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			<title type="text">Whitechapel - November Videogame Overload!</title>
			<updated>2013-05-25T11:20:17-07:00</updated>
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			<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314252#Comment_314252" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314252#Comment_314252</id>
		<published>2011-11-02T05:43:14-07:00</published>
		<updated>2011-11-02T05:44:10-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			Novmember is by a long way the most important month in the videogames industry. Every publisher will fight hard to get their big hitters onto the shop shelves in time for Black Friday.

Games that ...
		</summary>
		<content type="html">
			<![CDATA[Novmember is by a long way the most important month in the videogames industry. Every publisher will fight hard to get their big hitters onto the shop shelves in time for Black Friday.<br /><br />Games that would excel when released at other times of the year can die without trace if they find themselves thrown into the path of the Fall Juggernaut.<br /><br />For years more and more developers have questioned this blind obsession with getting product out during this window. There's been a slow shift to moving things into the winter window instead, the most notable game series in recent years to go that way has been Mass Effect. The Grand Theft Auto games traditionally launch near Easter, where they often have an entire month of sales almost to themselves.<br /><br />This years insanity peaks over the next couple of weeks. Today sees the launch of Uncharted 3 on PS3, and before we reach the end of the month we have Skyrim, Assassins Creed Revelations, Zelda Skyward Sword and the small matter of Modern Warfare 3.<br /><br />If you're not one of those games, and you're releasing in this period, you are going to get smushed badly.<br /><br />Bizarrely, nowhere near as many big titles get held till December...]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314269#Comment_314269" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314269#Comment_314269</id>
		<published>2011-11-02T09:06:22-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>joe.distort</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1173</uri>
		</author>
		<summary type="text" xml:lang="en">
			i was going to get The Skyrimming but i have decided to not buy full priced games while i am trying to fix my finances (they arent so much broken as i am just reaaaaal close to being 100% debt free ...
		</summary>
		<content type="html">
			<![CDATA[i was going to get The Skyrimming but i have decided to not buy full priced games while i am trying to fix my finances (they arent so much broken as i am just reaaaaal close to being 100% debt free for the first time in 10 years and am in the home stretch). frowns.<br /><br />have been playing a lot of Pinball FX2 on 360. as a huge pinball fan, every single video game version has let me down, until now. the mrs and i are quite hooked, add us on the XBL if youd like: joedistort and lizdistort<br /><br />im ashamed that she is waaaaay better than me at this, especially since i totally kill her in actual pinball. oh well. i guess just the fact that she likes it as much as i do is kind of a win?]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314272#Comment_314272" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314272#Comment_314272</id>
		<published>2011-11-02T09:22:35-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			The big news today is the unveiling of the new Grand Theft Auto game. It looks pretty, but it's too early to get me too hyped just yet.
		</summary>
		<content type="html">
			<![CDATA[The big news today is the unveiling of the new Grand Theft Auto game. <a href="http://www.rockstargames.com/videos/video/8001" >It looks pretty</a>, but it's too early to get me too hyped just yet.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314273#Comment_314273" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314273#Comment_314273</id>
		<published>2011-11-02T09:23:10-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Beamish</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8236</uri>
		</author>
		<summary type="text" xml:lang="en">
			DCUOnline is officially free to play.  I've downloaded it and am only waiting on that precious TIME to play it.
		</summary>
		<content type="html">
			<![CDATA[DCUOnline is officially free to play.  I've downloaded it and am only waiting on that precious TIME to play it.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314277#Comment_314277" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314277#Comment_314277</id>
		<published>2011-11-02T09:51:52-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Solario</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=58</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Flabyo Re: GTA V.

Pretty disappointed to be honest. I had hoped we'd gotten a location that wasn't already featured in a previous 3D GTA game. Graphics-wise it looks nice, but I hope we get some ...
		</summary>
		<content type="html">
			<![CDATA[@Flabyo Re: GTA V.<br /><br />Pretty disappointed to be honest. I had hoped we'd gotten a location that wasn't already featured in a previous 3D GTA game. Graphics-wise it looks nice, but I hope we get some news about what improvements they've made since IV.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314282#Comment_314282" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314282#Comment_314282</id>
		<published>2011-11-02T10:37:10-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			Loving League of Legends still, playing Red Dead Redemption and waiting for the 11th for Skyrim.
		</summary>
		<content type="html">
			<![CDATA[Loving League of Legends still, playing Red Dead Redemption and waiting for the 11th for Skyrim.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314348#Comment_314348" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314348#Comment_314348</id>
		<published>2011-11-02T16:45:41-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>chiaslut</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=936</uri>
		</author>
		<summary type="text" xml:lang="en">
			I just started playing Dead Space. Fun, scary, space game.  
It's pretty rare that I'm actually on the bleeding edge for new games. I have started Fallout 3 and Bioshock 2 but floundered and will ...
		</summary>
		<content type="html">
			<![CDATA[I just started playing Dead Space. Fun, scary, space game.  <br />It's pretty rare that I'm actually on the bleeding edge for new games. I have started Fallout 3 and Bioshock 2 but floundered and will probably restart both after Dead Space and it's sequel.<br />I never know what game will grab me, but I'm pretty sure about half of it is timing. <br /><br />That said, I'll probably sign up to get Skyrimmed too. I kind of fell in love with my Xbox 360 because of Oblivion.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314363#Comment_314363" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314363#Comment_314363</id>
		<published>2011-11-02T18:12:18-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>rickiep00h</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2930</uri>
		</author>
		<summary type="text" xml:lang="en">
			I started Dead Space about six months ago, and I an now approximately 5 hours through it. 3 of those hours have been spent remembering how the fuck to play the game.

Scary as shit though. Quite ...
		</summary>
		<content type="html">
			<![CDATA[I started Dead Space about six months ago, and I an now approximately 5 hours through it. 3 of those hours have been spent remembering how the fuck to play the game.<br /><br />Scary as shit though. Quite fun.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314371#Comment_314371" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314371#Comment_314371</id>
		<published>2011-11-02T20:20:09-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Orpheus</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6151</uri>
		</author>
		<summary type="text" xml:lang="en">
			A now unfortunate passing topic of conversation has lead me to installing the MMORPG Ragnarok Online. Again. 
And playing it on a private server. Again.

This is when i currently have to ...
		</summary>
		<content type="html">
			<![CDATA[A now unfortunate passing topic of conversation has lead me to installing the MMORPG <a href="http://www.ragnarokonline.com/" >Ragnarok Online</a>. Again. <br />And playing it on a private server. Again.<br /><br />This is when i currently have to complete:<br />Mass Effect <br />Mass Effect 2<br />Bioshock<br />Dragon Age: Origins<br />Modern Warfare 2<br /><br />...<br />...<br />What am i doing!?]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314380#Comment_314380" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314380#Comment_314380</id>
		<published>2011-11-02T21:13:23-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Suresh N</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2126</uri>
		</author>
		<summary type="text" xml:lang="en">
			The other day I started playing Fable 2.  It's one of the games in my backlog I keep meaning to get back to.  It's been so long I started over again from the beginning.  Then my copy of Arkham City ...
		</summary>
		<content type="html">
			<![CDATA[The other day I started playing Fable 2.  It's one of the games in my backlog I keep meaning to get back to.  It's been so long I started over again from the beginning.  Then my copy of Arkham City arrived today.  I've been playing that almost non-stop since getting back from work.  I love it even more than the first game.  I can see myself easily doing at least one more playthrough to get everything I miss during the first run.  Though with Skyrim coming out next week.... yeah.  Probably not any time in the near future.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314383#Comment_314383" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314383#Comment_314383</id>
		<published>2011-11-02T21:24:23-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			joe.distort- don't know if you saw this in the previous thread so I'll just go and re-post-



Also, if you haven't gotten the Williams Collection for whichever system you own, it's excellent and ...
		</summary>
		<content type="html">
			<![CDATA[joe.distort- don't know if you saw this in the previous thread so I'll just go and re-post-<br /><br /><a href="http://www.youtube.com/watch?v=QhXyRfbIQLQ&feature=player_embedded" ></a><br /><br />Also, if you haven't gotten the Williams Collection for whichever system you own, it's excellent and the pinball feel is just perfect.  It might be worth waiting for this, though, because from what I can see it's just a matter of time until all the tables from the Williams Collections show up in here.<br /><br />Also, the <a href="http://www.humblebundle.com/" >Humble Bundle</a> has Voxatron (alpha) with Binding of Isaac and Blocks that Matter.  This is just a fantastic little pile of gaming.  Highly recommended, even if just for Isaac.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314497#Comment_314497" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314497#Comment_314497</id>
		<published>2011-11-03T20:06:27-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RandomEntity</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2849</uri>
		</author>
		<summary type="text" xml:lang="en">
			Just got to the last chapter of Dead Space and I am SCARED OUT OF MY MIND! I've seen video of the end boss, ridiculous! Then it's on to Dead Space 2. 
Really want to play Skyrim, even though I hated ...
		</summary>
		<content type="html">
			<![CDATA[Just got to the last chapter of Dead Space and I am SCARED OUT OF MY MIND! I've seen video of the end boss, ridiculous! Then it's on to Dead Space 2. <br />Really want to play Skyrim, even though I hated Morrowimd because I didn't understand non-linear games at the time. Cannot wait for AC:Revelations! UNNNNFFFF!<br />Oh and shameless self promotion; me and Ian/Ravnos are working on a gaming/comic/etc blog called <a href="http://www.criticaltable.com" > The Critical Table</a>. Looking for other reviewers if Anyone is interested. Contact me at RandomEntity at gmail dot com.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314499#Comment_314499" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314499#Comment_314499</id>
		<published>2011-11-03T20:17:35-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>oldhat</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=75</uri>
		</author>
		<summary type="text" xml:lang="en">
			Proving once again how out of the loop I am, I got FIFA '09.  

yeeeeeep.
		</summary>
		<content type="html">
			<![CDATA[Proving once again how out of the loop I am, I got FIFA '09.  <br /><br />yeeeeeep.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314500#Comment_314500" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314500#Comment_314500</id>
		<published>2011-11-03T20:59:07-07:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>andycon</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10109</uri>
		</author>
		<summary type="text" xml:lang="en">
			is it good? I used to play Pro Evolution Soccer but it got to the point where the normal difficulty was too easy for me and the hard was too hard. 



Playing: Assassins Creed: Brotherhood, ...
		</summary>
		<content type="html">
			<![CDATA[is it good? I used to play Pro Evolution Soccer but it got to the point where the normal difficulty was too easy for me and the hard was too hard. <br /><br /><br /><br />Playing: Assassins Creed: Brotherhood, Fallout New Vegas and DC Online. <br />Always liked getting bogged down by too many games/ too little money because you put off a bunch and forget about them, then a year later they are on sale for $12 new and POW cheap good fun]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314720#Comment_314720" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314720#Comment_314720</id>
		<published>2011-11-06T17:27:38-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>D.J.</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3196</uri>
		</author>
		<summary type="text" xml:lang="en">
			So, Uncharted 3 came out last week. I own the first two Uncharted games and really like them and want to get the 3rd, but...

This week Metal Gear Solid HD Collection comes out. I don't know if ...
		</summary>
		<content type="html">
			<![CDATA[So, Uncharted 3 came out last week. I own the first two Uncharted games and really like them and want to get the 3rd, but...<br /><br />This week Metal Gear Solid HD Collection comes out. I don't know if I'll get it, but I really want to.<br /><br />The week after shit hits the fan. Ultimate Marvel vs Capcom 3 I am definitely buying, and I will most likely cave and buy Saints Row the Third as well. Then I'm probably going to get pressured by my friend and have to buy Assassin's Creed: Revelations. Then I'll see Rayman: Origins sitting around and have a nostalgia trip, and have to buy that too. <br /><br />The after that there is Zelda, which I will avoid buying, but will have to play at some point somehow. Okay, whatever, put that on the backburner. KoFXIII might end up good and be really tempting. Same with Serious Sam 3.<br /><br />At the very least, that should be just about it until January, when Anarchy Reigns come out.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314721#Comment_314721" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314721#Comment_314721</id>
		<published>2011-11-06T18:04:38-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Dovryn</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2562</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm facing the ultimate test. 
Skyrim vs NanoWriMo. 
I killed at Morrowind, absolutely loved Oblivion and I've been looking forward to Skyrim almost as much as SW:TOR.
Skyrim is already paid for. ...
		</summary>
		<content type="html">
			<![CDATA[I'm facing the ultimate test. <br />Skyrim vs NanoWriMo. <br />I killed at Morrowind, absolutely loved Oblivion and I've been looking forward to Skyrim almost as much as SW:TOR.<br />Skyrim is already paid for. It's only a few days away, I don't know what I'm going to do!<br /><br /> I thought the new Batman game was 'meh'. Same combat as Arkham Asylum just no where near as challenging.<br />Oh, unless you play on the super-duper extra hard mode. Then it's impossible. I loved the new Riddler stuff though.<br /><br />I liked being able to travel around the city, but in Arkham Asylum, the joker ringing in every few seconds was cool... <br />In Arkham City, the criminals down in the city streets saying "I have to pee." every five seconds? Not so much. <br /><br />The worst was what they were saying about Catwoman. "She's a hot piece of..." this, and "Catwoman has a nice..." that. <br />It's like, yeah.. she's hot. We get it. Shut the fuck up about it already. Only chronic masturbating tweekers talk like that. <br />I'm like ten stories up, why can't Batman turn this shit off? <br /><br />I traded it in for another game called Dark Souls. I guess it's the sequel to another game just like it called Demon's Souls?<br />It rocks. Infamously difficult to play, but It's my kind of game. Very rewarding. I highly recommend it.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314735#Comment_314735" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314735#Comment_314735</id>
		<published>2011-11-06T19:54:58-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			Do NaNoRiMo.  Skyrim isn't going anywhere.

Also, Dark Souls is pretty much all the gaming I need at the moment.  I loved Demon's Souls to bits and this is a perfect sequel in that it's just so ...
		</summary>
		<content type="html">
			<![CDATA[Do NaNoRiMo.  Skyrim isn't going anywhere.<br /><br />Also, Dark Souls is pretty much all the gaming I need at the moment.  I loved Demon's Souls to bits and this is a perfect sequel in that it's just so much More than the original.  Plus it wasn't annual, which helped immensely when it comes to keeping a series fresh.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314754#Comment_314754" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314754#Comment_314754</id>
		<published>2011-11-07T00:44:55-08:00</published>
		<updated>2011-11-07T06:51:32-08:00</updated>
		<author>
			<name>twentythoughts</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7347</uri>
		</author>
		<summary type="text" xml:lang="en">
			Dark Souls is freaking brilliant. It also encourages, more than Demon's Souls before it, that you drag in co-op partners for the bosses, especially late in the game. They will maul you if you're ...
		</summary>
		<content type="html">
			<![CDATA[Dark Souls is freaking brilliant. It also encourages, more than Demon's Souls before it, that you drag in co-op partners for the bosses, especially late in the game. They will maul you if you're alone.<br /><br />That said, it's freaking HUGE, and you can miss huge chunks of the game if you fail to spot some very minor exploration cues. You really have to think outside the box, or pray to whichever deity you currently follow that someone's left you a sign on the ground hinting at what you should do or where to go. And in some cases, I don't feel guilty at all for using a FAQ:<br /><br /><div id="hide" >Seriously, developers? I'm stuck and feel like I've explored every damn inch of the gameworld, and then you hide an apparently vital area not behind ONE unmarked illusory wall, but TWO? One of which is behind a goddamn chest that you have to squeeze past? SMH.</div>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314772#Comment_314772" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314772#Comment_314772</id>
		<published>2011-11-07T06:38:02-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>badbear</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1879</uri>
		</author>
		<summary type="text" xml:lang="en">
			I finished Uncharted3 over the weekend. I can't put my finger on why I feel a bit dissatisfied but I do. It's gooooood but........ Not as good as 2. I definitely has it's moments but there's ...
		</summary>
		<content type="html">
			<![CDATA[I finished Uncharted3 over the weekend. I can't put my finger on why I feel a bit dissatisfied but I do. It's gooooood but........ Not as good as 2. I definitely has it's moments but there's something not quite there with the gameplay. If anyone else feels the same way please let me know your thoughts.<br /><br />(very very minor spoiler)<br /><div id="hide" >In previous uncharted games your companions would always be shouting at you to find them another way to get where you are, because they're only a girl/a bit too old or whatever. There is none of that in number 3 and I wierdly miss it. I think perhaps their awareness of their own shorcomings and vulnerability made Drake seem more heroic by comparison. Without it... well everyone seems a bit less real.</div><br /><br />(major spoiler)<br /><div id="hide" >Also the plot made no sense. If the bad guys are already darting people with hallucinogens then why do they need to go to such lengths to get whatever was in the big gold pot? And the whole secret society thing seemed totally irrelevant. Did I miss something?</div><br /><br />Anyway, I'm now playing though Half Life 2 because I have never done so. The graphics are a little old but other than that it stands up remarkably well so far. It'll keep me going till the next AssCreed atleast.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314775#Comment_314775" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314775#Comment_314775</id>
		<published>2011-11-07T06:47:26-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			@badbear - I get where you're coming from. Uncharted 3 is a very good game, it just isn't as good as the previous one.

