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			<title>Whitechapel - Modern cultural artifacts that&amp;#039;ll survive &amp;#039;till 2060 - your list?</title>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
		<link>http://freakangels.com/whitechapel/comments.php?DiscussionID=10371&amp;Focus=317479#Comment_317479</link>
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		<pubDate>Fri, 02 Dec 2011 00:36:00 -0800</pubDate>
		<author>Vornaskotti</author>
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			<![CDATA[ I've been thinking about how much of stuff that are well known cultural canon nowadays are from the 60's - songs, books, movies, TV-series', stuff like that - and which products of our time (let's define it as created between 2000-2011) will survive to be some sort of cultural mainstream 'till 2060.<br /><br />I'm not looking for trends and technologies here, so not stuff like the rise of e-books, mmorpgs going mainstream or the rise of reality TV, but single works of art and design (books, comics, fonts, movies, songs, games...), and to a certain extent people, who might be household names half a century into the future. <br /><br />What's your take on this? Give me your list of stuff you think may endure the teeth of time. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 01:57:48 -0800</pubDate>
		<author>flecky</author>
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			<![CDATA[ @ Vornaskotti: Good one lad.I got me thinking hood on. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 04:26:07 -0800</pubDate>
		<author>Finagle</author>
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			<![CDATA[ The Frisbee.  People will still want to toss a pie plate around outdoors.  Assuming the air is breathable and all. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 05:02:12 -0800</pubDate>
		<author>Vornaskotti</author>
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			<![CDATA[ Finagle:<br /><br />Dude, Frisbee was invented in 1930's :P ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 06:52:22 -0800</pubDate>
		<author>phill_sea</author>
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			<![CDATA[ I will think about this all day now (thank-you Vorna) and music is the first thing that comes to mind.<br /><br />System of a Down's "Toxicity" and TOOL's "Lateralus" are both rock albums from the early 2000's that (imiho) still hold up.<br /><br />. . . can we count Transmetropolitan? Started in '97, sure, but went through '02! ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 06:57:20 -0800</pubDate>
		<author>taphead</author>
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			<![CDATA[ 60 years is an immense timeframe, but: Wikipedia or some equivalent thereof. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 08:16:04 -0800</pubDate>
		<author>Morac</author>
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			<![CDATA[ On the video game front, World of Warcraft is an obvious choice (mostly just due to sheer numbers). Bioshock is also a good potential artifact. If people don't remember Bioshock in 60 years, I will personally smack them. It's a good enough game that I would happily reference it in a philosophy class. Starcraft is late 90's, but it definitely lead to e-sports being something you can make a living at.<br /><br />For written works, the majority of the Harry Potter books were release in the last decade. I never finished the series, though, so I can't really speak to the longevity as well as someone else might. Should be present in the popular consciousness for at least 30 years, though. Maybe not 60.<br /><br />Firefly's cult status is probably going to stick around for quite a while, I think.<br /><br />Music is a tricky one, especially given the genre-explosion of the past decade. <a href="http://www.warrenellis.com/?p=13492" >The previous grand palooka wrote a thing on this recently</a>. More than sums up my views on that subject, but also outlines the trickiness of identifying a only a few songs as more influential or important than other songs. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 09:09:10 -0800</pubDate>
		<author>Flabyo</author>
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			<![CDATA[ I'd be amazed if many people remember Bioshock within 5 years let alone 60. Very few videogames since the first generation have had any real staying power in the public consciousness at all (everyone knows Pacman and Space Invaders. Ridge Racer? Not so much).<br /><br />Grand Theft Auto will probably still be known about, maybe the Call of Duty series. Tetris will still be around as it's the universal law of gaming that Tetris will exist on every platform until the end of time.<br /><br />Gaming's great moments that will be considered on a par with the great moments of film are still yet to happen, to my mind. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 09:44:16 -0800</pubDate>
		<author>Morac</author>
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			<![CDATA[ Well, it's already been over 4 years since Bioshock was released. You are right that most video games have little staying power. All of my video game picks have reasons outside of transient playerbase numbers. Bioshock I mentioned specifically because it is one of the few mainstream games to have a bigger agenda than "make money" (in this case, to be a critique of Ayn Rand's moral philosophy).<br /><br />I like to think that the timeline that video games are progressing along is closer to that of comic books than that of films. There were a number of great films pretty early on in the medium's life cycle, which may have something to do with the way film as an art form extended out of theater. Video games have very little existing context to evolve from, which is why I think many people don't view them as a legitimate art form yet. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 15:21:47 -0800</pubDate>
		<author>StefanJ</author>
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			<![CDATA[ There are so many values of "survive" that I'd have a hard time narrowing this down.<br /><br />Most movies survive from around 1961, and there's no reason to burn the film stock, and in fact theoretically they're easier to get a hold of then they'd have been 25 years ago (pre-VHS), but even so no more than a tiny fraction of these films get actually watched. Have they "survived?"<br /><br />Computer games will have a harder time getting "ported" than video or music. You can build emulators and adaptation layers and such, but it takes work, and folks may not care enough about such-and-such game to bother coming up with a Circa 2011 PC emulator to run them. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 15:55:28 -0800</pubDate>
		<author>Morac</author>
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			<![CDATA[ I think videogame portability is getting better as more and more hardware and software standards develop. These days I can fairly easily play a game released a decade prior. If this was the mid-90's, that definitely wouldn't be the case. Of course, the same doesn't hold true of consoles, but a non-trivial portion of that is marketing ploy rather than tech issue.<br /><br />In the context of this thread, though, I think that "survive" means "still has a presence in the collective consciousness" rather than the physical longevity of the item. For instance, I know there were a bunch of books written in the 1950s, but the vast majority of them have been lost to obscurity. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 02 Dec 2011 16:02:08 -0800</pubDate>
		<author>JP Carpenter</author>
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			<![CDATA[ There's still a big audience for classic films from the early part of the last century (say film noir), and for books and texts way back from that, so I'd assume that works or genres deemed to be notable for aesthetic or historical reasons would be kept alive (say, early CGI stuff, or post 9/11 movies), and the rest would just sink into obscurity. Really interesting to try and call it though - would Star Trek, for example, seem so quaint in 60 years' time and be so outdated as a 'vision' of a future humanity that it would be unwatchable to future generations? Would artefacts that dealt with contemporary issues be more likely to 'survive' than sci fi? Don't know - I could see a book like Neuromancer still being viewed as important in the same way that something like 1984, Watchmen or V for Vendetta still seems relevant? <br /><br />And pretty much every design trend gets recycled every few years anyway, or at least heavily referenced. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 03 Dec 2011 00:25:52 -0800</pubDate>
		<author>Vornaskotti</author>
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			<![CDATA[ StefanJ:<br /><br />By "survive" I meant being present in the collective cultural consciousness - as in songs played in the radio, books and movies being known and referenced as classics, games... god knows how they will be remembered. So, not physical copies. Think the original Star Trek, Beatles, Prisoner, etc. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 03 Dec 2011 09:43:01 -0800</pubDate>
		<author>curb</author>
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			<![CDATA[ See, I was thinking WALL-E for sure, until Mr Jones very wisely made the point about things seeming quaint to the point of unwatchability to future generations.<br /><br />On one hand, I can see WALL-E standing up as well as say, Snow White. That's still being watched and enjoyed by kids today, and the 'Hi-Ho!' song is still referenced and recycled pretty frequently. I can see WALL-E being just as well loved. On the other hand, and at the risk of sounding like a doomsayer, viewers in 2060 might think themselves beyond ecological redemption, and therefore find WALL-E too naive to elicit any response other than a cynical yawn. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 03 Dec 2011 12:22:25 -0800</pubDate>
		<author>oogliemooglie</author>
