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  1.  (10027.21)
    @Corey Waits - I'm afraid the sourcebook merely consists of what's up on the two links I posted earlier and the contents of my head, but please feel free to take a look and send any questions my way (I'm pretty sure the contact form still works).

    As for running a game - I'm actually not a very good GM. I just got the job as the only guy among my circle of nerd friends bloody-minded enough to put sessions together and harass people into turning up :D
  2.  (10027.22)
    Anyone else play Warhammer 40,000? All the filthy crotchrot thus far is about pen and paper RPGs, none of the flaky virulence spreading across the taint to the leaking sphincter of Games Workshop's toy soldiers. Yet.

    So.

    I think 5th Edition rules are really nice. Best yet, in fact, simple and fun.
    However, every 5th edition codex thus far is just broken. Not imbalanced. Just stupidly overpowered and broken. Every army is now a WTFBBQ force-of-doom, everything Deep Strikes (with rerolls for scatter), everything Rends (and re-rolls hits and wounds), every special character is an uber-beast of death no matter what they are against, every army can field their version of a fighter-bomber that can stick blast templates on everything on the board.

    Like I said, it's not imba. Just absolutely everything is now on steroids and you win a game by fielding the most special characters.
  3.  (10027.23)
    P.S. I miss the old World of Darkness. Changeling was awesome. Now it's slightly less awesome. Sadface.
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      CommentAuthorFauxhammer
    • CommentTimeJul 13th 2011
     (10027.24)
    I've been playing D&D for about a year and a half now, in an awesome 4E campaign. It gets a little Nextwavey at times.
    • CommentAuthorOxbrow
    • CommentTimeJul 13th 2011
     (10027.25)
    Waiting for the new academic year to smack down my next RPG idea, about Ragnarok happening now in a widescreen summer-movie style.

    Which will probably get one player and I'll end up playing superheroes again or offering to run Doctor Who instead...
  4.  (10027.26)
    Haven't gamed tabletop in a long, long time, but I kinda miss it. Gamed once since I moved to Houston but have had a helluva time finding gamers. Also, since my schedule fluctuates so often, it's hard to find a regular group, or go to games.

    But, man, I used to be a beast. I played mostly White-Wolf, HUGE fan of Changeling: the Dreaming, and of course Vampire.

    The nWoD, I did actually like, especially the rules system, and how powered down everything was. I've always been a fan of Mortal campaigns, and whenever I ran nWoD, my main sourcebooks were Tales from the 13th Precinct, and Second Sight. With those two books, you can run some pretty decent games.

    Alright. I have a confession to make. I know some of you had a hard time trusting me since I revealed myself to be a law enforcement officer and a federal government employee. I need to admit this now; I'm also a LARPer. Yeah, I know. I'm a dirty, filthy LARPer.

    I mostly LARPed v:tm, but managed a couple requiem when I was in Austin a couple years ago. Highlights include (late 90s) playing a catholic priest leading a team of hunters into Champaign-Urbana's Vampire game because the ST's wanted us to clean house after some players Masquerade-breached a shitload of times. Also, I played a Lancea Sanctum Daeva priest for several months in San Marcos' New Orleans game, and when he got ran out of town, I showed up the next week after bleaching my hair and adding liberty spikes, as a '77 drunk british punk named Ollie 'Blivious from the (fictional) band Angry Red Cocks, and since no one in the game had ever met me out of my priest costume, and I arrived with an accent, in character the whole time, no one but the STs knew I was the same guy.

    Back in the late 90s in hometown Rockford, IL, we were attempting to join the One World by Night LARP group, and our ST was the Sabbat Coordinator for the world, and he let us get away with murder. Later, I got to ST for him in a nasty little Sabbat pack TT game. Our LARP area was a dead part of the downtown, on the river. It was so extensive, people traveled from all over the state to play our game, every Tuesday night. It got so damn popular (100+ people a week) that the police enacted a no loitering rule, in that part of town, only on Tuesdays.

    Once, while wearing trenchcoats and biker jackets having a Sabbat fight in an empty parking lot, some old lady in an apartment building called the police on us. There were maybe 15-20 kids all in black circling eachother pointing weapons at people's heads. Several squad cars showed up, and officers jumped out with pistols drawn and pointed them at us, yelling "Freeze, drop your weapons!"

    We all dropped our 5x8 notecards and they slowly floated to the ground. The cops looked really confused (and I've always been the guy nominated to speak to the cops for everybody) so I raise my hands and say "It's okay officers, we're just nerds."

    Everybody calms down, and I talk to a couple of cops and describe what we're doing, why it's not illegal, and how we're no threat to anybody. Everyone laughs, and the tension level goes way down. One of the cops actually sounds interested in joining, but he never shows up.

