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  1.  (10421.141)
    Thanks, it's nice to see people who enjoy the game :).
    My credit was "lead boss programmer", I worked mainly on bosses, mini-bosses and general gameplay programming...
  2.  (10421.142)
    Okami is a wonderful game, but it's too long, with too many fetch-quests. By the time you finish the game, you're long since full on it, and it doesn't really feel like it does much new stuff during the last few hours towards the final boss.

    That said, everyone should still play it. What's there is gorgeous and fun and imaginative.

    Also, Ghost Trick is apparently out for iOS. It was hella good for the DS, and a strong contender for game of 2011 for me. On iOS, it seems to get smoother graphics and an improved soundtrack. Hell Yeah.

  3.  (10421.143)
    There's a Kickstarter campaign for Doublefine's new point & click adventure game, which will involve both Tim Schafer and Ron Gilbert working together again. The goal is $400,000, and it went up earlier today. $15 gets you the full game, with a large number of tiers for the usual assortment of goodies both reasonable (a poster) and over the top (dinner and bowling with the crew). After about 8 hours or so, the campaign is at $270,000.

    I think there may be a market out there being under-served.

    • CommentAuthorFlabyo
    • CommentTimeFeb 9th 2012
     (10421.144)
    @James - of course, part of the success of this Kickstarter is WHO it is, not what they're making...
  4.  (10421.145)
    True, but even by "beloved gaming legend" status that's a huge pile of cash. I'd be surprised if this didn't top $1,000,000 by the end, which is ridiculous no matter how you look at it.

    Admitted, there aren't many people who can offer this specific product, which is "Point & Click Adventure From the Soul of LucasArts When It Was Brilliant". I'm willing to bet Amanita might be able to scrape up a few buck for Machinarium 2 if they gave it a shot, though.
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      CommentAuthorD.J.
    • CommentTimeFeb 9th 2012 edited
     (10421.146)
    I've been playing Soul Calibur V. It's a return to form for the series after III and IV, and also has incredibly solid netcode. Oh, and there's this too:


    Today Gotham City Imposters hit, and it is a lot of fun.
    • CommentAuthorFlabyo
    • CommentTimeFeb 9th 2012
     (10421.147)
    @DJ - I'm enjoying Calibur 5 at the moment as well, although some of the 'creations' I've seen people using are just downright disturbing.
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      CommentAuthoroscillateur
    • CommentTimeFeb 9th 2012 edited
     (10421.148)
    Yeah, Double Fine got their funding in less than a day. That's good, both for them and for other studios who would be interested in doing the same thing. As Flabyo pointed, you need to be already well-known for it to work like that, but I think there are a number of studios/game developers who could get some kind of funding that way. Though certainly not as much as Tim Schafer. I mean, everybody loves the guy (for good reasons)...:).

    Also, you have to be sure that you can actually make the game :). I'm sure the people at Double Fine can do that (they do have a very good track record of good games made with small budgets recently) but not everybody has the same experience...

    James : 1 million is not a "ridiculous amount" for game development. Really, games are freaking expensive to make on current platforms.
    And yeah, I'd love to give some money to Amanita for something as good as Machinarium too.

    Edit : also, it's interesting to see that lots of people pledged much more than the basic $15. 40 people gave at least $1000 and about 1500 gave more than $100 so far...
    • CommentAuthorFlabyo
    • CommentTimeFeb 9th 2012 edited
     (10421.149)
    Average 360 or PS3 game takes about $7 million to put together these days. Something like a new Call of Duty might be more than double that.

    150 people on the team is about the norm, so the bulk of that is going to be salary.
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      CommentAuthorVornaskotti
    • CommentTimeFeb 9th 2012 edited
     (10421.150)
    With crowdfunding, I'm not sure if you'll actually need to be well known, you'll need to have something to show, which is a slightly different thing. Just thinking about our experiences from the movie side. Star Wreck, the previous movie, had a certain kind of geek following, but frankly it's wrong to say that it would've been "well known". The whole thing whether crowd funding takes off or not is interesting alchemy.
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      CommentAuthorbrittanica
    • CommentTimeFeb 9th 2012
     (10421.151)
    I honestly didn't pay attention to the Double Fine Kickstarter thing,just from hearing about it in passing, until you guys said "point and click". I never played the LucasArts adventure games, but I do like point and click games a lot, and it'll be cool to play something that caliber w/out having to download an emulator (there's some moral grey area there for me; there's a reason I can't play anything but all-good characters in Fallout).

    Now that I got a new PC, I'm interested to hear suggestions of games I should get. Preferably inexpensive ones; I used most of the extra money I had on the computer itself.
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      CommentAuthorIron Imp
    • CommentTimeFeb 9th 2012 edited
     (10421.152)
    I've been eschewing all the wonders of the cutting edge of gaming in favor of a (terrifying) walk down nostalgia avenue:



    Damn, but I do love System Shock 2, for exactly ^ this sort of reason... In a more general sense, though I did own, play and love consoles growing up, they were always more of a cottage, while PC gaming was my HOME. I've got a lot of love for mid-late 90's PC games and am now extremely well served by www.gog.com. It's a brilliant resource and I hope the see continued success.
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      CommentAuthorD.J.
    • CommentTimeFeb 9th 2012 edited
     (10421.153)
    @brittanica

    If you enjoy point-and-click, Tim Schafer's games are some of the best examples out there. Monkey Island, Day of the Tentacle, Full Throttle, Grim Fandango... You would have to emulate most of them, but the first two Monkey Island games are on Steam and XBL.
    • CommentAuthorRenThing
    • CommentTimeFeb 9th 2012
     (10421.154)
    Day of the Tentacle. Damn, I haven't thought of that game in a long, long time.
  5.  (10421.155)
    brittanica:

    Telltale Games is doing a great job resurrecting the point and click genre. At least Sam & Max, Wallace & Gromit and Monkey Island games are worth the money. And they're cheap! http://www.telltalegames.com/
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      CommentAuthorMorac
    • CommentTimeFeb 9th 2012
     (10421.156)
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      CommentAuthorbrittanica
    • CommentTimeFeb 9th 2012
     (10421.157)
    I noticed Steam had an Elder Scrolls sale, so I picked up Oblivion: GOTY Deluxe for about 12 bucks. I've never played it before! It's kinda exciting.
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      CommentAuthorchiaslut
    • CommentTimeFeb 9th 2012
     (10421.158)
    @brittanica - I had a great time with Oblivion. It was the first game I played on my Xbox. Now I'm neck deep in Skyrim. Hope you have a grand time with it!
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      CommentAuthorVornaskotti
    • CommentTimeFeb 9th 2012 edited
     (10421.159)
    :D :D :D Tim Schafer: "$955k! Guys, I'll make you a deal. If we hit $980k I'll add RTS elements to the game! And if we hit $1M, I'll take them back out!"

    http://www.kickstarter.com/projects/66710809/double-fine-adventure?ref=email

    Brittanica:

    Just remember that Oblivion is not about the main story, it's about spending 18 hours picking flowers in hell. :P
  6.  (10421.160)
    Lookie that, Ian Somniac launches on Steam in a week!

    Alan Wake on Steam http://store.steampowered.com/app/108710/