

You are dead on with this, sir. If you haven't read or bought it yet, I cannot recommend White Wolf's Orpheus game line highly ...
		</summary>
		<content type="html">
			<![CDATA[@Alan_Tyson<br /><blockquote >Really brought their A game to their B-line games</blockquote><br /><br />You are dead on with this, sir. If you haven't read or bought it yet, I cannot recommend White Wolf's <a href="http://en.wikipedia.org/wiki/Orpheus_(role-playing_game)" >Orpheus</a> game line highly enough. I believe Geist is sort of it's spiritual successor, but Orpheus got so many things right for me in the setting, and the way the splat books (essentially expansions) played out that anyone who mentions White Wolf, but not Orpheus, gets an eye/ear full from me!<br /><br />Seriously. So good. Some of the best stories I ever told were from this line. Ghosts haunting ghosts, telling stories for the dead.<br /><br />It bears noting that one of the things i love about Orpheus is that it is a complete story arc, from beginning to end.<br /><br />That said, the white wolf fan wiki has SERIOUS spoilers in the links to descriptions of the supplementary books, if you're concerned about that kind of thing.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301801#Comment_301801" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301801#Comment_301801</id>
		<published>2011-07-13T14:02:59-07:00</published>
		<updated>2011-07-13T18:24:22-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			Oh, Orpheus was arctic-cool. I remember there was a little throwaway plot bunny in the first book about an Orpheus team being commissioned by the FAA, and going down the the bottom of the ocean to ...
		</summary>
		<content type="html">
			<![CDATA[Oh, Orpheus was arctic-cool. I remember there was a little throwaway plot bunny in the first book about an Orpheus team being commissioned by the FAA, and going down the the bottom of the ocean to check in on a plane crash, and all the dead that were still haunting it. Submarine ghosts. Holy shit, yes. Thing is, it wouldn't be hard at all to mod Geist into something resembling an Orpheus game, either!]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301809#Comment_301809" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301809#Comment_301809</id>
		<published>2011-07-13T15:03:51-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>phill_sea</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1859</uri>
		</author>
		<summary type="text" xml:lang="en">
			Now you ve got me curious about Geist, heh. My favorite part was how nicely the arc built up to such a dramatic finish, and how it was mysterious enough that any of source books could be end points.
		</summary>
		<content type="html">
			<![CDATA[Now you ve got me curious about Geist, heh. My favorite part was how nicely the arc built up to such a dramatic finish, and how it was mysterious enough that any of source books could be end points.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301812#Comment_301812" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301812#Comment_301812</id>
		<published>2011-07-13T15:35:33-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			Geist is a bit different - the central conceit is that you have a near death experience, and as you're shambling toward the light, or whatever happens when you die, something comes along and says ...
		</summary>
		<content type="html">
			<![CDATA[Geist is a bit different - the central conceit is that you have a near death experience, and as you're shambling toward the light, or whatever happens when you die, something comes along and says "I can make this go away. I can bring you back.<br /><br />But only if I get to come back with you."<br /><br />So you play a human returned from the dead, with [an avatar of] Death riding shotgun.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301816#Comment_301816" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301816#Comment_301816</id>
		<published>2011-07-13T16:07:24-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>mister86</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6190</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Alan

Your rundown got me looking at what I've got here, and the many things I so very badly want to play.  I don't have G+ but I have Shadowrun 4E, ADnD, DnD 3.5, DnD 4, The corebook run of nWoD, ...
		</summary>
		<content type="html">
			<![CDATA[@Alan<br /><br />Your rundown got me looking at what I've got here, and the many things I so very badly want to play.  I don't have G+ but I have Shadowrun 4E, ADnD, DnD 3.5, DnD 4, The corebook run of nWoD, Savage Worlds: Slipstream, Deadlands: ReLoaded, Necessary Evil, Weird War 2, Rippers, Mutants and Masterminds, D20 Modern, Urban Arcana, Gamma World, Spycraft, Eclipse Phase, Pathfinder, The Dresden FIles, and Feng Shui.  <br /><br />I would personally love a good game to do online and a chance to get to play since being the rulebook guy leads me to mostly GMing.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301819#Comment_301819" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301819#Comment_301819</id>
		<published>2011-07-13T16:19:10-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Argos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7792</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'd be down for a game!  I have rulebooks for D&amp;D 3.5 and 4, Shadowrun 4th ed, Pathfinder, and D20 modern.  I've only ever played D&amp;D 3.5 and 4th, Shadowrun 4th, and a one-shot of D20 modern, ...
		</summary>
		<content type="html">
			<![CDATA[I'd be down for a game!  I have rulebooks for D&D 3.5 and 4, Shadowrun 4th ed, Pathfinder, and D20 modern.  I've only ever played D&D 3.5 and 4th, Shadowrun 4th, and a one-shot of D20 modern, so anything else would be completely new to me, but I'd be willing to learn if people don't mind me being a newbie about the rules (which even for the systems I have played I'm still learning).  I believe my boyfriend might have the WoD books, which I've never played, but have access to if people want to do that.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301822#Comment_301822" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301822#Comment_301822</id>
		<published>2011-07-13T16:38:17-07:00</published>
		<updated>2011-07-13T16:38:30-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			mister86: Would you like a Google+ invite? They're apparently full up at the moment, but I figure by the time we get this up and running, there'll be some new slots open.

As far as running a game, ...
		</summary>
		<content type="html">
			<![CDATA[mister86: Would you like a Google+ invite? They're apparently full up at the moment, but I figure by the time we get this up and running, there'll be some new slots open.<br /><br />As far as running a game, I've got a ton of ideas for Changeling: the Lost, Geist, and Mage (either one) for World of Darkness, I could probably run a D&D game (though it'd be my first time DMing), and I would love a chance to run a Shadowrun game. I've got the Sixth World Almanac, which is basically a history and geography guide to Shadowrun's universe, and it's given me a heaping helping of ideas.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301823#Comment_301823" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301823#Comment_301823</id>
		<published>2011-07-13T16:49:18-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>mister86</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6190</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Alan

Sure, I'd be glad to have an invite.

Game choices go, I'm really up for anything, to be honest.  Geist is a preference, but Shadowrun a very tempting close second.
		</summary>
		<content type="html">
			<![CDATA[@Alan<br /><br />Sure, I'd be glad to have an invite.<br /><br />Game choices go, I'm really up for anything, to be honest.  Geist is a preference, but Shadowrun a very tempting close second.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301824#Comment_301824" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301824#Comment_301824</id>
		<published>2011-07-13T16:50:21-07:00</published>
		<updated>2011-07-13T16:51:00-07:00</updated>
		<author>
			<name>Purple Wyrm</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6726</uri>
		</author>
		<summary type="text" xml:lang="en">
			@TheEndsOfInvention - I've just been getting into 40k. I've been a fan of the background ever since a friend tried to get me into Epic back in the early 90's, but at the start of this year another ...
		</summary>
		<content type="html">
			<![CDATA[@TheEndsOfInvention - I've just been getting into 40k. I've been a fan of the background ever since a friend tried to get me into Epic back in the early 90's, but at the start of this year another friend decided we should start playing, and with nothing else to do I decided to join in.<br /><br />I've spent the last six months assembling a Valhallan Imperial Guard army entirely from eBay - which (if you're careful) works out a lot cheaper than getting the models from Games Workshop, particularly if you're building a niche force like Valhallans. Still, I shudder to think how much money I've sunk into the project.<br /><br />I'm yet to actually win a game because my friend is a tactical genius (I'm drafting in some Sororitas allies to go head to head with his Space Marines without being squished), but at least I've had the pleasure of killing his extremely expensive Master of the Forge with a single Ratling Sniper.<br /><br />(God damnit. How is it that upwards of 70% of my posts end up at the start of a new page? :)]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301825#Comment_301825" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301825#Comment_301825</id>
		<published>2011-07-13T16:51:40-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			Cool - go ahead and email me (universalconstants at geemail dot com), and I'll send you an invite.

In fact, everyone interested, go ahead and email me, just so I can get a good, solid idea of how ...
		</summary>
		<content type="html">
			<![CDATA[Cool - go ahead and email me (universalconstants at geemail dot com), and I'll send you an invite.<br /><br />In fact, everyone interested, go ahead and email me, just so I can get a good, solid idea of how many folks want in, and I can start tossing out ideas on that, so we don't clutter this thread.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301829#Comment_301829" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301829#Comment_301829</id>
		<published>2011-07-13T17:44:33-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Mister86 

What did you think of Savage Worlds: Deadlands?
		</summary>
		<content type="html">
			<![CDATA[@Mister86 <br /><br />What did you think of Savage Worlds: Deadlands?]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301838#Comment_301838" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301838#Comment_301838</id>
		<published>2011-07-13T18:52:49-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Beamish</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8236</uri>
		</author>
		<summary type="text" xml:lang="en">
			I played GURPS feverishly in college, probably why I failed out of college.
		</summary>
		<content type="html">
			<![CDATA[I played GURPS feverishly in college, probably why I failed out of college.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301846#Comment_301846" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301846#Comment_301846</id>
		<published>2011-07-13T20:02:35-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>LokiZero</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=368</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm running a Werewolf: the Apocalypse game, and playing in another. Mine's pretty brainless, like a Michael Bay film, while the other is this sprawling epic that should last us a few years.
		</summary>
		<content type="html">
			<![CDATA[I'm running a Werewolf: the Apocalypse game, and playing in another. Mine's pretty brainless, like a Michael Bay film, while the other is this sprawling epic that should last us a few years.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301854#Comment_301854" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301854#Comment_301854</id>
		<published>2011-07-13T20:54:27-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>mister86</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6190</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Renthing

