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    • CommentTimeDec 30th 2010
    i'm in the uk, but my GT is hells banjo
    • CommentTimeDec 30th 2010
    @fauxhammer - Goddamn but I loved the Blood Omen series. I would give my firstborn child to see that fucking series revamped and rebooted. The past 6 months before I got my new Xbox I've been playing ps2 titles and I picked up LOK:Defiance for like $5 just last month and played through it right before Xmas. God I loved the characters in that series so much, especially Kain. I miss Kain.

    Playing Fallout:NV since I received it and a new Xbox from my wife for Xmas.

    I fucking love Fallout. I mean, I love anything set post Apoocalyptia, but I have been a Fallout fanboy since One.
    Last night, I achieved some kind of gaming Nirvana, and had an an epiphany in the bargain. Maybe some of you can relate.
    For the last few years, whenever I played a really BIG game especially, such as Fallout 3, Oblivion, etc, I would ALWAYS go buy the strategy guide. I always reasoned that I didn't want to miss out on anything important, didn't want to end up with a less than optimal character build, blah blah blah.
    Well, this time I didn't do it. I started New Vegas cold, no guidance, just started PLAYED THE FUCKING GAME.
    Anyway, last night I had the best 2 hours of gaming I've had in years. I am thoroughly enjoying every aspect of this game. The dialouge feels fresher and snappier than FO3. The action feels more dynamic. Since I skipped the stupid strat guide, I was totally not expecting it when an invisible, 10 foot tall mutant materialized a few yards away and attempted to take my head off with a piece of re-bared concrete. As I unloaded a clip of 10mm hollow point into his face I felt a sense of childlike bliss in gaming I can't remember feeling in fucking years. Like maybe since I WAS a child.
    I realized that Strategy Guides have diminished my gaming experiences for a LONG time, and I have sworn to never purchase another one ever again. In fact, I'm going to think twice about using online information resources unless I'm seriously stuck. I don't care anymore If I miss out on anything. I never realized how stratified and over-analytical my gaming experiences had become until now, and how much I was losing.

    Anybody else have a similar experience?
    • CommentTimeDec 30th 2010 edited
    CDoring: Definetly, although with different games. I used to be heavily into adventure games in the 90s, like Lucasarts and so on, nearly always ruining them with walkthroughs at the first sign of getting stuck. Dumb me.

    On a side note, I think the completist need to explore every part and see every possible outcome in a game also diminishes the experience, not only when using strategy guides but also relating to the whole save/reload-thing. If you see everything, it's like experiencing nothing. This interview with the guy who did "One Chance" (play it before reading the interview if you haven't tried it yet, only takes a few minutes) explores that pretty nicely, I think.
    • CommentAuthorjonah
    • CommentTimeDec 30th 2010
    Steam sale is great. Video game programmers have it worse than musicians! I've budgeted $20 and still have 10 left. I know I'll never finish an rpg again so that's making life pretty easy.

    I've been playing Everyday Genius: SquareLogic the most. It's sorta like sudoku in mechanics and you can make up similar BS about it being good for your mind. It feels much more logical(sorry) than sudoku and most of the notational busy work is gone. My favorite part is that although it's rewarding once you get to the advanced puzzles it's not super cracky like say Tetris or Bejeweled/Puzzle Quest. More puzzles than I will ever finish, not sure if this is a plus or minus.

    I finally got to try The Void, bundled in the Indie Fright Pack. If Minecraft is crashing in the wilderness The Void is going to an alien world that hates your guts. Good stuff.

    The Misadventures of P.B. Winterbottom is a short puzzley platformer. If you like the genre it is very much worth it at 50 cents.

    Super meat boy, so far I'm not sure I believe the hype. Chances of finishing are low. Chances of sprained thumb are high.

    @CDoring Yeah, I've found guides mostly ruin games for me. Online resources are worse because they are so quick and easy. I had to cut them out completely for adventure and puzzle games.

