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    • CommentAuthorArgos
    • CommentTimeApr 4th 2013 edited

    oh man, I just got flashbacks to all the times I looked for roommates while I was in college. Some were great, some not so great. Don't be afraid to ask potential roommates to meet at a coffee shop and just talk or something. Someone asked me to do this once, and I was so glad they did, because while I knew they were religious christians, I thought they'd be okay (I previously lived with a religious Jehovas Witness and while she was odd she was okay), but they were the kind of people who thought watching horror movies brought the devil into the house and having LGBT friends over was a deal breaker for them.

    Also, just because you're friends with someone doesn't mean you'll get along. I moved in with this one friend, and a while after signing the lease he popped out with "Oh btw I'm applying for the FBI so I need you social security number so they can background check you." Fuck. That. Shit.

    Things to know, though: Are they the kind of person who is okay with alone time or do they want the household to be one big happy family and you have to dedicate time to them? Does this line up with your needs/wants?

    Do you want a roommate who can also be a friend or are you okay just co-habitating peacefully with someone else? Again, do your and their answers line up?

    How messy/clean are they and can you deal with whatever the answer is? (ie, i don't mind some untidiness but I had one roommate who would leave vegetable peelings and stuff on the kitchen counter, which would then stink, which I could smell cos my room was next to the kitchen).

    Are they the kind of person who is always bringing people over and are you okay with that? Do you like to have friends over a lot and are they okay with that?

    Basically, as far as "what makes a good roommate" goes, find someone who isn't going to get on your nerves and whose nerves you're not going to get on. The above list can help you get started on that.

    As for calculating costs, you'll need to know what the monthly rent is, what the monthly utilities are (some people include things like water into the rent, some don't), and what the deposit is. How that gets split up depends on if you're sharing an equal size room or if someone's getting a master bedroom or something (though that's just rent, I've always split utilities equally).
  1.  (10882.2)
    Allana -- I can see why that one is so popular! That's beautiful.
  2.  (10882.3)
    @allana - thanks - have just joined 500px, will see how that goes as a starter. Think there are a few others similar which I'll look into. I have a bunch of work on Alamy already, but that's not selling at the moment, seems pretty hard to make an impact there. Guess ultimately I'd want to build a fine art portfolio that would be accepted by a smaller agency, but I'm some way off that...
    • CommentTimeApr 7th 2013
    JP: 500px link plz! I dunno what Alamy is, or how its pay structure works. Will look into that.

    Thanks, WS!
    • CommentTimeApr 7th 2013
    @Sneak046- Thanks!
  3.  (10882.6)

    So in May I'm going to launch an indiegogo campaign for a web series (a Sci-fi Comedy) I am making this summer. I've got a modest goal, $1000 (or so) specifically to cover the cost of building the set.
    Anyone ever run a crowd sourcing campaign before? I'm looking for any advice.

    I have done some research, and as a result...
    I'll have a short, solid pitch video (4 min, half of which will be an animatic of the first episode with the cast reading their lines),
    I'm trying to come up with several different perks in the $10-25 range (I've got at least one for different levels between $10-1000, but I figure a variety at the lower level is probably more effective)
    I've already lined up about about $100 in donations that friends are going to make on the first day, so I get some momentum going on it.

    Am I missing anything?
    • CommentTimeApr 7th 2013

    email BoingBoing. post on reddit. put it on tumblr and beg for reblogs. make your video super extra awesome funny. watch the money roll in. whatever you do, do not wait around for people to casually browse indiegogo. that is the fund-killer.
    if you're going to have props or costumes for the film, you could offer them as rewards after completion. a lot of films do signed scripts. if any of your early-donater friends are artists or designers you should instead have them whip you up a cool logo. hell, ask Paul or moJo or any of the fine artists here to donate some work. I'd pay twenty bucks for a 5x7 Sizer print in the mail, ten bucks for a nice postcard with a funny quote on the back.
      CommentAuthorPeter Kelly
    • CommentTimeApr 9th 2013 edited