I liked Deadlands: ReLoaded, a lot.  I like the simplicity of the system, it keeps play fast and doesn't get bogged down in too many rules.  The game has a good blend of danger and ...
		</summary>
		<content type="html">
			<![CDATA[@Renthing<br /><br />I liked Deadlands: ReLoaded, a lot.  I like the simplicity of the system, it keeps play fast and doesn't get bogged down in too many rules.  The game has a good blend of danger and awesome that the players are against/can do.  It retains the setting and all the fluff that made the original Deadlands as great as it was.  Combine that with what I feel is a more efficient mechanics system and you get a great package.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301868#Comment_301868" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301868#Comment_301868</id>
		<published>2011-07-14T04:23:19-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>johnjones</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1052</uri>
		</author>
		<summary type="text" xml:lang="en">
			Has anyone ever actually run/played Wonderland under the JAGS (Just Another Gaming System) rules?  The setting is just weird and lovely, but the JAGS rules are... well, incredibly crunchy is being ...
		</summary>
		<content type="html">
			<![CDATA[Has anyone ever actually run/played Wonderland under the JAGS <a href="http://www.jagsrpg.org" >(Just Another Gaming System)</a> rules?  The setting is just weird and lovely, but the JAGS rules are... well, incredibly crunchy is being charitable.  For that matter, I also loved their setting for Have-not.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301876#Comment_301876" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301876#Comment_301876</id>
		<published>2011-07-14T06:16:40-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>TheEndsOfInvention</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8799</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Alan

Yes! Punk-rock-orks! Would love to see that. But hellz yeah, like Purple Wyrm said, the cost is just so damn prohibitive. 
For everyone except my dealer... 
He tells me his wares have ...
		</summary>
		<content type="html">
			<![CDATA[@Alan<br /><br />Yes! Punk-rock-orks! Would love to see that. But hellz yeah, like Purple Wyrm said, the cost is just so damn prohibitive. <br />For everyone except my dealer... <br />He tells me his wares have risen to £10 a gram (and how it's not his fault and how he can't do anything about it) then, in the same breath, all about the new army he just blew £300 on. FFS.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301937#Comment_301937" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301937#Comment_301937</id>
		<published>2011-07-14T15:17:16-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>radian</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1965</uri>
		</author>
		<summary type="text" xml:lang="en">
			You've seen these old school ork rockers I assume? 
Goff Rockers
So old school, I don't remember rules for them when I used to play 40k in the 2nd ed.
		</summary>
		<content type="html">
			<![CDATA[You've seen these old school ork rockers I assume? <br /><a href="http://www.games-workshop.com/gws/catalog/productDetail.jsp?prodId=prod1130426&amp;_requestid=706445" >Goff Rockers</a><br />So old school, I don't remember rules for them when I used to play 40k in the 2nd ed.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301940#Comment_301940" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301940#Comment_301940</id>
		<published>2011-07-14T16:01:19-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			No, that's news to me! NICE.
		</summary>
		<content type="html">
			<![CDATA[No, that's news to me! NICE.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301998#Comment_301998" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=301998#Comment_301998</id>
		<published>2011-07-15T04:43:18-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Darkest</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4849</uri>
		</author>
		<summary type="text" xml:lang="en">
			Had to dig out the 3nd Edition 40k rulebook because the internet is useless when you need to copy templates.
		</summary>
		<content type="html">
			<![CDATA[Had to dig out the 3nd Edition 40k rulebook because the internet is useless when you need to copy templates.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302123#Comment_302123" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302123#Comment_302123</id>
		<published>2011-07-15T21:28:50-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Corey Waits</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=453</uri>
		</author>
		<summary type="text" xml:lang="en">
			Ok, so I got into Google+ and will be awaiting the filthy crotchrot there. But in the meantime I'm looking for suggestions for a system/setting to get into. I'd really love to run some games using ...
		</summary>
		<content type="html">
			<![CDATA[Ok, so I got into Google+ and will be awaiting the filthy crotchrot there. But in the meantime I'm looking for suggestions for a system/setting to get into. I'd really love to run some games using the free Fallout PnP rules that are floating around on the net, but they look pretty intimidating (not to mention I would want to make a lot of changes because they seem to be very Fallout:Tactics and combat orientated), so I wanted to get into a system run a few games and the put my new-found confidence to the test with F:PnP.<br /><br />So, I'm largely not fond of Fantasy settings (though I'll be happy to play a Fantasy game with all y'all if the alternative is to not play at all), so I'm looking for something science fiction, that's quite accessible. Eclipse Phase sounds interesting, but perhaps a bit full-on, and I was interested in Exodus (it was going to be an official Fallout game until licensing issues got in the way), but I haven't heard great things about it.<br /><br />So yeah, suggestions?]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302135#Comment_302135" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302135#Comment_302135</id>
		<published>2011-07-16T03:00:05-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Mister Andersen</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2745</uri>
		</author>
		<summary type="text" xml:lang="en">
			Hunt down White Wolf's Aeon/Trinity game (available in .pdf on DriveThruRPG amongst others). It's based on the idea of humanity reaching out into space through the use of psi-gifted individuals -- a ...
		</summary>
		<content type="html">
			<![CDATA[Hunt down White Wolf's Aeon/Trinity game (available in .pdf on DriveThruRPG amongst others). It's based on the idea of humanity reaching out into space through the use of psi-gifted individuals -- a century after the last generation of superbeings went insane and were booted offworld under threat of global nuclear armageddon from where they are planning revenge.<br /><br />To be honest, the whole mad superheroes aspect is by far the least interesting element of the setting, which gives a future dominated by Africa, Asia and South America]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302164#Comment_302164" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302164#Comment_302164</id>
		<published>2011-07-16T08:02:23-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Indigo Rose</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4487</uri>
		</author>
		<summary type="text" xml:lang="en">
			Repost from Vampire discussion... thank you government spy.

Vampire the masquerade was always my favorite. I have nothing but disdain for the new Vampire line, however, Changeling and Promethean ...
		</summary>
		<content type="html">
			<![CDATA[Repost from Vampire discussion... thank you government spy.<br /><br />Vampire the masquerade was always my favorite. I have nothing but disdain for the new Vampire line, however, Changeling and Promethean are fantastic. Werewolf needed the reduction in power level they got in the new world, but I liked the plot better in the old. <br /><br />@ Alan Tyson - We ran a Promethean game and it was one of the most emotionally intense and deeply involved games I've played. We kept it to a small group of players who were comfortable with each other, so that we could explore what it means to be a monster and what Humanity truly implies. It takes a lot of dedication, but if you can get a small group of players to do it, it's well worth it.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302169#Comment_302169" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302169#Comment_302169</id>
		<published>2011-07-16T08:19:27-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			I've played most tabletop games (yes, really, most of the thousands of them). Most of them I simply played a one-shot of, just to get a feel for the game mechanics (I'm working on designing my own ...
		</summary>
		<content type="html">
			<![CDATA[I've played most tabletop games (yes, really, most of the thousands of them). Most of them I simply played a one-shot of, just to get a feel for the game mechanics (I'm working on designing my own rpg) but a few of them I've played steadily (D&D, D20 Modern, oWoD, nWoD, Shadowrun, Call of Cthulhu, and a few others). I'm particularly found of V:tM, as I ran a 4 year game of it (with only 2 players... it was... interesting) though I've recently switched over to nWoD, specifically Hunter... because, well, Hunter is amazing. I LIKE V:tR, but it removed both of my favorite clans (the new "version" of Malkavians are horrid, and you can probably figure out what my other favorite is from my name) and they took out a few of the social factors I enjoyed. That being said, the introduction of the VII "Covenant" is awesome, and I need to get the source book for that one...<br /><br />But I also have an issue with D&D 4.0. I played World of Warcraft... I don't want a table top version of it thanks. I think the only thing they vastly improved on in 4.0 was the magic system, which I have never liked in D&D. SO I went from only every played rogues and rangers (basically) to only playing a warlock in 4.0<br /><br />The game I'm currently running is a blend of nWoD (I've got a vamp, a witch, 2 werewolves, a ghost, and a Hunter) and Call of Cthulhu. It's interesting, and they are quickly realizing how fucked they are...]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302171#Comment_302171" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302171#Comment_302171</id>
		<published>2011-07-16T08:29:15-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Indigo Rose</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4487</uri>
		</author>
		<summary type="text" xml:lang="en">
			@ravnos - I've played in mixed-template games, but never multi-universe games. We had a great game with 1 vampire, 3 werewolves, and 2 mages. Interesting to see the different races and societies ...
		</summary>
		<content type="html">
			<![CDATA[@ravnos - I've played in mixed-template games, but never multi-universe games. We had a great game with 1 vampire, 3 werewolves, and 2 mages. Interesting to see the different races and societies interact when under the control of Players, rather than PC/NPC interaction. Which rules system are you using for your mix, nWoD?]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302174#Comment_302174" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302174#Comment_302174</id>
		<published>2011-07-16T08:33:20-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			Yeah, nWoD. Though because my players aren't familiar with any nWoD system except Vampire and Hunter I had them make &quot;generic&quot; werewolves and a &quot;generic&quot; vamp, no clan or tribe, ...
		</summary>
		<content type="html">
			<![CDATA[Yeah, nWoD. Though because my players aren't familiar with any nWoD system except Vampire and Hunter I had them make "generic" werewolves and a "generic" vamp, no clan or tribe, just basics. It's working quite well.<br />And I'm converting everything I want from CoC to the nWoD rules, using Willpower for Sanity. It's working quite well.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302557#Comment_302557" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302557#Comment_302557</id>
		<published>2011-07-18T19:48:05-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>RandomEntity</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2849</uri>
		</author>
		<summary type="text" xml:lang="en">
			Oh god I haven't played anything in so long. I don't even know if I remember how.
I was an early adopter of nWoD and have played all of one game of Changeling, which is awesome. I have just about ...
		</summary>
		<content type="html">
			<![CDATA[Oh god I haven't played anything in so long. I don't even know if I remember how.<br />I was an early adopter of nWoD and have played all of one game of Changeling, which is awesome. I have just about all of the core books, in storage.<br />Throw me in that G+ circle and let me know who else is in there.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302564#Comment_302564" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302564#Comment_302564</id>
		<published>2011-07-18T20:16:37-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Random Entity - we're getting a bit full up on players for the Geist game, BUT. BUT. Whoever said anything about us only running one game at once?