    That distrust of guides is why I asked for advice earlier about the Minecraft wiki, but bizarrely it's the one game I'm enjoying a lot more since "cheating"! Thanks for the encouragement! It's an inelegant solution though and I wish there was an in-game option like a book that stores recipes you've made.

    Playing Minecraft is the experience I always imagined (and was envious of) when my older friends talked about playing the hardcore DOS-era and earlier rpg/simulation games. Except I get to opt out of the activities that are equivalent to making maps on graph paper, ha!

    @krushdbug Lucasarts had some bizarre puzzles. I remember Indiana Jones and the Fate of Atlantis was a pretty serious offender. I vaguely recall some ridiculous and spiteful nightmare with mayonnaise and totem poles. I played Day of the Tentacle with some friends sans walkthrough. We were stuck on some puzzles for weeks and got into serious arguments about using a hint guide, but we did it. The keys are in the door!

    I played a bit of Deadly Premonitions at a friend's house. Shit. Now I want to buy an Xbox I can't afford. Normal gameplay mechanics aren't too hot, but the story and direction have me hooked. Real-time beard growth simulation and a stink meter have me intrigued too. The voice acting of the main character is a joy.

    @mercurialblonde It's not really people you have to worry about, it's pets. I've known a few pirate cats and yeah, darts. :(
  1.  (9291.5)
    The thing to remember about Minecraft is that it's only just in beta. The tutorial with the crafting info is on the list of things to be added, which is why I had no problem recommending the Wiki crafting page. It's meant to be there, but not yet risen high enough on the list of things to be done to make an appearance yet.

    Deadly Premonition is just awesome in every way except gameplay. Brilliant and insane, and an easy contender for Game of the Year.
    • CommentTimeDec 31st 2010
    jonah: Yeah, there were some harsh moments in those Lucasarts games for sure, but I think I just gave up too easily. Great to hear that Deadly Premonition is as fun as I imagined it, hope it drops into my mailbox soon.
  2.  (9291.7)
    iv'e kind of sort of fallen in love with dungeon fighter online.
    • CommentAuthorlooneynerd
    • CommentTimeDec 31st 2010
    Word is that the books (currently only used to build bookshelves that are just for decoration) will allow you to store crafting recipes, maps, data on monsters and equipment, inventories, etc. The thing I like about Notch and Minecraft is that the dev team are great about listening to the fans while still ultimately making the game they want. I love it!
    • CommentTimeDec 31st 2010
    my mum just bought me an early birthday present, a PS3 and the new Assassins Creed XD <- my face
    • CommentAuthorFlabyo
    • CommentTimeDec 31st 2010
    @Alastair - go pick up the first Uncharted. It'll be about a tenner if you dig in the right places. It, and its (more expensive at the moment) sequel are comfortably the best games on the PS3, and in my opinion about as good as games get in the 'action adventure' space at the moment. They've set the bar very high, and no-one has come close to it yet. And they've got another out this fall...
  3.  (9291.11)
    i kind of thought demon's souls punked out everything else on the ps3. freakin love that game, though i know it's not really to everyone's taste.
    • CommentAuthorFlabyo
    • CommentTimeJan 1st 2011
    Yeah, I know lots of people love Demon's Souls. I can't stand it though, I like to enjoy my games, not be endlessly punished by them. It's why I don't like Super Meat Boy either, and if Limbo had been longer than it was I probably would've reached the same point with that too.
    • CommentTimeJan 1st 2011
    well my absolute #1 game is Ninja Gaiden 2, so i'm looking forward to getting on the thumb thrashers on the PS3: demons souls, god of war (really looking forward to those) and of course the NG sigmas....