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			<![CDATA[ I think you'd have a hard time making the case that WALL-E, Bioshock, System of the Down, or TOOL are in the collective consciousness even NOW let alone in 60 years.  I don't think System of the Down or TOOL are making any contemporary MTV "top 100 artists of all time" lists, and they were never mainstay Top 40 acts.  Bioshock is a good game, but in the end it's just one in a sea of dozens of similar sci-fi shooter titles (with many more to come)--I imagine it will get lost in the shuffle after the next 10 greatest games ever come out.  WALL-E is only the 84th top grossing movie in the world (no small feat, to be sure, but I don't think it is popular enough enough to stick around for 60 years).<br /><br />My guess would be huge mainstream cultural phenomenons from the 90s like The Lion King (a smash as a movie AND on Broadway), Nirvana (hugely popular across most demographics), and Harry Potter (smash books and movies) will still be known.  <br /><br />The 2000s were weird musically, since the internet opened up so many niche options.  I guess Top 40 stuff like the Foo FIghters and Lady Gaga might be played on throwback stations in the future.  Avatar will probably have staying power due to its huge success around the world.  The iphone might be remembered as the grand-daddy of whatever surgically-implanted electronic devices we're using then? ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 03 Dec 2011 12:44:02 -0800</pubDate>
		<author>StefanJ</author>
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			<![CDATA[ A few years back I ran into a video store clerk -- Blockbuster, but still -- who had never heard of Laurel & Hardy.<br /><br />That . . . astonished me.<br />* * *<br />I think PIXAR films will be remembered, if not by everyone (not everyone remembers Disney's Snow White), then by connoisseurs. They are exactly the carefully, lovingly made work that would be remembered and sometimes watched by future generations. <br /><br /><em >Wall-E</em> will probably look even better, and get more respect, in retrospect.  Its profoundly anti-consumerist message was an odd fit for a Disney production. (There is no trace left of the utterly brilliant, sardonic buynlarge.com site . . . it goes to a Disney page.) If the environment truly goes to shit, Wall-E will get referenced when politicians and industry shills pull the "well, we could never have imagined . . ." line.<br /><br />The not-really-made-from-krill cracker Soylent Green seems to have entered the lexicon, and is used by people who have never seen the film. <em >Soylent Green</em> is a shlock movie by most standards, and while we seem to have dodged the packed-jowl-to-jowl future it showed, there are some deeply dismaying things in that movie that may yet come true. The ocean ecosystem has died off, and the greenhouse effect has mired New York, at least, in a perpetual filthy hot summer. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 03 Dec 2011 12:48:21 -0800</pubDate>
		<author>Beamish</author>
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			<![CDATA[ Any that is why there are not many Blockbusters anymore. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 03 Dec 2011 14:40:37 -0800</pubDate>
		<author>Vornaskotti</author>
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			<![CDATA[ One reason why this intrigues me is that as I've heard it, a lot of the "classic 60's music" we know wasn't really that well known even then at all, but just some single hits or weird b-sides that somehow bubbled up. Might be wrong about this, just remember reading an article and hearing an interview to this effect from Somewhere (tm).<br /><br />Video games are a very interesting point here, mostly because it's a medium without history. You can pick up an old album and find an easy way to listen to it, but even games published in the 90's are a huge bother to get working straight from the shelf. Also, I kind of agree that the greatest moments of gaming are still ahead of us, since frankly - stories in games are still a little bit in the level of being "good for a game" or "almost as good as a movie". This applies to stuff like LA Noire, Heavy Rain, Bioshock etc., no matter how great their stories and atmosphere feel to a modern gamer. And this from a guy who's been an active gamer since the 80's and who values story and atmosphere in games very high. <br /><br />Of course, game != story, so what gameplay elements might survive for half a century... I'd say Bejeweled is the new Tetris in that regard. You can dispute the nomination because match-three was hardly invented by PopCap in 2000, but Bejeweled became synonymous for that puzzle game type, lifted it to the radar of a surprisingly wide and diverse audience, and in its way perfected what it did. <br /><br />From other games... I personally dislike mmorpgs, so it pains me to say that from the games of the last 10 years, WoW probably has the biggest amount of cultural staying power. There have been such a crazy amount of human hours pumped into that game, and it has has kind of nailed down the mold for what a successful mmorpg is, that I'm surprised if it'll be forgotten while the current players are still alive. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 03 Dec 2011 20:50:53 -0800</pubDate>
		<author>Orpheus</author>
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			<![CDATA[ Hm. I guess it really is just standing the test of time really. it's just my two cents but the original creations that become popular are the ones that should and often are remembered. For instance Superman, born in the 80s was the first super hero comic and is still running today.<br /><br /><br />So... Video games? <br />Pokémon. Easy. Something that has and is still affecting generations of children, teens and young adults. The same goes for the Halo franchise. And in my opinion, yes (unfortunately) the Grand Theft Auto franchise.<br /><br />As for film...<br />The Matrix (yes, and its sequels) shall be remembered for game changing special effects and action scenes. Avatar also gets a worthwhile mention for being essentially the flagship of the 3D reboot.<br /><br />Literature and books.<br />A Song of Ice and Fire? I really hope so. Along with the Harry Potter books, His Dark Materials and the DISCWORLD series. Perhaps in a similar way to how Tolkien's work is around today.<br /><br />I'm honestly rather unsure what Kraken Scriptures would be able to last 50 odd years that have been created in the last 10. I would like it to include 'The Walking Dead' or similar long form stories from Indy labels. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 02:28:06 -0800</pubDate>
		<author>manglr</author>
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			<![CDATA[ I've started chewing on this question a lot...and one thing that comes to mind is another question:  to what extent has the fragmentation of media and popular tastemakers hamstrung the development of media sensations?<br /><br />On the one hand is the availability of so many more options in today's environment.  This hit popular music in particular...if the Beatles (and presumably other top tier folks like Dylan, Elvis, The Stones, etc) are the benchmark of artistic longevity can any modern musician crossover enough to make that kind of lasting impact?<br /><br />Another issue is the decline in print media.  Frank Lloyd Wright, Andy Warhol, Picasso, Jackson Pollack...all of these type of figures were in part able to cross over into contemporary awareness in part due to coverage from a Time or Life magazine.  Those magazines don't fill the same niche today...and I'm honestly hard pressed to come up with anyone from a 'high art' perspective who meets that bar.  Frank Gehry from an architecture perspective (although his work well predates the Aughts)...and Banksy and Shepard Fairey from a contemporary art standpoint.  Gehry I think makes it sixty years if only because a number of his building will still be extant...Banksy and Fairey...I dunno...they may have a niche...but I doubt their estates will have the legacy that the 20th century masters do... ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 03:54:25 -0800</pubDate>
		<author>government spy</author>
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			<![CDATA[ Something tells me Trent Reznor will be remembered in some fashion, though it may not be as we know him today.  The Trent of today is far different than the Trent of the 90s, and as he continues to evolve, I wouldn't be suprised that he doesn't have some lasting influence into the future.<br /><br />And I'm not even a Trent fanboy. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 05:01:28 -0800</pubDate>
		<author>lazarus corporation</author>
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			<![CDATA[ <blockquote >I've been thinking about how much of stuff that are well known cultural canon nowadays are from the 60's - songs, books, movies, TV-series', stuff like that - and which products of our time (let's define it as created between 2000-2011) will survive to be some sort of cultural mainstream 'till 2060.</blockquote><br /><br />Hmmm. I've been thinking about this, and I've started questioning the assumption within the question itself.<br /><br />I think that a "cultural mainstream" is something which is formed when a small number of parties control information flow. So when you have a small number (comparative to the population) of TV stations, Radio, Newspapers etc then there is a limit on the breadth of culture that is transmitted, especially in a market economy where concentrating on the "big head" is far more profitable than the "long tail" (which is, of course, a vicious circle).<br /><br />The "mainstream" media are still hugely dominant, but the internet is <em >starting</em> to provide an alternative to the dominance of the media, and democratise the information flow. If, by 2060, this change has advanced to such a point that there is no "mainstream media" then I don't think there'll be a cultural mainstream but rather a "cultural ocean". It'll have currents and tides, but it would be far wider and less exclusive, allowing things to remain in the public consciousness that would otherwise disappear.<br /><br />(Apologies for over-thinking a fun question!) ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 08:58:17 -0800</pubDate>