For me it feels like they've dialed up the spectacle at the expense of ...
		</summary>
		<content type="html">
			<![CDATA[@badbear - I get where you're coming from. Uncharted 3 is a very good game, it just isn't as good as the previous one.<br /><br />For me it feels like they've dialed up the spectacle at the expense of interesting puzzles and gameplay. The jumping parts in 3 are practically on autopilot.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314778#Comment_314778" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314778#Comment_314778</id>
		<published>2011-11-07T07:36:36-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>ErikCJones</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8341</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm picking up Skyrim. I don't play alot of new games anymore, so my theory is even if I play this for the next 5 years i'll have gotten my money's worth.
		</summary>
		<content type="html">
			<![CDATA[I'm picking up Skyrim. I don't play alot of new games anymore, so my theory is even if I play this for the next 5 years i'll have gotten my money's worth.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314820#Comment_314820" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314820#Comment_314820</id>
		<published>2011-11-07T13:00:43-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>agentarsenic</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2955</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm working through Uncharted 3. Not as much fun as 2. A lot of element reuse (spiders, big henchman, etc.), and the big setpiece (the desert) is much less interesting than the mountains. Also, fuck ...
		</summary>
		<content type="html">
			<![CDATA[I'm working through Uncharted 3. Not as much fun as 2. A lot of element reuse (<div id="hide" >spiders, big henchman, etc.</div>), and the big setpiece (the desert) is much less interesting than the mountains. Also, fuck the gunplay and AI. All of it. I'm playing the game on hard, but it seems like the AI didn't get better - it just takes more bullets to kill things. I've died multiple times because my teammates want to stand around while looking at nothing whilst an enemy RIGHT NEXT TO THEM shoots the shit out of me, or my crew wants to start shooting walls. I've had the level geometry bug out a few times as well. I still like the characterization and plot, but it seems like the writers didn't give it their best effort this time. "OH THIS HAS TO BE HERE BECAUSE IT MAKES SENSE" when it doesn't make sense, but oh, there the clue is and along we go.<br /><br />I'd give it a 7/10<br /><br />I'm stoked for Super Mario 3D Land though, comes out this Sunday. My 3DS will finally get some use.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314832#Comment_314832" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314832#Comment_314832</id>
		<published>2011-11-07T14:16:55-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Vornaskotti</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6665</uri>
		</author>
		<summary type="text" xml:lang="en">
			Gnh, dropped this in the last month's thread accidentally, but:

Just played TRAUMA, a really simple but extremely atmospheric indie game. Wrote a bit about it in my blog: Mood Pieces: TRAUMA, A ...
		</summary>
		<content type="html">
			<![CDATA[Gnh, dropped this in the last month's thread accidentally, but:<br /><br />Just played TRAUMA, a really simple but extremely atmospheric indie game. Wrote a bit about it in my blog: <a href="http://blog.vornaskotti.com/2011/11/06/mood-pieces-trauma-a-photographic-journey-to-dreams/" >Mood Pieces: TRAUMA, A Photographic Journey To Dreams </a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314872#Comment_314872" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314872#Comment_314872</id>
		<published>2011-11-07T19:01:59-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Corey Waits</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=453</uri>
		</author>
		<summary type="text" xml:lang="en">
			I've been playing a lot of DoW2, gotten involved in a Frozen Synapse league, and have just started a multiplayer game of Solium Infernum (50% off for another day and a half - DO IT).

While ...
		</summary>
		<content type="html">
			<![CDATA[I've been playing a lot of DoW2, gotten involved in a Frozen Synapse league, and have just started a multiplayer game of <a href="http://www.crypticcomet.com/games/SI/Solium_Infernum.html" >Solium Infernum</a> (50% off for another day and a half - DO IT).<br /><br />While everyone else is getting excited about Skyrim, I'm considering picking up the <a href="http://store.steampowered.com/news/6678/" >Geneforge series</a> - basically the antithesis to Bethesda's RPGs. I played the demo, and the fantasy setting is quite thoroughly divorced from the usual Tolkien-fare (very good thing as generic fantasy does nothing for me), and otherwise the game definitely has some real charm to it... Only problem is I have SO MANY games to play from various bundles and sales. But yes, Geneforge when I've hacked through some of my backlog and/or during the Christmas sale if it's ridiculo-cheap.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314873#Comment_314873" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314873#Comment_314873</id>
		<published>2011-11-07T19:03:57-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			There's a Humble Indie Bundle thingy going on right now. It's a little lackluster compared to the previous ones, but given the overall quality of the enterprise that's hardly a damning critique. ...
		</summary>
		<content type="html">
			<![CDATA[There's a <a href="http://www.humblebundle.com/" >Humble Indie Bundle</a> thingy going on right now. It's a little lackluster compared to the previous ones, but given the overall quality of the enterprise that's hardly a damning critique. Blocks That Matter is fun, but the dramatic switch from puzzle game to speedy-dodgy-platformer when you get to the first boss is a little disconcerting. The references to other block-based games are pretty amusing, though. The Binding of Isaac is... weird to say the least. I'm sure it is right up most people's alley on that front. I haven't tried Voxatron yet.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314880#Comment_314880" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314880#Comment_314880</id>
		<published>2011-11-07T19:56:36-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			Disagree strongly about the &quot;lackluster&quot; thing.  Binding of Isaac is simply fantastic, Voxatron is promising all sorts of wonderful goodness as it develops, and I was at least interested in ...
		</summary>
		<content type="html">
			<![CDATA[Disagree strongly about the "lackluster" thing.  Binding of Isaac is simply fantastic, Voxatron is promising all sorts of wonderful goodness as it develops, and I was at least interested in Blocks that Matter despite not having played it yet.  Seeing as this was really about launching Voxatron, I'm very happy with the way it turned out.  Of course, I already owned Isaac, but it was nice to get Blocks as a bonus.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314889#Comment_314889" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314889#Comment_314889</id>
		<published>2011-11-07T23:30:19-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			As I said, I think it's a little bit lackluster compared to the other Humble Bundles, which still puts it far and above most promotions I have seen, period. It's not that it's not good, it's just ...
		</summary>
		<content type="html">
			<![CDATA[As I said, I think it's a little bit lackluster compared to the other Humble Bundles, which still puts it far and above most promotions I have seen, period. It's not that it's not good, it's just that I have enjoyed the other packs more.<br /><br />One of the many awesome things about the Humble Indie Bundles is the amount of information they display regarding the success and purchasing habits of the contributors. So far, at least on the monetary front, this bundle hasn't enjoyed the amount of success that the other bundles have. It hasn't broken $700k yet, whereas the other bundles were much closer, if not past $1 million by this stage. It seems that my opinion of this bundle is widespread enough to make some sort of impact on the commercial success of the operation (I'm sure there are other readings of the data, too). The whole thing would make great material for a discourse on political and economic systems, though I personally don't have the education or intellectual vocabulary to pick it apart on that level.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314916#Comment_314916" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314916#Comment_314916</id>
		<published>2011-11-08T07:49:26-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			Smaller bundle with cheaper games = smaller results?  I don't know what kind of response they were expecting, but for what's available this seems like a more than reasonable outcome.  Normally they ...
		</summary>
		<content type="html">
			<![CDATA[Smaller bundle with cheaper games = smaller results?  I don't know what kind of response they were expecting, but for what's available this seems like a more than reasonable outcome.  Normally they headline with 3-5 games (not alpha versions, either) and add one or two, this time they had a single (awesome, unfinished) game and then added two more.  One of which was cheap enough that most people were bound to own it already.  They got excellent results, and I can't see any reason why they'd be unhappy with them.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314948#Comment_314948" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=314948#Comment_314948</id>
		<published>2011-11-08T15:02:15-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>agentarsenic</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2955</uri>
		</author>
		<summary type="text" xml:lang="en">
			The Binding of Isaac is pretty strange, especially all the poop. I like the powerups though, I have been a black devil child with a dead cat following me, a steroided imp with flies buzzing around ...
		</summary>
		<content type="html">
			<![CDATA[The Binding of Isaac is pretty strange, especially all the poop. I like the powerups though, I have been a black devil child with a dead cat following me, a steroided imp with flies buzzing around me, and I have sold my hearts to the devil for more powerups. Bloody hard in the deeper dungeons though.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315127#Comment_315127" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315127#Comment_315127</id>
		<published>2011-11-10T06:51:37-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>twentythoughts</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7347</uri>
		</author>
		<summary type="text" xml:lang="en">
			Regarding Dark Souls: Turns out that the area I thought was necessary wasn't actually necessary, and the real necessary area was just one I'd missed because I was dumb and forgot about a path leading ...
		</summary>
		<content type="html">
			<![CDATA[Regarding Dark Souls: Turns out that the area I thought was necessary wasn't actually necessary, and the real necessary area was just one I'd missed because I was dumb and forgot about a path leading down somewhere else. Dur.<br /><br />The PVP aspect of Dark Souls is kinda iffy, though. This is twice now I've lost to being backstabbed from the FRONT thanks to lag and/or misinterpretation of signals. Second time was the worst, since the guy wasn't even headed AROUND me. I had my shield up, he came in from the front, and all of a sudden... Backstab. And I KNOW this isn't something that's doable within the game engine.<br /><br />In the meantime, whenever I try to invade someone else's world in PVP (which takes an expendable item), the game fails to find someone to invade. Hmph.<br /><br />Oh well. Still love the game.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315232#Comment_315232" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315232#Comment_315232</id>
		<published>2011-11-11T01:14:29-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Vornaskotti</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6665</uri>
		</author>
		<summary type="text" xml:lang="en">
			Show this to a non-gamer and witness an expression of total confusion :P


		</summary>
		<content type="html">
			<![CDATA[Show this to a non-gamer and witness an expression of total confusion :P<br /><br /><a href="http://www.youtube.com/watch?v=JfBbuMQ_AA8" ></a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315242#Comment_315242" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315242#Comment_315242</id>
		<published>2011-11-11T04:19:02-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Fauxhammer</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=27</uri>
		</author>
		<summary type="text" xml:lang="en">
			The wait for me to get Skyrim is going to be untenable.

Un. Fucking. Tenable.
		</summary>
		<content type="html">
			<![CDATA[The wait for me to get Skyrim is going to be untenable.<br /><br />Un. Fucking. Tenable.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315245#Comment_315245" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315245#Comment_315245</id>
		<published>2011-11-11T05:01:00-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Vornaskotti</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6665</uri>
		</author>
		<summary type="text" xml:lang="en">
			I did a Responsible Adult Thing. I have an unpaid phone bill of 68€. I don't need the phone for work anymore and I hate talking on the phones anyway, so I just went &quot;fuck it&quot; and bought ...
		</summary>
		<content type="html">
			<![CDATA[I did a Responsible Adult Thing. I have an unpaid phone bill of 68€. I don't need the phone for work anymore and I hate talking on the phones anyway, so I just went "fuck it" and bought the Skyrim instead with the money. At least I can play in peace, without anyone pestering me on the phone :P]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315299#Comment_315299" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315299#Comment_315299</id>
		<published>2011-11-11T17:11:31-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>andycon</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10109</uri>
		</author>
		<summary type="text" xml:lang="en">
			Nicholas Cavedigger has been cooking and hide tanning like a mother fucker
		</summary>
		<content type="html">
			<![CDATA[Nicholas Cavedigger has been cooking and hide tanning like a mother fucker]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315314#Comment_315314" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315314#Comment_315314</id>
		<published>2011-11-11T22:14:57-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>tedcroland</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2106</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm gonna leave this a bit vague, but I am playing The Legend of Zelda: Skyward Sword. It suffers from some of the most annoying mechanical problems that I have experienced in a game since...the last ...
		</summary>
		<content type="html">
			<![CDATA[I'm gonna leave this a bit vague, but I am playing The Legend of Zelda: Skyward Sword. It suffers from some of the most annoying mechanical problems that I have experienced in a game since...the last time I played a Wii game with extensive motion controls. It is prettier Twilight Princess with worse controls.<br /><br />So, 4hrs in and my review is: It's a sad thing to see a game that I think I would legitimately really enjoy be broken by a control system that has no business in the game to begin with. Sad sad times.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315315#Comment_315315" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315315#Comment_315315</id>
		<published>2011-11-11T22:35:24-08:00</published>
		<updated>2011-11-11T22:41:32-08:00</updated>
		<author>
			<name>agentarsenic</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2955</uri>
		</author>
		<summary type="text" xml:lang="en">
			@tedcro

So I read a lot of those scene releases were coupled with a cIOS update pkg to enable motion+ and stopped the game freezing at points. 

So is it the motion gameplay that's bad, or ...
		</summary>
		<content type="html">
			<![CDATA[@tedcro<br /><br />So I read a lot of those scene releases were coupled with a cIOS update pkg to enable motion+ and stopped the game freezing at points. <br /><br />So is it the motion gameplay that's bad, or shoddy detection?<br /><br />I think Skyrim may be killing my firstgen ps3. I just tried to hotswitch a weapon and shit crashed hard.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315316#Comment_315316" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315316#Comment_315316</id>
		<published>2011-11-11T22:36:21-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>J.Brennan</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1028</uri>
		</author>
		<summary type="text" xml:lang="en">
			Got Skyrim, and so far it's amazing.  Playing a Redguard Spellsword and she looks like a badass Punjabi war-godess.  I'm liking the removal of the class system, makes the game much more adaptive to ...
		</summary>
		<content type="html">
			<![CDATA[Got Skyrim, and so far it's amazing.  Playing a Redguard Spellsword and she looks like a badass Punjabi war-godess.  I'm liking the removal of the class system, makes the game much more adaptive to any playstyle you choose.  <br /><br />@Tedcroland:  Sad to hear that as I just pre-ordered the game.  Is it utterly broken or passable/made bearable by the enjoyment of the game?]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315327#Comment_315327" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315327#Comment_315327</id>
		<published>2011-11-12T04:08:19-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Alastair</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=287</uri>
		</author>
		<summary type="text" xml:lang="en">
			playig skyrim right now, its very good! but my NEW GAME over wrote my missus' save without asking/warning so now i'm in the doghouse :(
		</summary>
		<content type="html">
			<![CDATA[playig skyrim right now, its very good! but my NEW GAME over wrote my missus' save without asking/warning so now i'm in the doghouse :(]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315364#Comment_315364" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315364#Comment_315364</id>
		<published>2011-11-12T14:55:40-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>tedcroland</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2106</uri>
		</author>
		<summary type="text" xml:lang="en">
			@J There's a lot of great in it. The story and design are great, even if the design is kind of crippled by the underpowered graphics, and for the most part the motion controls work OK (not well or ...
		</summary>
		<content type="html">
			<![CDATA[@J There's a lot of great in it. The story and design are great, even if the design is kind of crippled by the underpowered graphics, and for the most part the motion controls work OK (not well or intuitively, but OK), it's mostly the combat that's completely terrible. I've not gotten to a proper boss yet, so we'll see how it goes when I do, but fighting creatures is nothing short of irritating.<br /><br />Suffice to say I don't understand the 10/10 reviews it's getting.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315373#Comment_315373" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315373#Comment_315373</id>
		<published>2011-11-12T16:12:13-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Darkest</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4849</uri>
		</author>
		<summary type="text" xml:lang="en">
			Nearly done with Crysis 2 (I think) unfortunately I'm at a checkpoint directly in front of a Pinger. Ugh. More recently Brother has skyrim. I am waiting for AC Revelations, that I can't play until ...
		</summary>
		<content type="html">
			<![CDATA[Nearly done with Crysis 2 (I think) unfortunately I'm at a checkpoint directly in front of a Pinger. Ugh. More recently Brother has skyrim. I am waiting for AC Revelations, that I can't play until completing Brotherhood. Also I have the crushing reminder that I have PS2 games I still have to complete.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315499#Comment_315499" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315499#Comment_315499</id>
		<published>2011-11-14T08:36:25-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>taphead</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2284</uri>
		</author>
		<summary type="text" xml:lang="en">
			Charlie Brooker played Modern Warfare 3.

I don't particularly mind the level of violence in computer games, partly because it's absurd, and partly because I'm hopelessly desensitised. What I do ...
		</summary>
		<content type="html">
			<![CDATA[<a href="http://www.guardian.co.uk/commentisfree/2011/nov/13/charlie-brooker-modern-warfare-3" >Charlie Brooker played Modern Warfare 3</a>.<br /><br /><blockquote >I don't particularly mind the level of violence in computer games, partly because it's absurd, and partly because I'm hopelessly desensitised. What I do object to is the dick-swinging machismo that infests games like this. If I had a penny for every time I've spent the opening moments of a game sitting in the back of a transport vehicle listening to a soldier called Vasquez repeatedly use the word "motherfucker", I'd have enough money to buy the Sesame Street game instead. And even that probably starts with Sergeant Grover warning Private Elmo that "Shit is about to get real".</blockquote>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315502#Comment_315502" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315502#Comment_315502</id>
		<published>2011-11-14T08:58:02-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			Also got Skyrim and not certain how I'm liking it to be honest and that might be down to the character creation process at least for now. Started a Nord but I think I'll restart with a different race ...
		</summary>
		<content type="html">
			<![CDATA[Also got Skyrim and not certain how I'm liking it to be honest and that might be down to the character creation process at least for now. Started a Nord but I think I'll restart with a different race until I figure out which one I want to continue with, although race does seem to factor into certain character interactions (for instance, the guy with the list of names of prisoners is sympathetic for your situation if you're a Nord).]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315507#Comment_315507" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315507#Comment_315507</id>
		<published>2011-11-14T09:44:45-08:00</published>
		<updated>2011-11-14T09:51:51-08:00</updated>
		<author>
			<name>joe.distort</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1173</uri>
		</author>
		<summary type="text" xml:lang="en">
			@renthing

i love bethesda open world games, and i felt a lil iffy about skyrim until i was leveled to about 3 and started to just feel 'at one' with the game. its like theres a small bubble to pop ...
		</summary>
		<content type="html">
			<![CDATA[@renthing<br /><br />i love bethesda open world games, and i felt a lil iffy about skyrim until i was leveled to about 3 and started to just feel 'at one' with the game. its like theres a small bubble to pop through before you really are immersed.<br /><br />im a battle mage Kajiit because CAT PEOPLE YEAHHHHH.<br /><br />been doing a lot of random stuff, this is such a goddamn amazing game. <br /><div id="hide" >my favorite part so far was going to muscle out that asshole bard who was bothering the spice trader in Whiterun square. i gashed his bro face until he cried, did it one more time, then went to his room and took his bongo drum because FUCK BONGO DRUMS. </div><br /><br />i know it isnt what we thought the future of 'virtual reality' would be like when we were kids, but hot damn, with enough weed and a 4+ hour session this game kind of just becomes your defacto reality. loving it. (although the secret is: i would totally rather be playing Fallout 4 than this. doesnt make this game any less great, just that i prefer post apocalyptic/guns/rust to sweden/magic/snow)]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315510#Comment_315510" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315510#Comment_315510</id>
		<published>2011-11-14T10:06:48-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			Skyrim is a very special game. The mechanics are a bit crusty, and the visuals while great are far off the cutting edge.

