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    • CommentAuthorArgos
    • CommentTimeMar 7th 2012
    @andycon I agree in that ME is very linear in its storytelling, though to me it didn't feel much different than Dragon Age (which I actually didn't really like, I hated most of the characters). ME definitely feels more like an interactive story to me than other RPGs do, but they did such a good job with the characters and the world that it really sucked me in - like reading a well written SciFi book. And while I usually want my video game to be more of a video game than a linear story, with Mass Effect is just really worked.
    • CommentTimeMar 7th 2012 edited
    @andycon: You've had more experience with the game than I have, so I'll play and find out if the story has been overhyped in my mind. I do also prefer more organic questing and party building, similar to Baldur's Gate where you just find people on your wanderings and recruit them or don't (usually based on alignment).

    I don't mind having to read logs and stuff to understand the world. More and more games are cramming more and more world-building into them through in-game books and logs. I spent more time in Dragon Age reading the books than I did playing the game, and nearly the same in Skyrim. I don't think this is a bad thing though. While information in books/logs shouldn't be essential to the story, I find it does add depth to a game world and increases the immersion.

    Seems these days there is no middle ground between rigidly linear and sandbox formats in RPGs either.
    • CommentAuthorandycon
    • CommentTimeMar 7th 2012
    I also think Alpha Protocol was one of the most under rated games of the past few years.. So take what I like and dont like with a big ol grain of salt
  1.  (10421.344)

    Although I read a lot and like text adventures, I absolutely despise having to read materials mid-game. For my tastes the background materials of both Oblivion and Skyrim were so eye-blisteringly boring and bland that reading them was a total chore, and I mostly skipped it. With ME2 I spent the last hour of the game just reading all the logs I hadn't checked yet, though, but that's a major exception for me. On the whole I prefer the game world and related stuff to be introduced through storytelling, not by pages and pages of background material...
  2.  (10421.345)
    Since Mass Effect 2 spoilers are likely to be out there a lot now that ME3 is out as well, I figured it's time to finally play the thing. However, before doing that, I finished up Outland... The last 3/4ths of the game in one go.

    I'm ambivalent about the game. On the one hand, it really is fun to play. On the other hand, the environments get really samey - there's no sense of discovery when you get to a new place, just another bunch of black platforms with a slightly different background - and while the fighting is satisfying, it gets a little repetitive too.

    The bosses are good fun, though the main ones drag on for slightly too long with no checkpoint in the middle. Especially the last boss grates, not because it's incredibly hard (if you're awake, you'll beat it without too much trouble despite its length), but because every time it kills you, you have to climb a long ladder again. Gee, thanks.

    I'd recommend it: It's definitely worth the price. But you really do have to enjoy the mechanics, because that and the different challenges the color-switching offers up is all the game has. Don't buy it because of the exploration aspect that usually follows a Metroidvania: There are detours to take, but most of the time they simply lead to money. Now, you NEED that money, because without it you can't buy the health and magic upgrades that are also hidden around the maps. But like with Twilight Princess, simply finding cash instead of useful items takes away a lot of the fun of probing the environments.
      CommentAuthorIron Imp
    • CommentTimeMar 7th 2012

    Yeah, it does at that. The original text on their teaser site read along the lines of something that would be perfect for a SP interlude:

    *Bada dum dum thud.thud.thud.thud..* {SAMPLE} "The world is a machine" "Suitable only for the slaughter of pigs" {Synth stab} "A machine for pigs" *Boom-ba BOOM BOOM*

    ME3 is great, for my 0.02. One functional difficulty in importing save game data is that for some unfathomable reason, mass effect save files cannot be transferred between storage devices on Xbox hardware. The practical, if round-a-bout solution that worked for me was running ME3 on an old 360 with my ME2 save, importing it and then immediately saving it to a USB memory stick. It strikes me as extremely strange that the only game on the xbox that NEEDS old save game data is also the only game that doesn't allow you to copy or move save data - I cannot think of ANY reason for that; it's not even like people could be swaping saves, since they're associated with account IDs... *frustrated/confused*.
    • CommentTimeMar 7th 2012
    @Vorna: I'd much prefer the same, but I don't mind a game containing a bunch of background texts. But I think I took perhaps a little too much delight in filling up my house's bookshelves in Skyrim.