Anyone willing to take Storyteller/GM/DM rules ...
		</summary>
		<content type="html">
			<![CDATA[@Random Entity - we're getting a bit full up on players for the Geist game, BUT. BUT. Whoever said anything about us only running one game at once?<br /><br />Anyone willing to take Storyteller/GM/DM rules for a second game? I'll play!]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302660#Comment_302660" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302660#Comment_302660</id>
		<published>2011-07-19T14:14:02-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Oxbrow</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=894</uri>
		</author>
		<summary type="text" xml:lang="en">
			ENnie Award Voting Site for tabletop RPGs.
		</summary>
		<content type="html">
			<![CDATA[<a href="http://www.ennie-awards.com/vote/" >ENnie Award Voting Site</a> for tabletop RPGs.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302662#Comment_302662" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302662#Comment_302662</id>
		<published>2011-07-19T14:56:09-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>IsaacSher</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1930</uri>
		</author>
		<summary type="text" xml:lang="en">
			My gaming group is currently running a D&amp;D 4th Edition game, using the Eberron setting (though with some tweaks).  The GM is running the game as a combination of High Fantasy and Detective Noir, ...
		</summary>
		<content type="html">
			<![CDATA[My gaming group is currently running a D&D 4th Edition game, using the Eberron setting (though with some tweaks).  The GM is running the game as a combination of High Fantasy and Detective Noir, but with other genres added for spice.   For example, we recently had to deal with a Lovecraftian undersea city (and prevent the release of an Elder Deity), and there's a murder mystery currently afoot on the giant paddleboat we're traveling on, complete with an insufferable gnomish detective NPC who's patterned off of Hercule Poirot.  My character's a Warforged Swordmage who's quite fun to play, and acts as the group's tank.<br /><br />I also have my own D&D setting I'm working on, detailed here in the Wizards of the Coast forums:<br /><br />http://community.wizards.com/go/thread/view/75882/27679369/Adventures_In_Worldbuilding<br /><br />I'm very happy with the games I've fun in this setting so far -- it's great for high adventure, and as I add detail to the world, it makes for a fun canvas for thoughts about, of all things, sociological and theological theory.   I know it sounds odd to say it like that, but my players have really enjoyed the setting so far, so things are going well.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302665#Comment_302665" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302665#Comment_302665</id>
		<published>2011-07-19T15:34:17-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>emonster</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8075</uri>
		</author>
		<summary type="text" xml:lang="en">
			Has anyone played Pathfinder?
How is it different from D&amp;D 3.5?
		</summary>
		<content type="html">
			<![CDATA[Has anyone played Pathfinder?<br />How is it different from D&D 3.5?]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302716#Comment_302716" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302716#Comment_302716</id>
		<published>2011-07-19T21:23:09-07:00</published>
		<updated>2011-07-19T21:23:32-07:00</updated>
		<author>
			<name>Lazarus99</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3143</uri>
		</author>
		<summary type="text" xml:lang="en">
			It's essentially D&amp;D 3.75...

I'm currently playing an epic D&amp;D 3.5 campaign (called &quot;Die with Honour&quot;, so you get the idea) which has turned into a &quot;Mode Zero-Sum&quot; (I ...
		</summary>
		<content type="html">
			<![CDATA[It's essentially D&D 3.75...<br /><br />I'm currently playing an epic D&D 3.5 campaign (called "Die with Honour", so you get the idea) which has turned into a "Mode Zero-Sum" (I think that's what it's called) game - that is, rather than the DM just being the PCs' eyes and ears as well as playing the NPCs, he is actively trying to kill us...however, as we are well aware of this, we've had to munchkin out the rules and most of our characters (well, mine at least) are essentially unkillable (I love Deathless Frenzy - yes, I'm a Barbarian/Frenzied Berserker...and now that I'm epic, a Legendary Dreadnought too). Essentially a bit of a mindless dungeon-bash, which is fun (most of the time)...]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302721#Comment_302721" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302721#Comment_302721</id>
		<published>2011-07-19T22:28:03-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			Pathfinder, broken down to the main basic difference, is D&amp;D 3.5 with MORE rules for people who don't like 4.0

That's it.
		</summary>
		<content type="html">
			<![CDATA[Pathfinder, broken down to the main basic difference, is D&D 3.5 with MORE rules for people who don't like 4.0<br /><br />That's it.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302779#Comment_302779" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302779#Comment_302779</id>
		<published>2011-07-20T09:04:09-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Labyrinthine</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=5782</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm in a Vampire game right now that may just become my first multisession game that doesn't peter out in the middle. (I was really sad not to continue the old d'n'd game where I had a scarred-up ...
		</summary>
		<content type="html">
			<![CDATA[I'm in a Vampire game right now that may just become my first multisession game that doesn't peter out in the middle. (I was really sad not to continue the old d'n'd game where I had a scarred-up Eladrin who was, at time of game drop, carrying around a head in a sack - I wanted to come up with a creative use for it. That was also the one with a tentacle monster made of ribbons. Yup.)<br /><br />Anyway, my Vampire game is basically a mix of old and new WOD, on account of Old having better fluff but New having more room to invent stuff due to lack ofmeta plot (according to the GM, I've never played any of it before). The game is set in our own city, which is fun, because players can argue with the GM about e.g. whether a particular location has cover or not. My character is vaguely Holmesian - or was meant to be, I've been slacking off on the Deduction since my main useful skill in this campaign appears to be the two points I took in Computer. "Okay, we need to know how persons X and Y are related to each other. Maggie, roll for Google-fu!" (The ~plot involves hunters fucking with the Morotrophian's stranglehold on the juvenile delinquent institution business, which funnels convenient "blood donors" to the rest of the vampires, and my party being assigned to stop them. It feels really weird to play the bad guys!)<br /><br />But yep, she was a med school drop out cooking up drugs in her apartment and playing the violin a lot in the middle of the night, and then she got vamped by the Ordo Drakul, specifically by an Annunaku, which is apparently a super-territorial clan because this one basically just wanted a research assistant who could follow people around for him while he chilled in Penrith. This means my character had to be a Gangrel (the GM chose our sires/clans for us), which is basically defined as "The Beast is strong in this one", so I get minuses on intelligence rolls to represent my inner horrible monster growling for blood in my ear. Which is ironic since the Ordo Drakul is the Amoral Vampires FOR SCIENCE!!! group.<br /><br />And the reason I think this one might last is that the GM has taken to punishing surprise no-shows by doing horrible things to their characters (to be fair, he gives them XP for it). So far we've had one of our party staked, kidnapped, replaced with explosives and hung up in a tree for us to collect. It was awesome!]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302795#Comment_302795" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302795#Comment_302795</id>
		<published>2011-07-20T10:41:56-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			&quot;replaced with explosives&quot;

...I think that one requires a bit of explanation. Story time!
		</summary>
		<content type="html">
			<![CDATA[<em >"replaced with explosives"</em><br /><br />...I think that one requires a bit of explanation. Story time!]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302803#Comment_302803" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302803#Comment_302803</id>
		<published>2011-07-20T11:14:41-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			Interesting.