    (EDIT: Apologies, maybe this should have gone in the Mad Stories Thread?)
    • CommentAuthorDarkest
    • CommentTimeJul 13th 2011 edited
     (10027.27)
    @End of Invention

    I'm getting back into that 40k. Having to learn the rules over again what with 5th edition and the new Codicies.
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      CommentAuthoremonster
    • CommentTimeJul 13th 2011
     (10027.28)
    ScottS,
    We've been playing Call of Cthulhu in the 1940's. Noir horror. Some of the cases have been one on one. A sole private investigator working a case is perfect for the genre.
    We were playing an old west game with the Gunslingers and Gamblers system. The group was 5-6 players. Would have actually worked better one on one.
    •  
      CommentAuthormister86
    • CommentTimeJul 13th 2011
     (10027.29)
    Currently involved in a few games with my local social group. Fridays are my night to run things, and so far I've been using it as a means to justify my tabletop gaming book addiction by running a cavalcade of settings from DnD fourth edition, to nWoD(name a core book, we've done one. Sadly, I'm the only one who digs Geist), to Eclipse Phase, and Deadlands, and the Dresden Files. Currently I'm fulfilling a group request and designing a setting and templates based on the MtG Planeswalkers concept, albeit with the Pathfinder rule set. I've created about four mini worlds in the past week as a result.

    Saturday night game is a Pokemon Tabletop Adventure session that's run by all of us in a round robin like format. Unfortunately, while the game is goofball fun, the split DMing duty has left us with some disjointed and lackluster weeks. But still, our amusement and how laid back the session is tends to carry us along. Especially now that we don't have The Wanderer to make fun of anymore. So many stories with that guy.

    I've recently, against my better judgment, have joined a Sunday night game as well. This one is another Pathfinder game (it's the pet system of the three other 'core' members of the group, so I get stuck playing it most often. I miss WoD and Shadowrun). This one has proven interesting, with three of the group longtime tabletop geeks, and the other three who have only been in one other, very, very short run I've heard, game before.
    •  
      CommentAuthorFauxhammer
    • CommentTimeJul 13th 2011
     (10027.30)
    @govspy--I've never been able to see the logic behind LARPers, who go outside and exercise while they play, being less cool than tabletop gamers. That actually sounds kind of cool.
  5.  (10027.31)
    Damn you kids and your newfangled games. I'm still pissed about 2nd edition D&D. I've been running a hybrid version of 1st/2nd since the early 90s. Anything past that sounds like a scam to get my money for something I already purchased twice. (besides, losing the insanity of low roll gets the initiative and you add your dex bonuses etc. to everyone else's role takes all the fun out if it damnit!) I loved the oWoD. I have the core rule book for the new and it looked pretty good. I like the idea of starting the rules off with normal humans and building from there to sort of level set the power of things.

    @Old Hat, I know what you mean about missing rolling dice. I pulled my dice bag out a while back and gave them to my 3 year old daughter to play with, just so I had an excuse to play too.

    @Alan Tyson, I haven't role played in years due to the insanity of my life but if we could make the schedules work, I'd be in for g+ session of something.
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      CommentAuthorAlan Tyson
    • CommentTimeJul 13th 2011 edited
     (10027.32)
    @EndsofInvention: I very nearly got into WH40k. A couple of friends start building armies, and I was flipping through their codices, getting a feel for the world. This was my first introduction to this kind of science fiction, and it hooked me right away. I decided I was going to field an army of Orks (growing from a deep-seated love for the wretched creatures, which always fascinated me more than any other fantasy race), and call them the Lowd Punkz, a band of crazy greenskins who worship "muzik" and "noize," invading worlds not necessarily even for war, but just because that planet looks like it'd be a great place for a party. When that planet happens to be an Adeptus Astartes stronghold, well... you say box canyon, I say moshpit.

    Never did get more than a few dudes built and painted before I realized there was no way I'd be able to pay for anything like an effective army. Which is too bad, really - I had grand plans to mod all the infantry weapons so that they resembled guitars and drums, give all the Orks mohawks and chelseas, mount gigantic speakers and set pieces onto all of the vehicles, and renamed the grots "roadiez," giving them all tiny headphones and sound check equipment to go with their pea-shooters.

    I still love the setting, though. I've devoured the Gaunt's Ghosts books, and if I were going to try again, I'd want to build me an all-female Imperial Guard army, just because I haven't seen that before, yet it must exist.

    I've LARPed. I'm a LARPer. Hilariously enough, govpsy, my group joined up with One World by Night (which they insisted on calling Obi-Wan) right before I left, and if memory serves, they were a Sabbat crew, too. Not impossible that my ST talked to your ST.

