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    • CommentTimeAug 29th 2013
    I would almost bet the Wii U is Nintendo's Last console outside of handhelds.
    • CommentAuthorFlabyo
    • CommentTimeAug 29th 2013
    Nah, the money is there for a far longer game. They can take the hit from a few duds still. I can see them taking active interest in tech like the Occulus Rift over the next few years, their strategy is usually to do what the other companies aren't, which is why the WiiU is so weird because it's not anywhere near as disruptive as they usually go.
    • CommentTimeAug 30th 2013
    @Flabyo Yeah, looking forwards to Smash Brothers here too. No idea how it'll work on a small screen, but I'm sure it will.
  1.  (11106.4)
    Me, I'll be getting Smash Bros for the WeeOo because I wanna do multiplayer stuff. That's just not the same on the 3DS.
    • CommentTimeAug 31st 2013
    Well, that's what I'm wondering about. I'll only really be buying it to go multiplayer with my other half, but I'm not sure how it's going to work considering all the huge pullbacks and perspective shifts ...
  2.  (11106.6)
    For what it's worth, I really like the Wii U as a system. I just wish I had more than the one game so far to play on it. In retrospect, maybe picking one up wasn't the smartest possible use of the money at the time. Ah well, I've got it now and am ready for Wonderful 101, Bayonetta 2, Sonic Lost World, and um....?
  3.  (11106.7)
    Finally getting that fourth shortcut in Spelunky is one of the more fist-pumpy feelings I've had while gaming recently. Those of you who've played the game will likely know why. This game's tough enough without having THAT requirement. Especially in the dark levels.
    • CommentTimeSep 1st 2013
    The dark levels are bullshit, I just want to say. They're one of the few things in the game that just feel totally unfair.
  4.  (11106.9)
    Eh, they're not terrible. Just gotta use your torch wisely (throwing it down holes ahead of yourself, etc) and remember tricks like the fact that bombs and shotgun blasts light up the surroundings briefly. They ARE a pain when you're looking for something that randomly spawns, though... Or when you're carrying said thing, and you have to juggle that and the torch.

    MOSTLY, the game feels hard-but-fair. There are some hilarious-but-frustrating random occurrences here and there, though. Like when I popped into the black market, and one of the shopkeepers almost instantly got tagged by something. One angry shopkeeper is hard enough. Seven or eight angry shopkeepers, though, while you yourself are carrying a non-weapon? Yeeeeah, death came quickly.
    • CommentTimeSep 1st 2013
    Finished XCOM: Enemy Unknown on Classic for the first time, and shouted at the aliens a LOT. The line I'm most proud of: "I AM THE BOOGIEMAN OF BOOGIEMEN!!!" as I headshotted (headshot? Headshat? Facesplooged?) a Thin Man.
  5.  (11106.11)
    Re: Spelunky:

    Screw hard-but-fair... The temple area can be downright cruel at times. I've literally stepped right out of the door to find an Anubis below me, a mummy on my left, and both arrow traps AND those thwomp-style homing blocks in my immediate vicinity. THANKS GAME.

    Final level is just balls-out hard. Thinking I might actually have to go for an earlier shortcut just so I can gather some resources and, most importantly, get myself a shotgun.
  6.  (11106.12)
    So Mighty no. 9, Keiji Inafune's "screw you Capcom I'ma make a Mega Man game on my own if you won't let me", reached its initial Kickstarter goal in a day.
    • CommentTimeSep 2nd 2013

    That looks fantastic.
  7.  (11106.14)
    So, uh, Monster Hunter 4 has, uh...

    • CommentTimeSep 10th 2013
    For my part, I enjoy Newgrounds, which has a bunch of free games. At the worst, you get what you pay for. At best, you get a whole lot more. A recent favorite of mine was Don't Escape in which you are a werewolf in a small cabin. Your goal is to use the various items in and around the cabin to prevent yourself from escaping and harming folks in a nearby town after you wolf out. It was pretty fun and there's a "moon chart" for each of five possibilities for what happens once you do change and attempt to escape. I would recommend playing the game at full brightness because some items tend to blend into the background at dimmer levels.
    • CommentAuthorRenThing
    • CommentTimeSep 10th 2013
    Does anyone remember the video that came out earlier this year on the games released in 2012 (there was a 2011) with bits of each game cut into a video and set to one of the tracks from the Mass Effect 3 soundtrack? Can't find the link anywhere.
    • CommentAuthorFlabyo
    • CommentTimeSep 11th 2013
    There's loads like that on YouTube, it's practically a genre...

    Just stick 'gaming montage' and the year into YouTube search.
  8.  (11106.18)
    I have nothing useful to add to this thread because right now I'm playing One Piece: Pirate Warriors 2. Yes, it's One Piece mixed with Dynasty Warriors, and it's the first time I've ever given a Dynasty Warriors game any real attention. Also, I kind of love One Piece, so despite my aversion to licensed gaming, it's got my attention. Pure fan-service(non-pervy kind) gaming at its finest.
    • CommentAuthorFlabyo
    • CommentTimeSep 11th 2013
  9.  (11106.20)
    Goddamn, this is driving me nuts. Doesn't anyone remember a game from the 90's where a mad biologist of some sort took over an island or an archipelago and started creating superbugs, and the essence of the game was the play in three petri dishes and grow better bugs by feeding and culling them? Anyone? Bueller?