I've always been very, very against the GM haven't ANY control over character creation (other than the basic &quot;you start at this level/whatever,&quot; and approving unusual things ...
		</summary>
		<content type="html">
			<![CDATA[Interesting.<br /><br />I've always been very, very against the GM haven't ANY control over character creation (other than the basic "you start at this level/whatever," and approving unusual things (I'm going to start off as this because I'm taking this and this" sort of thing)). So the the whole GM picking your starting sire/clan irks me quite a bit. I can understand slightly if none of you have ever played Vampire before, but my opinion on that has always been to hand the player the stack of books and say "start reading" lol.<br /><br />Sounds like an amusing game, and I like your GM's response to no-shows.<br />I use a similar tactic when someone in my game does something blatantly stupid just to piss off/annoy the other players, which is usually to have a bus fall on them from the sky. Even when they are in a sewer.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302808#Comment_302808" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302808#Comment_302808</id>
		<published>2011-07-20T11:26:36-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>government spy</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6088</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm okay with the ST deciding some things, and that's both as a player and as an ST.  For example, in oWoD, everyone plays the same clan, like All-Tremere, or All-Setite; and in nWoD, where everyone ...
		</summary>
		<content type="html">
			<![CDATA[I'm okay with the ST deciding some things, and that's both as a player and as an ST.  For example, in oWoD, everyone plays the same clan, like All-Tremere, or All-Setite; and in nWoD, where everyone plays the same faction, like an all Lancea Sanctum game.  But in a case like that, I imagine the ST would say, "Hey do you guys want to play all in the same sect? I've got a great idea for an all Ordo Dracul game..."<br /><br />Also, with some new players, I've known more than a few that just hit a block.  With so many options to choose from, I've gone through character creation holding someone's hand, and telling them that certain ideas were not good ones because I thought they'd have a hard time starting out playing certain things.  But then again, newbies are the lifeblood of gaming; without them we just play the same old shit over and over.<br /><br />With some of my veteran players, I've gotten more involved with their chargen as well, disallowing someone to play a Toreador, after, like, 15 different Toreador characters.  Or, not letting someone play Sabbat again.  Making that Malkavian guy try something different for once.  But somehow, they still end up playing it as a Malkavian.  *shudder*<br /><br />All in all, you have to work with your players, and you don't want to take away their fun; you do want them to try new things every once in a while.  It's important to maintain that balance.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302809#Comment_302809" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302809#Comment_302809</id>
		<published>2011-07-20T11:38:43-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			Oh I definitely agree with you in some aspects. When you have a specific idea for a game, it's great. I've played in plenty of &quot;no-magic&quot; or &quot;all monster race PC&quot; D&amp;D games. ...
		</summary>
		<content type="html">
			<![CDATA[Oh I definitely agree with you in some aspects. When you have a specific idea for a game, it's great. I've played in plenty of "no-magic" or "all monster race PC" D&D games. In Vampire I've also ran games where I didn't allow Tremere (because they were the penultimate bad guys in that game) but I checked with the players first.<br />And holding a newbies hand during character creation is par for the course... I even have some veteran players who are terrible at creating characters and I have to help them... (*sigh*) but that's guidance, not control, to me.<br /><br />I guess it's more of a guidance/encouraging a player to try something new VS. "you have to do this this way because it's how I set it up" thing for me. Or at least it feels that way.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302810#Comment_302810" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302810#Comment_302810</id>
		<published>2011-07-20T11:47:27-07:00</published>
		<updated>2011-07-20T11:48:03-07:00</updated>
		<author>
			<name>government spy</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6088</uri>
		</author>
		<summary type="text" xml:lang="en">
			Man, I haven't managed to get into Google+, but I'm seriously considering getting back into gaming again...  I might start looking at running some Mortal: the Screaming again.
		</summary>
		<content type="html">
			<![CDATA[Man, I haven't managed to get into Google+, but I'm seriously considering getting back into gaming again...  I might start looking at running some Mortal: the Screaming again.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302812#Comment_302812" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302812#Comment_302812</id>
		<published>2011-07-20T11:56:57-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			Do it, govspy! We can trade notes on how we've managed to screw with our player's heads!
		</summary>
		<content type="html">
			<![CDATA[Do it, govspy! We can trade notes on how we've managed to screw with our player's heads!]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302814#Comment_302814" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302814#Comment_302814</id>
		<published>2011-07-20T12:02:40-07:00</published>
		<updated>2011-07-20T12:03:54-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			Heh, count me in on that. I can starting taking notes during my current NWoD/CoC game.


On the other note... I'd probably be interested in some G+ Hangout gaming. I need to get a webcam though. ...
		</summary>
		<content type="html">
			<![CDATA[Heh, count me in on that. I can starting taking notes during my current NWoD/CoC game.<br /><br /><br />On the other note... I'd probably be interested in some G+ Hangout gaming. I need to get a webcam though. But I think I'd probably be down for that. I know you said the group is already the size you want, but if anyone else wanted in on that and spoke too late, let me know. we should organize a second group.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302824#Comment_302824" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302824#Comment_302824</id>
		<published>2011-07-20T13:24:22-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>sellmeyoursoul</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=9518</uri>
		</author>
		<summary type="text" xml:lang="en">
			Generally, I agree with Ravnos about character creation, however it really depends. I have a game waiting for a moment when I have a group and time to run it set in Victorian Scotland where I ...
		</summary>
		<content type="html">
			<![CDATA[Generally, I agree with Ravnos about character creation, however it really depends. I have a game waiting for a moment when I have a group and time to run it set in Victorian Scotland where I pre-rolled all the characters. The players are only going to get a list of archetypes and they get to pick their top three. From there I will do my best to give them all their top choice. Of course, it's a mystery and they all know pieces of it and have reasons not to share, so some of the fun will be in how they decide to progress. Plus some of the characters are related, which adds an interesting dynamic and isn't really something people tend to do when rolling up characters.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302825#Comment_302825" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302825#Comment_302825</id>
		<published>2011-07-20T13:35:46-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			I tend to let my players go fairly wild with their characters, but I do require that they give explanations (or, as I like to call them, Plot Fuel) for anything out of the ordinary. &quot;Why is a ...
		</summary>
		<content type="html">
			<![CDATA[I tend to let my players go fairly wild with their characters, but I do require that they give explanations (or, as I like to call them, Plot Fuel) for anything out of the ordinary. "Why is a Silver Ladder mage slumming it with a bunch of Free Council hippies?" "How's a kid from the suburbs have three dots in Firearms?" "How does your catholic priest werewolf reconcile his spiritual faith with his knowledge of actual spirits?" From such scrambling attempts to answer questions come brand-new character traits and plot bunnies. It's fun.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302841#Comment_302841" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302841#Comment_302841</id>
		<published>2011-07-20T16:37:26-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			The only time I ever had more than a guiding hand in character creation was one D&amp;D game where I created everyone's characters based off of the players personality. It was highly entertaining, ...
		</summary>
		<content type="html">
			<![CDATA[The only time I ever had more than a guiding hand in character creation was one D&D game where I created everyone's characters based off of the players personality. It was highly entertaining, and done mostly as a gag. They thought it was great fun though. Especially when the 120 lbs soaking wet guy was a barbarian...]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302857#Comment_302857" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302857#Comment_302857</id>
		<published>2011-07-20T18:44:55-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>RandomEntity</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2849</uri>
		</author>
		<summary type="text" xml:lang="en">
			if there's a second group wanting to do some nWoD I'd be down for a G+ hangout thing. Someone else has to ST though, cuz I'm tired of storytelling, it's all I've ever done, I've played all of 2 games ...
		</summary>
		<content type="html">
			<![CDATA[if there's a second group wanting to do some nWoD I'd be down for a G+ hangout thing. Someone else has to ST though, cuz I'm tired of storytelling, it's all I've ever done, I've played all of 2 games in 15 years of gaming.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302882#Comment_302882" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302882#Comment_302882</id>
		<published>2011-07-20T22:58:18-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			Pathfinder is awesome if you liked 3.5. If you didn't, you'll hate it.
		</summary>
		<content type="html">
			<![CDATA[Pathfinder is awesome if you liked 3.5. If you didn't, you'll hate it.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302883#Comment_302883" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302883#Comment_302883</id>
		<published>2011-07-20T23:01:24-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			I've just picked up the rules for a game called Don't Rest Your Head. The premise of the game is that you are an insomniac for whatever reason and you eventually reach the point in your fatigue that ...
		</summary>
		<content type="html">
			<![CDATA[I've just picked up the rules for a game called Don't Rest Your Head. The premise of the game is that you are an insomniac for whatever reason and you eventually reach the point in your fatigue that your consciousness clicks over to something else and you start seeing the other reality of dreams and nightmares that exists on ours. Reaching this state, where you're really Awake, you are able to do amazing feats at the cost of potentially becoming so exhausted you slip into sleep, making you vulnerable to Nightmares, or madness. <br /><br />Also ordered the GM's guide and players handbook for Deadlands: Reloaded and can't wait to see what they did with the rules.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302908#Comment_302908" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302908#Comment_302908</id>
		<published>2011-07-21T06:25:48-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			I was looking at DRYH a few weeks ago and it looked pretty interesting. Please let us know more about it once you get a chance to read more/play.

I'm not big on Pathfinder, and 3.5 is my preferred ...
		</summary>
		<content type="html">
			<![CDATA[I was looking at DRYH a few weeks ago and it looked pretty interesting. Please let us know more about it once you get a chance to read more/play.<br /><br />I'm not big on Pathfinder, and 3.5 is my preferred "version" of D&D, but it's mostly because I don't feel Pathfinder really adds anything to the game, or at least doesn't add anything to the game that my friends and I haven't/couldn't come up with on our own, without having to shell out more money for an even thicker corebook. Might just be me though.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302912#Comment_302912" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302912#Comment_302912</id>
		<published>2011-07-21T08:53:29-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>emonster</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8075</uri>
		</author>
		<summary type="text" xml:lang="en">
			Thanks for all the Pathfinder input. We are going to go for it.
We had a really fun 3.5 game that went for many years. Been playing Call of Cthulhu too long. We're in the mood to fight some monsters ...
		</summary>
		<content type="html">
			<![CDATA[Thanks for all the Pathfinder input. We are going to go for it.<br />We had a really fun 3.5 game that went for many years. Been playing Call of Cthulhu too long. We're in the mood to fight some monsters rather than running from them, crying, and being driven insane.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302917#Comment_302917" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302917#Comment_302917</id>
		<published>2011-07-21T09:43:28-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>chiaslut</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=936</uri>
		</author>
		<summary type="text" xml:lang="en">
			My 4th ed D&amp;D game is still on hiatus for the summer, but I'm planning on running a Gamma World game or two before we get back into it, but the summer is just so crammed with stuff to do!
I'm in ...
		</summary>
		<content type="html">
			<![CDATA[My 4th ed D&D game is still on hiatus for the summer, but I'm planning on running a Gamma World game or two before we get back into it, but the summer is just so crammed with stuff to do!<br />I'm in awe of all of you have such a wide variety of gaming experiences, BTW.<br /><br />I'm playing Mass Effect 2 (on the Xbox 360) for the first time and am liking it more than the first. I think, for me at least, it seems like how much I'll like a game depends on when it comes into my hands. I think Mass Effect 2 is just the game my brain wanted to play right now. <br />I'm also still playing Minecraft and eagerly awaiting the next update where they will be introducing "adventure" elements.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302950#Comment_302950" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302950#Comment_302950</id>
		<published>2011-07-21T18:42:09-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			So, finished reading Don't Rest Your Head.