But not since Alpha Protocol have I played something that openly rewards ...
		</summary>
		<content type="html">
			<![CDATA[Skyrim is a very special game. The mechanics are a bit crusty, and the visuals while great are far off the cutting edge.<br /><br />But not since Alpha Protocol have I played something that openly rewards tackling things the way you want and caters for that rather than just putting up a barrier and saying 'no, do it the way we say'.<br /><br />It's hugely expensive to develop a game like this compared to a railroaded experience like, say, Modern Warfare 3. And as a game dev I'd be applauding that even if it wasn't that great a game.<br /><br />But it is. Comfortably my favourite game of the year so far, and it's going to be keeping the new Assassin's Creed and the new Zelda in their boxes until well into December I suspect.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315518#Comment_315518" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315518#Comment_315518</id>
		<published>2011-11-14T11:54:38-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			So, I have a question re: the opening of Skyrim:
Is it possible to join up with the rebels instead of the imperials? It seemed to imply you could enter the keep with one of two characters, the guy ...
		</summary>
		<content type="html">
			<![CDATA[So, I have a question re: the opening of Skyrim:<br /><div id="hide" >Is it possible to join up with the rebels instead of the imperials? It seemed to imply you could enter the keep with one of two characters, the guy with the list or one of the guys who was going to get executed. Because a follow-up quest is join the Imperials and, well, fuck the Imperials, those bastards wanted to chop my head off for coming home.</div>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315524#Comment_315524" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315524#Comment_315524</id>
		<published>2011-11-14T12:36:50-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>joe.distort</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1173</uri>
		</author>
		<summary type="text" xml:lang="en">
			@ renthing yes it is, because i did it. 
its a real short window, and you may miss it. when you are almost out of helgen (its the last thing that happens) the imperial gaurd who is with you ...
		</summary>
		<content type="html">
			<![CDATA[@ renthing yes it is, because i did it. <br /><div id="hide" >its a real short window, and you may miss it. when you are almost out of helgen (its the last thing that happens) the imperial gaurd who is with you encounters the rebel guy whose name i cant remember. Blond guy. if you follow Darnlof or whatever, then your first quest is to reunite with him at his sisters place. trust me, im totally with you. fuck these imperials. if you do it this way, the follow up quest is 'join the stormcloaks' </div>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315527#Comment_315527" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315527#Comment_315527</id>
		<published>2011-11-14T13:20:01-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Solario</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=58</uri>
		</author>
		<summary type="text" xml:lang="en">
			I didn't know it was even an option not to go with the Stormcloak guy.

My desire to play a non-religious, non-nationalistic character is becoming increasingly difficult as the only choice you get ...
		</summary>
		<content type="html">
			<![CDATA[<div id="hide" >I didn't know it was even an option not to go with the Stormcloak guy.<br /><br />My desire to play a non-religious, non-nationalistic character is becoming increasingly difficult as the only choice you get there is between a bunch of nationalistic terrorist murderers and a bunch of cosmopolitan totalitarian murderers.</div><br /><br />I'm enjoying Skyrim, but I do wish there was a bit more speech involved like in the Fallout games. Most of my encounters are fixed by slamming my broadsword into people's lungs and not by talking with them. It's apparently impossible to fix situations solely by speech. I just want to talk with the monsters!]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315528#Comment_315528" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315528#Comment_315528</id>
		<published>2011-11-14T13:28:53-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>andycon</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10109</uri>
		</author>
		<summary type="text" xml:lang="en">
			I just found a hot springs with bikini clad huntresses sun bathing.
		</summary>
		<content type="html">
			<![CDATA[I just found a hot springs with bikini clad huntresses sun bathing.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315529#Comment_315529" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315529#Comment_315529</id>
		<published>2011-11-14T13:32:10-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Solario</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=58</uri>
		</author>
		<summary type="text" xml:lang="en">
			Watch out for dragons in that area. I had to chaperone a dude from Whiterun to Eldergleam, just past the hot springs, and just as I could see my destination he begins charging in the other direction, ...
		</summary>
		<content type="html">
			<![CDATA[Watch out for dragons in that area. I had to chaperone a dude from Whiterun to Eldergleam, just past the hot springs, and just as I could see my destination he begins charging in the other direction, no weapon in hand, attempting to punch a dragon. That worked for about two seconds and the next time I saw him was in the dragon's stomach.<br /><br />I hated that guy.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315532#Comment_315532" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315532#Comment_315532</id>
		<published>2011-11-14T13:54:59-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			@joe.distort

Went home and started a new save game where I'm a magic/sword wielding lizard. Maybe dragons won't eat their own kind? Anyway, I did find the option to go with the rebel guy so ...
		</summary>
		<content type="html">
			<![CDATA[@joe.distort<br /><br />Went home and started a new save game where I'm a magic/sword wielding lizard. Maybe dragons won't eat their own kind? Anyway, I did find the option to go with the rebel guy so mage/stabber is now a rebel and my hulking viking character will be an imperial.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315548#Comment_315548" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315548#Comment_315548</id>
		<published>2011-11-14T16:46:18-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Corey Waits</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=453</uri>
		</author>
		<summary type="text" xml:lang="en">
			Alastair
playig skyrim right now, its very good! but my NEW GAME over wrote my missus' save without asking/warning so now i'm in the doghouse :( 

It only should have written over the AutoSave, ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >Alastair<br />playig skyrim right now, its very good! but my NEW GAME over wrote my missus' save without asking/warning so now i'm in the doghouse :( </blockquote><br /><br />It only should have written over the AutoSave, and if she's playing an RPG with only one save (and the AutoSave at that) then she is <strong >Doing It Wrong</strong> ;)]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315583#Comment_315583" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315583#Comment_315583</id>
		<published>2011-11-14T22:49:10-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Lazarus99</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3143</uri>
		</author>
		<summary type="text" xml:lang="en">
			Hokay...this has just become the Skyrim thread, yes?
		</summary>
		<content type="html">
			<![CDATA[Hokay...this has just become the Skyrim thread, yes?]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315585#Comment_315585" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315585#Comment_315585</id>
		<published>2011-11-14T23:17:15-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>twentythoughts</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7347</uri>
		</author>
		<summary type="text" xml:lang="en">
			Not if I can complain (without spoiling anything) about Gwyn in Dark Souls.

Man, fuck Gwyn. I'm this close to just giving in and summoning someone to help me, but then I risk someone who's ...
		</summary>
		<content type="html">
			<![CDATA[Not if I can complain (without spoiling anything) about Gwyn in Dark Souls.<br /><br />Man, fuck Gwyn. I'm this close to just giving in and summoning someone to help me, but then I risk someone who's uber-upgraded their weapons and stuff to just walk in and steamroll him. Got a plan, though. Oh yes. No idea if it'll work, but it's a plan.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315587#Comment_315587" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315587#Comment_315587</id>
		<published>2011-11-14T23:23:35-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			Got Otomedius (boobs) Excellent to review.  It's not particularly good, as side-scrolling shooters go, but for some reason (boobs) it's entertaining.  It's not particularly hard (boobs), but it's ...
		</summary>
		<content type="html">
			<![CDATA[Got Otomedius (boobs) Excellent to review.  It's not particularly good, as side-scrolling shooters go, but for some reason (boobs) it's entertaining.  It's not particularly hard (boobs), but it's nice to play a game that lets you just steamroll over it once you've learned its patterns sometimes.  My only real complaint is that the character ship design (boobs) doesn't carry over to the enemies.  It's like the game is afraid to embrace what it's all about, which is (boobs) cute anime chicks shooting other cute anime chicks, although the ones you shoot at only show up in character portraits prior to the boss fight.<br /><br />Also, picking up Saints Row: The Third tomorrow.  I could go for something (else) ridiculous. :)]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315598#Comment_315598" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315598#Comment_315598</id>
		<published>2011-11-15T01:31:48-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Fauxhammer</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=27</uri>
		</author>
		<summary type="text" xml:lang="en">
			I rented Skyrim on Sunday.

I almost wish I hadn't.
		</summary>
		<content type="html">
			<![CDATA[I rented Skyrim on Sunday.<br /><br />I almost wish I hadn't.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315605#Comment_315605" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315605#Comment_315605</id>
		<published>2011-11-15T04:18:48-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Jamie Heron</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=9334</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'm away from my console on holiday at the moment (England, where is your sun?!) so all I can play is Heroes 3 on my little Eee PC. And listen to people talk about Skyrim. I hope you understand that ...
		</summary>
		<content type="html">
			<![CDATA[I'm away from my console on holiday at the moment (England, where is your sun?!) so all I can play is Heroes 3 on my little Eee PC. And listen to people talk about Skyrim. I hope you understand that when I say I hate you all I mean it in a nice way.<br /><br />(Heroes 3 is good though, dunno if I'll ever pick up number 6 though, which apparently just came out)]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315612#Comment_315612" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315612#Comment_315612</id>
		<published>2011-11-15T06:46:46-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>D.J.</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3196</uri>
		</author>
		<summary type="text" xml:lang="en">
			Today, today, today, today!
		</summary>
		<content type="html">
			<![CDATA[Today, today, today, today!]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315622#Comment_315622" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315622#Comment_315622</id>
		<published>2011-11-15T09:27:05-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			Ok, definitely got more into Skyrim. I'm taking my time tooling around the first vilage doing my level best to remove anything of value that isn't nailed down and selling it all until I have enough ...
		</summary>
		<content type="html">
			<![CDATA[Ok, definitely got more into Skyrim. I'm taking my time tooling around the first vilage doing my level best to remove anything of value that isn't nailed down and selling it all until I have enough gold to buy the things I want. This has, unfortunately, gotten me saddled with a bounty and when I came back from exploring a local dungeon three hired thugs were waiting for me. They were pretty tough but thankfully I'd hired on the local elf archer who picked them off while I distracted them by running around like a lizard who was trying to NOT have his head chopped off and lighting them on fire. The best part of the experience?<br /><br />They were apparently hired by Hilde, the "bard"'s mother. Guess she didn't like me interfering in her son's booty seeking.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315625#Comment_315625" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315625#Comment_315625</id>
		<published>2011-11-15T09:33:24-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Ben Klumaster</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2723</uri>
		</author>
		<summary type="text" xml:lang="en">
			Question to Skyrimmers - how does it compare to Oblivion in terms of interaction, physicality etc? I'm liking what I'm hearing but found Oblivion to be like piloting a camera around a very pretty ...
		</summary>
		<content type="html">
			<![CDATA[Question to Skyrimmers - how does it compare to Oblivion in terms of interaction, physicality etc? I'm liking what I'm hearing but found Oblivion to be like piloting a camera around a very pretty environment populated with very clumsy animatronics, occasionally holding down a button to make a sword float around in front of me. <br />Is it worth me taking the plunge or am I better off giving it a miss?]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315628#Comment_315628" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315628#Comment_315628</id>
		<published>2011-11-15T09:35:37-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Ben Klumaster

Well, as someone who is joining the Elder Scrolls series late in the game, I'm having no issues what you've described but I'm playing in 3rd person mode because 1st person tends to ...
		</summary>
		<content type="html">
			<![CDATA[@Ben Klumaster<br /><br />Well, as someone who is joining the Elder Scrolls series late in the game, I'm having no issues what you've described but I'm playing in 3rd person mode because 1st person tends to make me motion sick after about ten minutes of play (where as 3rd person reminds me a lot of Dragon Age-style movement and what not, plus you get to actually see what your character looks like).]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315630#Comment_315630" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315630#Comment_315630</id>
		<published>2011-11-15T09:51:17-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Ben - Melee combat feels fairly similar to Oblivion but with some tweaks that improve it a bit. It's still the games weakest aspect though.

I've always played these primarily as an archer though, ...
		</summary>
		<content type="html">
			<![CDATA[@Ben - Melee combat feels fairly similar to Oblivion but with some tweaks that improve it a bit. It's still the games weakest aspect though.<br /><br />I've always played these primarily as an archer though, and that feels really satisfying this time around.<br /><br />If you didn't like Oblivion, you probably won't like this. It's not a substantial rework, more an application of everything they've learned doing Fallout3 and Fallout: New Vegas applied back onto a fantasy setting. Evolution not revolution, to use a cliché.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315636#Comment_315636" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315636#Comment_315636</id>
		<published>2011-11-15T11:36:46-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Fauxhammer</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=27</uri>
		</author>
		<summary type="text" xml:lang="en">
			Agreed--where F3's visuals were bleak and miserable, Skyrim's takes that same horsepower to make some breathtaking vistas. 

Go up a mountain at night and look up. Stunning.
		</summary>
		<content type="html">
			<![CDATA[Agreed--where F3's visuals were bleak and miserable, Skyrim's takes that same horsepower to make some breathtaking vistas. <br /><br />Go up a mountain at night and look up. Stunning.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315640#Comment_315640" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315640#Comment_315640</id>
		<published>2011-11-15T12:58:12-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Solario</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=58</uri>
		</author>
		<summary type="text" xml:lang="en">
			I wish they'd taken a cue from Obsidian's Fallout: New Vegas in the Companion department. Because they are super-annoying and practically anonymous. That's my main complaint.

@Ben, I joined late ...
		</summary>
		<content type="html">
			<![CDATA[I wish they'd taken a cue from Obsidian's Fallout: New Vegas in the Companion department. Because they are super-annoying and practically anonymous. That's my main complaint.<br /><br />@Ben, I joined late as well, but I'm hearing that it's probably like a bigger, prettier Oblivion. The animations could use some work as well. Not a lot of expressiveness.<br /><br /><br />Despite my complaints I'm throughly enjoying it. I love fighting dragons.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315658#Comment_315658" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315658#Comment_315658</id>
		<published>2011-11-15T16:43:59-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			So Saints Row: The Third is wonderfully mad.  After the first mission, which was simply a bank heist to intro the shooting controls, the second mission took place in a large cargo plane.  After ...
		</summary>
		<content type="html">
			<![CDATA[So Saints Row: The Third is wonderfully mad.  After the first mission, which was simply a bank heist to intro the shooting controls, the second mission took place in a large cargo plane.  After shooting your way out, you start plummeting through debris towards a friend who doesn't have a parachute, chased by goons who you need to shoot out of the sky.  Eventually you're almost rammed by the plane, enter a scripted sequence where you kick through the pilot's window, use the momentum to fly through the plane, punch a baddie on the way by, and then have to re-catch the girl while flying through more debris.<br /><br />Then I landed in the city, did a few more bits, and then the world opened up and it's OCD time. :D]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315682#Comment_315682" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315682#Comment_315682</id>
		<published>2011-11-15T20:13:12-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Solarium: I've always avoided companions in Elder Scrolls and the newer Fallouts. I'm just too afraid of them running around a corner and dying suddenly while I am not paying attention. Especially ...
		</summary>
		<content type="html">
			<![CDATA[@Solarium: I've always avoided companions in Elder Scrolls and the newer Fallouts. I'm just too afraid of them running around a corner and dying suddenly while I am not paying attention. Especially since given how much I loved Hardcore mode in New Vegas. <br /><br />I haven't looked much in to the feature list of Skyrim (mostly because the less I know about the game, the less I want it). Is there a hardcore equivalent mode?<br /><br />I've been playing a lot more of Sanctum and Magicka recently, primarily because of the mutliplayer aspects. I haven't really been gaming as much lately, ever since I decided to devote full-time amounts of work into the indie game I am making (which, in lieu of having employment, has made me leery about buying new fullpriced games).<br /><br />Sanctum is pretty great. Tower defense game with some first person shooter elements thrown in. There's not a lot to it (the game doesn't even try at any sort of story pretense), but what it has is executed extremely well. I personally enjoy the puzzle aspects of mazebuilding, though my friends seem to prefer the "get really good weapons" aspect. Being able to team up with three other people in multiplayer can be really neat (though I occasionally get frustrated by my teammate's purchasing decisions).<br /><br />Magicka is a real mixed bag for me. The core gameplay is really strong. It remains to date the only game I have played that has actually succeeded at a spell weaving mechanic (where you combine different base elements to get different spells). It's arena modes are also really fun. But good grief is it buggy. I generally have to start the client twice before it takes, and there are all sorts of issues and bugs that crop up throughout the course of play. Also, <i >every single damn thing</i> in the game is a reference of some sort. I get that that's what they are going for (why else would they release <a href="http://store.steampowered.com/app/42918/" >entire expansions</a> that are parodies?) but it's to the point where if you removed all of the references you wouldn't really be left with a game, let alone a decent one. I dunno, it just bugs me.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315686#Comment_315686" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315686#Comment_315686</id>
		<published>2011-11-15T20:38:21-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RandomEntity</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2849</uri>
		</author>
		<summary type="text" xml:lang="en">
			Started playing League of Legends over the weekend. Completely hooked.
Got Skyrim yesterday and also completely hooked. So far I've killed the first dragon, and 2 giants. Playing a dark elf battle ...
		</summary>
		<content type="html">
			<![CDATA[Started playing League of Legends over the weekend. Completely hooked.<br />Got Skyrim yesterday and also completely hooked. So far I've killed the first dragon, and 2 giants. Playing a dark elf battle mage type deal. <br />Trying to split my time between Skyrim and finishing Dead Space 2 since it just started getting really interesting.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315695#Comment_315695" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315695#Comment_315695</id>
		<published>2011-11-15T22:25:14-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			@RandomEntity

Which server are you on? I'm on the North American ones for LoL
		</summary>
		<content type="html">
			<![CDATA[@RandomEntity<br /><br />Which server are you on? I'm on the North American ones for LoL]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315709#Comment_315709" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315709#Comment_315709</id>
		<published>2011-11-16T02:01:46-08:00</published>
		<updated>2011-11-16T02:02:48-08:00</updated>
		<author>
			<name>twentythoughts</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7347</uri>
		</author>
		<summary type="text" xml:lang="en">
			Helped some people kill the endboss and a couple of invading phantoms in Dark Souls, and the resulting levelling-up allowed me to use a far better shield, that I then upgraded along with another ...
		</summary>
		<content type="html">
			<![CDATA[Helped some people kill the endboss and a couple of invading phantoms in Dark Souls, and the resulting levelling-up allowed me to use a far better shield, that I then upgraded along with another weapon that sucked less against him. Turned out, in retrospect, that I simply had the most wrong equipment I could have against him: My only really upgraded shield sucked against his attacks and stopped me from doing one of the other ways of beating him, and my best two weapons he was strong against.<br /><br />And now of course I'm doing New Game +, and trying out other tactics. This game, I tell you.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315716#Comment_315716" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315716#Comment_315716</id>
		<published>2011-11-16T03:29:16-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Jack_Crow</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2094</uri>
		</author>
		<summary type="text" xml:lang="en">
			underwhelmed by Skyrim...it's just a pumped out oblivion so far. Fun? yes. great? i dont think so...

