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      CommentAuthorcurb
    • CommentTimeNov 29th 2013
     (11172.121)
    I'm up for TF2ing once I can get my steam account to connect again!
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      CommentAuthorbrittanica
    • CommentTimeNov 29th 2013
     (11172.122)
    Steam Sale damage (so far, I might get Gone Home if it gets a Daily or Flash Sale): You Don't Know Jack Vol. 1, Audiosurf (I'd completely forgot about that game for ages), The Stanley Parable (was not prepared for the heavy themes, but otherwise fun), and I bought Psychonauts for the fella while he was out of town.

    Also, our friends bought a 4-pack of Contagion and shared w/ the fella and I, because we used to play L4D2 all the time til everyone (but me) got tired of the same maps. Downloading it now, looks like it'll be fun.
  1.  (11172.123)
    Speaking of TF2: I made a hat. Which was surprisingly easy to do. I've got another thing that's modelled but not properly rigged for all the characters that I need to get done and on the Workshop, and then I'm going to try to make Nimue's Iron Raven Crown from Hellboy: The Storm and The Fury as a DOTA2 item (while also trying to make some additional props and a set for a Source Filmmaker thing that I'm trying to do, AND livestreaming Games That I Worked On. And working for a living. Because clearly I don't have enough shit to take up my time.)

    [edit]The other thing is also now on the workshop.
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      CommentAuthorbrittanica
    • CommentTimeNov 30th 2013
     (11172.124)
    Contagion is very much a beta game, as evidenced by the fact that it took nearly as much time to figure out the hows and whats and why-isn't-this-workings of getting 4 people on a server together as we spent actually playing.
    The learning curve is also a little steep, but ultimately made for an interesting game. Lot of really cool details, bit more thought required compared to F4D's just-keep-running gameplay.
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      CommentAuthorMagnulus
    • CommentTimeDec 1st 2013 edited
     (11172.125)
    I just got a PS4 yesterday! :D

    So far, so hopeful. The only AAA launch title I was remotely interested in was Assassin's Creed 4, so I got that. It's funny to note that God of War 3, a 3-year-old game looks much better on a 7-year-old machine than AC4 does on PS4. Or, for a more comparable game type, The Last of Us. The main edge AC4 has is higher-res textures and 1080p, but to be honest the texture resolution isn't used at ALL. It feels like a flat texture with a noise filter on it. That obviously isn't what it IS, but that's what it feels like in-game. I get a sense that maybe there's more detail in the distant objects, but really? The frame just feels cluttered. Especially with little or no atmospheric drop-off and such.

    The thing I love about console gaming is that developers have one piece of hardware to develop for. They get to know it and they start figuring out what they can and can't do and the little cheats and tricks they can employ to move the visuals beyond what you would have thought possible. I can't wait to see what developers make happen for the PS4, both in the indie realm and the AAA realm. Just annoys me that I have NO interest in Battlefield, C.O.D and their ilk as FPSes seem to be the area that gets the early eye-candy for this generation.

    EDIT: Oh, and the controller: GORGEOUS. Sits so well in the hand.
  2.  (11172.126)
    Damn you Magnuluuuuuus!

    I want one too. But living in a small Norwegian town means that the only electronics store that will carry'em gets exactly, uh... no PS4s until around about after New Years, apparently.

    I figure if I can't find a PS4 before Christmas I'll get myself a Wii U instead, since Super Mario 3D Land is apparently awesome. For the PS4, I figure I'd pick up AC4 (never played an Assassin's Creed game before, so that should be interesting) and Need For Speed Rivals (which is apparently awesome).
    • CommentAuthorFlabyo
    • CommentTimeDec 1st 2013
     (11172.127)
    Honestly, I think it's better to wait until at least Watch Dogs comes out next year before going next gen.

    But that's just me and my intense dislike of the modern FPS, which is pretty much all there is that isn't also already on my 360...
  3.  (11172.128)
    There's honestly nothing on the PS4 or One right now that count as must-plays that you can't get anywhere else. But, well, I'm a sucker for new-and-shiny. I really enjoy the new-toy feeling. I didn't have a lot to play on my 3DS or Vita at first when I got those, either, but I enjoyed having them, fiddling with them and discovering the stuff you can enjoy once you DO have them. Things that aren't system sellers on their own, but which still improve my gaming experience.