It's not very heavy on the rules but rules exist are fairly complex (although once you've played it a bit I'm sure it would be easier to handle). ...
		</summary>
		<content type="html">
			<![CDATA[So, finished reading Don't Rest Your Head.<br /><br />It's not very heavy on the rules but rules exist are fairly complex (although once you've played it a bit I'm sure it would be easier to handle). Essentially, the game focuses more on telling a collaborative story where the GM sets up the situations and the only dice rolls are when a character is in a conflict with something. There really aren't any attributes or skills like in WoD, D&D or other systems. Essentially, in order for the game to be really successful I think you'd need a GM who is hard, but fair and out to tell a good story, and a group of gamers who are in it for the experience of gaming, rather than "to win" and are decent at RPing. <br /><br />Seems interesting.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302958#Comment_302958" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302958#Comment_302958</id>
		<published>2011-07-21T20:08:00-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ScottS</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=370</uri>
		</author>
		<summary type="text" xml:lang="en">
			@RenThing, yeah DRYH is fairly light on the rules, but it has the whole Neverwhere/Dark City/nightmare-ish thing going for it.  I have to admit though, I haven't tried to play it yet, but just ...
		</summary>
		<content type="html">
			<![CDATA[@RenThing, yeah DRYH is fairly light on the rules, but it has the whole Neverwhere/Dark City/nightmare-ish thing going for it.  I have to admit though, I haven't tried to play it yet, but just reading the rules is kind of fun.  Plus, I went out and bought a ton of 6-sided dice.<br /><br />I also bought THE ADVENTURES OF BARON MUNCHAUSEN "rpg" .. which is really more of a story-telling game than anything else.  It seems more suited to having several people to play it, but it's a fun read all on it's own.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302964#Comment_302964" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302964#Comment_302964</id>
		<published>2011-07-21T22:18:24-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Purple Wyrm</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6726</uri>
		</author>
		<summary type="text" xml:lang="en">
			Anyone else a fan of HOL? It's alleged to be an actual working RPG but is really a huge parody of, well, just about everything in the sci-fi role playing genre. It's set on a ...
		</summary>
		<content type="html">
			<![CDATA[Anyone else a fan of HOL? It's alleged to be an actual working RPG but is really a huge parody of, well, just about everything in the sci-fi role playing genre. It's set on a garbage-dump/prison-planet/reality-TV-show operated by a Galactic Empire/Religion/Fast-Food Franchise, is ridiculously violent and features gems like a firearms range table that runs from "really-really-really-really-far" down to "really not far" and "not far really", skills like "Making Sharp Things Go Through Soft Things That Scream and Bleed" and a mechanic where the characters can escape certain death by turning to Jesus - but only a randomly determined number of times because Jesus gets pissed off about all these people professing faith just to get out of a jam and turns his Holy Wrath on them.<br /><br />The pre-generated characters include (among others) a TV Clown, a pedophile Monk, a repellant Nerd, Elvis and a version of the Silver Surfer. A later supplement includes a character creation system requiring you to trawl through dozens of random tables with a reasonable chance of your character getting killed before you even get to play them. It also includes the rules for a LARP game that (if followed) would end up with you either arrested or dead.<br /><br />The <a href="http://en.wikipedia.org/wiki/Hol_%28role-playing_game%29" >Wikipedia page</a> is amusing, but can't compare to reading the actual thing.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302968#Comment_302968" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302968#Comment_302968</id>
		<published>2011-07-21T22:35:48-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			Is HOL the one where you're trying to get off the planet, but there's only room in the rocket for one? That sorta rings a bell...
		</summary>
		<content type="html">
			<![CDATA[Is HOL the one where you're trying to get off the planet, but there's only room in the rocket for one? That sorta rings a bell...]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302971#Comment_302971" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302971#Comment_302971</id>
		<published>2011-07-21T23:56:22-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Purple Wyrm</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6726</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Alan Tyson - Can't recall anything like that, but it's a very HOL idea. Although in a typical game of HOL the rocket would either explode on the launch pad or turn out to be some kind of high-speed ...
		</summary>
		<content type="html">
			<![CDATA[@Alan Tyson - Can't recall anything like that, but it's a very HOL idea. Although in a typical game of HOL the rocket would either explode on the launch pad or turn out to be some kind of high-speed flesh-digester that only <em >looks</em> like an escape rocket.<br /><br />I managed to find a copy of the 'Claimer' that appears at the start of the HOL rulesbook. The entire game is written up in the same visual style.<br /><br /><a href="http://www.theescapist.com/blog/tiki-view_blog_post.php?blogId=5&postId=121" ><img src="http://www.theescapist.com/disclaimer-hol.jpg" ></a>]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302974#Comment_302974" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302974#Comment_302974</id>
		<published>2011-07-22T00:04:03-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			My God. I think I need to &quot;play&quot; this game, now.
		</summary>
		<content type="html">
			<![CDATA[My God. I think I need to "play" this game, now.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302976#Comment_302976" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302976#Comment_302976</id>
		<published>2011-07-22T01:12:49-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Lazarus99</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3143</uri>
		</author>
		<summary type="text" xml:lang="en">
			HoL is awesomely awesome...I've even played it. Here's an example of how much prep is needed (aside from reading the books, which are too piss-funny not to)...

There's a story in Sandman called ...
		</summary>
		<content type="html">
			<![CDATA[HoL is awesomely awesome...I've even played it. Here's an example of how much prep is needed (aside from reading the books, which are too piss-funny not to)...<br /><br />There's a story in <em >Sandman</em> called <em >Calliope</em>. I'm sure many of you have read it. In the story, Dream...err...smites? a guy by causing him to have too many ideas at once...not a great synopsis, but go with it...I wrote down the twenty or so extremely surreal ideas, all no more than a single sentence long, and handed to out GM (or, as HoL puts it, HoLmeister) and he ran a three hour game from them. It was fun...not terribly coherent, but fun...]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302982#Comment_302982" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=302982#Comment_302982</id>
		<published>2011-07-22T03:05:46-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Oxbrow</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=894</uri>
		</author>
		<summary type="text" xml:lang="en">
			The Extraordinary Adventures of Baron Munchausen does indeed shine with enough like-minded players around to provide absurd stories and amusingly unhelpful interruptions. I was once in the national ...
		</summary>
		<content type="html">
			<![CDATA[<strong >The Extraordinary Adventures of Baron Munchausen</strong> does indeed shine with enough like-minded players around to provide absurd stories and amusingly unhelpful interruptions. I was once in the national championship (by which I mean a game organised by the creator at a con, where the prize was a bottle of brandy) where despite interruptions I was able to explain how and why I prevented Russia being stolen by cloud people.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303006#Comment_303006" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303006#Comment_303006</id>
		<published>2011-07-22T08:02:48-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			yeah... I think I really need to play HOL. Sounds like my kind of game.
		</summary>
		<content type="html">
			<![CDATA[yeah... I think I really need to play HOL. Sounds like my kind of game.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303053#Comment_303053" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303053#Comment_303053</id>
		<published>2011-07-22T16:30:58-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Lazarus99</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3143</uri>
		</author>
		<summary type="text" xml:lang="en">
			@ravnos

Keep in mind, there is only the core rules, which doesn't have character creation, and a single supplement, which does, kind of. The chr creation system is a parody of (I think) Traveller, ...
		</summary>
		<content type="html">
			<![CDATA[@ravnos<br /><br />Keep in mind, there is only the core rules, which doesn't have character creation, and a single supplement, which does, kind of. The chr creation system is a parody of (I think) Traveller, in that you roll on a table, do what it says and then roll on the next table it tells you, and yes, you can die (or worse) during chr creation. You can just use the pre-gens in the core book though (we did) and they are perfectly usable...]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303068#Comment_303068" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303068#Comment_303068</id>
		<published>2011-07-22T18:46:29-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Purple Wyrm</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6726</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Lazarus99 - Please tell me that game included &quot;Two old women taking a weasel on holiday&quot; :)
		</summary>
		<content type="html">
			<![CDATA[@Lazarus99 - Please tell me that game included "Two old women taking a weasel on holiday" :)]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303070#Comment_303070" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303070#Comment_303070</id>
		<published>2011-07-22T19:10:02-07:00</published>
		<updated>2011-07-22T19:10:35-07:00</updated>
		<author>
			<name>LokiZero</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=368</uri>
		</author>
		<summary type="text" xml:lang="en">
			Here's a sample from our upcoming game, THE HORDE.

