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    • CommentAuthorTapeleg
    • CommentTimeApr 20th 2010
    <blockquote>Relating this back to the main idea of the thread, I think what's around the corner for comics is people who plan and see a longview as being "revolutionary". Storytellers much more interested in the longview of what a told story will impact down the road, rather than "events". Writers/artists who are skilled at working an idea and going through the process of creative building.</blockquote>

    I was thinking the same thing when I was reading this thread. The thing I think is going to be 'new' and 'exciting' is going to be better storytelling. The comic industry doesn't seem largely concerned with storytelling when it's more concerned with keeping names and franchises alive. (Understand that I'm talking about the industry, not the individual creators, and I'm saying it from a very limited view, ie: the consumer) We lament the ten titles of Big-Time Super Dude spread out on the shelf, and this seems like a good reason. It's continuity (sometimes) and events, but not a ton of story. Who couldn't live without an era (several years) of a given market flooded super-title? You could pick it up again, and not miss a beat. There are exceptions, but they don't come along often enough.

    Are we so hung up on 'new' and 'innovative' that we are forgetting to appreciate 'good?' How long do we linger on good writing and good art, good storytelling and good concept. TNN looked great, but it doesn't drive me back to it. Not like Goodbye, Chunky Rice, BOP, Scott Pilgram, and on and on. They aren't putting something high concept physically in my hands, but they are simply great comics, with good storytelling. I'm not saying innovation and trying new things are bad, but moving the craft forward is going to be done in the stories. At least, that's what I go for. Not cheap plastic rings and meaningless events.

    The book of the month for the city of Philadelphia is The Complete Persepolis, not Blackest Night. There's a reason for that.
    • CommentAuthorJeff P.
    • CommentTimeApr 20th 2010
    We haven't seen a lot of idealogical conflicts in comics. We see differing viewpoints and goals, but not much of the philosophies driving them. A lot of SF I've read lately has dealt with conflicts between those who adhere to the sanctity of tradition and the ones who are driven to strike new territory, whether it be technology or way-of-life.
    That's an idea: the worship of retro and nostalgia is the plague holding back the advance of culture. Could be a secular "religion" restraining society, or a meme-phage destroying new constructs in a sim.