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GRAVEL
1: LOVE FROM DEEP BLACK COLD
OPEN ON: An English village. Dead birds on the road as WILLIAM GRAVEL walks to a PUB in the gathering dusk. An old man stands outside the pub, selling copies of the local paper. The little stand next to him has the headline, printed on a big white sheet under the wire grille of the stand: THIRD GIRL MISSING.
Inside the pub, as Gravel orders a pint of IPA: farmers bitching about the sudden die-off of their crops, leaving them fucked for winter earnings. Maybe the rainy summer did it? Fuck that: see the flowers all bloody die this month? The birds dropping out of the trees? Someone’s poisoned the fields, maybe. Maybe it’s global warming…
Gravel leaves the pub. Walks out of the village. Down a tiny woodland-fringed private road. (These are often marked with handmade wooden signs nailed to posts simply reading PRIVATE ROAD.) Down the oppressive road, to a COUNTRY HOUSE.
There’s a light on, visible through a gap in the heavily curtained windows.
Approaching the house, he stops: in the gravel of the courtyard, he spots drag-marks. Like the marks that might be left by dangling feet if an unconscious person was being dragged to the front door?
Gravel checks the GUN he keeps holstered behind him, under his coat. And the KNIFE in a breakaway sheath sewn into the inside of his jacket breast. And says to himself: “You just couldn’t stop yourself, could you?”
Bangs on the front door.
“Who’s there?”
“William Gravel. I’m looking for Jerome de Montfault.”
“He’s not here.”
“Don’t fucking lie to me, Jerry. I recognise your voice.”
“William Gravel’s dead!”
Gravel looks behind him to make sure no-one can see, as he takes a lighter out of his pocket. He touches one finger to the doorlock and just flicks the lighter into life with his other hand. Instantly, the door becomes nothing but a sheet of flame...
@Mike WolferThanks for the rundown of how it goes. Sounds like a great way to transition to writing.
The procedure is quite interesting and quite a lot of fun, too. Warren provides me with everything I need; I know what's going to happen and what will be the most vital story points and dialog. It's my job to make the decisions how things happen, how we get from Point A to Point B, and how the story will unfold visually.