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  1.  (1463.1)
    http://www.comicscontinuum.com/stories/0803/16/avatarpanel.htm

    This url made me want to submit to Avatar fast. Problem is, the colorist I found on teh interwebs is a genius + slow = Buzzkill. I want to sub before someone takes my idea or fills my place in a timely manner. I've been working on this submission for 2 years now.
  2.  (1463.2)
    Uh, didn't William Christensen say - on these boards - that Avatar isn't taking unsolicited submissions?
  3.  (1463.3)
    And he doesn't contradict that in the linked article, either. Zombinoid may have the wrong end of the stick.
    •  
      CommentAuthorZ
    • CommentTimeMar 18th 2008 edited
     (1463.4)
    It didn't seem unclear, but there are <a href="http://www.avatarpress.com/submis.htm">submission guidelines on the Avatar site</a> to use as guideposts.

    - Z

    <em>Edited to add link.</em>
  4.  (1463.5)
    I e-mailed William a couple weeks ago, and he said, "While technically, yes they [the submission guidelines] are current, we haven't hired a writer that wasn't an established talent in a very, very long time. We aren't a place to break new writers."
  5.  (1463.6)
    Makes you wonder: where is the place to break new writers? As far as I can tell, it's all webcomic based.
    • CommentAuthorCaBil
    • CommentTimeMar 18th 2008
     (1463.7)
    No, it seems to be for the moment a writer has to self-publish to break in. Which means finding an artist to partner with, being able to hire an artist or being a passable enough artist so that your art (presumably mediocre) does not kill your first few projects. Once you have a something published, in theory you go around and show it off and start getting work from there.

    The other way to break in as a new comic writer is to go off and have a career as a film/tv writer first.

    That seems to be the trends, but there are always exceptions. I just sent in my first comic script for TokyoPop. They found the artist and I have not done any professional work before, so that does break some of the 'rules' but like the pirate code, it is more a set of guidelines than anything else. Another exception floating around is the Shadowline's recent writing contest.
  6.  (1463.8)
    Archaia is breaking new writers. Hell, Image is breaking new writers all the time. I'm sure there are many others.
    • CommentAuthorCaBil
    • CommentTimeMar 18th 2008
     (1463.9)
    Huh, my error. I was under the impression that writers need to be already paired with an artist for those companies.
  7.  (1463.10)
    I'm not sure if that's true for Archaia.

    It's true for Image, of course. But if us old hands could hook up with artists in the days before anyone had thought of the Web, I'm sure it can be managed today.
  8.  (1463.11)
    Archaia doesn't outright *say* "Preassembled creative teams only" in their submission guidelines, but they want to see completed pages in their submission packet.

    There's a few publishers who take proposals from writers who aren't already paired with an artist -- I've been researching this extensively the past few weeks, both for my own benefit (I am, of course, trying to break in too) and for a new resource for comics writers I'm working on. In the meantime, Caleb Munroe's comics writers resources has some listed.
  9.  (1463.12)
    Ok, according to the Avatar website they do technically accept submissions. I read on these boards that a writer has never been hired blindly. Btw I wanna submit a creator owned project, as I'm doing every aspect of the production besides the coloring. I asked the question on another thread if I had a chance but got no straight answer.

    Would it really hurt to flip through ten pages and see if I'm worthy...or should I just suck it up and go try Image?
    •  
      CommentAuthorTed
    • CommentTimeMar 19th 2008
     (1463.13)
    @Zombinoid - it wouldn't hurt, but it'd be very unlikely to get the result you're after. As Brandon Cyphered said: I e-mailed William a couple weeks ago, and he said, "[...]We aren't a place to break new writers."
  10.  (1463.14)
    Hmm...is there a whole pile of submissions that haven't been looked through? I'd like to send mine within another month, but if it'll get binned w/o so much as a glance I wont bother. It's not like I'll be asking to get hooked up with Juan Jose Ryp, there is art to go along with the story. All Avatar would have to do is send it to the presses.

    I understand (from what Erik Larsen says on the Image message board) that 99% of unsolicited submissions are garbage. But like Barack Obama said, if I didn't think I had what it takes I wouldn't be trying.
  11.  (1463.15)
    Just a couple things Zombinoid:

    1) There's nothing wrong with submitting a book to multiple publishers - it increases chances of success.

    2) If it's great, people WILL get back to you.

    3) If it's good, but not suitable for a publisher, they will usually tell you, but might still be interested in other things you write that would be suitable for them.

    4) If it's not good, all you've lost is $20 in stamps and envelopes.

    5).... I wouldn't mention that you've spent 2 years on a submission. A submission is like a pitch - outline of the story, a few pages of script, and a few pages of art. If it takes 2 years to produce that, they're going to wonder how long it will take to produce ONE issue. A decade?

    The main reason most editors prefer to read something that looks like a finished comic book vs a script is that a comic is easier to read than a script.
  12.  (1463.16)
    @Mark: I was definitely planning to submit to more than one publisher.

    I haven't been working on the submission materials for two years. I got the idea two years ago. I've been rolling it around in my head, drawing in sketchbooks, and writing story scenarios in notebooks for that long. I didn't get serious until recently. I'd have no problem making a deadline. I was finished with ten submission pages like two months ago. I'm just waiting on the colorist.
    •  
      CommentAuthorJacen
    • CommentTimeMar 19th 2008
     (1463.17)
    I gave some advice this weekend at WWLA to an aspiring writer in a completely non-official capacity that I think applies here as well. You have to focus on publishers that have built an audience for specific types of material. Avatar's brand is very much the house of Warren, Garth and Alan right now and our audience isn't going to give us 10K orders on an unknown writer, or even many known b-list guys for that matter. Companies like Slave Labor, Oni, IDW, Boom, Image Central and Fatagraphics have been able to break new talent by creating an audience for their specific brand. Obviously not every Oni book is the same genre but you generally know what to expect in terms of art styles and writing quality under a certain umbrella of variety. Right now Avatar isn't the place for that but as our industry footprint grows that will likely change. What we are always looking for is more pro quality freelance pencillers, inkers and colorists looking to bust ass to be able to work with A-list writers.

    It never hurts to submit a proposal though. Network, establish some familiarity and see what happens. I would also like to mention that Avatar is one of the few places that takes email subs. Save a tree and a buck but DON'T send follow up "have you read it yet" messages unless you've already heard back from someone at Avatar.
  13.  (1463.18)
    Jacen, you touched on one of my fears. My idea is very different. It doesn't exactly fit like a glove with the stable of talent at any company. But I believe thats both a gift and a curse. If it were were a carbon copy of whatever is on the market that would probably be worse.

    Not only do I like Avatar, but I think my idea fits there. They seem to be big on horror oriented fare. Plus, the book is gory. Really gory. There would no doubt be an alternate gore cover.
  14.  (1463.19)
    @ Jacen: Thank you, that was a really good point.
    •  
      CommentAuthorEgon
    • CommentTimeMar 19th 2008
     (1463.20)
    You have no idea how frustrating it is to have what feels like a solid script, an amazing inker/colorist who knows how to hit a deadline and then a penciler with so much potential bubbling inside who really just wants to draw big guns, hot chicks, and smoke weed all day.

    I'll find a compatible one eventually, but jeeze!

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