    Thanks for the ideas Allana
    I am just in the midst of compiling the websites I need to hit up, so your first line made for a nice copy and paste to start with.
    Props+Costumes...this is an ongoing series (I hope) so can't give that sort of stuff away, but your point is well taken. The art from the Animatic should be a good incentive that didn't occur to me for some reason.
    Logo is in the works, but good to read that it is of actual interest.
    As for asking for art donations....I'll start in on that with designers/artists I know in person (Love me Sizer, but my interaction with him has been almost nothing, so I'd feel odd asking him for something for nothing...doubly so for moJo, as I don't think I've had any contact there)
    That said it occurs to me now that I've had some conversations with you in real life.....interested in donating a photo or two that I can use? (I can send you more info on the series itself, so you know what it is that you'd be supporting, before you agree)
    Regardless though, I do appreciate the suggestions.
    Hope all is well in your world
    • CommentTimeApr 12th 2013
    I'd be happy to lend some art, though I've never done anything particularly sci-fi before. If you send me specs I can dig up some time in the next few weeks to shoot. (fingers crossed I get to dress my boyfriend as a stupid alien)
    You should ask Robin too, she's got much better connections with makeup artists and crafty people.

    You should also wait for other people to answer this. I only have second-hand experience with crowd-funding, and it's usually for arduino projects. I just know branding and viral-ness is usually the ticket.
    • CommentTimeApr 13th 2013
    #indiegogo - I have some extra screenprints lying around that I could donate. My contact info is in my profile.

    As far as advice, I've posted a bunch in the previous kickstarter/crowd-funding threads about my work with running Molly's campaigns if you want to dig it up. Lots of other people have chipped in their $.02 too. One of these days, I'm going to write a blog entry about everything that I can just link people to.
    • CommentTimeApr 14th 2013 edited

    Can anyone suggest a decent PC utility to clone an entire HDD to another? Any rookie mistakes / common errors for the process would be extremely helpful too.
  4.  (10882.12)

    The best tool for cloning Windows hard drives (used it all the time in a tech support job years ago) is Norton Ghost, which is – unfortunately – commercial and overpriced at $70 MSRP, and – doubly unfortunately – about to be discontinued. It's point-and-click easy, and will automatically resize partitions to fill the new larger drive, which is what people usually want to do this for. I don't condone pirating commercial software, but if you've got a one-time need for a program that they won't even sell you anymore...

    By the way, for cloning Mac-format hard drives, Carbon Copy Cloner is my favorite. It's going commercial (but more reasonably priced than Ghost) for the current and future versions, but the prior version is still freeware and is more than adequate for straightforward disk-to-bigger-disk cloning.

    Most of the open-source tools I'm aware of (such as DD and tools built on top of it) are Linux-based and have some difficulty dealing with Microsoft's proprietary NTFS file system, and require a bit of technical expertise to use, especially if the drives are not the same size.
  5.  (10882.13)

    Windows has a utility called 'robocopy' that will copy absolutely everything, including hidden files, from one disc to another. You'll have to partition and format the destination disc first, then boot from your Windows install disc and get into the command prompt from there, and then it's just robocopy [sourcedisc] [destinationdisc], iirc. I used it to migrate one of my windows installs to another hard drive and everything seemed to work fine afterwards.
  6.  (10882.14)

    I'm thinking of going back to college to get an Illustration degree. I don't currently have a degree of any sort, but have been working on my art and am not bad (but not good enough yet, I don't think), and was wondering if any of the art professionals here could share their experience. I'm having a debate with another artist, you see - does the college degree/experience help at all, or do employers only look at your portfolio? My argument is that there's a lot more to college than just the degree: networking, job placement, time management training (in which I am sorely lacking), etc. along with all the skills gained from the classes. My friend says that all those things can be done without the expense and time that would be consumed by college, and I should just take some online classes and work on my portfolio.

    I'm probably coming off as biased, because I'm biased, but I really want your honest opinion. I know a lot of folks here make their living, or at least part of it, from art, so y'all have a lot more useful knowledge than either of us starving artists.
    • CommentTimeApr 16th 2013 edited

    I hear this debate a lot.
    Yes, art directors only care about if you have a tight portfolio, not where you went to school. There is a tiny degree of the alumni club of "oh! we went to the same college!" but considering that more and more people entering the field never went to school, that's starting to become less and less. If you're the sort who already has an art background, who is already disciplined enough to build your own curriculum through online classes, running to every lecture you can to meet other artists, split your time between drawing every day and still getting yourself out to openings to do networking and make connections AND live in a city where you can do all this, then art college might be a waste of your money. Finding a good atelier and strong mentors will do more for you than spending 4 months playing with color-aid at Pratt. I have so many friends (and especially the boss lady) who are hugely successful without 'proper' schooling and fought tooth and nail to be there and are debt-free while I still have loans to pay off.

