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    • CommentTimeMay 14th 2014
    Five months late, I know, but let's talk about board games, card games, RPGs, and whatever else you can play without a computer screen in front of you.

    I'm currently playing two Pathfinder games, and GMing a Star Wars: Edge of the Empire game.

  1.  (11347.2)
    My friends and I have mastered Arkham Horror to the point where we can reliably take down the Ancient One without anyone getting devoured. Time to step it up with a Herald or two I think.

    Peripherally related to tabletop gaming, I've been producing themed Snoos for the Warhammer subreddit for a while now. Here's the gallery but there's also wallpapers,

    • CommentTimeMay 14th 2014
    Unrelated to anything but the thread title, two games that I really want my local board game cafe to get in are Quantum and Arctic Scavengers. Both of these look really good, but I hesitate to purchase them without playing them first.

    Has anyone here played either of them?
    • CommentTimeMay 15th 2014
    @ LokiZero

    How well does Star Wars: Edge of the Empire reflect the Star Wars universe? So far, my favorite system is the original West End Games d6 system for it. Far more than the D20 follow-ups, it reflected the way the action flowed in the movies. You could say "my character runs across the room, firing one blaster shot each at the first two stormtroopers and then dives for cover behind the bar." and have that be a difficult but doable feat for even a novice character to accomplish.

    In the d20 games that might be four rounds of action with the GM asking "Do you have the Dive for Cover Feat? Also you said your character was coming from the restroom area. Does your character have the Take a Shit Feat that he would need to successfully relieve himself?"
    • CommentAuthorDarkest
    • CommentTimeMay 15th 2014
    I wish I wasn't so behind on SUSD.

    I've been perusing the preview of the new 7th edition Warhammer 40k info in the newest White Dwarf. Some interesting stuff in there. I wish I wasn't such a novice at actually playing the game as opposed to sticking toy soldiers together so I could give a better opinion on it.

    Got the new Elder Sign expansion at last. I look forward to the added challenge. I don't think we've lost a game of Base Elder Sign.
    • CommentTimeMay 15th 2014
    I've been GMing Dungeon World when my brain isn't too fried to GM.
    When it is too fried we've been playing: Cthulhu Dice, King of Tokyo and X-Wing Miniatures.

    I got Damage Report in the mail the other day. Only a year and a half after the kickstarter for it ended. I haven't sat down and played it yet.

    I made a game for this year's Game Chef. If you want to check it out, it's at
    It's a game about fairies playing dodgeball with wild magic. I may work on it more after Game Chef and eventually run a Kickstarter for it. Depends on how well it's received.
    • CommentTimeMay 15th 2014
    A friend who recently moved to the next state over is putting together a super-hero RPG game over Skype, using the Fate system. All the materials appear to be free/pay-what-you-can, which is nice.
    Haven't gotten past just talking about the basics, not even to character creation. But, seems pretty simple. Anyone run a game w/ Fate before?

    We recently got Munchkin: Axe Cop, mainly because our comic shop got some in (Ethan Nicolle was the big guest at our FCBD event). Haven't given it a shot yet; the rule book is pretty daunting for a couple of tabletop noobs. We'll probably give it a shot tonight. The fella and our friend are playing Heroclix right this moment. I've only played 'Clix once in the past year or two. Not really my thing.
    • CommentTimeMay 15th 2014
    I've run a few Fate games, I love that system.
    Do you know if they're doing Fate Core or Accelerated? Accelerated is much simpler!
    (shameless plug, I made an iOS Fate character sheet app. )
    • CommentAuthorDarkest
    • CommentTimeMay 16th 2014
    Got the Trail of Cthulhu Bundle off Bundle of Holding. Looking forward to looking through that. Still disappointed I missed the Delta Green bundle.
    • CommentTimeMay 16th 2014

    It's a very narrative system, so when one of my players says something like, "My character runs across the room, firing one blaster shot each at the first two stormtroopers and then dives for cover behind the bar," I would say sounds cool, go ahead and roll your attack. The dice system works so that you can succeed or fail yet generate a number of "threats" or an "advantages", so with a success and an advantage I could say "You ran across the room, firing your blaster at each of the stormtroopers, dealing X number of damage to them and then you dove for cover. Your attack confused them, so they're going to get a few setback die on their turn." OR with a threat I could say, "You ran across the room, firing your blaster at each of the stormtroopers, dealing X number of damage to them and then you dove for cover. Your attack drew all of their attention on you, so they are quickly converging on your location."