		<author>Vornaskotti</author>
		<description>
			<![CDATA[ manglr & lazarus: <br /><br />You're hitting one nail of the issue squarely in the head. Even now it's starting to be questionable how much a "cultural mainstream" exists, since the selection, types of media and ease of publishing has exploded so insanely in the last decade or two, and a big chunk of it is already out of the hands of traditional PR machines. In my opinion this doesn't make the original question invalid, though. There has to be certain venues of intersecting common ground, which can be, for a lack of a better term, called "cultural mainstream".<br /><br />Christ, I just realized today that A Fistful of Dollar, For a Few Dollar's More and The Good, The Bad and the Ugly are made in the 60's... ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 09:15:44 -0800</pubDate>
		<author>KeeperofManyNames</author>
		<description>
			<![CDATA[ It's also worth considering the academic side of things. I mean, how many people have read Proust? Or Finnegan's Wake? And yet those are works that have been preserved largely, I think, because scholars have preserved them. Scholarship in pop areas is growing pretty rapidly, especially as the makers of new media decide to start arguing for the artistic value of their work. I think there are a number of games that will stick around, even if largely unplayed, simply due to an academic preservation. <br /><br />Ditto with comics. Krazy Kat is still around partly because it's absolutely fucking brilliant and partly because people interested in comics as an art form have preserved its legacy, despite the fact that most of the general public probably isn't particularly familiar with it.<br /><br />The weird thing about this, though, is that academia is also becoming democratized in a lot of ways. Comics and games scholars seem to mostly be independent, self-taught web writers. This says to me that it'll be extremely difficult to predict what works will be sort of selected for preservation by the hivemind. I mean, any of us could be actively involved and successful in keeping different works in the academic--if not the public--consciousness. So, yeah, to go off of the other discussion above, it's quite possible that the academic canon will become a similar cultural ocean. I'm willing to bet that even more traditionally static fields like literary criticism and art history will start to break up into a more liquid state.<br /><br />I think these might be a few works that might stick around in the academic consciousness due either to their artistic successes or their cultural significance:<br /><br />Neon Genesis Evangelion<br />Bioshock (which I haven't played, but seems to be something people point to in Games As Art discussion)<br />Mass Effect (ditto)<br />My Little Pony: Friendship is Magic<br />Harry Potter<br />Twilight (if only in a "Why on earth did this happen?" sort of way)<br />Lady Gaga ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 09:38:41 -0800</pubDate>
		<author>Flabyo</author>
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			<![CDATA[ Eva is pretty much a given. Once you've seen it, you can see it's DNA running through almost everything that came after it. And not just in Anime.<br /><br />I guess in the same light, The Simpsons (although that's been around a lot longer). ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 11:18:16 -0800</pubDate>
		<author>nelzbub</author>
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			<![CDATA[ I'd like to second the notion that the Discworld series will stand the test of time. I think the lens through which he presents the world will be both relevant and revealing for readers in the future.<br />I've been wracking my brains for musical artists or albums that may be remembered widely. Most of the albums off the top of my head seem to be from the nineties, perhaps because they've already shown some staying power. I was thinking of Radiohead  and perhaps Portishead with Dummy among others.<br />edit-I've just noticed that 'off the top of my head' came two groups with"head" in their names, I'm no longer sure I can trust my brain.<br />I'd love to think that Neal Stephenson's Baroque Cycle will grow to be considered the classic that I already believe it to be but considering its sheer size I can understand it never reaching the wider audience we're discussing.<br />I also have a naive hope that the current reawakening of a politically aware protest movement may be the beginnings of a watershed moment bringing about a profound and lasting change in worldwide cultural thinking but then, my brain is demonstrably addled by the years of drug use! ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 11:38:07 -0800</pubDate>
		<author>KeeperofManyNames</author>
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			<![CDATA[ Hm, at the very least, I suspect that Snow Crash might make its way into the literary canon as Brave New World has. Heck, if English teachers can ask, "Do we have a 1984 world or a Brave New World er... world?" surely "Do we have a Snow Crash world?" can be added to the list. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 11:52:23 -0800</pubDate>
		<author>BrianMowrey</author>
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			<![CDATA[ (*edit I misread the question, missed the part about modern meaning designed this decade. OH WELL HAVE A HISTORY LESSON. My items are part of our modern culture but were designed already more than 50 years ago. They are living artifacts, and my argument is not just that they will still be known in 50 years, they will be thought of largely the same way as we do.)<br /><br />Two items most probably don't realize are cultural artifacts, but like a good car the straddle a line between the industrial and the mythological:<br /><br />The M1911 handgun and the Kalashnikov carbine (AK47)<br /><br /><br /><strong >The M1911</strong><br /><br />As the US Govt designation denotes, the <a href="http://en.wikipedia.org/wiki/M1911_pistol" target="_blank" >M1911</a> was first manufactured and used in <strong >1911</strong>. It was designed by prolific gunsmith John M. Browning and in its initial military trials could be fired until it got too hot to hold, dunked in water to cool off, and fired some more. 100 years old, it still looks attractive and modern. When you see a handgun in a movie that looks athletic and sexy, like Jolie's exotic custom Matchmaster in <em >Wanted</em>, it is often all the same gun, a design roughly as old as the Model T.<br /><br />It first appeared in movies in 1929. (It has probably also been the model for over 50% of the magazined handguns you have seen in American comics.) <a href="http://www.imfdb.org/wiki/M1911_pistol_series" >Here</a> is a complete list of movie and TV appearances. Here is a clue for why it won't stop being a part of your culture:<br /><br /><img src="http://fridayschildren.com/i/wc_pfic.png" title="both M1911s" ><br /><br /><br /><strong >The Kalashnikov</strong><br /><br />You probably are very aware of this gun. If unfamiliar of the purveyance of the AK47 and variants in worldwide conflict and the way it changed warfare there is <a href="http://www.amazon.com/Gun-C-J-Chivers/dp/0743270762" target="_blank" >a new book on it</a>.<br /><br />In warfare the Kalashnikov is not going away. It answered the question of urban warfare and the question doesn't need to be reanswered. It forgives any amount of abuse and powder load unlike the American counterpart, the AR-15 (M16), which gave users virtual non-function in Vietnam for two years due to a change to over-powered powder in cartridge manufacture. It is famously easier to learn to use and maintain than any other rifle.<br /><br />It was the iPhone (or more like the PC) of automatic fire. Simply by being cheap and versatile, it made under-funded armies as able to consistently fire and strike the enemy as any super-power or imperial overlord*.<br /><br />In culture the Kalashnikov is not going to stop being the default prop and symbol for modern strife. The distinctive banana-magazine is embedded into our conception of warfare in the developing world. A complete list of uses of the AK47 in film and TV is <a href="http://www.imfdb.org/wiki/AK-47" target="_blank" >here</a>. For an idea of whether the Kalashnikov will still be the defining image of entire swathes of the collective unconscious, just do a Google image search on "Africa war." Or "Guerrilla Fighter", which brings you<br /><br /><img src="http://fridayschildren.com/i/wc_osm.png" ><br /><br /><br />*The AK47 is the prototype automatic carbine, and the automatic carbine ideally solves the problems of both urban and guerrilla warfare. The automatic carbine has become so fundamental to human war that in this year's Libya conflict, wherein lines of arms distribution were never firmly settled, <a href="http://atwar.blogs.nytimes.com/2011/06/06/military-small-arms-libya-security-puzzles-and-profiteers/" target="_blank" >rifles and carbines were selling for three times as much as full size machine guns</a> (this article is also by Chivers, author of the book on the Kalashnikov):<br /><blockquote >This spring in eastern Libya, the prices for Kalashnikovs and FN FAL rifles crested at top-dollar war prices – as much as $2,500 for a rifle in good condition. [...] Weapons that are technically more powerful, including rocket-propelled grenades and PKM machine guns, have been costing $700 to $900, rebels said. [...] These weapons, objectively fearsome, can cost one-third the price of an assault rifle. Sometimes such weapons are even free, Mr. Alsharkasy said, “because many people do not know how to use them” and simply turn them over to the rebels.</blockquote> ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 12:07:51 -0800</pubDate>
		<author>Flabyo</author>
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			<![CDATA[ At least one African country has an AK47 <em >as part of their national flag</em>. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 12:49:31 -0800</pubDate>