    Take the Vita. For a long time there was VERY little of note for it that you couldn't get anywhere else, but once I did have it, I was loving the hell out of playing PS1 and PSP titles on it, and discovering stuff like Gravity Rush.
  4.  (11172.129)
    If it's any help, I've been nothing but happy with my new PS4 despite the retail gaming scene being an utter wasteland. Resogun is great, I really enjoyed Super Motherload, and I even beat Contrast despite it being kind of terrible, simply because I wanted to use the system a bit more. Doki Doki Universe looks nicely deranged, although like a lot of other smaller titles it's getting a PS3 release as well. Still, for me, PS4 is a download machine until retail starts being less ridiculously boring. It will happen, no question, but it's going to be a while.
  5.  (11172.130)
    That shooter debate on the previous page made me dig out the Gamecube for some Ikaruga brilliance.

    Friday I started on a game I picked up nearly 2 years ago in Game for a fiver, but got Skyrim the day after and only getting round to it now, Dark Souls is huge amounts of fun. Slow and tough, perfect.
  6.  (11172.131)
    Once again, Dark Souls is probably my favorite game out of that particular console generation. Despite the broken backstab mechanics ruining all online play forever.

    Here's a non-spoilery gameplay tip for when you get invaded: If they're circling you, make sure to give them a few swings of the weapon even if they have their shields up. Them being forced to block a swing will prevent the sometimes-otherwise-inevitable lagstab.
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      CommentAuthoroldhat
    • CommentTimeDec 2nd 2013
     (11172.132)
    twentythoughts, I had to put Dark Souls on the shelf for time reasons (I found that I had to commit at LEAST a solid two hours of it at a single sitting and I barely have time for ten minutes), but it still stands as one of my favourite games.
  7.  (11172.133)
    Also, a really quick introduction to the weapon forging system that will save you a lot of grinding while still letting you discover some stuff on your own, unless you want to go in COMPLETELY blind (in which case I've hidden it anyway):

    Your different stats don't just boost one thing. Which stats you focus on also affect which weapons will do the most damage, even if it's Magic or Faith, stats that in other games would just make you better at spellstuff.

    The Magic upgrade path for a weapon assigns the main damage bonus to, of course, your Magic stat. On the other hand, the Divine weapon upgrade path makes you deal weapon damage more from your Faith stat than other stats.

    However, Lightning and Fire weapons ignore stats completely as long as you have enough stats to carry the weapon.
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      CommentAuthorMagnulus
    • CommentTimeDec 2nd 2013
     (11172.134)
    I've had a chance to play Resogun today and yesterday, and it manages to both feel next-gen AND retro at the same time. The insane amount of stuff happening on-screen at once during high-intensity bits of action, the crazy particle counts, the silky-smooth 1080p, my controller speaking to me. All very modern. But I spent the first few rounds going "What's that?! What's going on? Why did it just do that?!" until things started to dawn on me and I started to understand how things work. I quite enjoyed that process. Feels like back when we'd pop a tape with some new games into the tape deck on the Commodore 64, not having a clue what the game would be until we started playing.
  8.  (11172.135)
    @twentythoughts I've not been invaded yet does that happen often?, and just taking my time being patient and enjoying it, thanks for the weapon forging info I just got to the first blacksmith, I've just returned to Firelink Shrine from Undead Parish.

    Years ago I loved Otogi on the first Xbox glad to see From Software still making tough hack and slash type games.
  9.  (11172.136)
    @vandalhandle: You'll only be invaded when you're in human form and online. I'd guess that there are fewer players plugging away at Dark Souls these days, though, so you wouldn't get invaded as often as peak players would.
  10.  (11172.137)
    @twentythoughts, Cool, if it gets annoying i'll sign out of xbox live.
  11.  (11172.138)
    I'd recommend staying online. While you may be invaded, you may also summon other players as helpers too. And that gives you an edge against any invaders anyway.
  12.  (11172.139)
    Whitechapel Game Night needs an organizer to step forth and say "This is what we're playing, and this is when it's happening." Anyone want to take the reigns?
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      CommentAuthorallana
    • CommentTimeDec 3rd 2013
     (11172.140)
    Noooooooooope, but I eagerly await it. Now that exams are done I'm just waiting for the day to come. (Barring that week while my computer's in the shop.)