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  1.  (11140.1)
    Let’s start with the naive statement:

    I want to make a comic book.


    That should tell you that I have no idea what I’m doing. It should also tell you that I’m one of those most terrible of beasts: the guy with an idea for a comic, but no ability to draw.

    What I do have is two short scripts, comprising the first two episodes.

    It started out as a joke, but I actually think it is a good story with plenty of opportunity for violence and the exploration of ideas. There are also a number of potential story arcs I want to explore.

    If anyone could point me in the right direction, I would appreciate that.
    •  
      CommentAuthorglukkake
    • CommentTimeAug 13th 2013 edited
     (11140.2)


    ...it had to be done.



    Following that, last someone had mentioned something like this on the forums it was recommended to check out this: http://sequentialworkshop.com/forum/ as a forum more dedicated to making a comic.

    Further than that, I guess it's a matter of what your plan is next, which isn't a thing for us to decide. Are you looking to sell this, self-publish this in paper/ebook, put it on the web as a daily? Do you know if it's a full page thing or a panel to panel reading? Do you know what sort of style of artist you're looking for? Do you plan on self-funding this, looking for an artist to do it out of love and shared credit, putting it up for crowdfunding (and do you know if you're going to do Kickstarter, Indiegogo or something else entirely because there are reasons to choose one over the other which you should brush up on), etc.

    Most importantly: what exactly do you want us to help you with? There are so very many steps and things you can be told that "making a comic book" is incredibly broad and would basically involve those with the experience to write an entire book for you.

    I'd also like to politely point out the Search function of this site, as over the past 6 years this has come up a lot with people offering a lot of different advice that definitely has evolved since comics have evolved. It's a really, really good resource and I say this as someone who used the forum archive last year when building multiple publishing projects myself (that didn't work out, but not for lack of knowing what I was talking about).
  2.  (11140.3)
    You also dont have to draw to make a comic. I have seen comics made with clip art, stick figures, and there is even photo comics
  3.  (11140.4)
    I'm finding Mastering Comics by Jessica Abel and Matt Madden pretty helpful in starting me on the right track. There's a prequel as well, which I might ought to have started with, to get some basics that I missed in wading straight into their more advanced book.
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      CommentAuthorglukkake
    • CommentTimeAug 13th 2013
     (11140.5)
    @rough night Ooooo! Yes - those two were my first comics teachers at SVA. They're soooo good!
  4.  (11140.6)
    • CommentAuthorpkeiselt
    • CommentTimeAug 14th 2013
     (11140.7)
    Congrats MR. Tabloid Reader,

    I've been writing and self-publishing web/print comics for about 5 years now. Sometimes I'm my own artist, but usually I'll hire an artist.

    If you haven't found a Comic Script Format, you should find one to use as your basis. Once you find your artist, you'll be able to adapt it as necessary. I have one that I use, but can't find a link to it at the moment. (Can we attach files here?)

    As for finding artists, I've found great success using "Pencil Jack" & "freelanced" forums, and some success through Deviant art.
    I have noticed that there's much more demand for Artists than for writers. Additionally, many artists do great work as individual images, but don't always have good flow when telling a story using sequential art. So be sure to be critical when looking at work samples and ALWAYS ask for actual comic pages in addition to pinups etc.

    I upload free pages of my comics to my website every week and then use a POD service at the end of the year to publish hard-copies. I'm currently using Ka-Blam printing.

    As for literature, in addition to Scott McCloud's work, I've also found this very helpful:
    http://www.amazon.com/How-Make-Webcomics-Scott-Kurtz/dp/158240870X

    PK
    www.minuszeroprod.com
    •  
      CommentAuthorcosta_k
    • CommentTimeAug 14th 2013
     (11140.8)
    Scott McCloud's books are essential to learning how to make comics. When I was actually making comics, MAKING COMICS and UNDERSTANDING COMICS were my Bibles.

    Count me on also in favor of the Sequential Workshop forums, they're an excellent resource for brainstorming stuff against other creators, getting feedback, tips, etc.
  5.  (11140.9)
    @glukkake - I bet they're amazing teachers in person! In going back to school, I'm seriously wondering if the first couple sequential art classes will simply teach these books. They're designed with a course structure in mind, and are really impressive.
    • CommentAuthordahveed
    • CommentTimeSep 2nd 2013
     (11140.10)
    I've been self publishing for a couple of years now (dreadartscompany.com) and largely it's just a matter of committing to it. Obviously devour as much creative writing, script writing, and playwriting resources as possible. Comics are a strange mix of all.

    There are resources online with scripts from established authors, as well as script books from Bendis (USM and Powers), some Warren Ellis scripts are out there, etc.

    I am lucky enough to have friends equally into comics and skilled as artists. For great advice on finding artists and how to communicate with them, as well as starting off in the self publishing game, buy Dirk Manning's Write or Wrong (available at your lcs). It's an invaluable resource for anyone starting out.

    Just know that this is going to cost you a ton of time and money. It's not for the faint of heart. Still, I found it all worthwhile the first time someone bought a book at a con, then came back the next day to tell me they enjoyed it.