    As far as games I've got, I have every corebook in the NWoD line, Mage: the Ascension from the OWoD, Shadowrun 4th Ed, Exalted (White Wolf's mad-bastard take on fantasy roleplay, which "competes" with D&D in the same way that baseball competes with cricket), and my roomie has just about everything you'd need to play a game of D&D 3 or 3.5, including a shit-ton of sourcebooks. I'm more than willing to DM/Story-tell a g+ game, though if anyone else would like to take up that mantle, I'm down with that - I've got a stack of characters up to my waist that I'm dying to play.
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      CommentAuthorphill_sea
    • CommentTimeJul 13th 2011 edited
     (10027.33)
    @Alan_Tyson
    Really brought their A game to their B-line games


    You are dead on with this, sir. If you haven't read or bought it yet, I cannot recommend White Wolf's Orpheus game line highly enough. I believe Geist is sort of it's spiritual successor, but Orpheus got so many things right for me in the setting, and the way the splat books (essentially expansions) played out that anyone who mentions White Wolf, but not Orpheus, gets an eye/ear full from me!

    Seriously. So good. Some of the best stories I ever told were from this line. Ghosts haunting ghosts, telling stories for the dead.

    It bears noting that one of the things i love about Orpheus is that it is a complete story arc, from beginning to end.

    That said, the white wolf fan wiki has SERIOUS spoilers in the links to descriptions of the supplementary books, if you're concerned about that kind of thing.
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      CommentAuthorAlan Tyson
    • CommentTimeJul 13th 2011 edited
     (10027.34)
    Oh, Orpheus was arctic-cool. I remember there was a little throwaway plot bunny in the first book about an Orpheus team being commissioned by the FAA, and going down the the bottom of the ocean to check in on a plane crash, and all the dead that were still haunting it. Submarine ghosts. Holy shit, yes. Thing is, it wouldn't be hard at all to mod Geist into something resembling an Orpheus game, either!
    •  
      CommentAuthorphill_sea
    • CommentTimeJul 13th 2011
     (10027.35)
    Now you ve got me curious about Geist, heh. My favorite part was how nicely the arc built up to such a dramatic finish, and how it was mysterious enough that any of source books could be end points.
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      CommentAuthorAlan Tyson
    • CommentTimeJul 13th 2011
     (10027.36)
    Geist is a bit different - the central conceit is that you have a near death experience, and as you're shambling toward the light, or whatever happens when you die, something comes along and says "I can make this go away. I can bring you back.

    But only if I get to come back with you."

    So you play a human returned from the dead, with [an avatar of] Death riding shotgun.
    •  
      CommentAuthormister86
    • CommentTimeJul 13th 2011
     (10027.37)
    @Alan

    Your rundown got me looking at what I've got here, and the many things I so very badly want to play. I don't have G+ but I have Shadowrun 4E, ADnD, DnD 3.5, DnD 4, The corebook run of nWoD, Savage Worlds: Slipstream, Deadlands: ReLoaded, Necessary Evil, Weird War 2, Rippers, Mutants and Masterminds, D20 Modern, Urban Arcana, Gamma World, Spycraft, Eclipse Phase, Pathfinder, The Dresden FIles, and Feng Shui.

    I would personally love a good game to do online and a chance to get to play since being the rulebook guy leads me to mostly GMing.
    • CommentAuthorArgos
    • CommentTimeJul 13th 2011
     (10027.38)
    I'd be down for a game! I have rulebooks for D&D 3.5 and 4, Shadowrun 4th ed, Pathfinder, and D20 modern. I've only ever played D&D 3.5 and 4th, Shadowrun 4th, and a one-shot of D20 modern, so anything else would be completely new to me, but I'd be willing to learn if people don't mind me being a newbie about the rules (which even for the systems I have played I'm still learning). I believe my boyfriend might have the WoD books, which I've never played, but have access to if people want to do that.
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      CommentAuthorAlan Tyson
    • CommentTimeJul 13th 2011 edited
     (10027.39)
    mister86: Would you like a Google+ invite? They're apparently full up at the moment, but I figure by the time we get this up and running, there'll be some new slots open.

    As far as running a game, I've got a ton of ideas for Changeling: the Lost, Geist, and Mage (either one) for World of Darkness, I could probably run a D&D game (though it'd be my first time DMing), and I would love a chance to run a Shadowrun game. I've got the Sixth World Almanac, which is basically a history and geography guide to Shadowrun's universe, and it's given me a heaping helping of ideas.
    •  
      CommentAuthormister86
    • CommentTimeJul 13th 2011
     (10027.40)
    @Alan

    Sure, I'd be glad to have an invite.

    Game choices go, I'm really up for anything, to be honest. Geist is a preference, but Shadowrun a very tempting close second.

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