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      CommentAuthoroldhat
    • CommentTimeJul 16th 2013
     (11106.61)
    UPDATE: Have it working with a free version of GamePad Companion and that seems to be doing the trick. Need to alter a bit though since once I got the portal gun it wouldn't stop shooting the fucking thing...BUT...it's at least working for everything else.
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      CommentAuthorVornaskotti
    • CommentTimeJul 17th 2013 edited
     (11106.62)
    I'm having the worst love/hate with a game since Mirror's Edge: State of Decay

    On paper this is the zombie game I've been waiting for: you build up your base, defend it, find survivors, raid the neighbourhood for food and meds, etc. And mostly it works brilliantly!

    But. Permadeath combined with a rather clunky gameplay. Which leads to becoming a master of exiting the game really fast when you fuck up. No rewinding time, and I really don't want to faff about outside when it's dark. So I need a good book when playing to wait out the night hours. Some annoying "wave after wave" missions. Etc.

    But, pt II. When it works, boy, it works. Sneaking through sururban back yards to a lookout post, identifying interesting stuff like houses to raid and vehicles to appropriate, driving through zombie hordes and slamming them with car doors, trading with other enclaves...

    Damn.
    • CommentAuthorFlabyo
    • CommentTimeJul 17th 2013
     (11106.63)
    I had to start it a second time cause I ran out of people to control on my first play. I like the permadeath aspect, but in the early game when you don't have many allies it can be a bit harsh.

    On my second playthrough I finished it with no deaths at all, without any 'cheat' restarts.

    You'll want to expand your number of playable characters as quick as you can, that way you can always switch to someone else when the one you're playing gets tired. Use the radio to ask other surviving groups if they want to join, and relocate to somewhere bigger as soon as you're able (the church is too small to let you get some of the most important buildings).

    It's really fun, but very rough around the edges (although I played it pre-patch, they've fixed some of the worst issues it had now, like it killing characters off if they were away from home when you switched off for the night, hehe...)
  1.  (11106.64)
    Tangiers Kickstarter began. I can't afford it but funded the motherfucker because wow. As I may have said, this sounds like someone tailor made a game for my taste.

    Tangiers is a blend of stealth and exploration for Windows, Mac and Linux built within the Unity engine.

    Using the sandbox stealth of Looking Glass Studio's Thief series as the base of Tangiers, we're looking to build a world inspired by, embodying and adapting the alternative avant-garde of the 20th century.

    Writers such as Burroughs and Ballard, artists within the Dada movement and the music and textures of Throbbing Gristle, Cabaret Voltaire and David Lynch all drive us. They are our motivations - often oblique, sometimes in open reference.
    • CommentAuthorFlabyo
    • CommentTimeJul 18th 2013
     (11106.65)
    Going to plug this article on where free to play is going wrong, as Matt is an old colleague of mine who always gives me good advice when I ask for it.
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      CommentAuthorchiaslut
    • CommentTimeJul 18th 2013
     (11106.66)
    I'm getting pretty excited about the Shadowrun Returns game that comes out next week.
    I backed it's Kickstarter and it's been fun watching it come together.
    trailer
  2.  (11106.67)
    The re-jiggered Baldur's Gate is on the Steam sale for five dollars

    I don't know how many weeks of my life this game has devoured in the last ten years. Here we go for a few more...
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      CommentAuthorOsmosis
    • CommentTimeJul 22nd 2013 edited
     (11106.68)
    Wrapping up the Steam sale, my haul ended up being:

    Left for Dead / Left for Dead 2
    Skyrim
    Far Cry 3
    Faster than Light
    Batman: Arkham City
    Tomb Raider
    Dishonored
    Deadlight
    Dawn of War 2 complete pack
    Deus Ex: Human Revolution
    Mark of the Ninja
    Crysis 2
    GTA IV
    Empire: Total War

    That should do me until .... 2015 or thereabouts.

    Thoughts so far:

    Skyrim is far too big to get a grasp on - I haven't scratched the surface in the twenty or so hours I've put in. Still figuring out crafting, sneaking, and questing. The Tolkeinisms are balanced out by the intra-human and inter-species politics, which are introduced in interesting and only slightly Basil Exposition ways. My only complaint so far is the preponderance of killing in quests, clearing dungeons for example has left me with a bodycount in the hundreds, and I'm supposed to be a sneaky thief. So there's that.

    Mark of the Ninja is a terrific little game. I never thought you could have such an immersive stealth experience from a 2D platformer. Not put in any serious time with this yet, but looking forward to mastering the grappling hook and the sneaky sneaky.