    Going to college, for me, was going to live in NYC, where I've made a hugely supportive network of artists that get me work and push me to do better. It was having teachers who were also art directors at major publications, who gave students their first covers by junior year. It was participating in group shows that had major gallery owners checking out your work. A lot of my classmates are currently working at major studios thanks to internships or freelancing editorials or running their own highly successful webcomics or any number of wonderful and amazing things. I didn't take art classes in high school, but still managed to get into one of the top colleges. While there, I learned a number of skills that I've used to get a number of working gigs and jobs and is finally forming something cohesive in my work.

    The art I produce now is entirely different from the art I was doing in 2002 and I needed to make a huge mess and run through a ton of mediums and styles before I found my vision. Contrast that with artists I've seen who started on their own, who simply gathered up the techniques to improve the how and what they were already producing so it is tight and beautiful. I have a lot of negative things to say about college and a lot of really good things. Ultimately, it's really going to be based on your personality and education style and if you have a clear vision of how/what you want your art to be. I feel like colleges are the best place to grow and you will do this by being fed a million different ideas, but if you know what you're doing and just need to improve, strike your own path so you can focus on what you need.

    Also, whatever you do, make sure you take a business class.
    • CommentTimeApr 16th 2013
    Thank you for the advice, David and Jason. I'll let you know how I get along.
  7.  (10882.17)

    Thanks glukkake. That gives me a lot to think about.

    I do have an art background, and know pretty well what I want now. I've been working on abstract sculpture and painting, though, and only recently realized that what I really want is to tell stories with my art. So, while I've spent a good amount of time honing this one thing I can do, I'm still a novice at the new direction I'm going, and don't really have a solid style in the way I did with the abstract work. I'm also not so much a go-getter... more of a go-hider-under-the-bed, really.

    The thing is, I've become something of a hermit in the last few years. I don't have many friends, much less a strong artistic community, despite living within walking distance of one of the best art schools in the South. I guess the desire for college is, along with a search for more marketable skills, also a desire to make a big change in my life, one that forces me to interact with other people in meatspace. I just don't know if that's reasonable.
  8.  (10882.18)

    Glukkake speaks wisdom.

    Whether art school was "worth it" for me depends on how you define that. Did I recoup my investment of money? No. Did I learn a lot of things that I never would have learned on my own? Oh so very definitely. (Also not much of a "go-getter" here.) Did I develop a portfolio that would get me work as a creative professional? Apparently not. Would I do it over again? Yeah, I think I would, because life is a journey not just a destination, and in many ways I was happier on that journey than I was after it was over.

    Kind of like you, I "went back" to art school. It was in the middle of a personal life crisis, and I needed to change directions, and even though I ended up "parting ways" with the school, the change of direction I got out of it was for the better. I probably would've gotten more out of it, had a better experience, if I'd been a full-time "college age" student, but being an older part-timer I didn't get the kind of social and professional networking that other students usually got. But it was still better than the alternative would have been.

    If I sound a bit conflicted and ambivalent ... I am. Art school was different from what I hoped and expected it to be, in good ways and bad. Whether it's worth trying depends a little on what that would "cost" you. There's the money of course (I assume you're looking into financial aid), but also the time ... can you do it while still working, etc. If you can try it without too much risk ... go for it. If it means giving up financial security ... maybe not.
  9.  (10882.19)

    Thanks Jason. I'm pondering it. I talked to admissions at my old art school, and they still have all my info from 12 years ago. I would just have to submit a portfolio to see if I could get a scholarship. That will let me know just how realistic, financially, it would be for me to go back, and I can compare my options from there.

    My job is selling my work in local art fairs. I figure that will still be possible, probably even encouraged, if I do go to school, and I could probably get a work-study position that would give me a steadier income and references for future jobs. That etsy shop I'm working on would also be viable as school-time income.

    I'm a little worried about the social problem of potentially being the oldest student in a room full of teenagers, but fuck it, I can't get younger. That's just not a problem I can fix, so might as well try not to fret about it.
    • CommentTimeApr 24th 2013

    Some of my friends have suggested playing a pencil and paper RPG via a Google Hangout since we are all in different states now. I am wondering, since, typically, when playing a table top game you are sharing the same book around a table what would the ethical, etiquette, choice be around emailing the PDF of the source materials to the various players?