I prefer FO: new vegas tho...so far.
		</summary>
		<content type="html">
			<![CDATA[underwhelmed by Skyrim...it's just a pumped out oblivion so far. Fun? yes. great? i dont think so...<br /><br />I prefer FO: new vegas tho...so far.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315724#Comment_315724" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315724#Comment_315724</id>
		<published>2011-11-16T05:30:20-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RandomEntity</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2849</uri>
		</author>
		<summary type="text" xml:lang="en">
			@RenThing I have no idea. I'm in North America. Summoner name Vorthr if you want to add me. I'm a total n00b but getting better. It's really weird for me because I'm more of an &quot;up front&quot; ...
		</summary>
		<content type="html">
			<![CDATA[@RenThing I have no idea. I'm in North America. Summoner name Vorthr if you want to add me. I'm a total n00b but getting better. It's really weird for me because I'm more of an "up front" combatant and the idea of staying behind minions makes me mad and I end up dying a whole lot.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315727#Comment_315727" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315727#Comment_315727</id>
		<published>2011-11-16T06:10:02-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Solario</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=58</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Morac, far as I can tell there isn't a hardcore mode, just an increased difficulty. And the companions in New Vegas are pretty decent, so as long as you remember to use quicksaves or save a lot on ...
		</summary>
		<content type="html">
			<![CDATA[@Morac, far as I can tell there isn't a hardcore mode, just an increased difficulty. And the companions in New Vegas are pretty decent, so as long as you remember to use quicksaves or save a lot on the console, they are really helpful. Doesn't wander in the way, can carry a bunch of your equipment and have story-relevant quests. Sadly, Skyrim only fulfills one of those things (can carry equipment), so I'm playing it solo.<br /><br /><br /><br />I've mainly been complaining in this thread about the problems that have been reintroduced after New Vegas, but it is genuinely fun. I just became a bard AND I've been approached by a Renfield-type to go find his "master" in the closed off section of the Blue Palace. And now I'm hunting ghosts!<br /><br />I'm playing as a Nord dude, and while I had initially intended to play him as a dagger-carrying, light armour guy, I've fallen far too much in love with the broadswords. Nothing like the puniest guy you can make in the game carrying just a cyclopean sword. I slayed a dragon without using my shout, any magic or any potions last night. Feel goddamn invincible. I have to opt out of a couple of quests because they fall squarely on the evil side. Seems like there's a lot more to do, if you're playing evil than there was in, say, Fallout.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315753#Comment_315753" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315753#Comment_315753</id>
		<published>2011-11-16T09:43:31-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			@RandomEntity

I'm Renthulhu on there and I'll add you. For upfront fighters I'd suggest getting Shyvanna, Trynd, Xin, Jax, or Lee. All of them are very good harassers and aren't as squishy as ...
		</summary>
		<content type="html">
			<![CDATA[@RandomEntity<br /><br />I'm Renthulhu on there and I'll add you. For upfront fighters I'd suggest getting Shyvanna, Trynd, Xin, Jax, or Lee. All of them are very good harassers and aren't as squishy as casters. Keep in mind though that if you're just starting you don't really have any runes or mastery points so at level one you're going to be far more fragile than at thirty and getting attacked by a horde of minions is a lot more frightening.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315770#Comment_315770" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315770#Comment_315770</id>
		<published>2011-11-16T12:20:56-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			So this came out today, and it's pretty awesome so far-



I haven't had a proper twin-stick arcadey shooter in a while, where second-to-second survival and scoring are the whole point, so this ...
		</summary>
		<content type="html">
			<![CDATA[So this came out today, and it's pretty awesome so far-<br /><br /><a href="http://www.youtube.com/watch?feature=player_embedded&v=HxxOdqKvnpA" ></a><br /><br />I haven't had a proper twin-stick arcadey shooter in a while, where second-to-second survival and scoring are the whole point, so this scratches that itch quite nicely.  Cheap, too, and you can give your money <a href="http://www.squidinabox.com/games/" >straight to the developer</a> and get a Steam code to go with it. :)]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315814#Comment_315814" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315814#Comment_315814</id>
		<published>2011-11-16T18:49:25-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Corey Waits</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=453</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Morac - I really don't know what people see in Sanctum. I found it slow and clunky and the guns felt extremely weak. Not to mention the story/setting was boring/non-existent.
I did, however, play ...
		</summary>
		<content type="html">
			<![CDATA[@Morac - I really don't know what people see in <strong >Sanctum</strong>. I found it slow and clunky and the guns felt extremely weak. Not to mention the story/setting was boring/non-existent.<br />I did, however, play it after playing the incredible <strong >Trenched</strong>, so that could have skewed my views.<br /><br />I beleive Trenched will be renamed Iron Brigade and released on Steam shortly, I highly recommend it.<br /><br />@James Cunningham - on the topic of Twin Stick Shooters you can get the amazing Scoregasm was in the Difficult Second Indie Royale bundle. Geometry Wars never clicked with me, but Scoregasm grabbed me straight away. If TSS are your thing I'd recommend it at non-ridiculously-cheap-bundle prices.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315828#Comment_315828" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315828#Comment_315828</id>
		<published>2011-11-16T22:15:57-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			Already got Scoregasm.  I was getting betas on it for the last year, so I've already put a ton of time into it.  Scoregasm's a great game, and an easy recommend. :)
		</summary>
		<content type="html">
			<![CDATA[Already got Scoregasm.  I was getting betas on it for the last year, so I've already put a ton of time into it.  Scoregasm's a great game, and an easy recommend. :)]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315829#Comment_315829" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315829#Comment_315829</id>
		<published>2011-11-16T22:43:03-08:00</published>
		<updated>2011-11-16T22:47:03-08:00</updated>
		<author>
			<name>DavidLejeune</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4220</uri>
		</author>
		<summary type="text" xml:lang="en">
			I beleive Trenched will be renamed Iron Brigade and released on Steam shortly, I highly recommend it  I think 'Stacking' would be up next on the Double Fine Port from XBLA list.  Trenched might also ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >I beleive Trenched will be renamed Iron Brigade and released on Steam shortly, I highly recommend it</blockquote>  I think 'Stacking' would be up next on the Double Fine Port from XBLA list.  Trenched might also have some issues coming to Steam since Microsoft Game Studios published it.  I'd bet on there being at least a one year XBLA exclusivity deal on it.<br /><br />And Saints Row: The Third is even madder at home than it was at work.  I credit the better soundsystem and screen and because I'm playing on PC.  I need a co-op partner, though.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315856#Comment_315856" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315856#Comment_315856</id>
		<published>2011-11-17T06:26:59-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>agentarsenic</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2955</uri>
		</author>
		<summary type="text" xml:lang="en">
			Hooked on Skyrim.
Worried about tales of large save files on the ps3 causing massive slowdowns, hopefully a patch comes out soon. Just walked my ass to the Mage college, bout to get some more ...
		</summary>
		<content type="html">
			<![CDATA[Hooked on Skyrim.<br />Worried about tales of large save files on the ps3 causing massive slowdowns, hopefully a patch comes out soon. Just walked my ass to the Mage college, bout to get some more spells. I'm a heavy armor wearing, dual casting, weapon enchanting sumbitch.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315896#Comment_315896" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315896#Comment_315896</id>
		<published>2011-11-17T16:41:36-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Corey Waits</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=453</uri>
		</author>
		<summary type="text" xml:lang="en">
			Trenched might also have some issues coming to Steam since Microsoft Game Studios published it. I'd bet on there being at least a one year XBLA exclusivity deal on it.

When I said Steam, I meant ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >Trenched might also have some issues coming to Steam since Microsoft Game Studios published it. I'd bet on there being at least a one year XBLA exclusivity deal on it.</blockquote><br /><br />When I said Steam, I meant PC... Just goes to show how much Steam has noodled its way into my brainholes.<br /><br />Schaefer has unofficially confirmed it will definitely be coming to PC in the near future. It might have been a timed exclusive on XBLA, or perhaps they'll have to release it bundled with GfWL to keep Microsoft happy, but it's coming.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315898#Comment_315898" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315898#Comment_315898</id>
		<published>2011-11-17T16:46:31-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Darkest</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4849</uri>
		</author>
		<summary type="text" xml:lang="en">
			Have started again on Assassin's Creed Brotherhood and am taking my time instead of rushing it. Vaguely irritated as I have a copy of AC Revelations I can't play until I'm done with ACB.

I can't ...
		</summary>
		<content type="html">
			<![CDATA[Have started again on Assassin's Creed Brotherhood and am taking my time instead of rushing it. Vaguely irritated as I have a copy of AC Revelations I can't play until I'm done with ACB.<br /><br />I can't wait for the new version of SSX. I need a decent snowboard game for the Xbox 360.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315900#Comment_315900" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315900#Comment_315900</id>
		<published>2011-11-17T17:11:55-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			I just borrowed AC:B from a friend. I should start playing it in a few days.
		</summary>
		<content type="html">
			<![CDATA[I just borrowed AC:B from a friend. I should start playing it in a few days.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315915#Comment_315915" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315915#Comment_315915</id>
		<published>2011-11-17T21:09:55-08:00</published>
		<updated>2011-11-17T21:10:22-08:00</updated>
		<author>
			<name>Internaut</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7307</uri>
		</author>
		<summary type="text" xml:lang="en">
			Been Playing AC:Rev the last two days and I must say that the gameplay is deeper than brotherhood. Apprenticed assassins, tower defense, bomb crafting-it's been loads of fun so far and SUBJECT 16 IS ...
		</summary>
		<content type="html">
			<![CDATA[Been Playing AC:Rev the last two days and I must say that the gameplay is deeper than brotherhood. Apprenticed assassins, tower defense, bomb crafting-it's been loads of fun so far and <div id="hide" >SUBJECT 16 IS FUCKING INSANE.</div>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315944#Comment_315944" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315944#Comment_315944</id>
		<published>2011-11-18T05:27:21-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			It's exagerrated for comic effect, but I see a lot of colleagues nodding along to this piece today...

7 reasons you don't want to work in games.
		</summary>
		<content type="html">
			<![CDATA[It's exagerrated for comic effect, but I see a lot of colleagues nodding along to this piece today...<br /><br /><a href="http://www.dorkly.com/article/27379/the-dorklyst-7-reasons-you-dont-want-to-work-in-the-video-game-industry" >7 reasons you don't want to work in games.</a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315950#Comment_315950" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315950#Comment_315950</id>
		<published>2011-11-18T06:29:41-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>government spy</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6088</uri>
		</author>
		<summary type="text" xml:lang="en">
			I just saw reviews for Saint's Row: the 3rd, and while before, Saint's Row looked really dumb before, this looks really appealing to me for some reason.  Especially the co-op.  Anyone else looked at ...
		</summary>
		<content type="html">
			<![CDATA[I just saw reviews for Saint's Row: the 3rd, and while before, Saint's Row looked really dumb before, this looks really appealing to me for some reason.  Especially the co-op.  Anyone else looked at SR3?]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315960#Comment_315960" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315960#Comment_315960</id>
		<published>2011-11-18T07:56:45-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>D.J.</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3196</uri>
		</author>
		<summary type="text" xml:lang="en">
			I have played Saints Row 3 for 30 hours. I got it Tuesday. I have also had classes.

It is fun.
		</summary>
		<content type="html">
			<![CDATA[I have played Saints Row 3 for 30 hours. I got it Tuesday. I have also had classes.<br /><br />It is fun.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315970#Comment_315970" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315970#Comment_315970</id>
		<published>2011-11-18T09:36:25-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Flabyo Exaggerated for effect doesn't even begin to cover it.

@Govspy I'm certainly looking at it. All squirrely-eyed, one eyebrow raised. Which in this case, is not a bad thing. I never played ...
		</summary>
		<content type="html">
			<![CDATA[@Flabyo Exaggerated for effect doesn't even begin to cover it.<br /><br />@Govspy I'm certainly looking at it. All squirrely-eyed, one eyebrow raised. Which in this case, is not a bad thing. I never played the first, but Saints Row 2 was a lot of fun. It really understood that the reason most people like GTA-style sandbox games is for the random dicking around and doing crazy shit they couldn't do in real life (which GTA 4 definitely didn't get). SR3 looks to be that, but even more so.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315974#Comment_315974" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315974#Comment_315974</id>
		<published>2011-11-18T10:50:02-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>taphead</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2284</uri>
		</author>
		<summary type="text" xml:lang="en">
			Oh dear. Telltale Games did a bad thing.
		</summary>
		<content type="html">
			<![CDATA[Oh dear. <a href="http://uk.gamespot.com/features/jurassic-park-user-reviews-abused-6346288/" >Telltale Games did a bad thing</a>.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315976#Comment_315976" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315976#Comment_315976</id>
		<published>2011-11-18T11:29:38-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Taphead That article sounds more like Gamespot being butthurt over not getting free games than an actual controversy. I loved the part where they concluded that the metacritic reviews must be ...
		</summary>
		<content type="html">
			<![CDATA[@Taphead That article sounds more like Gamespot being butthurt over not getting free games than an actual controversy. I loved the part where they concluded that the metacritic reviews must be Telltale employees because they used proper grammar (a skill which <i >obviously</i> no regular gamer could achieve).]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315978#Comment_315978" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315978#Comment_315978</id>
		<published>2011-11-18T11:37:12-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>taphead</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2284</uri>
		</author>
		<summary type="text" xml:lang="en">
			Well there is doubtless a bit of that as well, but still...

