>Yes, I really liked Dispatches from Probability Beach. I don't know if it's your only narration gig, but you're really good at it. :) Thanks. I like public readings. I used to get horrible stagefright, but that kind of vanished and now it's just fun.
Dude, Thanks for the nice note about Butcher Bird. I’m glad you enjoyed it. But the only time to ever call me “Mr. Kadrey” is when I’m standing over you in assless leather chaps holding a cat o’ nine tails one hand and a lubed-up bowling trophy in the other.
RK
@magatsu
Right now, it will be quite a while before Spyder returns. The Sandman Slim series is occupying most of my time and brain, and it looks like there’s another Big Project I Can’t Talk About Yet. But Spyder will return, unless I get hit by a bus.
After reading Butcher Bird, I'll pick up anything else you care to write, Mr Kadrey!
Since I'm a (recovering) White Wolf nerd, I'll drop some specific sortofrecommendations.
Demon: the Fallen, Werewolf: Hengeyokai, and Mage: Dead Magic are probably the best ones. They're full of gamewank, but there are some really good ideas in with them. I'd not bother with Changeling, it's so full of twee its eyes are sparkly pink.
Thanks for the suggestions. Some friends thought about writing for White Wolf, said you had to study enough of their materials that it was like having to get a doctorate. All of them abandoned the idea.
In Nomine is another game system that offers an interesting background of the angels vs. demons in a modern environment. Steve Jackson games published it once upon a time and they bought if from a French game company. Their take on the war in heaven is really great.
Huge, weird meeting tomorrow at a Hollywood mansion way the fuck up in the hills or maybe the canyons, whichever arid oasis it is where old money hunkers down. If you never from me again, it means coyotes have carried off my bones. I hope to be able to talk about this in more detail more soon, though note the word "Hollywood." That's code for "No matter what I tell you based on what they tell me, it might all be bullshit by next week." Still, I like free airline tickets and, especially, free hotels. I'm unclear if bitches will be supplied, so I'll have to report back on that later.
A good meeting today with smart people. Smart people! I've never met them at a studio meeting before. I am more optimistic than I've ever been after one of these meetings. Smart questions were asked and some money confirmed. A nice combo in these parts. More later.
Having been a freelance writer and a full-time in-house developer for White Wolf, I can confirm that you'd better love it if you intend to write for them (or, indeed, anything hobby-gaming related) because the money alone will be... unconvincing. Writing for RPGs mixes the high-pressure deadlines of journalism with the staggering word counts of novels for the sake of a niche market that few people pay attention to and even fewer respect. But the good news is that you can make literally hundreds of dollars doing it. I say this as someone who still writes for the hobby, genuinely loves gaming, and is more than a little bit fond of White Wolf and its people.
Should White Wolf relaunch its fiction line(s), though, as they threaten to, that money could be better. Let me cross my fingers while the rest of you go about your lives.
Hell yes. How many hours have many of us (writers) wasted with media dweebs for no payoff whatsoever? I'm thinking of one US cable channel in particular. Weeks wasted and not even a handjob behind the bleechers.
I'm thinking of one US cable channel in particular. Weeks wasted and not even a handjob behind the bleechers.
We (my co-creator and I) had a US cable channel actually ask us to create a pitch. After many weeks of silence, we were told no thanks without explanation and not given the chance to try and fix whatever they didn't like about the pitch. This was my first exposure to the delights of the film arts.