Hey all, I guess this falls under design work that I've done connected with Dolby; Thomas' video for his song "The Toadlickers" got nominated some how in the current WEBBY Awards, and it's holding its own in the current voting. If you have the time and desire and feel like supporting a struggling self published musician (maybe Dolby's not EXACTLY struggling, but he is an independent now!), click on this link and send a vote his way! I'm sure he'd appreciate the support.
Here's the video itself, full of chicks, licks and puppet sex and drug use! THE TOADLICKERS
I also wanted to post this video, for the gorgeous song "Oceanea". My contribution to this video; I did all the title cards, and prepped/photo directed all the photos. Oh, and the CD cover. And the postage stamp and postcard and I told Thomas how to dress in the photos. Dolby actually just made this video himself as a slide show. The female vocals in the song are by the immensely talented Eddi Reader. And true fact: there is NO AutoTune on Dolby's voice in this song, just some old fashioned compression tricks to get that effect. Eddi's voice just sounds that beautiful on its own. OCEANEA
Some really geek-tastic news on the Thomas Dolby front is dropping on Monday, and I'll link the hell out of it here and elsewhere. I think a number of you here will be very interested in it, and it will allow me to actually share what the hell I've been working on for the past 6+ months solid. And I'll say this; gamers will be VERY interested in this news.
This has been a big one; I've been involved from the very beginning, working closely with Thomas on developing the look and design of this game, working with an international crack team of incredibly dedicated tech, coding, writing and project management geniuses to take my designs and make them actually work and function. It's been a thrill to work with such a smart and savvy team on this project. And now it's out there for the world to play and explore.
Concept-wise, this is a really cool idea from Thomas; have a game that people can play, meet other Dolby fans from around the Earth, learn about his previous music, and hear bits of his new music. It's a little post-apocalyptic, a little steampunk, a little "Mad Max", and 100% geek-tastic! As deep and complex as Thomas' songs are, this game is exactly the same. And it's a game that rewards you for being smart, inquisitive, and willing to solve problems and think ahead!
This game launched yesterday, Wednesday, June 22, at 6pm GMT, and will play out for the next 2-3 months, finishing up with the release of his new album "A Map of the Floating City" in late summer/early fall. And the prize at the end of the game? Well, I'm sworn to secrecy on this one, but I can say "Wow. Just Wow." Dolby fans and new fans alike are gonna really dig this. If you have the time, please check it out and sign up to play.
Aces :D Been playing Mr Dolby's stuff a little in the whitechapel turntable.fm room, very nice. This game looks fun. Northern Seaboard Tribe, same nick. Come get me you salty dogs! BEWARE MY PET MOTH
I'm Kradlum of the DSV White City in the Mulberry tribe.
Has anyone worked out how the game works? I've been collecting sets, and on occasion I've been the furthest player North, but I've been focussing on trying to pull my Tribe together today. Unfortunately there seems to be only about 5 or 6 active players in my tribe.
Great guys! Thanks for joining up! Now go support your tribes and explore. This game runs at a slower pace than some people are used to, but the building of community in the Floating City forums helps your tribe as well, so go there and show them how we "forum with vigor" in Whitechapel!
Hey all, thanks to all who have checked out the game. I've been immersed in it since it began, and it's taken on its own life and become something really cool. I've just been watching from the sidelines, but I've seen some really cool stuff happening there. It's been a real education for me, as someone who is a gamer virgin, to see how a game environment like it evolves.
Sorry I haven't been around here as much, but I still check in. I'm hip-deep in album design for Dolby's album, so as soon as I can share stuff with you, I will!