Sure enough, a cursory Google search on the reviewers' user names backed up our suspicions. One of the reviewers was a user interface ...
		</summary>
		<content type="html">
			<![CDATA[Well there is doubtless a bit of that as well, but still...<br /><br /><blockquote >Sure enough, a cursory Google search on the reviewers' user names backed up our suspicions. One of the reviewers was a user interface artist at Telltale; another was a cinematic artist.</blockquote>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315982#Comment_315982" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315982#Comment_315982</id>
		<published>2011-11-18T12:05:42-08:00</published>
		<updated>2011-11-18T12:12:57-08:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			Gamespot may be complaining about a &quot;lack of transparency,&quot; but given that it only took a google search to confirm their answer (and the fact that Telltale readily admits that employees ...
		</summary>
		<content type="html">
			<![CDATA[Gamespot may be complaining about a "lack of transparency," but given that it only took a google search to confirm their answer (and the fact that Telltale readily admits that employees posted on metacritic) it's still not nearly as huge a deal as they are making it out to be.<br /><br />A much bigger deal, for example, is the score padding that comes from actual paid reviewers. Take <a href="http://www.metacritic.com/game/xbox-360/the-elder-scrolls-v-skyrim" >Skyrim</a> for example. 100% positive reviews from over 70 professional reviewers, with no less than 25 of them giving it a 100/100, is more than a little suspicious. Especially considering that the user reviews put it at about an 8.8/10. Given the amount of die-hard fans for this series, I would have expected to see those scores reversed, with the fans giving higher scores and the keen eyes of the reviewers ending up with a good, potentially great, but not perfect score.<br /><br />Industry influence on review scores is a long-standing issue for games. Two employee reviews from people making no attempt to hide their identities does not a controversy make. I return to my original statement that Gamespot is just butthurt about not getting free stuff.<br /><br />EDIT: This is an old story, but I think it's relevant: <a href="http://kotaku.com/328244/gamespot-editor-fired-over-kane--lynch-review" >Gamespot Editor Fired Over Kane & Lynch Review</a>.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315995#Comment_315995" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315995#Comment_315995</id>
		<published>2011-11-18T14:13:05-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RandomEntity</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2849</uri>
		</author>
		<summary type="text" xml:lang="en">
			I hate the scoring system in games. Paid reviews are one of those things that really gets to me, especially after that Kane &amp; Lynch shit. There is no way I would give Skyrim a 100. I love the ...
		</summary>
		<content type="html">
			<![CDATA[I hate the scoring system in games. Paid reviews are one of those things that really gets to me, especially after that Kane & Lynch shit. There is no way I would give Skyrim a 100. I love the game, and you should play it, if you're into that sort of thing. The graphics though? The horrible physics? Ugh. Awful. I was telling my friend the other day that if it wasn't for how big the game is, and how much shit there is in it, then I wouldn't play it based on the graphics alone.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315999#Comment_315999" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=315999#Comment_315999</id>
		<published>2011-11-18T14:34:00-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>joe.distort</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1173</uri>
		</author>
		<summary type="text" xml:lang="en">
			well, if it wasnt so big the graphics would not be at the level where they are. its all a give and take.
		</summary>
		<content type="html">
			<![CDATA[well, if it wasnt so big the graphics would not be at the level where they are. its all a give and take.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316004#Comment_316004" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316004#Comment_316004</id>
		<published>2011-11-18T15:05:20-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>agentarsenic</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2955</uri>
		</author>
		<summary type="text" xml:lang="en">
			lol graphics &lt; gameplay any day
minecraft looks like shit by default and it's still fun
by comparison, final fantasy xiii looked great and outside of the battles was a shit game
		</summary>
		<content type="html">
			<![CDATA[lol graphics &lt; gameplay any day<br />minecraft looks like shit by default and it's still fun<br />by comparison, final fantasy xiii looked great and outside of the battles was a shit game]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316008#Comment_316008" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316008#Comment_316008</id>
		<published>2011-11-18T15:20:52-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			The thing I dislike about the most about paid reviews is that as a user of metacritic, I have to adjust what a score means to me based on how much money went in to making the game. I have never seen ...
		</summary>
		<content type="html">
			<![CDATA[The thing I dislike about the most about paid reviews is that as a user of metacritic, I have to adjust what a score means to me based on how much money went in to making the game. I have never seen a AAA game go lower that 65 or so, and it has to be really abysmal to get anywhere near that low. By contrast, a 65 for an indie game means it's probably at least decent, possibly even good.<br /><br />Compared to shit like that, Gamespot is really off its rocker if they think that two positive reviews are going to break the system.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316033#Comment_316033" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316033#Comment_316033</id>
		<published>2011-11-18T21:15:45-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>D.J.</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3196</uri>
		</author>
		<summary type="text" xml:lang="en">
			Video games reviews have been messed up for a very long time. I can't remember where it was, but I remember reading awhile back about how gaming doesn't have any real critics, just reviewers, and ...
		</summary>
		<content type="html">
			<![CDATA[Video games reviews have been messed up for a very long time. I can't remember where it was, but I remember reading awhile back about how gaming doesn't have any real critics, just reviewers, and they need their own Roger Ebert to provide legitimacy to the art. The closest thing I've seen would probably have to be <a href="http://www.escapistmagazine.com/videos/view/zero-punctuation" >Yahtzee</a>, but he's an entertainer as much as anything. A good example of how skewed video games reviews get are sports game, which continue to get averages of around 80 or so on metacritic, while if any other genre provided the amount of content and changes that sports games due year after year, there would be loads of backlash and outrage of how the changes could have just been made with a patch or five-dollar DLC.<br /><br />Also, art design is way more important than the technical aspects of graphics. Minecraft and Skyrim has that in spades, which I can confidently even though I've fallen out of Minecraft and cannot stand the slow, drawn-out gameplay of Bethesda's RPGs.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316035#Comment_316035" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316035#Comment_316035</id>
		<published>2011-11-18T22:06:34-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			I actually write game reviews, and even did it for a published magazine for a while.  Review scores tend to be inflated pretty badly, but there is an internal logic to it.  The places I write for ...
		</summary>
		<content type="html">
			<![CDATA[I actually write game reviews, and even did it for a published magazine for a while.  Review scores tend to be inflated pretty badly, but there is an internal logic to it.  The places I write for tend to use a 1-5 scale, with there being no zero but half numbers, so it evens out to a 9-point scale over all.  1, 1.5, 2, etc.  Honestly, I'd prefer 1-10, but what's there is workable enough.  1-2.5 is bad, 3 is bad but middle of the road bad, 3.5 is average, 4, 4.5 and the difficult-to-obtain 5 range from good to excellent.  Yes, numerically it's messed up, but at least it's consistently messed up.<br /><br />As for stating a game is better than it actually is, I've been guilty of over-scoring from time to time.  I regret giving Okami a 5, for example, although in my defense I felt it earned it when it was given.  Minecraft I'd rate a 5 easily, simply because I've been playing it for a year and fired it up tonight for the 1.0 update, and felt excited to start a new world.  It's flawed, sure, but on a 1-5 scale it gets top marks.  No way would it merit 100%, of course, but different scales mean different things.  I'm willing to bet Skyrim would earn a 5, but like Minecraft 100% is probably overstating the case.<br /><br />Still, I don't tend to labor over 400-1000+ words for nothing.  Anyone looking at reviews just for the score probably doesn't much care about the game anyway.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316041#Comment_316041" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316041#Comment_316041</id>
		<published>2011-11-18T23:27:20-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>DavidLejeune</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4220</uri>
		</author>
		<summary type="text" xml:lang="en">
			I feel almost like I have to play the Jim Rossignol role here and defend games journos from the accusations of corruption or being paid by publishers (which is weird because I work the other end of ...
		</summary>
		<content type="html">
			<![CDATA[I feel almost like I have to play the Jim Rossignol role here and defend games journos from the accusations of corruption or being paid by publishers (which is weird because I work the other end of the industry and I can't tell you how many times my reactions to a review have been 'are you fucking serious?!  This got a 7/8/9?!  Did you not see [thing1], [thing2], [thing3]?').  I absolutely do think there are establishments of game criticism that are taking backhanders from publishers, and I could provide links to the more suspect reviews in that camp, but I think far more frequently it's a question of time on the reviewer's part.  They have maybe enough time to do a quick critical path playthrough of a game on review code before they're expected to have their review in for publication, and they have two or three games that they're handling in the same period.  So a cursory playthrough of Modern Warfare 3 done at the same time as, say, [the shittiest game ever] will make MW3 look like a fucking Shakespeare production scored by Beethoven with art direction by da Vinci, whereas in a vacuum it would be rightfully recognized as the latest instalment in <a href="http://www.rockpapershotgun.com/2011/11/18/wot-i-think-modern-warfare-3-single-player/?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+RockPaperShotgun+%28Rock%2C+Paper%2C+Shotgun%29" >the ongoing death of player agency in video game design</a>.  I really think it should be the policy of most critical outlets to re-review games after six months or so.  So much of reviews feel like they're 'First Impressions' rather than in-depth 'reviews.']]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316047#Comment_316047" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316047#Comment_316047</id>
		<published>2011-11-19T00:38:04-08:00</published>
		<updated>2011-11-19T01:12:29-08:00</updated>
		<author>
			<name>Vornaskotti</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6665</uri>
		</author>
		<summary type="text" xml:lang="en">
			I've been a games and technology journalist for... hell, I think about 10 years now, and one awesome thing about doing that in Commie Reindeerland is that up here the media really is pretty free from ...
		</summary>
		<content type="html">
			<![CDATA[I've been a games and technology journalist for... hell, I think about 10 years now, and one awesome thing about doing that in Commie Reindeerland is that up here the media really is pretty free from industry influence in the level of distorting the game scores. I've been writing both as a freelancer and been the producer (read: writer, reviewer, videographer, editor in chief etc) of this country's only TV show about games, and not once have I been asked to pad the scores of games, or even hinted that it should be done. One magazine did get an angry letter about a "too low" score for a game I'll leave unnamed, sent by a new PR guy in the game company. The letter is on the office wall for people to laugh at, and the new guy left his job soon after.<br /><br />That said, I've always hated the scoring in reviews, especially the fucking idiotic 1-100 scoring. I mean, what's the difference between a game that gets 85 or 86. In one magazine where I worked there was a rather idiotic practice of not reviewing games if they'd get a score lower than 60 or something like that, so score inflation ahoy. When I got to the position to actually influence scoring, I took it down a notch, into the Finnish school system scores of 4-10. In that system 7 is an okay game, 8 is pretty good, 9 is excellent and 10 is something that will be talked for years, so most of the scores were at around 7. The best gaming magazine in the country, Pelaaja, has a similarly strict system with their scoring. Me like.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316048#Comment_316048" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316048#Comment_316048</id>
		<published>2011-11-19T00:59:21-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			I think the issue with the Telltale guys is that by not declaring they have vested interest it counts as shilling, and that can get you sued.
		</summary>
		<content type="html">
			<![CDATA[I think the issue with the Telltale guys is that by not declaring they have vested interest it counts as shilling, and that can get you sued.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316050#Comment_316050" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316050#Comment_316050</id>
		<published>2011-11-19T01:10:10-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Andre Navarro</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1561</uri>
		</author>
		<summary type="text" xml:lang="en">
			So a cursory playthrough of Modern Warfare 3 done at the same time as, say, [the shittiest game ever] will make MW3 look like a fucking Shakespeare production scored by Beethoven with art direction ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >So a cursory playthrough of Modern Warfare 3 done at the same time as, say, [the shittiest game ever] will make MW3 look like a fucking Shakespeare production scored by Beethoven with art direction by da Vinci, whereas in a vacuum it would be rightfully recognized as the latest instalment in the ongoing death of player agency in video game design.</blockquote><br /><br />I disagree. There is no "death of player agency" going on. It's a developing style of game design that prioritizes tight visual narrative, which is something Infinity Ward is incredibly talented at. I've read the article you link to, and it's become a reductionist -- and frankly pathetic -- trend to compare anything that has explosions to Michael Bay. The linear setpieces in the MW series are delivered with a craft and a sense of pacing he's incapable of, to put it charitably. And videogames are a medium in which this kind of approach has unique advantages, and of course, downsides. The same is true of games that prioritize player agency. In SKYRIM, you can interact with everyone you see. But they all talk with the same simplistic animations and impassive face because the world is too huge and complex to give each of them distinctive visual traits, and as a result, the story doesn't have the impact it could have because it always feels like you're talking to puppets. Linearly designed games have the advantage of focusing on a smaller number of elements, and consequently have the time to polish them as much as possible. The downside is that you do what the game tells you to, which I don't mind doing if there's an adequate payoff (not the case with HOMEFRONT, or MEDAL OF HONOR, or BATTLEFIELD 3). What combination of both styles will work depend on the game and its premise.<br /><br />And the MW style does not exclude others. Player agency will always be a huge selling point for games, and something developers will want to explore the possibilities of. It's at the core of the medium. What IS becoming an overall trend in gaming that I find absolutely annoying is the urge to have a "press this to do this" notice show up onscreen whenever you come close to something interactive. It breaks immersion and treats the player like an idiot. I can <em >remember</em> that "x" opens doors and turns switches, for fuck's sake.<br /><br /><blockquote >I really think it should be the policy of most critical outlets to re-review games after six months or so. So much of reviews feel like they're 'First Impressions' rather than in-depth 'reviews.'</blockquote><br /><br />I want to discuss this as well, but I really need to sleep now, so I'll get to it later.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316051#Comment_316051" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316051#Comment_316051</id>
		<published>2011-11-19T01:11:08-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Vornaskotti</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6665</uri>
		</author>
		<summary type="text" xml:lang="en">
			Flabyo:

Yeah, that too. For myself I just consider it to be fucking tacky and amateurish. A really entry level fuck up for a company who's using the net and digital distribution that well.
		</summary>
		<content type="html">
			<![CDATA[Flabyo:<br /><br />Yeah, that too. For myself I just consider it to be fucking tacky and amateurish. A really entry level fuck up for a company who's using the net and digital distribution that well.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316053#Comment_316053" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316053#Comment_316053</id>
		<published>2011-11-19T02:06:30-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			A video game isn't a movie.  The person playing the game is supposed to be You.  Modern Warfare's single-player game (by all accounts) doesn't really care about that, it's just a guided tour of ...
		</summary>
		<content type="html">
			<![CDATA[A video game isn't a movie.  The person playing the game is supposed to be You.  Modern Warfare's single-player game (by all accounts) doesn't really care about that, it's just a guided tour of spectacle.  Games aren't about story, they're about action and choices, and while Skyrim's action can be a bit weak it's loaded with enough choices to cover.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316055#Comment_316055" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316055#Comment_316055</id>
		<published>2011-11-19T02:17:39-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>D.J.</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3196</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Andre
There are points to both sides of the argument, but there's still a level of interactivity that's simply not present in quite a handful of FPS games, such as MW3. Portal 2 played itself way ...
		</summary>
		<content type="html">
			<![CDATA[@Andre<br />There are points to both sides of the argument, but there's still a level of interactivity that's simply not present in quite a handful of FPS games, such as MW3. Portal 2 played itself way more than the original, for instance. Half-Life, FEAR, Crysis, etc. all give you agency over your actions well still working in well-crafted visual narratives and setpieces. Even BioShock, a primarily story-driven game in which the character deliberately doesn't have agency over his actions, gives the player more control and freedom than the recent installments of [war shooter]. I won't say there aren't merits to the approach MW3 takes, but I don't think the story has enough substance to make up for the demerits. If large explosive battles are the hook to your game, let the player experience them how they see fit as much as possible. There are plenty of ways to draw a player's attention to key moments without taking them out of action or compromising pace. Though really, if we're going to start digging into Call of Duty, I'd have to start with the absolutely horrible and regressive trends that the multiplayer continues to set.<br /><br />@Vornaskotti<br />I find most review places use a 1-10 system, but treat it like 4-10, where 7 is average. This, however, is also true of reviews outside of video games. I wish we lived in a world where 5 meant a game's still decent, like it's suppose to. Also, all this talk is making me really want to start a site to critic games and the industry, and while I feel I have something legitimate to bring to the table, I can't shake the feeling I'd just be pissing into an ocean of piss.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316057#Comment_316057" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316057#Comment_316057</id>
		<published>2011-11-19T02:49:40-08:00</published>
		<updated>2011-11-19T02:51:33-08:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			Serious Sam: BFE next week.  God, I can't wait!  All this talk about Call of Duty and the things it does wrong have me anticipating it all the more. :)
		</summary>
		<content type="html">
			<![CDATA[Serious Sam: BFE next week.  God, I can't wait!  All this talk about Call of Duty and the things it does wrong have me anticipating it all the more. :)]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316069#Comment_316069" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316069#Comment_316069</id>
		<published>2011-11-19T07:09:21-08:00</published>
		<updated>2011-11-19T07:12:53-08:00</updated>
		<author>
			<name>Internaut</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7307</uri>
		</author>
		<summary type="text" xml:lang="en">
			I found this to be very insightful on the ramifications of the Diablo 3 real money market, and what it's long term effects on the player could be.
PATV-Extra Credits
		</summary>
		<content type="html">
			<![CDATA[I found this to be very insightful on the ramifications of the Diablo 3 real money market, and what it's long term effects on the player could be.<br /><a href="http://penny-arcade.com/patv/episode/the-diablo-iii-marketplace" >PATV-Extra Credits</a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316074#Comment_316074" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316074#Comment_316074</id>
		<published>2011-11-19T09:11:00-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>agentarsenic</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2955</uri>
		</author>
		<summary type="text" xml:lang="en">
			To all arguing over reviews, this is truth

		</summary>
		<content type="html">
			<![CDATA[To all arguing over reviews, this is truth<br /><a href="http://www.youtube.com/watch?v=uNHMnLs20bM" ></a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316076#Comment_316076" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316076#Comment_316076</id>
		<published>2011-11-19T09:30:33-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			Games aren't about story? It's true that games don't *have* to be about story, but they're just as valid a way to tell a story as any other medium.

There are two competing styles in academic study ...
		</summary>
		<content type="html">
			<![CDATA[Games aren't about story? It's true that games don't *have* to be about story, but they're just as valid a way to tell a story as any other medium.<br /><br />There are two competing styles in academic study of games, those who treat them purely as objects of play, and those who treat them as a new storytelling medium.<br /><br />There's room for both styles in gaming. For every Skyrim there can be a MW3. For every Tetris there can be a Final Fantasy.<br /><br />Saying that games must play like X or tell story like Y to be 'valid' is like saying the only kinds of movie you're allowed to make are Polish arthouse and Pixar animation.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316083#Comment_316083" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316083#Comment_316083</id>
		<published>2011-11-19T11:01:22-08:00</published>
		<updated>2011-11-19T12:24:43-08:00</updated>
		<author>
			<name>Andre Navarro</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1561</uri>
		</author>
		<summary type="text" xml:lang="en">
			James:

A video game isn't a movie.

