Not signed in (Sign In)
    •  
      CommentAuthorVornaskotti
    • CommentTimeJul 25th 2013 edited
     (11106.1)
    Dead Space 1 did some of those scares pretty well and overall it was a fun romp. ...until I managed to fuck up to the magnitude of not having any ammo, and one of those "closed in a room with a big baddie" types of grindfests. Gave up then. I actually interviewed the game creators for TV and they told that they'd put some actual effort into making the scares a bit better than usual, and in my opinion they succeeded. There were some nice mindfucks where they broke the gamer's expectations. Apparently, though, Deadspace 2 was more of a traditional grindfest and many found it quite frustrating.

    Oh, heh. In the press kit there was a change of underwear :P
    •  
      CommentAuthortaphead
    • CommentTimeJul 25th 2013
     (11106.2)
    I still want a Deadspace mod without any of the fights. The sound design alone was so much better than the actual slugfest.
    •  
      CommentAuthorD.J.
    • CommentTimeJul 25th 2013
     (11106.3)
    Did you guys know Warren Ellis, Rick Remender and Antony Johnston wrote the first Dead Space?

    And speaking of famous comic authors writing video games:
    • CommentAuthorFlabyo
    • CommentTimeJul 25th 2013
     (11106.4)
    Warren will point out that he did a story treatment for Dead Space that they did not use even slightly.

    On those rare occasions where he's dipped into gaming we've treated him poorly and he's quite rightly walked away to let us sort our shit out.
    •  
      CommentAuthorD.J.
    • CommentTimeJul 25th 2013
     (11106.5)
    Ah, well, thanks for the correction, I hadn't heard that.
  1.  (11106.6)
    I was under the impression that he enjoyed the experience of working on Hostile Waters, but Dead Space and others that he's worked on were so profoundly negative that he gave a standing order to his agent that he'll only accept video game work if he can be a producer as well.
    •  
      CommentAuthorcjkoger
    • CommentTimeJul 25th 2013 edited
     (11106.7)
    From Warren's Tumblr 7/24/13

    Ask.
    "What are your thoughts on storytelling using video games? Personally I don't think the medium has barely been exploited to good effect, usually only aping cinema.

    His response.
    "I don’t play videogames, aside from an occasional round of Bejeweled on the iPhone. I routinely turn down any offer of work from the videogame industry, sight unseen. I’ve had enough shitty experiences with the videogame field that, really, they can all die in a fucking fire. Dealing with the videogame industry pretty much ruined videogames for me. I own no consoles, and I don’t own a mouse for my laptop. So I can’t really answer your question, except perhaps for this:
    The writer is always the last person they hire, not the first."

    I think he is still a bit grumpy about the subject.

    *edited to add the question they asked.*
  2.  (11106.8)
    Yeah, gaming is no field for writers. A story is something that happens despite the best efforts of the development process.

    Only properly scary game I know if in the last few years- Amnesia: The Dark Descent.
    • CommentAuthorArgos
    • CommentTimeJul 25th 2013
     (11106.9)
    Just started playing LA Noire. Holy crap am I impressed by the facial expressions.
    •  
      CommentAuthorkrushdbug
    • CommentTimeJul 26th 2013
     (11106.10)
    Argos: And holy crap will you be frustrated with Phelps when he starts screaming in some old lady's face for no good reason. It's often an enjoyable game, but often also pretty flawed.
  3.  (11106.11)
    Krushdbug & Argos: Just think about the main character as a slightly unhinged dick, the interrogations start making much more sense then :)
    •  
      CommentAuthoroldhat
    • CommentTimeJul 27th 2013
     (11106.12)
    And everyone in LA is a murdering pedophile.
  4.  (11106.13)
    And in the game.
  5.  (11106.14)
    Well fuck. This one went down nicely.

    Twitter Blowup Leads to Sudden Cancellation of Fez II
  6.  (11106.15)
    Phil Fish needs to grow a thicker skin.
  7.  (11106.16)
    I had no actual idea of the guy, until I read up on him a bit around this. Yeaaah, the journo was being bit of a dick, but Fish doesn't really seem to be the easiest guy to deal with. Also, that "kill yourself" comment went over the line, I mean, there's already enough of that shit amongst the worst of the gaming community directed at game creators, so one from that side of things should really think it over before throwing such shit around.
  8.  (11106.17)
    The idea that non-stop criticism and nastiness is something that's exclusive to the video game industry, and why he's cancelled Fez 2 is hilarious, too. Welcome to EVERY CREATIVE INDUSTRY, Phil. I'd hate to think how he'd handle what would happen if he started writing comics or making movies.
  9.  (11106.18)
    I'm gonna be the one to defend Fish's decision to quit... not because of how much of a dick he may or may not be, but BECAUSE he cannot handle criticism. Judging from what I've seen, he's simply not cut out for this kind of business, because as has been mentioned, you need a thick skin in any creative industry.

    So Fish did the right thing. He quit a job that was wrong for him.
    •  
      CommentAuthorD.J.
    • CommentTimeJul 27th 2013
     (11106.19)
    He's having a temper tantrum. I'd put money down that the game'll get uncancelled in a week.
  10.  (11106.20)
    I'm sad Fish quit but he really didn't have people skills. The best thing to do would have been to quit the internet long ago, when it became clear that dealing the general public wasn't one of his skills.