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  1.  (11106.1)
    You know how we were just discussing Origin and how it's not as good as Steam? Well, they just went and did this: You can now return digitally purchased and downloaded games on Origin (within 24 hours of launching it, or 7 days of purchasing, or 7 days after the release date if you pre-ordered. Whichever comes first. And it only applies to EA games.) So that's kind of a big deal.
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      CommentAuthorMagnulus
    • CommentTimeAug 20th 2013
     (11106.2)
    That might actually end up making me buy Sim City...
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      CommentAuthorInternaut
    • CommentTimeAug 20th 2013
     (11106.3)
    That might actually end up making me buy Sim City...


    This.
  2.  (11106.4)
    I wonder how many games there are that I could finish in under 24 hours?
    • CommentAuthorFlabyo
    • CommentTimeAug 21st 2013
     (11106.5)
    These days, most.
  3.  (11106.6)
    Beat the Last of Us yesterday, It was good. Still had it's problems, but overall an enjoyable experience.

    The parts where you got to play as Ellie were easily the best parts in the game. That was when it felt like an actual survival game.
  4.  (11106.7)
    PLEASE be careful about spoilers.

    I know it sounds minor, but even when you have small stuff like "it's good when character X does action Y", in a game like "The Last of Us", you now know that character is going to stick around at least until said character has done action Y. Get me? And mind you, this is the first time I've heard about that Ellie thing.

    I should play that darn game, so I won't worry about it. Hmph.
    •  
      CommentAuthoroldhat
    • CommentTimeAug 21st 2013 edited
     (11106.8)
    To be fair, "you get to play as ___" doesn't sound like a spoiler to me. The two main characters are on the cover of the game.

    At least for me, anyways. I'm currently playing TLoU and am pretty damn good at avoiding spoilers and my alarm bells weren't ringing with that one.
  5.  (11106.9)
    Mind you, I'm not really ticked off, just pointing out that it CAN be spoilery :)

    Example: Red Dead Redemption. At one point in the game, you play as
    the main character's son. For the rest of the game.


    Or Chrono Trigger. You can get
    Magus

    into your party.
  6.  (11106.10)
    @Twentythoughts: I was really disappointed that first spoiler didn't say
    a cowboy
    • CommentAuthorFlabyo
    • CommentTimeAug 21st 2013 edited
     (11106.11)
    So hey, Gone Home is fucking amazing isn't it?

    But yeah, go in cold. Do not let anyone spoil a single moment of it for you.
  7.  (11106.12)
    "Thomas Was Alone", by the way, is pretty darned neat. Very worth the minuscule price you'll pay for it. I played through it on the Vita (which it's perfectly suited for, by the way). It's another one of those games you really don't want to spoil, because the story is the most important part of the game. It's one of those cases where the gameplay isn't particularly taxing outside of a few brief brain-ticklers, but it mostly sits there to go along with and enhance the story.

    The gameplay itself is pretty much a puzzle platformer, with shades of Lost Vikings. That's about all you need to know.

    Also, it's one of those Cross-Buy games on the PS3/Vita, so you get both versions and can sync them up to the cloud, so you can start playing on the PS3 and continue on the Vita, or the other way around.
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      CommentAuthorMagnulus
    • CommentTimeAug 21st 2013
     (11106.13)
    twentythoughts: The Red Dead Redemption thing is a much MUCH bigger "spoiler" than "you get to play as Ellie". Number 1: You already know Ellie is one of the two main characters, unless you haven't seen any promo material, haven't read a single article about the game and haven't seen the COVER of the game. I was hoping and expecting to play her in the game throughout. Why you play as her or for how long were not mentioned and they'd be the real spoilers.

    Let me just get annoyed about the word Spoilers for a moment. If a story can't hold up to having a few surprises revealed beforehand, it's not a very good piece of storytelling. I PREFER to watch/ play/ read something not knowing in any way what I'm in for, but that's nigh impossible. The Matrix, The Prestige and Primer were some of the very few films I've been able to see in such a way, and in the case of Matrix and Prestige, I had seen the trailers but just didn't know what was going to happen because they were good at previewing the experience without telling me what was going to happen. Fight Club gets BETTER when you know the twist! Maybe even more so if you see it first not knowing. I have experienced many stories where the twist has been known to me, and I've been able to enjoy them anyway. Sixth Sense was boring once you knew, though... We need a new word for Spoilers is what I'm saying.
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      CommentAuthorInternaut
    • CommentTimeAug 21st 2013
     (11106.14)
    Filmduggery.
    • CommentAuthorFlabyo
    • CommentTimeAug 22nd 2013
     (11106.15)
    @Magnulus - with 'Gone Home' the story IS the game though. If you know it before you play it, there's no point in playing it at all. It's barely a 'game' in the traditional sense at all, what it is is a very interesting and affecting story told in an interactive way.
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      CommentAuthorJ.Brennan
    • CommentTimeAug 22nd 2013
     (11106.16)
    Just finished Gone Home as well. More thumbs up for it. Wow. I...got something in my eye there at the end. Atmospheric and awesome and not quite what I expected.
  8.  (11106.17)
    Why the fuck did I sell my PS3 before playing Going Home >.<
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      CommentAuthorMagnulus
    • CommentTimeAug 22nd 2013
     (11106.18)
    Flabyo: I wasn't really talking about Gone Home, but I was talking generally across media anyway, including films and books which are not interactive at all.
    •  
      CommentAuthorVornaskotti
    • CommentTimeAug 25th 2013 edited
     (11106.19)
    I managed to finish Waking Mars after a year of playing it, and wrote a Mood Pieces entry about it. A damn nice and atmospheric game, but something just baffled me about how badly they handled the most probable ending to the game. This actually ended up into a conversation with film people about games and endings, and how they so weirdly suck too often. My theory is that especially smaller devs just don't have a story/writing department and they lose focus to the whole by concentrating on the playability issues and making the game mechanics work.

    Hey, speaking of spoilers, how about we stop diddling on those and get real - what are the best game endings you have run into? For me one of the great examples was the first Darkness:


    I think the first Darkness game is a bit underrated in the story department, and it had one of those endings that left me staring at the credits and going "nu-uh they just didn't!" Shooting the final baddie which pushed the protagonist totally to the mercy of The Darkness and the small moment of respite with the girlfriend before the credits rolled in was an awesome way to finish the story. I just wish it hadn't given me the idea of reading the actual comic, which I consider... not very good.
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      CommentAuthorOsmosis
    • CommentTimeAug 25th 2013
     (11106.20)
    Yeah, Waking Mars was really nice. I got into that headspace you describe - just trying to make a cavern grow, and then when you unlock a new area through biomass increase you're surprised. Great to be a spaceman who doesn't shoot his way through new lifeforms.