There is a difference between taking a cinematic approach and being a movie (which is what half of every METAL GEAR SOLID tends to be). A cinematic approach ...
		</summary>
		<content type="html">
			<![CDATA[<strong >James:</strong><br /><br /><blockquote >A video game isn't a movie.</blockquote><br /><br />There is a difference between taking a cinematic approach and being a movie (which is what half of every METAL GEAR SOLID tends to be). A cinematic approach has unique advantages in a game that set it apart from being a movie. Being cinematic isn't in itself a quality for a videogame, but a style that can either improve the game in question or not. <br /><br /><blockquote >The person playing the game is supposed to be You.</blockquote><br /><br />... what? What rule is this? Usually a character that tries too hard to be the player is a silent, boring blank slate that ends up being preposterous instead of immersive. I'd much rather play a well-rounded character than a Gordon Freeman. Silent protagonists tend to blur into each other after I've played a hundred of them.<br /><br /><blockquote >Games aren't about story, they're about action and choices</blockquote><br /><br />What weight do the action and choices have without a story? What's the payoff of choosing something you don't give a shit about? Most games have stories, and could be improved by having better stories, which is what will keep them unique throughout the years -- its features will be borrowed and improved by other games until the original has nothing but its story left to set it apart, and without a good one it'll be rendered obsolete. Games are not only capable of telling a story, they can do it in a way no other medium can. There's no "supposed to be".<br /><br /><br /><strong >DJ Stawes:</strong><br /><br /><blockquote >There are points to both sides of the argument, but there's still a level of interactivity that's simply not present in quite a handful of FPS games, such as MW3. Portal 2 played itself way more than the original, for instance.</blockquote><br /><br />In what way does PORTAL 2 play itself any more than the original? It had puzzles that could only be solved in one way and a strictly linear narrative. The second has puzzles that can only be solved in one way (but with more gadgets) and a strictly linear narrative (that is more developed). It still depends on your solving the puzzles to advance. How does it play itself?<br /><br /><blockquote >Half-Life, FEAR, Crysis, etc. all give you agency over your actions well still working in well-crafted visual narratives and setpieces.</blockquote><br /><br />I'd say "serviceable", not "well-crafted". In my opinion, none of these games have memorable <em >narratives</em>. Especially FEAR. And while CRYSIS does offer you a wealth of options on how to tackle your enemies, HALF-LIFE and FEAR are not games I'd put on the same level. Hell, HALF-LIFE is one of the most famous examples of linear design, and the combat in FEAR gave you pretty much the same options MW3 gives you, plus slow-motion.<br /><br /><blockquote >I won't say there aren't merits to the approach MW3 takes, but I don't think the story has enough substance to make up for the demerits.</blockquote><br /><br />Indeed that is very much a matter of taste. The plot of the series is far-fetched -- to use an euphemism -- but I like the characters, and Infinity Ward's talent for spectacle never ceases to amaze. I'm always curious about what the fuck they'll come up with next. So I can enjoy a less interactive but magnificent sequence. And there's several moments when you're given freedom to fight in the way you see fit (picking the most suited weapon, using flashbangs, going prone, crouching behind cover -- all things the game does not do for you, and that you need to do in order to survive). <br /><br /><br /><strong >And regarding reviews:</strong><br /><br />Most of them still read like consumer guides. I've recently started enjoying Eurogamer's reviewing style after <a href="http://www.eurogamer.net/articles/2011-10-21-uncharted-3-drakes-deception-review" >the review of UNCHARTED 3</a> became controversial because it reads like an actual review should. They don't waste a single sentence describing which buttons you use for which mechanics you've seen in ten other games already. They go straight to how these mechanics affect the overall game and its tone. Their reviews don't read like features being scratched off a checklist with a "yay" or "nay" for each.<br /><br />I'm also a huge fan of <a href="http://www.escapistmagazine.com/videos/view/zero-punctuation" >Yahtzee Croshaw</a>. He is, yes, an entertainer, but also a critic with excellent insights which he is capable of expressing hilariously.<br /><br /><br /><strong >Edited to add:</strong> I very much agree with Flabyo.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316103#Comment_316103" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316103#Comment_316103</id>
		<published>2011-11-19T14:29:51-08:00</published>
		<updated>2011-11-19T16:57:33-08:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			Games aren't about story? It's true that games don't *have* to be about story, but they're just as valid a way to tell a story as any other medium.
I didn't say story is unimportant, I said games ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >Games aren't about story? It's true that games don't *have* to be about story, but they're just as valid a way to tell a story as any other medium.</blockquote><br />I didn't say story is unimportant, I said games aren't about story.  I agree with what you said, but that doesn't mean that story is what video games are, just that it's something they can do.  It's like salt.  You know when it's not there, food is better when it's present, but it's not the star of the show.<br /><br /><blockquote >    The person playing the game is supposed to be You.<br /><br />... what? What rule is this? Usually a character that tries too hard to be the player is a silent, boring blank slate that ends up being preposterous instead of immersive. I'd much rather play a well-rounded character than a Gordon Freeman. Silent protagonists tend to blur into each other after I've played a hundred of them.</blockquote><br />Miscommunication there, sorry.  What I was thinking of when I wrote that was the video from the last Modern Warfare showing the player just trailing along behind the companions as they shot everything in sight, leaving the player as a supporting role whose input was barely necessary.  That shouldn't happen, ever.<br /><br /><blockquote >    Games aren't about story, they're about action and choices<br /><br />What weight do the action and choices have without a story? What's the payoff of choosing something you don't give a shit about? Most games have stories, and could be improved by having better stories, which is what will keep them unique throughout the years -- its features will be borrowed and improved by other games until the original has nothing but its story left to set it apart, and without a good one it'll be rendered obsolete.</blockquote><br /><br />The best version of Earth Defense Force is still Global Defense Force, which is the PS2 version of EDF2.  The best GTA is still San Andreas.  Final Fantasy peaked with FFIII, on SNES.  I keep hoping someone will do a new game worth playing based off the Star Control gameplay, and would love a proper remake of the 3DO version of Starfighter.  Grim Fandango is still the best adventure game I've ever played, precisely because the story was so incredibly strong.  Each of these games is old to some extent, and some are better for story and others for the actions they allow the player to perform.  There is no winning formula in making these games come to mind as special gaming experiences.  This is why I say that, while story isn't irrelevant, it isn't what gaming's about.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316111#Comment_316111" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316111#Comment_316111</id>
		<published>2011-11-19T16:10:12-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>DavidLejeune</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4220</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'd much rather play a well-rounded character than a Gordon Freeman  I'd much rather play a well defined character like Garrett, or Adam Jensen, or Faith, or Isaac Clarke, or Sareth, then make a well ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >I'd much rather play a well-rounded character than a Gordon Freeman</blockquote>  I'd much rather <em >play</em> a well defined character like Garrett, or Adam Jensen, or Faith, or Isaac Clarke, or Sareth, then make a well defined character like Soap or Jackson or Price walk through a bunch of heavily scripted set pieces that would play out the same way whether or not they were there.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316117#Comment_316117" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316117#Comment_316117</id>
		<published>2011-11-19T17:04:32-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>D.J.</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3196</uri>
		</author>
		<summary type="text" xml:lang="en">
			In what way does PORTAL 2 play itself any more than the original?
Portal 1 didn't show you how to solve every puzzle and even had a couple different ways to solve some. Portal 2 is basically find ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >In what way does PORTAL 2 play itself any more than the original?</blockquote><br />Portal 1 didn't show you how to solve every puzzle and even had a couple different ways to solve some. Portal 2 is basically find the white walls.<br /><br /><blockquote >I'd say "serviceable", not "well-crafted". In my opinion, none of these games have memorable narratives. Especially FEAR. And while CRYSIS does offer you a wealth of options on how to tackle your enemies, HALF-LIFE and FEAR are not games I'd put on the same level. Hell, HALF-LIFE is one of the most famous examples of linear design, and the combat in FEAR gave you pretty much the same options MW3 gives you, plus slow-motion.</blockquote><br />I chose those examples because they each have protagonists that are mostly isolated the whole game and never feel like they're really forcing anything on you.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316120#Comment_316120" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316120#Comment_316120</id>
		<published>2011-11-19T18:42:58-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>DavidLejeune</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4220</uri>
		</author>
		<summary type="text" xml:lang="en">
			FEAR also has a lot of variety within the fire fights.  Of the numerous times I've played it, the fights always played out slightly, but noticeably, differently.
		</summary>
		<content type="html">
			<![CDATA[FEAR also has a lot of variety within the fire fights.  Of the numerous times I've played it, the fights always played out slightly, but noticeably, differently.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316126#Comment_316126" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316126#Comment_316126</id>
		<published>2011-11-19T19:43:59-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>tcatsninfan</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3901</uri>
		</author>
		<summary type="text" xml:lang="en">
			I've been playing Skyrim on my brother's Xbox here and there and I'm pretty pleased with it so far (10 hours in). However, my brother beat the game and has gotten bored with it a lot more quickly ...
		</summary>
		<content type="html">
			<![CDATA[I've been playing Skyrim on my brother's Xbox here and there and I'm pretty pleased with it so far (10 hours in). However, my brother beat the game and has gotten bored with it a lot more quickly than he did with Oblivion. He said the reason is because you don't pick 7 major skills this time around, you basically can level up whatever skill you want. What ends up happening is that you can get access to all the decent stuff in all the areas rather than playing through the game multiple times with different types of characters (mage, fighter, etc.). <br /><br />The dragon fights get boring...it doesn't seem like any of them are harder to fight as the game progresses. One time it pissed me off because I had half a health bar left and the dragon literally bit me, shook my body about, and flung me in the air.<br /><br />Still, pretty fun. Encumbrance is my enemy.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316129#Comment_316129" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316129#Comment_316129</id>
		<published>2011-11-19T20:12:37-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>oscillateur</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2424</uri>
		</author>
		<summary type="text" xml:lang="en">
			I didn't say story is unimportant, I said games aren't about story. I agree with what you said, but that doesn't mean that story is what video games are, just that it's something they can do. It's ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >I didn't say story is unimportant, I said games aren't about story. I agree with what you said, but that doesn't mean that story is what video games are, just that it's something they can do. It's like salt. You know when it's not there, food is better when it's present, but it's not the star of the show.</blockquote><br /><br />Er, I'll just hop in and basically confirm everything Flabyo said above, as another guy who also professionally makes games. That are about stories. And are also about gameplay. You usually need a good dose of both to make a good game (there are exceptions, yes).<br /><br />Apart from that, I have the feeling I won't get far in Dark Souls, the difficulty is a bit too frustrating for me at the beginning...]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316132#Comment_316132" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316132#Comment_316132</id>
		<published>2011-11-19T20:28:37-08:00</published>
		<updated>2011-11-19T20:34:41-08:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			
		</summary>
		<content type="html">
			<![CDATA[&lt;3 Dark Souls.  I can't make head or tail of the story, though. :)<br /><br />Can you tell us what games you worked on?  I'd love to know if I played any, or check them out if I haven't.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316136#Comment_316136" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316136#Comment_316136</id>
		<published>2011-11-19T21:28:06-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>oscillateur</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2424</uri>
		</author>
		<summary type="text" xml:lang="en">
			Dark Souls : I guess I just need to try a couple more hours as I'm sure I haven't mastered the basics of the fight system yet. I get killed again and again by stupid skeletons :). I love the idea of ...
		</summary>
		<content type="html">
			<![CDATA[Dark Souls : I guess I just need to try a couple more hours as I'm sure I haven't mastered the basics of the fight system yet. I get killed again and again by stupid skeletons :). I love the idea of the game, but I just finished Uncharted 3 (awesome as always) and it's a very different type of gameplay/difficulty so I need to adjust my play style :).<br /><br />I worked for quite a while on Shadows of the Damned, which was released in june in Europe/US and september in Japan. Now onto other stuff, obviously can't talk about it :).]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316138#Comment_316138" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316138#Comment_316138</id>
		<published>2011-11-19T21:44:45-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>ruzkin</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6220</uri>
		</author>
		<summary type="text" xml:lang="en">
			I agree with Stawes re: Portal 2. Portal 1 allowed and encouraged experimentation within the test chambers, with a huge scope for mistakes and physics fuckery. Portal 2 made sure almost every ...
		</summary>
		<content type="html">
			<![CDATA[I agree with Stawes re: Portal 2. Portal 1 allowed and encouraged experimentation within the test chambers, with a huge scope for mistakes and physics fuckery. Portal 2 made sure almost every non-critical wall was un-portalable, meaning that all you had to do to solve each puzzle was find the white squares, identify which would shoot you where, and work backwards, regardless of which tool you were using at the time.<br /><br />In other news, I am incredibly excited for Skyward Sword.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316139#Comment_316139" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316139#Comment_316139</id>
		<published>2011-11-19T21:56:56-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			Oscillateur- Ooh, if it's Lollipop Chainsaw I'm all over that! :D

Also, avoid the skeletons for a good long while.  They're enemies for much later in the game, after you've got a couple dozen ...
		</summary>
		<content type="html">
			<![CDATA[Oscillateur- Ooh, if it's Lollipop Chainsaw I'm all over that! :D<br /><br />Also, avoid the skeletons for a good long while.  They're enemies for much later in the game, after you've got a couple dozen levels and some nice magic weapons to really start hurting them properly.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316145#Comment_316145" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316145#Comment_316145</id>
		<published>2011-11-20T02:54:17-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>oscillateur</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2424</uri>
		</author>
		<summary type="text" xml:lang="en">
			Ok, so the gameplay mechanism I haven't integrated yet is : &quot;don't try to kill any monster that ends up in front of you&quot;. I'll give it another try :).
		</summary>
		<content type="html">
			<![CDATA[Ok, so the gameplay mechanism I haven't integrated yet is : "don't try to kill any monster that ends up in front of you". I'll give it another try :).]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316151#Comment_316151" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316151#Comment_316151</id>
		<published>2011-11-20T04:07:50-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			Portal 2 definitely has less experimentation in it than Portal 1 did. So that's a reduction in player agency, but the narrative is stronger for it. Is it a better game than the first one? In single ...
		</summary>
		<content type="html">
			<![CDATA[Portal 2 definitely has less experimentation in it than Portal 1 did. So that's a reduction in player agency, but the narrative is stronger for it. Is it a better game than the first one? In single player I'd say probably not. The co-op play in it is unsurpassed though.<br /><br />I don't think there's an overall shift away from player agency in the games industry as a whole though. Perhaps in the AAA titles that do best in the charts, but that's much like movies in that the stuff that appeals to the widest audience isn't always the most interesting stuff.<br /><br />If you look at the mobile market where this kind of railed narrative experience isn't possible, there's plenty of examples of games that are almost entirely about player agency.<br /><br />If you're going to look at only one facet of the whole and say 'its all going downhill' then you're missing out on a lot of other things that are going on.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316153#Comment_316153" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316153#Comment_316153</id>
		<published>2011-11-20T04:26:43-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>D.J.</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3196</uri>
		</author>
		<summary type="text" xml:lang="en">
			The narrative in Portal 2 is stronger, but I don't think that is because of limits put on the player, save for a few key sections. Rather, I think it's stronger because they wrote it better.

Also, ...
		</summary>
		<content type="html">
			<![CDATA[The narrative in Portal 2 is stronger, but I don't think that is because of limits put on the player, save for a few key sections. Rather, I think it's stronger because they wrote it better.<br /><br />Also, generally when talking about something like Call of Duty causing a reduction in player agency, the subject is shooters. And while there are some very note-able exceptions, I don't think it's an unwarranted observation.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316166#Comment_316166" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316166#Comment_316166</id>
		<published>2011-11-20T10:42:58-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>IsaacSher</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1930</uri>
		</author>
		<summary type="text" xml:lang="en">
			I've been having a lot of videogame fun lately.

City of Heroes is still going strong for me; it's free to play, but I find the monthly fee worth the benefits.

Still working on &quot;evil ...
		</summary>
		<content type="html">
			<![CDATA[I've been having a lot of videogame fun lately.<br /><br />City of Heroes is still going strong for me; it's free to play, but I find the monthly fee worth the benefits.<br /><br />Still working on "evil mode" inFamous 2.<br /><br />Got play in the stress test beta weekend of Star Wars: The Old Republic recently, and LOVED it.  I think I may end up pre-ordering this game.<br /><br />However, I'm now at a point where I need to recruit some help in writing a review for my site, www.threatormenace.com.<br /><br />I was given some Steam Review Copy codes for a game from Paradox called Defenders of Ardania.  It's a Tower Strategy game, where you are both setting up towers for your defense, and sending out swords/sorcery armies into the teeth of your opponent's tower array in order to kill his castle.  I've been fiddling with the PVE campaign, but I'm looking for help to review the multiplayer content.<br /><br />If at all possible, I'm trying to find someone who has extensive Real Time Strategy experience -- because aside from Tower Defense games, that's a genre that I don't have much skill with.  I can't even beat Starcraft 1's singleplayer campaign without cheat codes.<br /><br />So if you have some RTS skills, and would be able to devote an hour or two at some point to look over this game and hopefully try some multiplayer with me, let me know and I can send you the Steam download code.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316179#Comment_316179" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316179#Comment_316179</id>
		<published>2011-11-20T12:41:01-08:00</published>
		<updated>2011-11-20T12:51:58-08:00</updated>
		<author>
			<name>Andre Navarro</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1561</uri>
		</author>
		<summary type="text" xml:lang="en">
			DJ Stawes:

Portal 1 didn't show you how to solve every puzzle and even had a couple different ways to solve some. Portal 2 is basically find the white walls.

Ruzkin:

I agree with Stawes re: ...
		</summary>
		<content type="html">
			<![CDATA[<strong >DJ Stawes:</strong><br /><br /><blockquote >Portal 1 didn't show you how to solve every puzzle and even had a couple different ways to solve some. Portal 2 is basically find the white walls.</blockquote><br /><br /><strong >Ruzkin:</strong><br /><br /><blockquote >I agree with Stawes re: Portal 2. Portal 1 allowed and encouraged experimentation within the test chambers, with a huge scope for mistakes and physics fuckery. Portal 2 made sure almost every non-critical wall was un-portalable, meaning that all you had to do to solve each puzzle was find the white squares, identify which would shoot you where, and work backwards, regardless of which tool you were using at the time.</blockquote><br /><br />Even if that tool was the gel that <em >painted</em> the walls white so you could shoot a portal at them? No, I still don't think PORTAL 2 stood out as more linear than its predecessor, just more tightly-designed, and with new features such as the gels, I definitely don't think it has less experimentation. I vividly remember playing around in some chambers. <br /><br />Indeed, some sequels become more linear than the original -- MODERN WARFARE 2, actually, is a good example -- but I don't think PORTAL 2 is. And speaking of MODERN WARFARE...<br /><br /><br /><strong >James Cunningham:</strong><br /><br /><blockquote > "... what? What rule is this? Usually a character that tries too hard to be the player is a silent, boring blank slate that ends up being preposterous instead of immersive. I'd much rather play a well-rounded character than a Gordon Freeman. Silent protagonists tend to blur into each other after I've played a hundred of them."<br /><br />Miscommunication there, sorry. What I was thinking of when I wrote that was the video from the last Modern Warfare showing the player just trailing along behind the companions as they shot everything in sight, leaving the player as a supporting role whose input was barely necessary. That shouldn't happen, ever.</blockquote><br /><br />I don't see the problem with AI partners helping you out. Nor do I want to be an indispensable hero every minute of every game. The MODERN WARFARE series alternates between moments when your partners are in the spotlight, and moments when your character is -- and your character changes from level to level, so at times you'll be a grunt on a warzone, and in others you'll be the guy everyone trusts to see through a certain objective. This is true of all three games. Shit like HOMEFRONT and the new MEDAL OF HONOR, on the other hand, were indeed poorer for this, because the characters were not worth their screen time, and because despite the linearity, they couldn't get the pacing right.<br /><br /><blockquote >The best version of Earth Defense Force is still Global Defense Force, which is the PS2 version of EDF2. The best GTA is still San Andreas. Final Fantasy peaked with FFIII, on SNES. I keep hoping someone will do a new game worth playing based off the Star Control gameplay, and would love a proper remake of the 3DO version of Starfighter. Grim Fandango is still the best adventure game I've ever played, precisely because the story was so incredibly strong. Each of these games is old to some extent, and some are better for story and others for the actions they allow the player to perform. There is no winning formula in making these games come to mind as special gaming experiences. This is why I say that, while story isn't irrelevant, it isn't what gaming's about.<br /></blockquote><br /><br />Then I agree with you. I just think that games that <em >try </em>to have a story (which is most of them) should be criticized when they fail to have a good story, and not get a free pass because it's a game. For instance, SAINTS ROW: THE THIRD is miles below its predecessor in terms of narrative (and cleverness), and without that it becomes much less engrossing. And GTA: SAN ANDREAS, as you mention, continues to be perfectly playable today thanks to its <em >stupendously</em> insane narrative.<br /><br />(And speaking of games without stories, I made the horrendous mistake of buying MINECRAFT and oh God I can't tear myself away from it what dark magic is this)<br /><br /><br /><strong >David Lejeune:</strong><br /><br /><blockquote >I'd much rather play a well defined character like Garrett, or Adam Jensen, or Faith, or Isaac Clarke, or Sareth, then make a well defined character like Soap or Jackson or Price walk through a bunch of heavily scripted set pieces that would play out the same way whether or not they were there.</blockquote><br /><br />In some cases, the reduction of player input during setpieces is total, but if the setpiece is worth it, I don't mind. Usually they'll try to add whatever interactivity they can, and when they can't, it's no different from a cutscene. And MODERN WARFARE is not an endless collection of setpieces one immediately after the other. Several sequences put you in a warzone full of A.I. controlled enemies, giving you freedom to use whatever strategy you see fit. The fluidity of the transition between said sequences and strict setpieces is one of the aspects of the MW series I enjoy -- a shining example of this being the plane mission in MW3, when the fall of the plane causes moments of weightlessness.<br /><br /><blockquote >FEAR also has a lot of variety within the fire fights. Of the numerous times I've played it, the fights always played out slightly, but noticeably, differently.</blockquote><br /><br />MODERN WARFARE is no different in this regard. Enemy A.I. ensures a different battle every time. Of course, the setpieces are the same, but the little girl from FEAR doesn't haunt you differently from playthrough to playthrough, either.<br /><br /><strong >DJ Stawes:</strong><br /><br /><blockquote >Also, generally when talking about something like Call of Duty causing a reduction in player agency, the subject is shooters. And while there are some very note-able exceptions, I don't think it's an unwarranted observation.</blockquote><br /><br />It isn't, but I think that to consider it a harbinger of <em >death</em> in player agency is an exaggeration. Of course there were and there will be games influenced by the MW style, which was innovative and came at a time when war shooters were mostly set in World War II and required you to disable some fucking AA gun all the time. In a few years, perhaps sooner, the MW knock-offs will get just as stale as the MEDAL OF HONOR knock-offs did, and someone will innovate again while keeping the good things that the previous innovation led to.<br /><br />And the shooter genre is not actually being overtaken by MW style games (although the multiplayer <em >most definitely</em> is). DEUS EX: HUMAN REVOLUTION, RESISTANCE 3, CRYSIS 2, BORDERLANDS, BULLETSTORM, LEFT 4 DEAD, METRO 2033; there's quite some variety in gameplay design of shooters, and the amount of player agency will depend on the style of each.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316180#Comment_316180" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316180#Comment_316180</id>
		<published>2011-11-20T12:59:44-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Ben Klumaster</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2723</uri>
		</author>
		<summary type="text" xml:lang="en">
			IsaacSher: I'm still plugging away at SC2 multiplayer. I'm no strat-god but I might qualify as decently-grounded, and I'm sure I could find some hours somewhere. Steam ID is Klumaster, gmail id is ...
		</summary>
		<content type="html">
			<![CDATA[IsaacSher: I'm still plugging away at SC2 multiplayer. I'm no strat-god but I might qualify as decently-grounded, and I'm sure I could find some hours somewhere. Steam ID is Klumaster, gmail id is klumaster too. I'm also generally a bit shite at tower defence games, so this could be interesting.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316182#Comment_316182" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316182#Comment_316182</id>
		<published>2011-11-20T13:07:46-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>DavidLejeune</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4220</uri>
		</author>
		<summary type="text" xml:lang="en">
			Perhaps in the AAA titles that do best in the charts, but that's much like movies in that the stuff that appeals to the widest audience isn't always the most interesting stuff.The key difference ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >Perhaps in the AAA titles that do best in the charts, but that's much like movies in that the stuff that appeals to the widest audience isn't always the most interesting stuff.</blockquote>The key difference being that when Transformers 2 has a 200 million dollar opening weekend, it isn't also lauded with 10/10 reviews from every major media outlet.  If video games want to grow up as an art form, the critics need to start properly taking those games that are most guilty of the worst excesses to task for them instead of lauding them for brilliant game design when there is in fact very little 'game' in the design.<br /><br /><blockquote >DEUS EX: HUMAN REVOLUTION, RESISTANCE 3, CRYSIS 2, BORDERLANDS, BULLETSTORM, LEFT 4 DEAD, METRO 2033; there's quite some variety in gameplay design of shooters, and the amount of player agency will depend on the style of each. </blockquote>And which of these made $450 million dollars in five days?  Publishers will go where they think the money is, and right now they think the money is in the CoD on rails with occasional arena design.  This is why you have Kaos Studios going from making Frontlines, where every level (save the first half of one) is a large open area with multiple objectives that the player can attack how they see fit, to Homefront, a CoD-style corridor piece, to being shut down.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316188#Comment_316188" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316188#Comment_316188</id>
		<published>2011-11-20T14:22:53-08:00</published>
		<updated>2011-11-20T14:29:54-08:00</updated>
		<author>
			<name>Andre Navarro</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1561</uri>
		</author>
		<summary type="text" xml:lang="en">
			And which of these made $450 million dollars in five days?