The Cure

There's a very good chance that the more time you spend roaming the wasted countryside defending yourself from the undead, the more ...
		</summary>
		<content type="html">
			<![CDATA[Here's a sample from our upcoming game, THE HORDE.<br /><br /><strong >The Cure</strong><br /><br />There's a very good chance that the more time you spend roaming the wasted countryside defending yourself from the undead, the more likely it is that you're going to get bitten -- and eventually join their ranks.  The odds just aren't in your favor.  After all, you're like a ham sandwich with legs out there.  Once one (or more) zombie sinks their rotten teeth into your delicious living body, the only thing preventing you from lusting after the brains and body parts of your team mates is the Cure. Other than a quick shotgun blast to the face from one of your trigger-happy neighbors, it's your only salvation.<br /><br />After the (insert preferred apocalyptic scenario) hit, the country's top scientists whipped up an antitoxin to keep the taste for Long Pig (that's you) at bay.  Obviously, they didn't whip it up fast enough, but that just means there's more of that sweet nectar our there for you to put to good use.  Antitoxins can be found most commonly in hospitals, police stations, and military outposts -- places the government could distribute it to the masses in the most efficient way possible.  Who knows, you might even find some in the corner grocery store or in someone's mailbox, depending on how much your dear sweet Director likes you this week.  Most Directors are of low moral fiber and are not above accepting bribes of alcohol and/or sexual favors to ensure you stay in the game, so keep them happy!*<br /><br />Roll 2d10's to determine the amount, if any, are found.<br /><br />1 – 10 = none<br />11 – 14 = one dose<br />15 – 19 = two doses<br />20 = 5 doses<br /><br />Now if you're one of the poor bastards who rolled a 1 - 10, don't despair. You don't need to start working on your Thriller routine just yet.  If you haven't used your Luck Roll today, now's the time.  Roll 2d6.  If they add up to 7 you found one vaccine and you're home free, praise the man Jesus. Anything else and you have just enough time to put a bullet in your brain before your buddies do it for you.<br /><br /><small >*The publishers of this game do not recommend keeping your Director happy.  In fact, we encourage you to piss them off at every turn.</small>]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303108#Comment_303108" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303108#Comment_303108</id>
		<published>2011-07-23T07:45:01-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Labyrinthine</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=5782</uri>
		</author>
		<summary type="text" xml:lang="en">
			HOL sounds seriously fun. 

@Ravnos we didn't get any Commandments From On High, if you wanted a particular clan or order the GM would find you a sire from that clan, it's just he planned out the ...
		</summary>
		<content type="html">
			<![CDATA[HOL sounds seriously fun. <br /><br />@Ravnos we didn't get any Commandments From On High, if you wanted a particular clan or order the GM would find you a sire from that clan, it's just he planned out the setting and made up characters for the high-ranking vampires, so he didn't want people making up detailed NPC sires that he'd have to shoehorn into his plans. We live in Sydney and were playing in Sydney, and a city less than three hundred years old was going to have a relatively sparse vampire population as compared to the Old World.<br /><br />Although personally I enjoy having a few restrictions placed on me as a creative springboard - it's when you have to figure out how to work with something you didn't put in on purpose that you can come up with really cool stuff. Oyster style.<br /><br />@Alan Tyson I meant "replaced with explosives" quite literally. Our characters dropped by to pick him up from his shift guarding the hostage to find all the ghouls dead, and instead of our hostage and colleague we walked into a room wired with C4. Up to this point we'd still hoped the player might show up halfway through, in which case the GM said afterwards he was going to have us find him dangling from the noose with his toes a few cms above the trigger for the explosives, but when we got to the building and he still wasn't there Plan B was a note telling us where he was sitting on the trigger instead.<br /><br />I got shrapnelled :( I need a dot in Athletics as soon as we get to use our XP. Having a tiny dice pool for running away from things is killing me. I got thrown in a pond by cops the first session because my running was shit and the GM accidentally pulled the cop stats from a book that centers around them, so they were hugely overpowered. (and also dicks. But apparently that's WOD standard.) We couldn't afford to break masquerade or get arrested so the two of us who got caught just played dead and let them "dispose of the bodies" so the rest of the party could fish us out later.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303112#Comment_303112" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303112#Comment_303112</id>
		<published>2011-07-23T08:17:31-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Labyrinthine That makes more sense. Like I said in one of my posts (I think...) Encouraging players to think outside their comfort zone is great, but MAKING them do so is what I'm against, so you're ...
		</summary>
		<content type="html">
			<![CDATA[@Labyrinthine That makes more sense. Like I said in one of my posts (I think...) Encouraging players to think outside their comfort zone is great, but MAKING them do so is what I'm against, so you're explanation makes more sense now :D.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303132#Comment_303132" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303132#Comment_303132</id>
		<published>2011-07-23T12:47:47-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alastair</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=287</uri>
		</author>
		<summary type="text" xml:lang="en">
			i'd love to try taking part in an online game of something if anyone is planning on running one and needing players
		</summary>
		<content type="html">
			<![CDATA[i'd love to try taking part in an online game of something if anyone is planning on running one and needing players]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303149#Comment_303149" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303149#Comment_303149</id>
		<published>2011-07-23T16:01:37-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Lazarus99</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3143</uri>
		</author>
		<summary type="text" xml:lang="en">
			@PurpleWorm
Honestly can't remember and I seem to be missing the trade with that story. But probably...
		</summary>
		<content type="html">
			<![CDATA[@PurpleWorm<br />Honestly can't remember and I seem to be missing the trade with that story. But probably...]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303211#Comment_303211" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303211#Comment_303211</id>
		<published>2011-07-24T06:52:50-07:00</published>
		<updated>2011-07-24T06:53:06-07:00</updated>
		<author>
			<name>Mister Andersen</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2745</uri>
		</author>
		<summary type="text" xml:lang="en">
			If you're looking for a d20 fantasy game tha tsn't 4th Ed or Pathfinder, I'd really really recommend Fantasy Craft.
		</summary>
		<content type="html">
			<![CDATA[If you're looking for a d20 fantasy game tha tsn't 4th Ed or Pathfinder, I'd really really recommend Fantasy Craft.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303250#Comment_303250" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303250#Comment_303250</id>
		<published>2011-07-24T17:00:34-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			Oh god Fantasy Craft... I think that corebook weights more than my dog... Great system once you plow through the book. The problem is... plowing through the book it's massive. And not that well put ...
		</summary>
		<content type="html">
			<![CDATA[Oh god Fantasy Craft... I think that corebook weights more than my dog... Great system once you plow through the book. The problem is... plowing through the book it's massive. And not that well put together from the parts I read. Still a very interesting  system.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303320#Comment_303320" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303320#Comment_303320</id>
		<published>2011-07-25T09:58:26-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Indigo Rose</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4487</uri>
		</author>
		<summary type="text" xml:lang="en">
			All our games are dead in the water right now. Withdrawal is killing me here.

We had a three player Promethean game and a six player Innocents game, on the back burner we had a three player ...
		</summary>
		<content type="html">
			<![CDATA[All our games are dead in the water right now. Withdrawal is killing me here.<br /><br />We had a three player Promethean game and a six player Innocents game, on the back burner we had a three player Werewolf game, and waiting for the others to wrap up, we had a mixed template game set in Chicago. One of the players who was in all but the Werewolf game has dropped out forever, killing the Promethean game (since it only had three players to begin with) and reducing the Innocents game to five. One of the players in Innocents is going to be moving in less than a month, dropping us to four. Then one half of our married couple has chosen not to play, meaning the other half isn't really going to either, leaving us with two. Thus Innocents went the way of Promethean. The werewolf game can no longer meet on the night it was meeting on and has thus stalled out. And the mixed template is also suffering from a shortage, since the one player who was in all but Werewolf will never play again.<br /><br />I might be forced to start up an oWoD Vampire game, but I'm the only member of our gaming group who has played oWoD. Also, I set my games up differently than the rest of them, so I'm meeting resistance. I generally have my players make character concepts first, then build the plot around them. They are all used to doing it the other way around, so some of them are refusing to come up with even the barest of concepts.<br /><br />Also... Tremere really are the villains. Bastards. AND damn near impossible to use as player characters unless all the players are Tremere. Gah.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303338#Comment_303338" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303338#Comment_303338</id>
		<published>2011-07-25T12:07:36-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>sellmeyoursoul</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=9518</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Indigo - Not true at all. Tremere make great characters. Particularly if you're playing a Tzimisce and the roommate you aren't speaking to outside the game is the Tremere. I'm surprised I never got ...
		</summary>
		<content type="html">
			<![CDATA[@Indigo - Not true at all. Tremere make great characters. Particularly if you're playing a Tzimisce and the roommate you aren't speaking to outside the game is the Tremere. I'm surprised I never got vaporized by lightning, but I also never had the vertebrae in his neck sever his spinal chord, so I guess the rest of the players did an amazing job of keeping us from killing each other. Generally, if I have a single Tremere player (and they realize how overpowered they are) I just have every NPC know that too and assume they really are the villain, or at least the biggest threat.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303345#Comment_303345" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303345#Comment_303345</id>
		<published>2011-07-25T13:09:23-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			Tremere are a scourge that needed to be wiped from the face of the earth... which is what my players did in the oWoD I ran for quite a few years. Ironically in a game I set during the &quot;end of ...
		</summary>
		<content type="html">
			<![CDATA[Tremere are a scourge that needed to be wiped from the face of the earth... which is what my players did in the oWoD I ran for quite a few years. Ironically in a game I set during the "end of times" before White Wolf actually released the Gehenna book, which when they did made my game so much easier...<br />I'm glad others agree with me.<br /><br />Thankfully... nWoD removed them. yay. They definitely balanced that a lot better.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303878#Comment_303878" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303878#Comment_303878</id>
		<published>2011-07-29T17:04:59-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>RandomEntity</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2849</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'll be ready for Geist in a few days I think. 
@alan I'll get at you on G+ shortly.
		</summary>
		<content type="html">
			<![CDATA[I'll be ready for Geist in a few days I think. <br />@alan I'll get at you on G+ shortly.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303879#Comment_303879" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303879#Comment_303879</id>
		<published>2011-07-29T17:15:50-07:00</published>
		<updated>2011-07-29T17:16:09-07:00</updated>
		<author>
			<name>Darkest</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4849</uri>
		</author>
		<summary type="text" xml:lang="en">
			Just got a pile of gaming books due to a comusory order to activate my account with Esdevium. Exalted 2nd Edition, Promethian: the Created, the CthulhuTech Expansion, Shadowrun and a couple of other ...
		</summary>
		<content type="html">
			<![CDATA[Just got a pile of gaming books due to a comusory order to activate my account with Esdevium. Exalted 2nd Edition, Promethian: the Created, the CthulhuTech Expansion, Shadowrun and a couple of other things. Gives me something to read until the shop opens and I can sell them to people.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303880#Comment_303880" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303880#Comment_303880</id>
		<published>2011-07-29T17:19:36-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>RandomEntity</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2849</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Darkest I just cracked open Promethian for the first time since it first came out. I had a bad habit of picking stuff up out of well, habit. It looks super promising and interesting.
		</summary>
		<content type="html">
			<![CDATA[@Darkest I just cracked open Promethian for the first time since it first came out. I had a bad habit of picking stuff up out of well, habit. It looks super promising and interesting.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303881#Comment_303881" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303881#Comment_303881</id>
		<published>2011-07-29T17:28:18-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Darkest</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4849</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'd reccomend that people go look up the free game.