		<author>Susimur</author>
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			<![CDATA[ The division between academic memory and mainstream memory (or possibly active fandom memory, if we take the diversified media perspective) is a good point. Do people really &quot;remember&quot; Gormenghast, as anything other than a case example? If Song of Fire and Ice survives, I think that's what it'll be -- quite good in it's time, but it'll have fallen by the wayside to whatever contemporary author is doing the same thing with a more current slant. <br /><br />Discworld (third nomintion!) I suspect will survive time much like Austen has, and for the same reason: it's critique of it's own age dressed up as light funny reading. Not all the books will weather as well though -- the romances and humor will survive and make Lords and Ladies or Hogfather approachable to new audiences, but only scholars will laugh at Soul Music or Moving Pictures.<br /><br />For TV, Stargate. Started in 1997 but ran a full ten years, and the spinoffs are still knocking about. It'll be the thing people had on lunchboxes and t-shirts when they were kids 'cause their parents were fans. House MD might be another candidate - and I have nightmarish visions of Friends being last decade's Lucy Show.<br /><br />Games - Pokemon, GTA and Call of Duty have already been mentioned, WoW (if only because so many people will have grandparents who met while playing it). Possibly Guitar Hero and Sing Star, 'cause karaoke game parties. Scholars might remember Assassin's Creed and Bioshock, but I doubt mainstream or even fandom culture will.<br /><br />Music, comics... hmm. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 13:41:30 -0800</pubDate>
		<author>government spy</author>
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			<![CDATA[ Will the people of the future look back on our uses of pepper spray and water boarding as horrible, because they evolved past it, or quaint because they invented much worse? ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 13:50:07 -0800</pubDate>
		<author>nelzbub</author>
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			<![CDATA[ Thanks for the gun porn Brian.<br /> It got me thinking of what horrors from this decades' military industrial complex will have a bearing on future warfare.<br /> I'm thinking specifically of the rise of predator drone strikes and other such remote controlled weapon systems like those from the lovely people at <a href="http://www.metalstorm.com/" >Metal Storm</a><br />While I agree that the AK47 and its descendants are likely to remain the weapon of choice for the rebels of the world, I think it will be used on an increasingly asymmetrical battlefield against an enemy who is physically in a different time zone. <br />How will the future thank us for these advances?<br />ok, enough with the guns now... ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 04 Dec 2011 17:07:09 -0800</pubDate>
		<author>Jason A. Quest</author>
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			<![CDATA[ <blockquote >...to what extent has the fragmentation of media and popular tastemakers hamstrung the development of media sensations?<br />On the one hand is the availability of so many more options in today's environment. This hit popular music in particular...if the Beatles (and presumably other top tier folks like Dylan, Elvis, The Stones, etc) are the benchmark of artistic longevity can any modern musician crossover enough to make that kind of lasting impact?</blockquote>I seriously doubt it.  I'm seeing folks here saying that This or That will surely be remembered and referenced 50 years from now, but for some of them I don't know what you're talking about <i >today</i>.  They simply aren't in my circle of attention.  Fifty years ago, the 3 TV stations, the 10 radio stations, and the 8 cinema screens in town ensured that everyone was at least being <em >exposed</em> to the same stuff, because... what else was there to watch or listen to?  And if you didn't see it or hear it, you heard people talking about it.  So you knew about Elvis, whether you were into "rock and roll" music or not.<br /><br />But today... Is there <i >any</i> TV show that a majority of Americans watch, like they did <i >I Love Lucy</i>?  If I don't own the console that your favorite game runs on, it effectively doesn't exist in my world.  Heck, there's still a substantial segment of the population that doesn't own a console, which means that a game has to cross over into some other medium, or get news/buzz coverage outside of gaming, for them to know about it.  In the past decade (give or take), that'd probably be <i >GTA</i>, <i >Final Fantasy</i>, and <i >Angry Birds</i>.  Even if <em >all</em> of your friends know and love your favorite band, most people have never heard them.  The fragmentation caused by cable TV around 20 years ago ain't nothin' compared to what's happened in the past 10 years.<br /><br />What passes for "shared culture" these days is literally the least-common-denominator stuff that can approaches "mass audience" status, regardless of quality.  <em >American Idol</em>.  Whatshername Kardashian. <i >Twilight</i> will be remembered fondly in 50 years.<br /><br />In any case, I think we're too close to predict things "of today" that will be classics.  But if we're permitted to go back a little farther, last week I saw a preview (literally) of the emerging list of classic films from the past few decades.  The preview consisted of trailers shown before <em >Hugo</em>, of three films which are being converted into 3D for theatrical re-release: <i >Beauty and the Beast</i>, <i >Titanic</i>, and <i >The Phantom Menace</i>. ]]>
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		<pubDate>Sun, 04 Dec 2011 21:41:42 -0800</pubDate>
		<author>D.J.</author>
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			<![CDATA[ On video games, I highly doubt that games will be remembered at all for story, because story in video games is not anywhere near being at the point it could be. BioShock could be the exception to this rule, as it popularized it's type more than ever before and will likely be looked upon as a grandfather of the deep, rich story-based games of the future. Rather, I believe games will be remembered for gameplay, as it has been in the past. Video games aren't in the eyes of the masses as much as they one day will be, so many video games that don't necessarily have a significant amount of cultural relevancy outside of those who play video games will emerge as culturally relevant once it really becomes a household activity. However, I imagine games that are in the public eye now, such as Angry Birds, will lose their relevancy in a couple years when everyone moves on to the next thing. Unlike Minecraft, which I imagine is going to expand for many years to come. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 03:03:45 -0800</pubDate>
		<author>sneak046</author>
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			<![CDATA[ Are we talking about things that will remain in the <em >Global</em> collective memory? It's just that I cannot for a second think that very much of the West's recent 'cultural' ouptut will stand both the test of time, and a shift in the World's cultural polarity towards the East. To pick up on one particularly puzzling (to me, at least) suggestion, just how many Chinese fans does Trent Reznor have? That is a genuine question, he may indeed be massive in Guangdong province for all I know. <br /><br />Of course there are many films, games and music that will remain popular through either long term fan-interest (but only <em > among the self identifying members of that particular thing's fandom</em>) or as hipster retro fads - 18 year old Azerbaijani Witch House revivalists for instance, Nigerian cyberpunks or Mongolian Noughties' Console Game fanatics.<br /><br />I basically agree with what Jason said above, that Jersey Shore/American Idol/X-Factor/tabloid celebrities will be among the few Western things to be remain in the global collective memory a few decades down the line, perhaps only as a sad reminder of the once-powerful/rich West's addiction to pointless consumerism... ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 03:56:31 -0800</pubDate>
		<author>tedcroland</author>
		<description>
			<![CDATA[ Videogames. Oh, videogames. Whether we want to admit it, the games that are going to be most remembered from the past 5 years are the brown-grey shooters. They defined the industry and continue to, and will for another couple years before they go really out of style.<br /><br />But, somehow, everyone's left off Valve. Portal, Half-Life and Team Fortress 2, and probably less Left 4 Dead, have such incredible staying power they can't be ignored. Sure, part of the reason they're still around is that Valve owns and operates the best digital distribution option for PC games, but they're available on multiple platforms, and you can take any sensibility for games and chances are they will enjoy at least one of them. Hell, my ex-girlfriend learned how to play FPS's just to play Portal after I showed it to her. She had previously not gotten too far past Mario 3.<br /><br />Interestingly, I think that Farmville and the like will be wholly forgotten, if they're not already. They make a ton of money and take a ton of time, but they're occupations for non-serious game players, and therefore will disintigrate in the minds of people after they're gone. People will be replaying Half-Life 2 like they do Zelda and similar long-staying series.<br /><br />Movies is a sad topic. Classic films from every other decade are mostly actually good, whereas I feel that "highest grossing" is going to mean most memorable. While I like a few of those films, things like Avatar and Transformers can burn in fire forever and ever.<br /><br />That's my two bits for now. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 04:21:37 -0800</pubDate>
		<author>Timbo</author>
		<description>
