Vanilla is a product of Lussumo:Documentation and Support.
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Any chance of publishing Quase Nada as a book? I like the Quase Nada posts on flickr; it would be great to own a collection.
Questions for Mssrs Aja and Moon;- Are there any 'how to' or comics theory or art theory books you'd recommend?
- What do you do about the things you suck at drawing? ie: for me, anything that isn't a person is going to look like arse...
And finally; what's your favourite cheat? Like, I know I can fake up a light source and its resulting shadows pretty easily by picking one or two sides of the object and chucking some colour onto them. And by doing so, I can make a five minute line drawing look a whole lot better. (btw, no judgement intended with the use of the word 'cheat', substitute 'technique', 'trick', 'illusion').
You don't have to deal with a fucking agent (not for a while, anyway)
Drawing is an illusion. Everything is choice. And comics were made to tell stories with images that stand still. In the reader's mind, the stories move, the characters gesture and hug and punch and jump. If you make a good comic book, the story will gain life and movement in the reader's mind. My favorite cheat is comics.
oh no, no, i was genuinely curious. i don't... like, i'm wary of appearing as if we're asking people to double-dip, is all. we're trying to find new stores, new eyeballs, and to satisfy anyone else that came back without... like, gratuitously dipping in the well. i've been straw-polling CASANOVA readers at shows for the last year about it and have had universally positive responses; i suppose i wanted to see how hyperbolic your statement was, or in what ways your statement was hyperbolic. if that makes sense.
>Any chance we'll see you teaching a comics course at Portland State University, a la Diana Shutz and Brian Bendis?If I'm invited? I'd love to. that'd be amazing. The brief times I've taught before were fantastic experiences.