Genius: The Transgression 

I haven't ever played an RPG but I like reading the books and I'm hoping running Niche Comics will allow me to ...
		</summary>
		<content type="html">
			<![CDATA[I'd reccomend that people go look up the free game.<br /><br /><a href="http://sites.google.com/site/moochava/genius" >Genius: The Transgression </a><br /><br />I haven't ever played an RPG but I like reading the books and I'm hoping running Niche Comics will allow me to meet some forgiving types who are very patient.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303967#Comment_303967" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=303967#Comment_303967</id>
		<published>2011-07-30T11:05:09-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Indigo Rose</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4487</uri>
		</author>
		<summary type="text" xml:lang="en">
			@sellmeyoursoul - When I was talking about the difficulty of running Tremere, I was talking about the Tremere, not the Tremere Antitribue. The Camarilla Tremere have such a huge and complicated ...
		</summary>
		<content type="html">
			<![CDATA[@sellmeyoursoul - When I was talking about the difficulty of running Tremere, I was talking about the Tremere, not the Tremere Antitribue. The Camarilla Tremere have such a huge and complicated hierarchy, and so many rules and crap, that playing them properly is just too difficult unless all the PCs are Tremere... also, still the scourge of the Earth, as Ravnos said.<br /><br />@RandomEntity - Do it.<br /><br />Promethean can be a super rewarding game.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304027#Comment_304027" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304027#Comment_304027</id>
		<published>2011-07-30T22:12:08-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>brittanica</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2296</uri>
		</author>
		<summary type="text" xml:lang="en">
			I have a friend that's talking about storytelling a V:tM game, so I've been getting into the mindset of character creation again. I played a couple games w/ my ex storytelling: the first one was a ...
		</summary>
		<content type="html">
			<![CDATA[I have a friend that's talking about storytelling a V:tM game, so I've been getting into the mindset of character creation again. I played a couple games w/ my ex storytelling: the first one was a Requiem game set in L.A. in which everyone was a newbie, so the ex gave us a fuckton of points and directed us to go wild. I was a Ventrue carbon-copy of Paris Hilton w/ a ghouled Chihuahua named Cinnamon... The second game was a new-rules, old-setting game set here in Nashville. I was a very new Brujah whose parents were killed by her sire or something, I didn't do a ton that game... the Fella was a Malkavian that basically stole the game out from under the ex's nose (he kinda stole me away too, eventually, but that's besides the point).<br /><br />I was thinking of creating a Tremere, but reading the thoughts on the clan here makes me unsure I'd know what to do. My character idea would also work well w/ Toreador, though.<br />But yeah, I'm hoping this actually happens. W/ the exception of the two games I mentioned, every other game I've joined never got past the first session.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304031#Comment_304031" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304031#Comment_304031</id>
		<published>2011-07-30T23:44:32-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			I may be biased, but I always try to steer people clear of Tremere for a variety of reason.
1 - The Tremere magic system is rather complicated for anyone who hasn't studied extensively. Honestly ...
		</summary>
		<content type="html">
			<![CDATA[I may be biased, but I always try to steer people clear of Tremere for a variety of reason.<br />1 - The Tremere magic system is rather complicated for anyone who hasn't studied extensively. Honestly I've read through it a dozen times and certain parts still make me want to stab things. It's just so damn convoluted.<br />2 - Ravnos are cooler, and actually 90 almost the exact same things via Chimerstry. And did I mention they are cooler?<br />3 - If you run into a powerful enough Malkavian or cthulhu forbid... a Saulbri... you're screwed. Like... you might as well just bend over and spread screwed... well, as long as the character is played properly anyway.<br /><br />Tremere just suck and deserve to die. That's all...]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304082#Comment_304082" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304082#Comment_304082</id>
		<published>2011-07-31T15:29:14-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>johnjones</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1052</uri>
		</author>
		<summary type="text" xml:lang="en">
			Regarding Promethean, I have in the back of my skull the bones of a campaign in which Promethean is an extended prequel.  The characters roll up Prometheans, form a throng and ultimately become human ...
		</summary>
		<content type="html">
			<![CDATA[Regarding Promethean, I have in the back of my skull the bones of a campaign in which Promethean is an extended prequel.  The characters roll up Prometheans, form a throng and ultimately become human - at which point they then get changed into other WoD beings (Changelings, Vampires, etc) and have the bonds forged during their time as Promethean be tested by the politics and prejudices of their new conditions.  Sort of <em >Frankenstein</em> meets <em >Being Human</em>.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304094#Comment_304094" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304094#Comment_304094</id>
		<published>2011-07-31T17:03:25-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			@johnhones That's a really damn good idea for a game. I ran a Mortals game that they all eventually got turned one way or another, but it fell apart after they turned. More because the players ...
		</summary>
		<content type="html">
			<![CDATA[@johnhones That's a really damn good idea for a game. I ran a Mortals game that they all eventually got turned one way or another, but it fell apart after they turned. More because the players couldn't figure out how to react to each other.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304098#Comment_304098" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304098#Comment_304098</id>
		<published>2011-07-31T17:17:51-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			johnjones: That would be an undertaking of huuuge proportions. Not to discourage you, far from it! Hell, I'd play! However, what you're essentially talking about would be a trilogy of games, each ...
		</summary>
		<content type="html">
			<![CDATA[johnjones: That would be an undertaking of huuuge proportions. Not to discourage you, far from it! Hell, I'd play! However, what you're essentially talking about would be a trilogy of games, each with a different ruleset and narrative arc... and the last one would have some pretty wildly different power levels, changing as the characters advance. It might require a bit of system hacking to make it flow really well, and it would REALLY require some Storyteller AND Player muscle to make all the events of EVERY game in the trilogy remain consistent and relevant. <br /><br />Again, though, if you do get that going, well... I've been dying the play Promethean since I read the back cover!]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304107#Comment_304107" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304107#Comment_304107</id>
		<published>2011-07-31T19:13:42-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>LokiZero</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=368</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm starting an ABERRANT game, and I'm super(haha) excited.

I'm throwing the game's backstory out the window and going with a 1st season of HEROES  theme, taking the X-MEN origin and turning on ...
		</summary>
		<content type="html">
			<![CDATA[I'm starting an <a href="http://whitewolf.wikia.com/wiki/Aberrant" >ABERRANT</a> game, and I'm super(haha) excited.<br /><br />I'm throwing the game's backstory out the window and going with a 1st season of HEROES  theme, taking the X-MEN origin and turning on its head.  I can't wait!]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304114#Comment_304114" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304114#Comment_304114</id>
		<published>2011-07-31T20:54:14-07:00</published>
		<updated>2011-07-31T20:54:31-07:00</updated>
		<author>
			<name>johnjones</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1052</uri>
		</author>
		<summary type="text" xml:lang="en">
			@ ravnos

Thanks.  How long were they Mortals before they started changing.  For my Prom game I was figuring on something like a six months to a year of weekly play before they even became ...
		</summary>
		<content type="html">
			<![CDATA[@ ravnos<br /><br />Thanks.  How long were they Mortals before they started changing.  For my Prom game I was figuring on something like a six months to a year of weekly play before they even became human.<br /><br />@ Alan Tyson<br /><br />And what you've said is one reason that this particular game idea will almost certainly remain in the back of my skull.  If I run or play something outside of what I'm currently doing, it'll probably be on RPoL of something similar.  There's just no way in hell I could do that on RPoL.  It would demand either physically getting together or some kind of chat session.  And it would demand players of commitment and maturity.  Of the eight people I currently game with, maybe two or three (including me) could do this thing.  And I'm not even sure about me.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304150#Comment_304150" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304150#Comment_304150</id>
		<published>2011-08-01T07:22:58-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			@johnjones
They were only mortals for a few sessions. They actually didn't know they would be turned. I polled everyone separately about which type of game they'd want to play, then a few weeks ...
		</summary>
		<content type="html">
			<![CDATA[@johnjones<br />They were only mortals for a few sessions. They actually didn't know they would be turned. I polled everyone separately about which type of game they'd want to play, then a few weeks later told them we were playing Mortal (which no one had mentioned, even though the option was there). Then I used what they had told me to determine what turned them. A few sessions as mortals, a few as supernatural creatures, and then they just started getting confused as to how to interact with each other when two were werewolves, one was a vampire, and one was a changeling (kind of... that was tricky).]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304155#Comment_304155" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304155#Comment_304155</id>
		<published>2011-08-01T08:40:46-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>johnjones</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1052</uri>
		</author>
		<summary type="text" xml:lang="en">
			@ Ravnos

