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      CommentAuthoroldhat
    • CommentTimeSep 23rd 2013
     (11106.281)
    And it looks like Valve is releasing a Steam OS.

    Still waiting for the announcement on a Steam Box...
    • CommentAuthorFlabyo
    • CommentTimeSep 23rd 2013
     (11106.282)
    This little diary from the Tokyo Game Show makes me sad.

    I know that the pattern of the industry is shifting, but we could soon face a world where hardly any major console titles come from Japan.
  1.  (11106.283)
    Still waiting for the announcement on a Steam Box...
    Most likely coming Wednesday.
    • CommentAuthorFlabyo
    • CommentTimeSep 24th 2013
     (11106.284)
    The SteamOS and SteamBox thing sounds interesting, but I wonder how well Valve can support developers? Platform adoption in the current era has a lot more to do with how easy it is to get help when things go wrong, and how big and open the developer community for the platform is, than just being 'open source'.

    Part of the reason so many go iOS when they start as indies is that the developer support is incredibly strong, and that's something Valve have to nail if they're not just going to follow Ouya down the road to low sales.
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      CommentAuthorMorac
    • CommentTimeSep 24th 2013
     (11106.285)
    @Flabyo: So far the two things Valve say they are doing as far as the dev support/new platform issue are A) using Linux as a base, which while not the most popular platform compared to Win/Mac, it is at least a well understood one (compared to something completely new, at least), and B) they are going to support streaming of Win/Mac only games from a Win/Mac to a SteamOS box (not the most preferable option as far as performance goes, but at least it is there). It remains to see whether this will be enough, though there may be things I have missed, and there are still two more announcements this week from Valve.
  2.  (11106.286)
    Some (many) people are speculating that, with the release of a Steam OS will come Halflife 3... I want so badly to believe this to be true, but I think it's too risky for Valve to actually do.
  3.  (11106.287)
    There are a couple of different ideas about what game Valve might announce. Everybody wants it to be Half-Life 3, obviously, but SteamOS is intended more to be Valve making a stronger push to put PC gaming into the console/living room space, and a purely single player game might not be the best flagship for that. Left 4 Dead 3 with local co-op, on the other hand, fits a bit better. Valve being Valve, however, there could just as likely be a co-op mode in HL3.
  4.  (11106.288)
    Personally, I'd love Valve to announce something new. Sequels are news, but it's safe news. It probably doesn't help that Half Life 2 bored the hell out of me.

    I do like the look of this, though. Shame its Indiegogo campaign is off to such an anemic start-

  5.  (11106.289)
    @DavidLejeune Good point, though the idea of HL3 coming out with some sort of co-op mode seems magical. I'd probably lose all hope of having a social life for the next several months...
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      CommentAuthorMorac
    • CommentTimeSep 25th 2013
     (11106.290)
    @RadicalDoubt The idea of Half-Life 3 coming out at all seems pretty magical.

    I seriously have no idea where all of this Half-Life 3 speculation came from.
    • CommentAuthorFlabyo
    • CommentTimeSep 26th 2013
     (11106.291)
    People want Half Life 3. If only because the last thing they put out ended on a massive cliffhanger and people want resolution.

    Valve seem completely uninterested in making it, but every time they tease a new announcement people start to hope it'll be Half Life 3.

    This will not end until we get Half Life 3.

    Problem now is, if they do eventually do it, it'll have reached this point of expectation in people's heads that can never be met, with the probable result that the backlash to the Mass effect 3 ending will seem tame in comparison.
    •  
      CommentAuthorD.J.
    • CommentTimeSep 26th 2013
     (11106.292)
    Valve should just make a Bollywood dance number in Garry's Mod, release it as the ending to Half-Life, and call it a day.
  6.  (11106.293)
    @D.J. I would probably accept that. Seems legit.
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      CommentAuthorchiaslut
    • CommentTimeSep 27th 2013
     (11106.294)
    The Steam controller looks awful pretty.
    •  
      CommentAuthoroldhat
    • CommentTimeSep 27th 2013
     (11106.295)
    The controller looks like a really freaked out face AND a primer learning tool on nipple play.

    So I'm for it.
  7.  (11106.296)
    I'm willing to give it a fair shot. Gamasutra has an article with developers who got some hands-on time and so far it's sounding positive, despite how alien it looks.
  8.  (11106.297)
    The descriptions of how the haptic feedback works and how in-depth the mapping utility/API is do a lot to address my concerns. Obviously would need to get my hands on it to really decide. And I think either way there's going to be a learning curve for people who are used to the standard dual-analog layout. Muscle memory can be a bitch to re-train.
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      CommentAuthorMorac
    • CommentTimeSep 28th 2013
     (11106.298)
    This whole thing gets filed under "wait and see".
  9.  (11106.299)
    One thing that I think is going to be way better on it is the clicking of the touch pads. I've always kind of hated clicking the thumbsticks, especially if it's something like a click and hold to sprint set-up, because having to simultaneously tilt the stick and at the same time pull it down for the click is just not a thing that the thumb is supposed to be doing. The touchpads being concave and flush with the controller should make the click action feel more natural.
    • CommentAuthorFlabyo
    • CommentTimeSep 29th 2013
     (11106.300)
    The interesting thing about it for me is the matrix of little magnets under the surface so it can give resistance that can be configured to feel like buttons. Meant to be a little weird, but very clever.