Which CALL OF DUTY knock-off did? 

Publishers will go where they think the money is, and right now they think the money is in the CoD ...
		</summary>
		<content type="html">
			<![CDATA[<blockquote >And which of these made $450 million dollars in five days?</blockquote><br /><br />Which CALL OF DUTY knock-off did? <br /><br /><blockquote >Publishers will go where they think the money is, and right now they think the money is in the CoD on rails with occasional arena design.</blockquote><br /><br />Yet the games I mentioned were made during the CoD era. If I'm not mistaken, there's only one CoD-style game in shooters that really worked out as far as single-player goes, and that is CoD, because the design style of Infinity Ward is extremely hard to pull off in a way that is <em >worth</em> the loss in interactivy. Just look at Treyarch's trying-too-hard design in BLACK OPS. Games like HOMEFRONT, MEDAL OF HONOR and more recently BATTLEFIELD 3 were (deservingly) criticized for their corridor-like design, while MW 3 was lauded for it because their corridor design isn't <em >lazy</em>: the developers know how to use it in a way that preserves the pacing, ramps up intensity and makes the most of the visual narrative possibilities. It takes a lot of talent to make it work, and the only other developer who managed a similar mastery of the linear setpiece is Naughty Dog with the UNCHARTED series (although Ninja Theory is getting increasingly better at it).<br /><br />Meanwhile, GTA4 was one of the greatest launches in the history of entertainment, like MW2 was, but <em >unlike</em> MW2, franchises inspired by GTA, such as SAINTS ROW and MAFIA, gained a life of their own. Games that didn't <em >need</em> an open-world got one anyway, such as MAFIA 2 and L.A. NOIRE, and it was discardable, but there. Taking inspiration in GTA has turned out to be way more rewarding than taking inspiration in CoD, and open-world games in general are doing well, as evidenced by SKYRIM and the ASSASSIN'S CREED series. So I'd bet on publishers eyeing that more, or at least just as intently.<br /><br />EDITED TO ADD: Also, open-world games feel like a good investment because they're usually full of content. One can finish a CoD game in a single day, but an open-world game sounds like it's worth buying instead of renting -- and obviously, a lot of them aren't, but still.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316200#Comment_316200" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316200#Comment_316200</id>
		<published>2011-11-20T16:19:07-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			Publishers have always gone where the money is, but thankfully that doesn't mean I have to.  I can still buy Dodonpachi Resurrection (import, sadly), Rayman Origins, Minecraft (I know!), Serious Sam, ...
		</summary>
		<content type="html">
			<![CDATA[Publishers have always gone where the money is, but thankfully that doesn't mean I have to.  I can still buy Dodonpachi Resurrection (import, sadly), Rayman Origins, Minecraft (I know!), Serious Sam, Dark Souls, and on and on and on.  Call of Duty's insane profit margin doesn't stop things I care about from being made, in the same way that World of Warcraft, Sims, Angry Birds, or any other game that sold a million that I didn't want to play didn't.  <br /><br />I'm glad Saints Row managed to stop being GTA and become its own series, by the way.  It's very close to exactly what I want GTA to be.  It just needs a city with more personality, and maybe the epic scope of landscape that San Andreas had.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316207#Comment_316207" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316207#Comment_316207</id>
		<published>2011-11-20T17:07:16-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>D.J.</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3196</uri>
		</author>
		<summary type="text" xml:lang="en">
			I love the first two GTA games, because they are arcade-y and fun and you can play them forever. I hate all the installments past that because they are not at all arcade-y and take themselves too ...
		</summary>
		<content type="html">
			<![CDATA[I love the first two GTA games, because they are arcade-y and fun and you can play them forever. I hate all the installments past that because they are not at all arcade-y and take themselves too seriously and control like mud (as does Red Dead Redemption, a double shame because I love westerns and zombies and the original [which, to be fair, as developed largely by Capcom]). I legitimately don't understand how anyone can have fun playing GTA when the driving, shooting and even just plain walking around are all so stiff and unresponsive. Saints Row overcomes these problems primarily because guns feel like guns, cars feel like cars and your person feels like a person. It also doesn't hurt at all that the game doesn't take anything it does seriously and embraces all the ridiculousness that comes with being an open-world game. If anything, Saints Row and GTA are perfect examples of how having a good story doesn't save a game if the <em >gameplay is shit</em>. And furthermore, giving the player a whole mess of stuff to do isn't going to amount to much if the foundation upon which it's built is wobbly as a Jenga board thirty moves in.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316239#Comment_316239" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316239#Comment_316239</id>
		<published>2011-11-20T21:30:26-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			Skyrim question:

So, who here discovered, to their dismay, the band of giants to the west of the first city you came to and then learned of the awesome physics bug involved with getting crushed to ...
		</summary>
		<content type="html">
			<![CDATA[Skyrim question:<br /><br />So, who here discovered, to their dismay, the band of giants to the west of the first city you came to and then learned of the awesome physics bug involved with getting crushed to death by giants?<br /><br />Also, which minion are you guys taking? I had the elf archer from the first town for a while, then switched to the housecarl lady.<br /><br />Finally, somehow the blacksmith lady in the first town ended up dead. It wasn't me, but it's really irritating because I'd just said I'd deliver her sword to thejarl but with her dead he doesn't want it and I'm worried I've completely buggered a questline now.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316241#Comment_316241" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316241#Comment_316241</id>
		<published>2011-11-20T21:46:34-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Alan Tyson</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1299</uri>
		</author>
		<summary type="text" xml:lang="en">
			This looks like a good place to leave this: Some smart kids talk about game narrative.
		</summary>
		<content type="html">
			<![CDATA[This looks like a good place to leave this: <a href="http://penny-arcade.com/patv/episode/bad-writing" >Some smart kids talk about game narrative</a>.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316245#Comment_316245" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316245#Comment_316245</id>
		<published>2011-11-20T22:01:05-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Corey Waits</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=453</uri>
		</author>
		<summary type="text" xml:lang="en">
			@IsaacSher - I've been an RTS player since the days of Dune 2, and have recently gotten back into them now that I'm off the Xbox and have a new laptop.

I'm keen to help out - I tend to be online ...
		</summary>
		<content type="html">
			<![CDATA[@IsaacSher - I've been an RTS player since the days of Dune 2, and have recently gotten back into them now that I'm off the Xbox and have a new laptop.<br /><br />I'm keen to help out - I tend to be online from around GMT 0730-1230, so if you haven't found anyone and that time suits let me know. Name on Steam is TailSwallower.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316248#Comment_316248" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316248#Comment_316248</id>
		<published>2011-11-20T22:40:15-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>J.Brennan</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1028</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Renthing:  From the couple pieces I've read the awesome death-by-giant physics may not actually be a bug.  It's a pretty damn fun way to die.

I had the housecarl, Lydia for a while but aside from ...
		</summary>
		<content type="html">
			<![CDATA[@Renthing:  From the couple pieces I've read the awesome death-by-giant physics may not actually be a bug.  It's a pretty damn fun way to die.<br /><br />I had the housecarl, Lydia for a while but aside from using her as a packmule for a bit I've started to leave her at home as she seems to get in my way in combat more often than not.  Though the past couple group encounters I've had have really been tough, so I may reconsider making her sit at home.<br /><br />So far I've logged about 15 hours in the game and still haven't been able to make it up to High Hrothgar because every time I go to head up there I get waylaid by a random side-quest or goddamn maid that sent hired thugs after me.  Loving every minute.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316252#Comment_316252" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316252#Comment_316252</id>
		<published>2011-11-20T23:02:22-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>agentarsenic</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2955</uri>
		</author>
		<summary type="text" xml:lang="en">
			I use Lydia. I made her some nice armor and a two handed death stick, enchanted both. I mostly let her and my summoned atronachs take the brunt of damage while I ping with bows and magics. When they ...
		</summary>
		<content type="html">
			<![CDATA[I use Lydia. I made her some nice armor and a two handed death stick, enchanted both. I mostly let her and my summoned atronachs take the brunt of damage while I ping with bows and magics. When they go down, I step up with mace and shield and lay waste. Having Lydia as meatshield makes things a heck of a lot easier. She is sort of a dumb broad though, prone to stepping on traps and getting in the way of spells, so sometimes I make her wait behind.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316258#Comment_316258" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316258#Comment_316258</id>
		<published>2011-11-21T00:57:07-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			@James - Call of Duty's insane profit margin doesn't stop things I care about from being made

Sadly that is starting to happen. A lot of studios shut down this year due to poor sales.
		</summary>
		<content type="html">
			<![CDATA[@James - <i >Call of Duty's insane profit margin doesn't stop things I care about from being made</i><br /><br />Sadly that is starting to happen. A lot of studios shut down this year due to poor sales.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316284#Comment_316284" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316284#Comment_316284</id>
		<published>2011-11-21T05:48:04-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Internaut</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7307</uri>
		</author>
		<summary type="text" xml:lang="en">
			For all the Skyrim players.


		</summary>
		<content type="html">
			<![CDATA[For all the Skyrim players.<br /><br /><a href="http://www.youtube.com/watch?feature=player_embedded&v=xE4uzGaQDQg" ></a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316291#Comment_316291" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316291#Comment_316291</id>
		<published>2011-11-21T07:33:18-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			So, interesting thing I discovered: Housecarl Lydia really likes the two handed weapons unless you give her two magic staves. Then she uses them. Dual-wield style. oO
		</summary>
		<content type="html">
			<![CDATA[So, interesting thing I discovered: Housecarl Lydia really likes the two handed weapons unless you give her two magic staves. Then she uses them. Dual-wield style. oO]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316293#Comment_316293" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316293#Comment_316293</id>
		<published>2011-11-21T07:38:17-08:00</published>
		<updated>2011-11-21T07:40:41-08:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			
		</summary>
		<content type="html">
			<![CDATA[<a href="http:////www.youtube.com/watch?feature=player_embedded&v=g2RaiodPae8#!" ></a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316316#Comment_316316" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316316#Comment_316316</id>
		<published>2011-11-21T11:58:15-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			Fus Rock Dah!
		</summary>
		<content type="html">
			<![CDATA[<a href="http://www.youtube.com/watch?v=yDE2VQzghp4" >Fus Rock Dah!</a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316364#Comment_316364" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316364#Comment_316364</id>
		<published>2011-11-21T19:13:51-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			Well, I'm just installing AssCreed Brotherhood onto my XBox right now. We'll see how that goes. Also, I'm in the middle of &quot;acquiring&quot; Skyrim. I don't know how much of that I'll play. ...
		</summary>
		<content type="html">
			<![CDATA[Well, I'm just installing AssCreed Brotherhood onto my XBox right now. We'll see how that goes. Also, I'm in the middle of "acquiring" Skyrim. I don't know how much of that I'll play. (Probably too much).<br /><br />Also, did you know you can get videogames from the library? I was very close to buying Batman: Arkham City today, but a quick poke at the local library website had me eschew playing $70 in favour of just placing a hold on it.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316413#Comment_316413" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316413#Comment_316413</id>
		<published>2011-11-22T07:19:54-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>agentarsenic</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2955</uri>
		</author>
		<summary type="text" xml:lang="en">
			whaaaaaaaat vidya from the library? 

I got a swtor invite this morning for the upcoming weekend beta. Hope it's awesome.
		</summary>
		<content type="html">
			<![CDATA[whaaaaaaaat vidya from the library? <br /><br />I got a swtor invite this morning for the upcoming weekend beta. Hope it's awesome.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316422#Comment_316422" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316422#Comment_316422</id>
		<published>2011-11-22T09:24:47-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Fauxhammer</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=27</uri>
		</author>
		<summary type="text" xml:lang="en">
			Had to give Skyrim back to the redbox.
		</summary>
		<content type="html">
			<![CDATA[Had to give Skyrim back to the redbox.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316425#Comment_316425" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316425#Comment_316425</id>
		<published>2011-11-22T10:21:22-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>twentythoughts</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7347</uri>
		</author>
		<summary type="text" xml:lang="en">
			Dark Souls patch that nerfs Pyromancy, Fog Ring and Tranquil Walk of Peace as well as drastically improving item drops... is supposed to be out now, but of course Europe's PSN gets it last. Blah!
		</summary>
		<content type="html">
			<![CDATA[Dark Souls patch that nerfs Pyromancy, Fog Ring and Tranquil Walk of Peace as well as drastically improving item drops... is supposed to be out now, but of course Europe's PSN gets it last. Blah!]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316429#Comment_316429" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316429#Comment_316429</id>
		<published>2011-11-22T11:58:57-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Jehrot</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1904</uri>
		</author>
		<summary type="text" xml:lang="en">
			Damn Skyrim patch buggered up my morning as it steadfastly refused to load until I'd un-tweaked my tweaks. Am now in the process of re-tweaking. Am almost tweaked out.
		</summary>
		<content type="html">
			<![CDATA[Damn Skyrim patch buggered up my morning as it steadfastly refused to load until I'd un-tweaked my tweaks. Am now in the process of re-tweaking. Am almost tweaked out.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316432#Comment_316432" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316432#Comment_316432</id>
		<published>2011-11-22T12:54:19-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Beamish</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8236</uri>
		</author>
		<summary type="text" xml:lang="en">
			Installed Skyrim this morning,  then had to come to work.   Can not focus.
		</summary>
		<content type="html">
			<![CDATA[Installed Skyrim this morning,  then had to come to work.   Can not focus.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316440#Comment_316440" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316440#Comment_316440</id>
		<published>2011-11-22T14:28:07-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Vornaskotti</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6665</uri>
		</author>
		<summary type="text" xml:lang="en">
			I seem to be accidentally role-playing my Skyrim character pretty thoroughly. I made the khajiit cat thing, and I just realized spend an inordinate amount of time just jumping around like a retard ...
		</summary>
		<content type="html">
			<![CDATA[I seem to be accidentally role-playing my Skyrim character pretty thoroughly. I made the khajiit cat thing, and I just realized spend an inordinate amount of time just jumping around like a retard catching butterflies or fish.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316452#Comment_316452" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316452#Comment_316452</id>
		<published>2011-11-22T15:41:17-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			*laughs* Nice.
		</summary>
		<content type="html">
			<![CDATA[*laughs* Nice.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316456#Comment_316456" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316456#Comment_316456</id>
		<published>2011-11-22T15:57:08-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			Serious Sam 3: BFE came out today and I'm now a happy person.  I'm still early, so the enemy count is a bit light, but it shaping up quite nicely to be fun in all the ways Duke Nukem Forever forgot ...
		</summary>
		<content type="html">
			<![CDATA[Serious Sam 3: BFE came out today and I'm now a happy person.  I'm still early, so the enemy count is a bit light, but it shaping up quite nicely to be fun in all the ways Duke Nukem Forever forgot about.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316458#Comment_316458" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316458#Comment_316458</id>
		<published>2011-11-22T16:26:15-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>andycon</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10109</uri>
		</author>
		<summary type="text" xml:lang="en">
			Corpse Party for the PSP!!
		</summary>
		<content type="html">
			<![CDATA[Corpse Party for the PSP!!]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316558#Comment_316558" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316558#Comment_316558</id>
		<published>2011-11-23T10:35:44-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			...Are you kidding me? The Baldur's Gate series is still one of my favorite RPGs of all time (GO FOR THE EYES, BOO! GO FOR THE EYES!) and the Icewind Dale series isn't too far behind. That's a really ...
		</summary>
		<content type="html">
			<![CDATA[<a href="http://www.youtube.com/watch?v=PE_FUYEMXH0&feature=youtu.be" ></a><br /><br />...Are you kidding me? The Baldur's Gate series is still one of my favorite RPGs of all time (GO FOR THE EYES, BOO! GO FOR THE EYES!) and the Icewind Dale series isn't too far behind. That's a really good price.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316567#Comment_316567" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316567#Comment_316567</id>
		<published>2011-11-23T12:02:40-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>J.Brennan</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1028</uri>
		</author>
		<summary type="text" xml:lang="en">
			$20 for all the Baldur's Gates, Icewind Dales, and Planescape: Torment.  /twitch do want!  I know what all my friends are getting for Christmas now.  

PS: Yay Minsc!
		</summary>
		<content type="html">
			<![CDATA[$20 for all the Baldur's Gates, Icewind Dales, and Planescape: Torment.  /twitch do want!  I know what all my friends are getting for Christmas now.  <br /><br />PS: Yay Minsc!]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316574#Comment_316574" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316574#Comment_316574</id>
		<published>2011-11-23T13:16:17-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			Seriously. I played through all of the Baldur's Gate expansions and each of the characters gets a soliloquy at the end. Minsc's made me tear up, and not in the least because he concludes it shouting, ...
		</summary>
		<content type="html">
			<![CDATA[Seriously. I played through all of the Baldur's Gate expansions and each of the characters gets a soliloquy at the end. Minsc's made me tear up, and not in the least because he concludes it shouting, "Evil, meet my sword! SWORD, MEET EEEEEEVVVVVVVIIIIILLLLLL!"]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316575#Comment_316575" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316575#Comment_316575</id>
		<published>2011-11-23T13:35:51-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			Little girl sums up why guards get involved in Skyrim.

People don't want to be sword.
		</summary>
		<content type="html">
			<![CDATA[Little girl sums up why guards get involved in Skyrim.<br /><br /><a href="http://www.youtube.com/watch?v=e55P2XF38O0&feature=player_embedded" >People don't want to be sword.</a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316689#Comment_316689" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316689#Comment_316689</id>
		<published>2011-11-24T16:33:44-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			I am really impressed so far with Skyrim. Immersion is through the roof for me, especially given that they got rid of any sort of backstory for your character. That was one of the (very few) things ...
		</summary>
		<content type="html">
			<![CDATA[I am really impressed so far with Skyrim. Immersion is through the roof for me, especially given that they got rid of any sort of backstory for your character. That was one of the (very few) things that bugged me about the more recent Fallout's: too much backstory given to a character that is meant to be very flexible in playstyle and personality. In Skyrim, the entirety of your backstory is "you aren't from around here", which allows for me to play wildly different characters and have them feel like wildly different characters.<br /><br />I'm running an Argonian magey type right now, playing him as a wandering scholar type and picking up interesting books whenever I find them. I have plans to roll up some sort of two-handed or otherwise melee based guy and play him basically like Aquaman off of Batman: The Brave and The Bold (which is a surprisingly fun series, by the way).<br /><br />All in all, a definite thumbs up from me.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316765#Comment_316765" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316765#Comment_316765</id>
		<published>2011-11-25T11:04:49-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			I play fighting games. I'm not bad at them, but I'm not even close to the level of many people online.