That was probably your problem.  In AD&amp;D and the like, the players have to have a kind of team mentality to survive.  You need a cleric, mage, thief, whatever or the dungeon will kill ...
		</summary>
		<content type="html">
			<![CDATA[@ Ravnos<br /><br />That was probably your problem.  In AD&D and the like, the players have to have a kind of team mentality to survive.  You need a cleric, mage, thief, whatever or the dungeon will kill you.  In something like NWoD, that's not so clear-cut and there really isn't much of an organic reason for two werewolves, a vampire and a Changeling to hang out together (and a lot of pressure from their various societies to not hang out together).  So, if you're going to do something like that, you need to build (or let them develop) strong relational ties that will keep them together despite the forces trying to pull them apart.  Maybe the werewolf and the vampire are siblings, the other werewolf is the first's best friend and the changeling is the first werewolf's girlfriend and the second werewolf's sister.  Like that.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304163#Comment_304163" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304163#Comment_304163</id>
		<published>2011-08-01T10:29:39-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			That's kind of what I'm doing with the current game, which is a mashup of WoD and Call of Cthulhu.
I united them all behind fighting something that... couldn't be beaten by one group alone.
Hell, ...
		</summary>
		<content type="html">
			<![CDATA[That's kind of what I'm doing with the current game, which is a mashup of WoD and Call of Cthulhu.<br />I united them all behind fighting something that... couldn't be beaten by one group alone.<br />Hell, probably can't be beaten by this group (2 wolves, mage, vampire, ghost, and a... odd hunter). They are being forced to work together to survive, rather than because they LIKE each other. The vampire hates everyone, the mage only really likes the Hunter, the Hunter only really likes the Ghosts, and the wolves just don't care, heh.<br /><br />Also - the mage is technically a crusade's era witch who got sucked through a rift in time and space that opened up when the cult started trying to summon other worldly beings... So she's really lost.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304166#Comment_304166" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304166#Comment_304166</id>
		<published>2011-08-01T11:30:19-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>johnjones</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1052</uri>
		</author>
		<summary type="text" xml:lang="en">
			Is your game actual Call of Cthulhu, ie using actual Mythos beings like Hastur, Daoloth, etc or something that uses the basic concepts ala Second Sight's &quot;Reality Bending Horrors&quot; chapter?
		</summary>
		<content type="html">
			<![CDATA[Is your game actual Call of Cthulhu, ie using actual Mythos beings like Hastur, Daoloth, etc or something that uses the basic concepts ala Second Sight's "Reality Bending Horrors" chapter?]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304170#Comment_304170" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304170#Comment_304170</id>
		<published>2011-08-01T13:23:34-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			Umm... kinda both. I'm using the actual Mythos, but also introducing new creations based on the Mythos.
		</summary>
		<content type="html">
			<![CDATA[Umm... kinda both. I'm using the actual Mythos, but also introducing new creations based on the Mythos.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304206#Comment_304206" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304206#Comment_304206</id>
		<published>2011-08-01T19:56:38-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Indigo Rose</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4487</uri>
		</author>
		<summary type="text" xml:lang="en">
			@johnjones - Also, keep in mind that, unless you want to bend the rules for them, they may not even remember each other or their lives as Promethean when they become human. I have always thought it ...
		</summary>
		<content type="html">
			<![CDATA[@johnjones - Also, keep in mind that, unless you want to bend the rules for them, they may not even remember each other or their lives as Promethean when they become human. I have always thought it would be fun to continue playing our Promethean characters after they became human, however, which is why my character is really going to have to raise his Azoth as well as his Humanity in order to change AND remember. Even just playing them as mortals might be fun, since they can retain some small abilities if they have an Athanor. It may be a huge undertaking, but it could be well worth it.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304219#Comment_304219" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304219#Comment_304219</id>
		<published>2011-08-02T00:02:41-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>mister86</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6190</uri>
		</author>
		<summary type="text" xml:lang="en">
			RE the mortals to monsters concept:

It can definitely be done.  Admittedly, it wouldn't be easy, especially in a conventional game sense.  To sound utterly pretentious, it could make a hell of a ...
		</summary>
		<content type="html">
			<![CDATA[RE the mortals to monsters concept:<br /><br />It can definitely be done.  Admittedly, it wouldn't be easy, especially in a conventional game sense.  To sound utterly pretentious, it could make a hell of a study in the drama revolving around the loyalty of interpersonal bonds.  A sort of situation where you draw on the split being put on a group of people, preferably close ones.  Especially as the wedges of the supernatural world and the demands of their individual kind's politics or general existence.<br /><br />What's more important, the pack of werewolves you've just found yourself a part of, or a close group of friends from the mortal world?  Especially when they might be a vampire now, or a mage.  That's the way I'd run it at least.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304391#Comment_304391" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304391#Comment_304391</id>
		<published>2011-08-03T08:22:48-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>TheEndsOfInvention</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8799</uri>
		</author>
		<summary type="text" xml:lang="en">
			@ Darkest - cheers muchly! Now I have 488 more pages of stuff to read. Mmm geniuses. People... it's fabulous, by the way. That 'Genius' pdf on page 6.
		</summary>
		<content type="html">
			<![CDATA[@ Darkest - cheers muchly! Now I have 488 more pages of stuff to read. Mmm geniuses. People... it's fabulous, by the way. That 'Genius' pdf on page 6.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304490#Comment_304490" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304490#Comment_304490</id>
		<published>2011-08-03T23:52:11-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>Corey Waits</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=453</uri>
		</author>
		<summary type="text" xml:lang="en">
			Got my copy of the WoD rulebook and the main thing I'm surprised by is the quality of the writing. Not just good for a game book, but good, period.

I haven't read that much in the way of ...
		</summary>
		<content type="html">
			<![CDATA[Got my copy of the WoD rulebook and the main thing I'm surprised by is the quality of the writing. Not just good for a game book, but good, period.<br /><br />I haven't read that much in the way of sourcebooks, but the ones I have read came across as a little amateurish in much of the writing. Might work as a game system, but the writing on its own wouldn't stand up.<br /><br />So yeah, gonna keep reading through it. Looking forward to Alan's game starting.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304522#Comment_304522" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304522#Comment_304522</id>
		<published>2011-08-04T06:15:42-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>ravnos</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=644</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Corey Waits - That has actually always been White Wolf's selling point for me, their writing is fantastic. The first book of theirs that I picked up and started reading the little stories between ...
		</summary>
		<content type="html">
			<![CDATA[@Corey Waits - That has actually always been White Wolf's selling point for me, their writing is fantastic. The first book of theirs that I picked up and started reading the little stories between chapters in got my hooked. It is pretty impressive and when I started picking up some of the newer books I was really happy to see that it hadn't diminished.<br /><br />And it's definitely something that sets them aside from D&D after Wizards picked it up (which is about when I thought the writing in the D&D books went to shit).]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304543#Comment_304543" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304543#Comment_304543</id>
		<published>2011-08-04T09:53:41-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			Picked up the GM's guide and PHB for Deadlands: Reloaded. Apparently I also need to pick up the Savage Worlds rules book as that has the actual rules for running the system where as the other two are ...
		</summary>
		<content type="html">
			<![CDATA[Picked up the GM's guide and PHB for Deadlands: Reloaded. Apparently I also need to pick up the Savage Worlds rules book as that has the actual rules for running the system where as the other two are more supplement books. However, what I've seen seems to be a much, much more slimmed down version of the original game while still keeping some of the interesting parts (Fate chips, drawing cards to make a poker hand to cast spells for Hucksters, etc). Picking up the Save Worlds book with next week's paycheck and then I'll read that over before deciding which system I want to use for my game.]]>
		</content>
	</entry>
	<entry>
		<title>Filthy Crotchrot Tabletop Gaming Thread (Summer 2011)</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304680#Comment_304680" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10027&amp;Focus=304680#Comment_304680</id>
		<published>2011-08-05T06:10:38-07:00</published>
		<updated>2013-05-21T16:19:08-07:00</updated>
		<author>
			<name>mister86</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6190</uri>
		</author>
		<summary type="text" xml:lang="en">
			@RenThing

Do yourself a favor and just pick up the explorer's edition.  It's the whole book, in smaller paperback, with the updated Way of the Brave combat system introduced in Deadlands: ...
		</summary>
		<content type="html">
			<![CDATA[@RenThing<br /><br />Do yourself a favor and just pick up the explorer's edition.  It's the whole book, in smaller paperback, with the updated Way of the Brave combat system introduced in Deadlands: ReLoaded.  That and it's cheaper.  Granted, I think it's all but impossible to find the original Savage Worlds system, but still, a heads up.<br /><br />SW has other good settings as well.  Rippers(Victorian era monster hunting) and Slipstream(Flash Gordon retro future space action) stand out among them.]]>
		</content>
	</entry>
	
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