    Works both ways with failures too. So Failure/Advantage = "You ran across the room, firing your blaster at each of the stormtroopers, dealing 0 damage to them and then you dove for cover. Your attack confused them, so they're going to get a few setback die on their turn." And then Failure/Threat = "You ran across the room, firing your blaster at each of the stormtroopers, dealing 0 damage to them and then you dove for cover. You misjudged your jump, so you're now out in the open and they're all converging on your location."

    It's super fun and has a very Star Wars feel to it. I'd call it the spiritual successor to the old West End d6 system.
    • CommentAuthorFlabyo
    • CommentTimeMay 17th 2014 edited
    I do like systems that treat 'failure' more as a way to make the narrative more interesting than simply 'you missed, who goes next?'

    Like, if you're picking a lock and roll a failure rather than just saying 'you failed, the door stays locked' you do something like 'you struggle with the lock but finally get the door open, however the noise means that the guards in the next room are standing ready for you'. Because having the door stay locked is dull, you WANT the players to go into that room cause that's where your next cool thing happens...
    • CommentTimeMay 17th 2014
    Darkest - The world is aflame over here, as my city has hundreds of 40k players. It'll be interesting to see how it all pans out after next friday. Of course, my favorite reminder is, remember guys, it's just a game. It's supposed to be fun, not the end of the world, well fun at the end of the world at least.

    I'll have to look into Fate, I just never have for some reason. I like the mechanic you guys are talking about though. Finding that right balance of narrative freedom, but actual game mechanics is tough sometimes. I have been hunting for a good intro system for some first time RPers. I had been leaning towards an open d6 system, similar to the old west end star wars, but I'll have to check out Fate.

    We built a bunch of soviets the other night for Bolt Action. My United States forces are prepped and ready. I picked up an old 4'x8' gaming table and terrain I'd left at a buddies house years ago. Excited to get the hobby/gaming room in the house up to par.
    • CommentAuthorDarkest
    • CommentTimeMay 17th 2014
    Played the Dragon Age scenario from the Set 1 box today had a great time. Given that the only other game can compare it to is Dark Heresy which is much more complicated. Will have to find some more good games for pen and paper beginners to compare. Roll+ Stat + Modifier is a great system.
  2.  (11347.14)
    I played, for the first time, Betrayal at House on the Hill. I've never been a big fan of board games growing up but some friends recently got me into them so when another group of friends invited me over to play I figured "hey, why not?" and we ended up playing Betrayal. Now I want to find a copy so that I can show it to the other group of friends but it's either ridiculously expensive or out of stock.
    Anyone know where I might be able to find a copy online? (Shipping to Canada required)
    • CommentAuthorPorco_Dio
    • CommentTimeMay 18th 2014 edited
    I am playing a Crossed themed campaign for GURPS! Right now it's going very fine, the Obsidian portal campaign site is here:
    • CommentTimeJun 7th 2014
    Right - I'm biting the bullet, jumping on with WH40K and starting a Tyranid army. Thinking of picking up the Tyranid Battleforce box when I have the money, then supplementing it with a few some Elite, HQ and Heavy Support stuff. But what?
  3.  (11347.17)
    A pal is doing this:

    Age of the Tempest: Roleplaying for kids and beginners

    Age of the Tempest is a table-top roleplaying game targeted for kids and beginners. We want to teach role-playing to a new generation of gamers.

    • CommentAuthorDarkest
    • CommentTimeJun 8th 2014
    Played more Dragon Age yesterday. We're doing Blood in Ferelden got as far as the giant enemy crab. I'm slowly getting to grips with RP. Still at the use of third person stage but I think that's forgivable of someone that's only on their third session ever. Still having a great time contemplating splurging on the official dice.
  4.  (11347.19)
    @ Curb, My approach to 40k is to buy whatever I think looks awesome and shoehorn it into an army list, it seems to work ok, and my opponents are cool with "these wierd gribbly mutants are guardsmen" "This weird steroid injected giant in a floating wheelchair with grafted mutants coming out of his back is a sentinel" etc. I think what i'm saying is just buy a bunch of kits you like and want to paint/ convert/ make and see what happens!
    • CommentTimeJun 9th 2014
    We played Pathfinder last night after months playing Edge of the Empire, and it was SO GODDAMNED SLOOOW. The narrative play of EotE has me spoiled, I don't think I can ever go back to a d20 system without a huge overhaul of how we play it.