			<![CDATA[ Can't help but think that much of our current 'culture' is entirely disposable.<br /><br />Music from the 50's and  60's persists because (arguably) it is very good music and was playable on (carefully kept vinyl) for decades after. It also coincided with the baby boom and was passed in to mainstream culture by the baby boomers. <br /><br />Our rampant consumerism menas that CDs will be gone soon posssibly to be follow by print books. Consoles change every few years.  Most people will not have a  PS3 or Xbox kicking about in the next 15 years on which to revisit any games. <br /><br />Genuinely cannot think of one group or item off the top of my head that will hold the same sway as the Beatles or the TV  did from their relevant decades. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 04:40:08 -0800</pubDate>
		<author>sneak046</author>
		<description>
			<![CDATA[ @Timbo - totally agree with you about the baby-boomers. After all I'd guess that a good deal of the current mainstream media is still owned/controlled by people from that era.<br />And I also agree with you about the vidya games of today too - they'll only be played/remembered/relevant for as long as the tech is around to play them on. No one will be dusting off a fifty year old console in order to play any of the Call of Duty games.. ]]>
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		<pubDate>Mon, 05 Dec 2011 05:42:55 -0800</pubDate>
		<author>Flabyo</author>
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			<![CDATA[ I wouldn't say *no one* will want to retro game in the future. But it'll be no bigger a community than the current retro gaming community is. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 07:46:09 -0800</pubDate>
		<author>D.J.</author>
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			<![CDATA[ I imagine that most retro-gaming will be done much like it is now: through emulators. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 08:16:36 -0800</pubDate>
		<author>sneak046</author>
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			<![CDATA[ I think the gaming issue has side-tracked from what I was trying to say with my first comment, that basically I cannot see anything from Western Culture having that long a shelf life - except as a sort of reminder of how the West blew it and apart from that if anything from our current era does survive to the middle of the century then it's more than likely going to something born out of the Chinese sphere. Certainly I can't (currently) see the dominant US/Western cultural hegemony surviving that long anyway. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 08:44:43 -0800</pubDate>
		<author>lampcommander</author>
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			<![CDATA[ Well, we're talking about looking fifty years ahead, not three hundred.<br /><br />When I look back to the history of fifty years ago, and even 100 years ago, a huge part of sustained culture does revolve around entertainment--so I don't think it's unreasonable that video games take more prominence as a main cultural signifier. I would probably agree, though, that the expansion of various forms of entertainment--along with forms of communication, and other things--might lead to a more general view of culture of this period, as in "video games were neat" rather than "that Bioshock game, we remember that one".<br /><br />Interesting idea and discussion so far. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 08:56:17 -0800</pubDate>
		<author>Flabyo</author>
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			<![CDATA[ I don't buy into the whole 'Chinese culture will destroy Western culture' thing at all myself. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 08:57:56 -0800</pubDate>
		<author>oldhat</author>
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			<![CDATA[ Am I the only one who hopes <a href="http://zombo.com/" >Zombo.com</a> will live for years and years?  Already over 12 years strong... ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 10:19:07 -0800</pubDate>
		<author>KeeperofManyNames</author>
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			<![CDATA[ There needs to be a zombocom preservation society.<br /><br />And yeah, where's the whole "The West Is Already Fallen" thing coming from? That sounds more than a little alarmist to me. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 10:27:32 -0800</pubDate>
		<author>joe.distort</author>
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			<![CDATA[ ...so theres no way to say this without making someone mad. i just read this thread and i have to say it sounds kind of ridiculous. SYSTEM OF A DOWN and BIOSHOCK? is this what people think will last into the future? i think we have seen enough in the past decade to realize that theres SO MUCH STUFF happening that we, the nerds who live for this stuff, cant even catch all of whats happening right now. the average person doesnt get cultural references older than maybe 10-15 years, with a big gap, then back to whenever their childhood was.<br /><br />sure, there will be people like us, but i still buy vinyl and hate e-books. we are going to be the continually dwindling minority. my guess is that by 2060, ever-increasing speed of disposable culture and everything layering over each other will have rendered everything older than a year or two as part of cultural waste for everyone but a small slice of stubborn retro minded people. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 10:30:14 -0800</pubDate>
		<author>taphead</author>
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			<![CDATA[ See, that's why I'm still kind of stumped to come up with anything other than a collaborative dictionary.<br /><br />The AK47 was an inspired choice, though. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 10:33:56 -0800</pubDate>
		<author>taphead</author>
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			<![CDATA[ In fact in the stated timeframe: A pair of collapsed skyscrapers will definitely be cultural mainstays in 60 years' time.<br /><br />(And even there I just started getting doubts. Do people still remember the Berlin Wall?) ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 05 Dec 2011 10:35:28 -0800</pubDate>
		<author>lampcommander</author>
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			<![CDATA[ Culture is manufactured anyway, isn't it?<br /><br />The only reason we read things like Moby-Dick today, or worship movies like Citizen Kane, is because someone else years later took notice and said "Hey, wait a minute..."<br /><br />I'm speaking in terms of separate cultures, not a world culture, which doesn't exist yet. And I'm not optimistic (pessimistic?) enough to think it'll happen anytime in the near future.<br /><br />I'm also speaking mostly of art here--in terms of broader cultural context I tend to suspect 2000-2010 will be more grouped in with the late 90s as "Net 1.0". ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Wed, 07 Dec 2011 15:08:08 -0800</pubDate>
		<author>Morac</author>
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			<![CDATA[ @joe.distort Yeah, you are right that many of the entries posited in this thread aren't exactly on the scale of Citizen Kane or Mozart. I wouldn't underestimate their value, however. The longevity of a piece of work depends on what circles you are running in. Bioshock is going to last much longer in the game development crowd than it will in the consciousness of anyone outside of that group, though outsiders will still be affected by it as it continues to influence the design of games that come after it.<br /><br />(Also, in case you haven't noticed, video games are What I Do, so they are my first point of reference when approaching these sorts of debates).<br /><br />@taphead: Time to make you feel old: I was two years old when the wall came down. While I definitely don't remember that event the way I remember the towers, the impact that event created is not going anywhere (mostly due to it being a staple of high school history classes these days). The towers will most likely live on in a similar way, due to the way the influenced the next 10 years of global politics.<br /><br />@lamcommander Re: "Net 1.0" - Web 2.0 was a term that started being bandied about starting in 2004. I'd say a huge portion of site design practices are well in to the second, or even third generations of design. Look at the differences in interface design, technology used, and general philosophy of sites like early-era Myspace compared to modern-day Twitter. Barring some sort of major ground up restructuring, the movement from one generation to another is such a spread out and iterative process that I doubt we will ever reach a point where the average person will be able to "<i >that</i> was net 1.0, and <i >this</i> is net 2.0". ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Wed, 07 Dec 2011 16:41:46 -0800</pubDate>
		<author>lampcommander</author>
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			<![CDATA[ @Morac: I intended a "Net 1.0" more in terms of now vs. fifty years from now, when it's not hard to imagine our whole idea of the internet having completely changed into something else--kind of like the Metaverse being a successor to the internet in Neal Stephenson. Less of a tracking-incremental-changes thing and more completely-different way. Granted, I didn't explain any of that in my previous post... ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Thu, 08 Dec 2011 07:11:17 -0800</pubDate>
		<author>city creed</author>
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			<![CDATA[ Well, I didn't totally love the movie, but I think Scott Pilgrim will probably come to be seen as a quality property which characterises a lot of the cultural preoccupations of the last ten years in some style. I almost want to punch myself for writing that. I'm not saying it's not flawed, just that when people looking back in fifty years are trying to identify the characteristic cultural artifacts of the last decade, Pilgrim covers a lot of the bases. Maybe that's not quite what Vornaskotti was asking though. ]]>
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		<pubDate>Thu, 08 Dec 2011 11:49:42 -0800</pubDate>
		<author>KeeperofManyNames</author>
