Yeah I'm wondering what the status of LongBox is. Haven't heard anything concrete in a long time. I got a beta code back in...I don't even know. June, or something like that. Been waiting to use it but I'm wondering when it'll happen.
D/loaded Mac version. Loads fine... but creating an account (without which you can't do anything) is a pain.
According to the Bleeding Cool forum, the form is picky about passwords - likes 10 characters (rather than stated 8) and needs mix alphanumeric and upper/lower case. But even following this format, still not working for me. I continue to fiddle.
EDIT: Despite inputting a password that fits criteria & filling out other fields carefully, attempts to create account only result in a deeply unhelpful error message; "Invalid Data, Please Check Your Input". Knowing which field needs changing would help!
EDIT2: - Aha! Make sure you also set the "State/Region" box to "N/A for Beta" or it won't work. I now has account... Proceeding.
Oh. One final hoop - you have to give the name of the machine you're registering! That'll be interesting when I try using another box... trying with 'Mac' as machine name for now. Hooray - actually got to the Store page & d/loading Phonogram/Pull Shapes & a couple more to test.
EDIT3: - Working OK so far. Doesn't like the "Double Page" button at all - screen snows up - but page turn & zoom are fine. NB comics are watermarked for the beta, so allow for that.
The biggest problem for me is hardware, not software. I'm on a laptop with 1200x800 resolution. I wish I either had higher resolution or one of those nifty monitors that can be turned 90 degrees so that I can see whole pages without having to scroll.
Hey Rantz-- I got to speak with you briefly at #ECCC-- I pulled you away from willowbl00 for a couple seconds. First off, I think this is a huge deal for the independent comic writer. As the comic market has gotten tighter while the output has gotten wider, the direct market is having a hard time adapting to changing demographics. While I hate to pull a comparison with porn, it's a bit appropro-- by taking a niche item out of a single location that caters to niche consumers, it will find a far greater audience.
Secondly, I commend you for your ability to get so many cats herded at once. If Longbox had launched before you'd arranged for the publisher support you did it would be little more than a top-heavy CDisplay. As it stands now, it feels like a full product with industry support, and that gives it software gravitas.
I know it's bad form to speculate about futures, and you're probably busy bailing bugs out of the code as fast as your coders can type, but I was wondering if you had any hopes on how this will change comic publishing?
Congrats, Rantz. It doesn't work so well for me, and I imagine most people with a small screen will feel the same way, but well done for getting it out the door. I trust you've fixed the password issue and added a big button that says LOG IN/CREATE AN ACCOUNT.
If it was Friday that we talked, I'll have to sheepishly admit I was running on 2 hours sleep, and am kind of surprised I stayed upright through the whole launch event/party. ECCC was a lot of fun, but it was definately a blur. Thank you for the kind words on LongBox... there are certainly times we wanted to 'just get it out the door', but making sure the infrastructure was all in place (both technically and content wise) was something we knew had to be done right, or that the whole prospect would be just another footnote.
In terms of 'the future of comics', all I can say is, from OUR positioning, we set out with a two pronged goal. First to supply comics publishers a low-risk method to get into the digital space with their current content and workflow. Second, to make sure that the tools and infrastructure make it easy for them to experiment in the digital space to create unique forms of storytelling that are still comics (not MOTION comics) but could only exist in the digital space. The plan seems to be solid.
Warren Thank you sir... we should have a "native" netbook/small screen version shortly. The password issue is fixed in the build that is up now, and the international keyboard fix got checked in at 7pm today, so we're testing that now. We're doing about 2-3 revs a week, so there's lots of change over in features and fixes. I highly encourage everyone to keep an eye out, as something that might have bugged you, might just be fixed (or fixed shortly). The account creation and sub-account creation (so you can create age-restricted 'safe' accounts for the minors dwelling in your house) are going through a significant overhaul as part of the beta feedback process.
And yes, the Beehive Forum went down for a few hours... my hosting group decided that, since it was getting a sudden surge of traffic, that they would move the DB to a new server. Without telling me first. Or informing me that there might be a lull for 6 hours while the paths between the .php files and DB propogated. Joy, indeed.
Drop.io seems to be having maintenance until Sunday night. Any chance you could upload someplace else? I'd like to try it out this weekend, and demand instant gratification as is my God-given right as an American.