    I haven't touched the rest yet, but the hours of gameplay I've stored up are almost frightening.
  3.  (11106.69)
    My final haul ended up as

    Antichamber
    Batman Arkham Asylum
    Batman: Arkham City
    Bioshock
    Dust: An Elysian Tail
    E.Y.E.: Divine Cybermancy
    Gunpoint
    Just Cause 2
    Monaco
    Sins of a Solar Empire: Rebellion
    Strike Suit Infinity
    Strike Suit Zero
    Super Meat Boy
    The Swapper
    System Shock 2
    The Witcher 2: Assassin of Kings
    The Witcher

    pretty good for 100 bucks.
    • CommentAuthorRenThing
    • CommentTimeJul 23rd 2013
     (11106.70)
    Due to being other bills and the fact I'm only on a contract job at the moment, my summer Steam sale was limited to the latest X-Com, Baldur's Gate Enhanced Edition, and ALL THE BORDERLANDS 2 EVAR.
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      CommentAuthorallana
    • CommentTimeJul 23rd 2013
     (11106.71)
    Other than Magic 2014, all I bought was Bioshock 1 + 2. I played the original on Xbox when it came out, and enjoyed it/didn't enjoy it. I loved the atmosphere but had a hard time with gameplay. I'm going to see if playing it on the PC at my leisure changes that.
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      CommentAuthorbrittanica
    • CommentTimeJul 23rd 2013
     (11106.72)
    I only ended up w/ Puzzle Quest 2 from the Steam Sale, since it was $2.49. I also was very nice and bought L4D2 for an online friend (but this was actually during the free weekend that was right before the Sale). Having almost no money for a whole month tends to put a quick end to looking at the Steam storefront.
  4.  (11106.73)
    Surgeon Simulator 2013
    Ys I & II Chronicles
    Tomb Raider (the new one)
    Doom 3: BFG Edition
    Kerbal Space Program
    Dishonored
    Starforge
    Kairo
    Kentucky Route Zero is 50% off on Steam today, so technically it's not part of the Steam sale. But it should have been, so I'm including it on the list. :)

    I ended up spending a little over $70 for everything on that list, which is ridiculous for the sheer value of content received. And to top it off, I got my Kickstarter reward for Mercenary Kings early access on Saturday, too.
  5.  (11106.74)
    I got Civ 5, and my wallet's breathing a sigh of relief.
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      CommentAuthorOsmosis
    • CommentTimeJul 23rd 2013
     (11106.75)
    @allana - I've had the same experience with Bioshock. I don't know whether it's that it is quite an old game now and fpses have moved on, but the gameplay left me cold. I seemed to spend most of my time moving pipes around in hacking minigames. I'd like to revisit it and make progress just because I want to see what the critical acclaim is about, but at the moment playing it feels like a bit of a chore.
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      CommentAuthorD.J.
    • CommentTimeJul 24th 2013
     (11106.76)
    BioShock didn't have great gameplay when it came out, nor does Infinite now. It's one of those weird things.
  6.  (11106.77)
    I'd say the gameplay in Infinite is nicer, the level layouts are a bit more open and the skyrail at least gives you a few more choices in how to avoid damage. That plus more enemies having ranged weapons reduces the number of fights that are just "dude running at you down a corridor with a pipe, screaming". Late on they still seem to have the problem with million-hitpoint enemies though.
  7.  (11106.78)
    I almost gave up with the first BioShock because the gameplay was just... well, boring. Or rather, the enemies got very repetitive - the same few splicers again and again. The thing that I liked about System Shocks was the variety of things - you had these "what the hell is making that sound, aaa!" moments there. Without the great writing I doubt I would've finished any of the BioShock games - for those the story was really what did it for me.
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      CommentAuthoroldhat
    • CommentTimeJul 25th 2013 edited
     (11106.79)
    With BioShock I found that I was more in love with the world and the whole idea of Rapture than I was with the game itself. I didn't last too long with the game (the demo was MORE than enough for me) and then was perfectly happy to read about Rapture online.

    I got Deadspace 2 and 3 a while ago (for free) and recently put in 2 and...I think I lasted 10 minutes. I'm not a fan of games that are more or less a long, drawn-out scene in a horror movie where SUDDENLY A MONSTER BUT IS IT oh it's a hammer falling OH SHIT THERE'S SOMETHING ELSE oh it's gone now OH CRAP A NOISE IN THE DARKNESS oh it's okay.

    I hate that shit in movies and I hate it in games. After about the millionth sudden jump I turned it off and I'll be most likely trading it in for something.
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      CommentAuthorMorac
    • CommentTimeJul 25th 2013
     (11106.80)
    @oldhat: That was pretty much my exact reaction to Deadspace 1.