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			<![CDATA[ That's one that, again, I think academics and casual cult historians will definitely look to, because I suspect that it will eventually turn out to predict quite a lot of future stylistic trends. Similar, perhaps, to how Tron stayed sort of submerged in the public consciousness--I think part of that can be explained by the later emergence of a more refined cyberpunk aesthetic.<br /><br />It's interesting to consider what the actual creators of new media will look to as well. I mean, Art Nouveau is still largely ignored critically, but commercial artists keep returning to it as a style because it's just such a goldmine. Similarly, Tim Burton is still basically just cribbing the notes of Fritz Lang and the other German Expressionists, so even though most people probably haven't seen Metropolis (tragically) the actual aesthetic is still around because modern creators DO still pay attention to the past.<br /><br />That's, of course, even harder to predict than the original question. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 09 Dec 2011 09:43:48 -0800</pubDate>
		<author>city creed</author>
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			<![CDATA[ As if by magic, <a href="http://filmcrithulk.wordpress.com/" >filmcrithulk</a> just posted a HULK-SIZED review of <a href="http://badassdigest.com/2011/12/08/film-crit-hulk-smash-hulk-and-the-cinema-of-edgar-wright-a-history/" >The Cinema of Edgar Wright</a> which does a much better job of articulating the case for Pilgrim's significance.<br /><blockquote >TO HULK, THE CINEMA OF EDGAR WRIGHT IS ABOUT THIS MODERN CATHARSIS. WE ARE PUNY BEINGS AND WE LIVE IN THE AGE OF THE GREAT POP-CULTURE AMALGAMATION. THESE REFERENCES ARE SHORT HAND FOR SURE, BUT THERE IS NO DENYING THEY HAVE BECOME A TACTILE PART OF OUR PSYCHE.</blockquote><br />The whole thing is well worth reading.<br /><br />Spaced's second season was aired in 2001. As cultural artifacts go, that show is a gem which will surely outlive us all. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Fri, 09 Dec 2011 18:01:12 -0800</pubDate>
		<author>mister hex</author>
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			<![CDATA[ An interesting question. <br /><br />I recently came across a tv guide from 1982, previewing the new fall season. The only show I remembered was CHEERS. (And MANIMAL, of course but it only lasted one seaon. One magical season.) One very interesting thing was the "tv at a glance" page - there were a startlingly few number of channels (compared to now) and no specialty channels at all. The Big 3 networks were absolutely dominant. There's something that's changed within my lifetime that seems small and yet monumental at the same time. <br /><br />What will "survive"? The Beatles and the Stones but not the Kinks or the Dave Clark Five. Hell, not even the MC5. <br /><br />We don't really have a unified culture anymore so it's hard to say. <br /><br />Then again, I'm predicting that this time next year, we'll all be huddling in a shell-hole, eating cold rat and hoping the robots don't kill us so I might be the wrong chap to ask ... ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 10 Dec 2011 09:28:36 -0800</pubDate>
		<author>Jason A. Quest</author>
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			<![CDATA[ Mass culture is (was?) a phenomenon of the 20th, maybe also 19th century. Before that most culture was geographically local. (The supposed mass culture from earlier times (e.g. Shakespeare) is just bits of local culture that were taken from The Globe to the globe.) what's becoming different is that "local" is being defined by something other than geography.  So far language is still one of the factors, but that'll diminish with auto translation. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 10 Dec 2011 10:39:07 -0800</pubDate>
		<author>twentythoughts</author>
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			<![CDATA[ It's hard to say what'll truly last. I mean, I'd like to think that Mario is such a cultural icon now, he'll be just as famous in 60 years as Mickey Mouse is today. But gamers are a flighty lot, and while that fat plumber will no doubt be part of HISTORY, it's hard to say whether he'll be as appreciated or referred to, or indeed played.<br /><br />Tomb Raider is a good example. Back when it came out, and for a good bit after that, it was lauded as one of the most important games ever. It helped bring games into the mainstream. Where is it today, though? How many current, young gamers give a crap about Tomb Raider?<br /><br />Really answering this question is hard, since the way pop culture spreads has changed so much with the Internet. Stuff gets popular and forgotten again at such a rapid rate these days, it's hard to say whether it takes the same for a property to have a lasting impact today as it would 60 years ago. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 10 Dec 2011 11:44:13 -0800</pubDate>
		<author>oddbill</author>
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			<![CDATA[ I really don't think any of the games being mentioned are going to be remembered in 60 years in anything like a mass cultural way. I don't think any games will be, other than the few from the first wave of video games being a thing (probably only things like Pac Man). Everything else that followed, every single thing, is niche. The large culture doesn't know a thing about Bioshock now and it won't know anything about it in 60 years.<br /><br />Same goes for Scott Pilgrim. Not known now, except by niche. Won't be remembered.<br /><br />When you are talking about cultural artifacts that might be remembered across six decades, you need to look for things that transcend niches already.<br /><br />Pixar films, for example. Disney Princesses. Sitcoms like The Office, maybe, might be remembered.<br /><br />That's culture pumped full of preservatives.<br /><br />The things being talked about here are more like fresh picked perishables. More nutritious, but it rots quickly, and is replaced by other newer things. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 10 Dec 2011 13:46:52 -0800</pubDate>
		<author>KeeperofManyNames</author>
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			<![CDATA[ It's my understanding that Citizen Kane wasn't exactly a work with broad-ranging appeal when it first came out... Why assume that what is niche is going to eventually fade from memory? I mean, this cultural preservation stuff doesn't happen magically through random thought flow. People keep works alive. And, perhaps more powerfully, corporate entities keep works alive. In fact, a better question might not be "what will be remembered?" but "what are we going to keep reminding people of?"<br /><br />What should be preserved? Because once we have that list, we can begin the task of preserving. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 10 Dec 2011 14:13:20 -0800</pubDate>
		<author>oddbill</author>
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			<![CDATA[ What you're missing is that Citizen Kane is highly regarded within the film industry and among cinephiles, but is pretty much unknown in the wider culture. People might know the name, maybe that it had Orson Welles, if they are particularly cultured they might know Rosebud was a sled (spoilers!), but that's it.<br /><br />Kane is held up by film critics and historians as foundational as so many technical and compositional techniques in modern cinema were invented or done with inspired skill in that one film. <br /><br />I really think the gaming equivalents of that are all the first generation arcade games, or maybe World of Warcraft. Everything else is iterated or derived from those roots. I guess that doesn't account for first person shooters, so maybe put Doom in that list. But in 2060 I do not believe anyone but game historians will know anything about Doom.<br /><br />And gaming, despite it's massive market, does not have the depth of cultural penetration that film has. It just doesn't. Films easily cross cultural boundaries and linger in people's minds their whole lives, are rewatched across generations fondly. Video games are tied too closely to constantly obsoleting technology. There are 18 year olds today who are watching and enjoying Casablanca for the first time. In 2060, do you really think an 18 year old is going to even be able to fire up Bioshock, and if he did, that they will find it the equal of their current generation game experience?<br /><br />Maybe the character of GLADOSS has a chance to be as culturally famous as 2001's HAL, if the dialog from the Portal games had an impact on a generation of young creatives.<br /><br />I don't think gaming's culturally impactful era has arrived yet. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 10 Dec 2011 16:14:17 -0800</pubDate>
		<author>KeeperofManyNames</author>
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			<![CDATA[ That's what I'm saying, though. It's not a matter of whether or not people have seen Citizen Kane. <em >They still know the name</em>, because the scholars and cinephiles keep the name alive. How many people have read Ulysses? Not a whole lot, I'm willing to bet. Yet it's still something that people who know about literature recognize by title, if not by content. I don't know if we have games yet that are worth remembering. It's not my field, and I'm not really qualified to say. But the question isn't whether the masses will care. They won't. But they won't care about anything else, either. They can be safely ignored, because ultimately it's the people that DO care that will keep works alive. It's just much more worthwhile to look at what the niche folks are interested in, because they have the longer attention span.<br /><br />And maybe just knowing something's name isn't enough to count as "still existing in 60 years." I think it is, though. It has to be. Otherwise, I honestly don't think we can look at culture and argue that ANYTHING has survived of the past. If our litmus test is whether or not the general masses still remember something, then our culture goes back, at best, two or three years. ]]>
