I had that on my phone awhile back, and the problem is you can't really run effectively and look at your phone at the same time. You would also need a large open field or something to not end up running into a wall or the street.
Folks, I recently upgraded from an old pc into an iMac, I installed Steam (I used to play Half-Life 2 and Counter Strike Source years ago) and wanted to know if you guys have a recommendation for a not-so-time-consuming game! Is Portal 2 any good?
Portal 2 is amazing. I'd only played the single-player game, but it's well worth the purchase price. It's funny, but not jokey, and the puzzles are clever but not ballbusting. It oozes personality, and always keeps you moving.
Still can't stop playing Terraria. I have no idea why it took so long to get around to playing, but now that I am it's demanding I keep going. I'm not in the Hell level, and have to admit to peeking at the Wiki for stuff that isn't fully explained.
January is a wasteland of new games, but I can't really complain. I might have Amy on the way for review, though, so that should be fun. :)
Rayman Origins is $20 at Toys R Us. Used some gift card money to pick it up and I agree with everyone else, I love it. I miss platformers and REALLY miss 2D platformers. This and Sideways: New York are what people should be making more of
By the by: I have giftable Steam copies of Half-Life2 and the original Portal if anyone may be interested. One of each. I'm 'Fafhrd' in the Steam group, feel free to hit me up.
I turn off the Steam Community overlay when I'm in game because I hate the achievement pop-ups and other stuff, so if I'm playing I'm kind of unreachable.
The part in there where it says non-gamers don't 'get' first person because third person is the language of film and tv is pretty interesting. Never really thought of that before, but given how many other TV conventions we have to use in games for people to think it's 'real' I shouldn't be surprised. (Gravity, for example, in games has to be about twice reality or people think it's 'slow' because they're used to the way things like cars and people fall on TV)
Looks technically a little behind the curve, but Sega have a good eye for picking out things slightly off the beaten track that have plenty of interesting features. Alpha Protocol from a year or so ago for example.
Flabyo, that looks pretty awesome. I don't mind if the graphics are slightly behind if I can get an intriguing story and so great gameplay. Looks like the story side at least is very cool.
Still playing Dark Souls, I started doing some co-op recently and it's really nice, and very well integrated into the game... I've spent far too much time on this game, but it's one of the best things I've played in the past few years...
Played through the Kingdoms of Amalur demo this morning, very interesting game. It carries the art style and basic quest structure of World of Warcraft, but they've made the combat *very* arcadey. The fights play a little like a slightly lower budget God of War.
Definitely one to watch. To me, it's the game Dragon Age really *wanted* to be, but fell way short of.
(And I'm not going to comment on people saying it's more Fable than the last Fable was... cause it would just upset me)
@Vornaskotti - Bastion swept most musical score award categories last year, and is pretty much a shoe-in for a games BAFTA in that category this year if those who I know on the voting panel are anything to go by. Games are still years behind film and tv, and to me Bastion is our first *genuine* grip on how music can really be used in our medium. And I *love* videogame music, so I don't say something like that lightly.