I liked Marvel Vs Capcom 3, but the matchmaking was so broken that I never got matched with ...
		</summary>
		<content type="html">
			<![CDATA[I play fighting games. I'm not bad at them, but I'm not even close to the level of many people online.<br /><br />I liked Marvel Vs Capcom 3, but the matchmaking was so broken that I never got matched with people I stood even the slightest chance of beating.<br /><br />Picked up the new King of Fighters XIII today. It's much more old-school, and it's a really complex system, but I think I really like it. We shall see.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316786#Comment_316786" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316786#Comment_316786</id>
		<published>2011-11-25T13:25:07-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>D.J.</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3196</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Flabyo
If you're interested, Ultimate Marvel vs Capcom 3 has much better netcode and matchmaking.
		</summary>
		<content type="html">
			<![CDATA[@Flabyo<br />If you're interested, Ultimate Marvel vs Capcom 3 has <em >much</em> better netcode and matchmaking.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316813#Comment_316813" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316813#Comment_316813</id>
		<published>2011-11-25T18:49:43-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>brittanica</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2296</uri>
		</author>
		<summary type="text" xml:lang="en">
			I want Skyrim. SO MUCH. The only games the fella has been buying lately are all ones that I am somehow completely incapable of playing. Arkham City... I can't figure out fighting. I've never gotten a ...
		</summary>
		<content type="html">
			<![CDATA[I want Skyrim. SO MUCH. The only games the fella has been buying lately are all ones that I am somehow completely incapable of playing. Arkham City... I can't figure out fighting. I've never gotten a combo higher than, like, x5. And when I watch him rack up x70-gagillon in Joker's Funhouse, I feel clumsy. He just got WWE '12 today, and I just can't... I'm getting utterly beaten by Yoshi Tatsu. I got grapple and punch pretty much down, but that's not really wrestling, is it? I could be playing as Undertaker w/ a shining golden sword from the gods and still be getting beat. <br /><br />So, yeah. I want Skyrim.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316828#Comment_316828" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316828#Comment_316828</id>
		<published>2011-11-26T01:53:04-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			@DJ - yeah, so I hear. Might give it a try in the new year. I just felt like the release of KoFXIII gave me an excuse to try something a bit different.
		</summary>
		<content type="html">
			<![CDATA[@DJ - yeah, so I hear. Might give it a try in the new year. I just felt like the release of KoFXIII gave me an excuse to try something a bit different.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316840#Comment_316840" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316840#Comment_316840</id>
		<published>2011-11-26T06:00:55-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Fauxhammer</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=27</uri>
		</author>
		<summary type="text" xml:lang="en">
			@brittanica It's available in Redbox, if you're looking for the console version.
		</summary>
		<content type="html">
			<![CDATA[@brittanica It's available in Redbox, if you're looking for the console version.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316841#Comment_316841" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316841#Comment_316841</id>
		<published>2011-11-26T06:02:03-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>twentythoughts</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7347</uri>
		</author>
		<summary type="text" xml:lang="en">
			Brittanica: It might help to think of the combat in the Batman Arkham series as a rhythm action game. While I haven't played City, the trick to keeping combos going in Asylum was to always be ready ...
		</summary>
		<content type="html">
			<![CDATA[Brittanica: It might help to think of the combat in the Batman Arkham series as a rhythm action game. While I haven't played City, the trick to keeping combos going in Asylum was to always be ready to interrupt attacks, and doing crowd control... I.e. always attacking the one that has the biggest chance of hitting you.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316846#Comment_316846" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316846#Comment_316846</id>
		<published>2011-11-26T08:48:52-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Scrymgeour</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4141</uri>
		</author>
		<summary type="text" xml:lang="en">
			has anyone played AC: revalationns yet? how's the multiplayer? story any good? i need to be told how to spend my pennies
		</summary>
		<content type="html">
			<![CDATA[has anyone played AC: revalationns yet? how's the multiplayer? story any good? i need to be told how to spend my pennies]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316847#Comment_316847" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316847#Comment_316847</id>
		<published>2011-11-26T09:39:53-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>TheEndsOfInvention</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=8799</uri>
		</author>
		<summary type="text" xml:lang="en">
			I am not playing any of these games ^^

I am playing 'Freedom Force vs The Third Reich'.
It is the best game ever. It's a bit like the old top-down GTA, only in 3d with SUPERHEROES, really really ...
		</summary>
		<content type="html">
			<![CDATA[I am not playing any of these games ^^<br /><br />I am playing 'Freedom Force vs The Third Reich'.<br />It is the best game ever. It's a bit like the old top-down GTA, only in 3d with SUPERHEROES, really really cheesy ones.<br /><br /><a href="http://store.steampowered.com/sub/1662/?snr=1_4_4__13" >And here it is, the first one and 'Third Reich', on Steam, for £3.44</a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316868#Comment_316868" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316868#Comment_316868</id>
		<published>2011-11-26T17:38:03-08:00</published>
		<updated>2011-12-01T12:23:22-08:00</updated>
		<author>
			<name>D.J.</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=3196</uri>
		</author>
		<summary type="text" xml:lang="en">
			My XBL account got hacked somehow, so now I'm without save data or any of my arcade games for the next month while Microsoft does an 'investigation'.

I was going to express some sort of sarcastic ...
		</summary>
		<content type="html">
			<![CDATA[My XBL account got hacked somehow, so now I'm without save data or any of my arcade games for the next month while Microsoft does an 'investigation'.<br /><br />I was going to express some sort of sarcastic enthusiasm here, but I can't even muster it.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316997#Comment_316997" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=316997#Comment_316997</id>
		<published>2011-11-27T22:09:36-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Internaut</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7307</uri>
		</author>
		<summary type="text" xml:lang="en">
			@Scrymgeour: So far it's been awesome. I'm interested to see how it ends. I'm maybe 3/4 through it and have been doing all the side missions. Seems short by comparison to brotherhood.
		</summary>
		<content type="html">
			<![CDATA[@Scrymgeour: So far it's been awesome. I'm interested to see how it ends. I'm maybe 3/4 through it and have been doing all the side missions. Seems short by comparison to brotherhood.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317018#Comment_317018" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317018#Comment_317018</id>
		<published>2011-11-28T04:10:25-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Vornaskotti</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6665</uri>
		</author>
		<summary type="text" xml:lang="en">
			I just had a super big surprise: I got a fast-paced shooter to review - on iPad. I was expecting a total train wreck, because hey - fast-paced shooter on a touchscreen... Instead what I got was ...
		</summary>
		<content type="html">
			<![CDATA[I just had a super big surprise: I got a fast-paced shooter to review - on iPad. I was expecting a total train wreck, because hey - fast-paced shooter on a touchscreen... Instead what I got was Epoch, which was damn intuitive, fun and just generally worked. The only bad thing is that it takes about one hour to complete, after which the only thing you can do is to start from the beginning with harder difficulty settings.<br /><br /><a href="http://www.youtube.com/watch?v=Ym17bYcqdW4" ></a><br /><br />The other review game was Trine 2, which was just awesome. I generally don't like platformers and especially puzzle playformers, but this one I loved. The faerytale atmosphere and mood is just awesome.<br /><br /><a href="http://www.youtube.com/watch?v=rAx9Q9z4Pdo" ></a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317174#Comment_317174" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317174#Comment_317174</id>
		<published>2011-11-29T19:50:52-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>agentarsenic</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2955</uri>
		</author>
		<summary type="text" xml:lang="en">
			Another indie bundle appears!
This one includes Really Big Sky, Runespell: Overture, Eufloria, Cthulhu Saves the World, and Breath of Death VII.
The min price goes up as the sale goes on, right now ...
		</summary>
		<content type="html">
			<![CDATA[Another indie bundle appears!<br />This one includes Really Big Sky, Runespell: Overture, Eufloria, Cthulhu Saves the World, and Breath of Death VII.<br />The min price goes up as the sale goes on, right now sits at about $4.<br /><br />http://www.indieroyale.com/]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317182#Comment_317182" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317182#Comment_317182</id>
		<published>2011-11-29T21:33:23-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			Went to the library today and picked up my copy of Batman: Arkham City. It even had an unused Catwoman code in it. Bonus! I'm installing it now, and shall spend the next few hours enjoying it (along ...
		</summary>
		<content type="html">
			<![CDATA[Went to the library today and picked up my copy of Batman: Arkham City. It even had an unused Catwoman code in it. Bonus! I'm installing it now, and shall spend the next few hours enjoying it (along with a few Hobgoblin Ales that I picked up on the walk back). It's a seven day borrow, with no renewals. That should be enough time to get 100% of the achievements, right?<br /><br /><br />Photographic evidence:<br /><img src="http://img337.imageshack.us/img337/696/201111292b211823.jpg" >]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317183#Comment_317183" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317183#Comment_317183</id>
		<published>2011-11-29T21:34:42-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>James Cunningham</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2925</uri>
		</author>
		<summary type="text" xml:lang="en">
			I've already got Really Big Sky, but Cthulhu/Breath and Eufloria are highly tempting...

Nice to see I'm not the only person in the world not playing Skyrim, by the way. :)

Now playing- Serious ...
		</summary>
		<content type="html">
			<![CDATA[I've already got Really Big Sky, but Cthulhu/Breath and Eufloria are highly tempting...<br /><br />Nice to see I'm not the only person in the world not playing Skyrim, by the way. :)<br /><br />Now playing- Serious Sam, finishing up Saint's Row, failing to give Need For Speed: The Run proper attention for the review due to hating it pretty hard, and letting Ghost Trick remind me both how good a nice puzzle-based adventure game can be and how much I enjoy the DSiXL.  I think the primary reason I haven't bought a 3DS is because the DSiXL has completely spoiled me.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317255#Comment_317255" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317255#Comment_317255</id>
		<published>2011-11-30T12:10:01-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>twentythoughts</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7347</uri>
		</author>
		<summary type="text" xml:lang="en">
			I won't spoil why, but Ghost Trick made me cry. God, that game rocks.
		</summary>
		<content type="html">
			<![CDATA[I won't spoil why, but Ghost Trick made me cry. God, that game rocks.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317272#Comment_317272" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317272#Comment_317272</id>
		<published>2011-11-30T15:18:01-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			Ghost Trick was my game of the year until Skyrim came out. And it still doesn't edge it by much.
		</summary>
		<content type="html">
			<![CDATA[Ghost Trick was my game of the year until Skyrim came out. And it still doesn't edge it by much.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317307#Comment_317307" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317307#Comment_317307</id>
		<published>2011-11-30T19:22:35-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Angurvaki</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=669</uri>
		</author>
		<summary type="text" xml:lang="en">
			I just finished my paternity leave and went straight into seasonal unemployment, and I live in the middle of nowhere, Iceland. Needless to say, there has been gaming.

My 2 cents:
Skyrim is ...
		</summary>
		<content type="html">
			<![CDATA[I just finished my paternity leave and went straight into seasonal unemployment, and I live in the middle of nowhere, Iceland. Needless to say, there has been gaming.<br /><br />My 2 cents:<br />Skyrim is something else, 2 weeks after it came out I had to do some serious mental calculation and ask myself, what I'd been doing. It's beautiful, it's *vast*, but when push comes to shove, a glitched grindfest with serious balance issues. Depending on how pure you keep your character build, you are either 2 shotting everything or getting completely ganked by the dungeon boss. I mean, when you spend 3 minutes grinding a guy down in god mode, how the hell am I going to be able to do it in game? So, it has potential but is going to have to wait for me to enjoy it again. <br /><br />Which brings me to my 2nd point: Saints Row the Third is OMFG BBQ awesome. I never really got into GTA III or IV, I gave them a few shots but always got irritated by the mechanics, but Saints Row nails the formula, manages to keep itself fun as hell.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317323#Comment_317323" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317323#Comment_317323</id>
		<published>2011-11-30T21:12:25-08:00</published>
		<updated>2011-11-30T21:49:42-08:00</updated>
		<author>
			<name>agentarsenic</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=2955</uri>
		</author>
		<summary type="text" xml:lang="en">
			I think I reached the point of stopping in Skyrim about a week ago (haven't touched it since). Happens with every Elder Scrolls game. I get into the world, it's huge, it's open, I do a bunch of ...
		</summary>
		<content type="html">
			<![CDATA[I think I reached the point of stopping in Skyrim about a week ago (haven't touched it since). Happens with every Elder Scrolls game. I get into the world, it's huge, it's open, I do a bunch of quests (usually complete the mage guild questline), go on some random sidequest adventures...and then the quests stop mattering. I just want to stab the next villager who wants me to go to Dank Cave #3 to fetch the Neckle of I Don't Give a Fuck. I become powerful enough where most things don't present a challenge, and the things that do are just way overpowered and I use cheap tactics to kill them. I stop looking at shelves even though I know there might be a skill book there. Basically, the romance period passes and I fall out of love. Happened with Daggerfall, happened with Morrowind, happened with Oblivion. and now it's happened with Skyrim. Each game I've done the main questline up until the point where I can go and finish the game, and I just stop. I don't care anymore. I've seen it all. <br /><br />Think I'll go rent the new Kirby tomorrow to clear my head.<br /><br />EDIT: I think before I give Skyrim back, I am going to try one thing - province wide genocide. Go to every major village with Firestorm in both hands and just lay waste.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317338#Comment_317338" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317338#Comment_317338</id>
		<published>2011-11-30T22:48:54-08:00</published>
		<updated>2011-11-30T22:49:15-08:00</updated>
		<author>
			<name>DavidLejeune</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=4220</uri>
		</author>
		<summary type="text" xml:lang="en">
			Just finished Skyward Sword.  Significantly less than 100% completion, but I kind of wanted to power through it to get back to my backlog.  All in all I'd say Windwaker remains my favourite of the 3D ...
		</summary>
		<content type="html">
			<![CDATA[Just finished Skyward Sword.  Significantly less than 100% completion, but I kind of wanted to power through it to get back to my backlog.  All in all I'd say Windwaker remains my favourite of the 3D Zeldas.  And while the gameplay was a bit 'eh,' Twilight Princess had my favourite story.  But I loved the sword controls in this one.  Inability to lock on with ranged weapons annoyed the hell out of me, though, and made the slingshot and bow pretty much useless except in the longest of long range combat situations (and no boomerang?  How is it a Zelda game with no boomerang?).  I would pay a silly amount of money to have Windwaker re-made with these controls, but retaining ranged lock-on.  Now I can go back to Saints 3 and Space Marine.  And then Dead Island and DXHR: The Missing LInk.  And then I'll probably start dipping into the much older parts of the backlog.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317341#Comment_317341" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317341#Comment_317341</id>
		<published>2011-12-01T00:33:14-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Flabyo</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=1306</uri>
		</author>
		<summary type="text" xml:lang="en">
			I'll start the December thread shortly.

Think next year I'll do them as quarterly ones rather than monthly though.
		</summary>
		<content type="html">
			<![CDATA[I'll start the December thread shortly.<br /><br />Think next year I'll do them as quarterly ones rather than monthly though.]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317351#Comment_317351" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=317351#Comment_317351</id>
		<published>2011-12-01T01:53:56-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Vornaskotti</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=6665</uri>
		</author>
		<summary type="text" xml:lang="en">
			The essence of Elder Scrolls games.


		</summary>
		<content type="html">
			<![CDATA[The essence of Elder Scrolls games.<br /><br /><a href="http://www.youtube.com/watch?v=fCrhDamN82k" ></a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=318011#Comment_318011" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=318011#Comment_318011</id>
		<published>2011-12-07T09:30:19-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			Did something happen to the December videogame thread? I can't seem to find it. 

Anyway, I think this is a great idea: Serious Sam creators don't worry about DRM if you pirate their game, they ...
		</summary>
		<content type="html">
			<![CDATA[Did something happen to the December videogame thread? I can't seem to find it. <br /><br />Anyway, I think this is a great idea: Serious Sam creators don't worry about DRM if you pirate their game, <a href="http://feeds.boingboing.net/~r/boingboing/iBag/~3/VEJgsS6vs9w/invincible-scorpion-punishes-s.html" >they just force you to fight a giant, unkillable scorpion man armed with two machine guns.</a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=318055#Comment_318055" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=318055#Comment_318055</id>
		<published>2011-12-07T14:36:49-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>Morac</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=10266</uri>
		</author>
		<summary type="text" xml:lang="en">
			The new thread should be right here.
		</summary>
		<content type="html">
			<![CDATA[The new thread should be <a href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10367&page=1" >right here.</a>]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=318057#Comment_318057" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=318057#Comment_318057</id>
		<published>2011-12-07T15:01:45-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>RenThing</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=155</uri>
		</author>
		<summary type="text" xml:lang="en">
			Weird, don't know why I wasn't seeing it. Thanks, Morac!
		</summary>
		<content type="html">
			<![CDATA[Weird, don't know why I wasn't seeing it. Thanks, Morac!]]>
		</content>
	</entry>
	<entry>
		<title>November Videogame Overload!</title>
		<link rel="alternate" href="http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=318379#Comment_318379" type="application/xhtml+xml" hreflang="en"/>
		<id>http://freakangels.com/whitechapel/comments.php?DiscussionID=10320&amp;Focus=318379#Comment_318379</id>
		<published>2011-12-10T09:38:14-08:00</published>
		<updated>2013-05-25T11:20:17-07:00</updated>
		<author>
			<name>twentythoughts</name>
			<uri>http://freakangels.com/whitechapel/account.php?u=7347</uri>
		</author>
		<summary type="text" xml:lang="en">
			Apparently, Rayman Origins has just sold 50 000 copies so far in the US. That's... awful for a disc release.

Upon hearing that it's only 22 pounds in the Amazon UK store, I had to pick it up. The ...
		</summary>
		<content type="html">
			<![CDATA[Apparently, Rayman Origins has just sold 50 000 copies so far in the US. That's... awful for a disc release.<br /><br />Upon hearing that it's only 22 pounds in the Amazon UK store, I had to pick it up. The game looks freaking gorgeous... Will have to see if the gameplay matches the visuals.]]>
		</content>
	</entry>
	
		</feed>