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		<pubDate>Sat, 10 Dec 2011 16:25:10 -0800</pubDate>
		<author>oddbill</author>
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			<![CDATA[ No. Mickey Mouse, Superman, Betty Boop, Elvis, the Monopoly boardgame, The Wizard of Oz, It's a Wonderful Life - these things are all over 60 years old and are all widely known and familiar to the general public. You could go on and on with these things. The culture goes way back - you just have to pick your gaze up out of narrow niche interests and look at what is easily recognized by most people across siloed interests.<br /><br />Things in this class arise out of niches, but it's not easy for that to happen anymore, and you need to look at things in that light.<br /><br />Cultural curators matter, sure, but mostly to narrow communities of interest. There is still a mass culture, though, and it's fairly immune to curation. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 10 Dec 2011 17:15:36 -0800</pubDate>
		<author>KeeperofManyNames</author>
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			<![CDATA[ But how many of those things exist largely because there are whole economic juggernauts working to keep them in the public eye? At least half of those are things that very large corporations have very large economic interests in. If mass culture is fairly immune to curation I doubt Disney would spend so much time, energy, and money preserving and protecting the image of The Mouse. How much of this is really mass culture, and how much of it is calculated, carefully targeted marketing designed to turn a work into a franchise into an empire? This sounds horrifically cynical, but it's something at least worth considering.<br /><br />Of course, I could be totally off base here, and it does strike me as a rather chicken-and-egg kind of question.<br /><br />Has anyone actually studied this phenomenon in detail? What really does come first--long-lasting interest, or careful marketing?<br /><br />And... again, is there really a mass culture anymore? I mean... I'm not sure I've seen It's A Wonderful Life all the way through, ever. If I did, I don't remember it. So, I don't know, maybe even those things that are supposedly universal cultural touchstones are becoming less and less universal. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 10 Dec 2011 18:22:27 -0800</pubDate>
		<author>DavidLejeune</author>
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			<![CDATA[ I think you're really seriously underestimating the cultural impact of Citizen Kane, oddbill.  Both 'Tiny Toons' and 'The Simpsons' have done entire episodes riffing on it.  It's a <em >huge</em> cultural touchstone, even if the number of people who have seen it from beginning to end is comparatively small (though I'd argue it's not nearly as small as you seem to think).  If you make a 'rosebud' joke most people will laugh, even if they don't quite get it, because it's practically part of the collective unconscious at this point.<br /><br />The thing about niche stuff is that niches always grow with time, and I think there are definitely games that will survive as part of the culture at large.  I don't think BioShock will be one of them, and I honestly hope it isn't because in most ways it was a step back both narratively and gameplaywise from the games that it claimed to be the spiritual successor to, but Final Fantasy VII, The Legend of Zelda?  These have left enough of a mark on enough people that they're very likely to seep into the culture at large over the course of the next fifty years, and to a degree already have.  How many people that laugh at the 'It's dangerous to go alone' meme do you think have actually played the original Zelda? ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 10 Dec 2011 18:31:22 -0800</pubDate>
		<author>oddbill</author>
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			<![CDATA[ Heh. I know that meme, and only vaguely knew it came from a game. I've never played any version of Zelda.<br /><br />It may be that characters like Link or Mario may achieve Betty Boop levels of cultural perseverance. <br /><br />I'll stand by my stance on Citizen Kane though. People in the entertainment industry riff on Citizen Kane when they want other entertainment industry insiders to laugh. That's what Tiny Toons and the Simpsons did with it. That stuff passes right by most people though. It's like the people who laugh conspicuously loudly at the miserable puns in Shakespeare. It's just a way of signalling that you are smart enough or inside enough to know about that. It's not actually, in and of itself, all that universal or funny. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sat, 10 Dec 2011 22:26:30 -0800</pubDate>
		<author>mister hex</author>
		<description>
			<![CDATA[ Ever had a swig of anything? Ever had a chat with someone? Do you wear a wrist-watch or use a safety razor? <br /><br />All of these things came from the First World War (often called the Great War and trust me, I've seen photos, it wasn't THAT "Great"). <br /><br />"Chatting" used to mean sitting around, going through your clothes for lice. You'd talk, as you ran a fingernail along the seams or even held it up to a candle-flame. (That crackling noise means it's working!) <br /><br />The Great War was ALMOST A HUNDRED YEARS AGO.  <br /><br />Guessing about which video-game will be remembered is beside the point. The point IS you don't really GET to pick what gets remembered. <br /><br />I remember my pal (another word from WWI) and I talking about an old Bugs Bunny short, that referenced "Treasure of the Sierra Madre" (if you haven't seen it, it's the one where Bogey demands to see their badges. With predictable results). My pal hadn't seen the film when he was, oh, I don't know, seven? So he never knew why some random dude kept coming up and putting the touch on Bugs Bunny for a "dollar for an American who's down on his luck". It wasn't until my pal went to Film School that he saw the film and went "Oh, yeah! I remember that from an old Bugs Bunny cartoon!" <br /><br />Bill's right about Citizen Kane, it'll be here in a hundred years. (I've always wanted to see a screening of it and at the end, exclaim "I GET IT NOW! ROSEBUD WAS THE FUCKING SLED! OH MY GOD, WHAT A FOOL I'VE BEEN!"  And then shoot myself.) <br /><br />At the rate I'm running out of jokes, I'll go broke .... in about sixty-five years! (Ba-Dum-Bum) <br /><br />You kids and your internet and your computer vidya games and your gadgets .... ("gadget" - noun - popularized during .... yep.) .... try to take the long view of history. And get off my lawn. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 11 Dec 2011 02:35:22 -0800</pubDate>
		<author>D.J.</author>
		<description>
			<![CDATA[ In the film survey class I'm in, four of thirty-odd students had seen Citizen Kane. They've now all seen it. If I were to take a random sampling of a hundred students from around campus, I'd probably get five or more who've seen it. I'm not really sure what that says about it's cultural relevance, but think about this: if/when you have kids, what would you show them? Citizen Kane would be on my list. How many of those things have come out in the last ten years? If we're talking games, the most recent that I would actually want my kids to experience would have to be Bastion. Will others feel the same way? I'm not so sure. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 11 Dec 2011 04:19:28 -0800</pubDate>
		<author>lazarus corporation</author>
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			<![CDATA[ Putting aside <a href="http://freakangels.com/whitechapel/?CommentID=317684" >what I said above</a> about there probably being no "cultural mainstream" in 2060, if there was such a thing as a "cultural mainstream" then the things it would contain would entirely be dependent on what the people of 2060 <em >want to say about themselves</em>.  <br /><br />By which I mean that the choice of what gets preserved in "common memory" (as opposed to things preserved in the minds of specialists) is not a result of how important something is to the people of 2011, but by whether it plays any significant role in "why the people/culture of 2060 is how it is". <br /><br />This is how <em >popular</em> art history works (as opposed to what is know by art historians) - particular paintings/movements are highlighted as a way to describe a linear journey from past to present. If a particularly stunning piece of artwork isn't on that path then it simply doesn't get included. It's all about storytelling, and nothing to do with an objective curation of the most impressive artworks/songs/games of any year. <br /><br />It relates to "<a href="http://en.wikipedia.org/wiki/Chekhov%27s_gun" >Chekhov's gun</a>":<br /><br /><blockquote >"If in the first act you have hung a pistol on the wall, then in the following one it should be fired. Otherwise don't put it there." </blockquote><br /><br />Similarly artworks/songs/films/games in the collective story of "how we got where we are" that is also known as the "Cultural Mainstream" must play a role in the plot. {insert name of artwork/game/film here} may be a fantastic piece of work, but unless it can be shown to be an important part of the process of the evolution of {artform} between now and 2060 then it won't be included.<br /><br />And since we don't know what art/films/songs/games will be present in 2060 then we can't possibly claim that a particular thing is part of that journey.<br /><br /><strong >Edit:</strong> example: Van Gogh. I've sold more pictures than Van Gogh sold in his lifetime. He was, to all intents and purposes, utterly unknown and deemed insignificant by his contemporary society. However he became part of the "Cultural Mainstream" because his paintings play an important role in the part of story of art that links the (post-)impressionism of the 19th Century with the artwork of the 20th Century. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 11 Dec 2011 07:45:31 -0800</pubDate>
		<author>mister hex</author>