    Just played through Dear Esther. In the first five minutes I was alternating between bored and wishing the island was the setting for a new survival horror game in the vein of Silent Hill 2. After that I was absorbed and intrigued by the journey and piecing together the fragments of story. Then after I'd finished I played through the first area again and heard completely different letter fragments. I think it was worth my money for the experience, atmospheric as all get out. As others have said it kind of defies classification, it's quite a game, and not a straight story. I think I've got to let it rattle about my head a bit longer.
    • CommentTimeMar 7th 2012
    @Iron Imp: As of the XBox update a few months back that added cloud storage and syncing accounts to multiple XBoxes, I can transfer around my Mass Effect saves pretty easily. You aren't allowed to copy them for some strange reason, but you are allowed to move them. It does have to be done within the XBox file system settings, mind you, but it's really not that hard.
  3.  (10421.349)
    Flabyo- definitely a big surprise. I have no idea what the percentage of Lionhead output was Molyneux, but it's hard to think of one without the other. Good luck.

    Maybe that old Xbox game BC can be revived? I always wanted to give that game a shot. Tail of the Sun can't be the only caveman game. :)
    • CommentAuthorRenThing
    • CommentTimeMar 8th 2012
  4.  (10421.351)
    ARKHAM CITY on sale for $30 im finally playing it. at first, theres a huge feeling of glee at just being batman. after a few hours, its still good but the environments are all blurring together
  5.  (10421.352)
    Finally getting into Mass Effect 2, since with the third game out, it'll get harder and harder to avoid spoilers. Not regretting it so far.

    Here, have a look at my vaguely Russian-looking Shep.

    • CommentTimeMar 10th 2012 edited
    While we're at it, here's my Shep in Mass Effect 1.

    The game is going pretty well! Just finished up Feros and am off to the Citadel to get some upgrades. Pretty much an assault rifle specialist (just recently got my "150 assault rifle kills" achievement) and it's looking like I'm pretty in the middle of Paragon and Renegade.
  6.  (10421.354)
    The Doublefine Kickstarter has only a few hours left, and they've easily cleared $3million. I was very tempted to do the $100 donation, but sadly I've got other things to spend that money on so $30 will do. I wish the Kickstarter would just end, though, so I could stop being tempted. :)

    With that winding down, though, it's time for the Wasteland 2 Kickstarter to begin. I'm not quite so excited personally for this one, but it's still nice to see it's probably going to make at least 25% of its $900,000 goal in the first day.

    The FTL Kickstarter was mentioned in here earlier as well, wasn't it? That's another one that got a lot of fan attention based on a very popular OnLive demo.

    It'll be interesting/exciting to see in the coming year or two exactly what kind of game-changer Kickstarter can be. Not everyone can clear $1,000,000, of course, but if top-flight talent can bring their passion projects to life this way, it should make the gaming landscape that much more pleasantly weird.
    • CommentAuthorFlabyo
    • CommentTimeMar 13th 2012
    For games, the general feeling across the industry (indie and mainstream) is that Kickstarter works for those developers with a name (either a franchise, or a developer) but isn't going to get anywhere near those figures for, say, me if I started one off to do a solo project.

    So interesting, but not yet the game changer the App Store was.
  7.  (10421.356)
    True, but check out FTL. No-name people with a demo that drove contributions beyond any reasonable hope the developers had. As I said, not everyone can make $1,000,000, but with reasonable expectations and proper management, there's a lot that can be done.
    • CommentAuthorandycon
    • CommentTimeMar 13th 2012
    Wasteland 2 makes my pants hurt a bit more that the Double Fine
    • CommentTimeMar 13th 2012
    Whoo, 3 million! I totally called that. What do I win?
    • CommentTimeMar 13th 2012
    I have discovered Words With Friends. I am boned.
  8.  (10421.360)
    Did I say "at least 25%" on Wasteland 2's first day? I think I meant "at least 50%". I'm sure it was just a typo. :)

    I'm ridiculously tempted by the $50 donation package. I've got 34 days to think it over.