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			<![CDATA[ Okay, so we all largely agree that, not only will there NOT be a "Cultural mainstream" in 2060, there isn't one now. And probably never was. <br /><br />We also agree that ideas bubble up from unexpected places, if it's useful, it will be used and that video games WILL be important but the medium is still too new to have an auteur/genius/ Big Man to blaze a trail for lesser lights to follow, or even something our descendants won't find as quaint as, say, Pong (which I remember playing. It was fun! Ruined your tv, though ...). <br /><br />Kim Kardashian is the new Norma Talmadge. She won't be remembered any more than Norma is today (she was HUGE in her day, though). George Clooney WILL be remembered because, well, look at him. <br /><br />I predict sex-robots will be huge in the future. Sex-robots for all! Even those that believe it to be deviant! "I'm Partnered With A Sex-Robot - But We're Celibate!" Next on Oprah 2.0! (Oprah will be remembered in 50 years.) The strange, uncanny-valley versions we have now (RealDolls that Japanese bloke, people who own anime hug pillows) will seem bizarre and crude to Teens of the Future. <br /><br />What great films, made in the last ten-twenty years will survive? Fight Club? Yes. The Phantom Menace? Unfortunately, Yes. Whate else? <br /><br />Is music exciting enough anymore to make people recall it fondly? Am I going to have to listen to Auto-Tune again, possibly while I wear bell-bottom pants for the fourth fucking time? When does the Justin Bieber Retrospective/Rehabillitation begin? <br /><br />What troubling trends of today may plague the future? ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 11 Dec 2011 13:37:49 -0800</pubDate>
		<author>IsaacSher</author>
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			<![CDATA[ Let's see.   <br /><br />FILM:  I suspect PULP FICTION will be remembered as one of the key films of its era.  Possibly the first MATRIX movie as well, but that's less clear to me.  STAR WARS will remain noteworthy, at least the original trilogy, although I suspect history will continue to look askance at Lucas in regards to the prequels.   STAR TREK is already on its way downhill, I don't think the film series will give it a long-term kick in the pants.  We'd need a new TV show that's on par with TNG to really revive it, and I don't think that'll happen.  I'd like to think that SCOTT PILGRIM VS. THE WORLD will be well remembered in the future, but that's entirely wishful thinking on my part.<br /><br />TV:  Ten years ago, I would've said CHEERS, but that show is all but forgotten now, Shelly Long becoming an egotistical has-been punchline, Kirstie Alley a Scientologist has-been, and the show generally been outshined in every way by FRASIER.   FRASIER may be well remembered, but I don't know if I'd put money on that.  Survivor will be a footnote in TV history for launching the reality craze, but not much beyond that.  Professional Wrestling will still exist in some form, but probably all but unrecognizable to today's fans as today's stuff was compared to the old territory work of the 70's and earlier.   FRIENDS will be remembered as being an extremely popular show, but lacking depth or substance, and being painfully Whitebread.  THE COSBY SHOW of the 80's will be a footnote in the history of American race relations.  People will still know who Bugs Bunny is, but not variations on the Looney Toons like Animaniacs, Tiny Toons, or Tazmania.  It wouldn't shock me if the Timm/Dini BATMAN THE ANIMATED SERIES is fondly remembered in the future, and may even be the definitive version of Batman that people know in the future, but other Timm-verse shows like Superman and Justice League Unlimited and Batman Beyond will fade into obscurity.  POKEMON will have some enduring legacy, but probably toned down from the current level of constant new additions to the franchise.  For some reason, I have a feeling that IRON CHEF will have some lasting impact, for the kitsch value if nothing else.  I also suspect that DOCTOR WHO will endure in some form, as the regeneration gimmick allows for generational reinvention, as we've seen with the last six years of the new version of the show.  MONTY PYTHON will still be remembered, as new nerds will discover it at a certain age and quote it incessantly, giving older nerds nearby uncomfortable reminders of when they used to be young and quote it incessantly, and the cycle will continue.<br /><br />VIDEO GAMES:  I agree that video games haven't had a Citizen Kane yet.  The closest we've come to it is, in my opinion, not BIOSHOCK but SHADOW OF THE COLOSSUS.  Bioshock is a fine game, but not everyone's cup of tea.   I have yet to hear anyone ever say a bad thing about SHADOW, and it got brought up constantly in the recent Roger Ebert "are games art?" kerfluffle.  If the MMO paradigm survives, then World of Warcraft will be remembered.  If not, then not.   Popular games like HALO or CALL OF DUTY are certainly very popular, but I don't quite see them becoming cultural touchstones decades down the line.  <br /><br />COMICS:  This begs the question of "will comics even still exist in sixty years", but assuming they do, I think that ALL-STAR SUPERMAN will be this decade's answer to WATCHMEN -- the superhero comic that gets lauded as relatively high art.  SCOTT PILGRIM will be remembered by comic historians as noteworthy, but the general public will ask "who's he?".  SPIDER-MAN, SUPERMAN, BATMAN, and *maybe* THE X-MEN will be the recognizable icons, but our current notions of canon will be shot completely to hell.  Personally, I suspect that in the next several decades, attempts to create a continuous canon will simply be abandoned, and people will tell stories that try to reinforce the basic essence of the myth rather than deal with minute detail -- not unlike ALL-STAR SUPERMAN, for example.  <br /><br />Anyway, that's my sleep-deprived theory. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 11 Dec 2011 20:30:58 -0800</pubDate>
		<author>Greg Sullivan</author>
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			<![CDATA[ As interesting as discussions like this are, and I've loved reading a lot of the comments here, I think it is impossible to accurately predict these things.  <br /><br />One thing to keep in mind, though, about thinking our current pop culture is too shallow or ephemeral to make anything lasting:  To Literati at the time (and particulary their own author) nothing was more shallow and ephemeral than the Sherlock Holmes stories.  Doyle and his contemporaries knew they were popular, they just didn't think they had anything of lasting value in them. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Sun, 11 Dec 2011 20:56:49 -0800</pubDate>
		<author>DavidLejeune</author>
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			<![CDATA[ Popular mass culture of one generation becomes the pinnacle of high art three or four generations down the line.  Shakespeare plays were the equivalent of Everybody Loves Raymond at the time.  <br /><br />That's why I think it's very premature to dismiss today's video games in a discussion like this. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 12 Dec 2011 01:36:19 -0800</pubDate>
		<author>Morac</author>
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			<![CDATA[ I think the only thing we've managed to agree upon in this thread is that we can't agree upon things (both in this discussion and in culture as a whole). ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 12 Dec 2011 02:29:01 -0800</pubDate>
		<author>Flabyo</author>
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			<![CDATA[ I've actually really enjoyed this thread. Even though I agree that we can't actually answer the original question, it's been a fun thing to explore. ]]>
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		<title>Modern cultural artifacts that&#039;ll survive &#039;till 2060 - your list?</title>
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		<pubDate>Mon, 12 Dec 2011 02:41:02 -0800</pubDate>
		<author>Vornaskotti</author>
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			<![CDATA[ Frankly, I never thought I'd get any kind of consensus in here about... well, anything, but this idea is just a very interesting one to explore. ]]>
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		<pubDate>Mon, 12 Dec 2011 12:57:23 -0800</pubDate>
		<author>lampcommander</author>
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			<![CDATA[ Just to add one small little bit to this convo, <a href="http://www.economist.com/node/21541164" >here</a> are <a href="http://domino.watson.ibm.com/comm/www_innovate.nsf/images/gio-gaming/%24FILE/ibm_gio_gaming_report.pdf" >two</a> different articles discussing video games in a broader social context that at least back up the notion of video gaming's endured cultural relevance in the future. ]]>
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		<pubDate>Tue, 13 Dec 2011 05:12:46 -0800</pubDate>
		<author>Timbo</author>
		<description>
			<![CDATA[ It is worth noting that both Citizen Kane and It's a Wonderful Life were relative flops upon release and only  latter critical and public acclaim won them their longevity.  Indeed some odd copyright issue menat that IAWL was shown on most TV channels in the US year on year as it was (allegedly) free of charge.<br /><br />It is possible that working on this model that Alvin & The Chipmunks may be around 60 years from now!<br /><br />The longevity of products and 'culture@ in the present day is limited by the sheer volume of stuff being made and specific marketing approaches and target groups.  Twilight has been a smash but does anyone over 20 give a fuck?  Will they still give on in 20 years time? Does Harry Potter have the legs to be a Rupert the Bear (UK) , Mickey Mouse or LOTR? <br /><br />Our own diversity is making our cultural products less likely to persist.  That said I love the fact that so many different groups exist and that they are enabled/allowed to comic con, emo fest or goth it up as they feel fit. <br /><br />I have really enjoyed this thread.... ]]>
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