    i work in HMV so i can get a lot of games uber cheap, as well as getting first dibs on preowned.... its gonna be a good year for games
    • CommentAuthorPablo
    • CommentTimeJan 1st 2011
    I've sort of gone on a videogame-buying binge during the holidays. Got the aforementioned Assassin's Creed: Brotherhood, as well as Metal Gear Solid 4, God of War III, Uncharted 2, Dragon Age and Darkstalkers. Also got Bayonetta as a gift.
    • CommentAuthorstvn.wlsn
    • CommentTimeJan 1st 2011
    I'm playing Fantasy Premier League on the official site (currently 2nd in my works mini league). I also play Pro Tour Pundit (fantasy pro cycling) every year but it's the off season at the moment. Only 2 months to Het Volk :). I'm not much of a console gamer.
    • CommentTimeJan 1st 2011 edited
    I figured out my biggest problem with games - I hate learning new games, specifically new interfaces. If I've just gotten done playing a two-joystick game and then have to switch to one that uses the trigger to fire, it takes me ages to context-switch. I suspect this is a result of age. As a result though, I tend to buy games that are really different from each other - I'll only have one RPG, one FPS, one side-scroller etc, at a time. I also therefor prefer games with a high replay value, or serial sequels, or pure arcade.

    Nevertheless I went on a small Xbox spree to try and fill out my long weekend. Picked up the latest Fable III expansion pack (time to give it another play-through as Evil), the first episode of Decay, Ikaruga, and currently pitting Groov vs. Geometry Wars - Evolution head to head. (I was a bit taken aback at how much easier the GW:Evo demo was than the original). The favorite so far, though, has been Worm2: Armageddon - not a new concept by any means, but I just love tank style turn based battle games. And it doesn't compete with anything else I have in terms of controls, so.

    Looking forward to digging into Decay quite a lot if it has half the promise I think it does. The way Fable III has also been steadily releasing additional content makes me think a lot more about the possibilities of games as real platforms for long-term episodic storytelling. And looking forward to checking out more of the Xbox independent recommendations; I had no idea that even existed until just now. I really like the Xbox 360 as a platform; I just wish it wasn't quite as much of a pig in terms of heat, noise and power. But with the addition of PlayOn to my PC, I have pretty much given up on standard Window Media Center, and have been happily using it to consume Hulu, Amazon VOD and the like.
    • CommentAuthorjonah
    • CommentTimeJan 2nd 2011
    @Finagle It's probably a good way to keep those neural pathways lubricated :) I've hit CTRL+Z in a few pc games. Muscle memory is funny.

    I'm playing Doom 2 with gzdoom. I just had to remap the keys so I don't have to hold a modifier to sidestep. Other than that it's aged very well. The level design design is brilliant. Ammo and health are at just the right place so that I'm always running low.

    Has anyone made a good FPS sans free look recently? Not being able to look up or down really makes you zip through the levels and changes the game dynamic. I've demoed Painkiller and Serious Sam, but they don't feel as exciting. Doom was kinda a first person Robotron. I'd be interested to play a game that tackled that kind of arcade action with modern technology.
  4.  (9291.18)
    Serious Sam is as close as you're going to get to Doom, I'm afraid. Also recommended- Heretic. Nothing modern abandons free-look, though. I think a couple of the Doom-engine spinoffs were the last to have no vertical viewing. You could kind-of get by without it in Duke 3D, and I remember the auto-vertical-targeting seemed to do a better job of hitting things than manually aiming, but after that it's all free-look, all the time.

    I'll also throw my vote on Demon's Souls as Best Game on PS3. While it's punishing, I only rarely felt like it was unfairly so. Demon's Souls makes you pay for your mistakes, but isn't so hard that a bit of care won't avoid making them.
    • CommentAuthorStefanJ
    • CommentTimeJan 4th 2011
    Returning to my Role Playing Game roots, I wrote a little adventure for the Villains & Vigilantes superhero game system. SF themed, or at least Sci-Fi themed, ripped off from any number of short stories and Outer Limits episodes. It's free . . . I wrote it as a welcome back gift to the game's designers. Press release follows:
    Official Press Release- January 1, 2011

    Did the holiday season get you down? Did holiday shopping deflate your wallet? Would you like to just get away… from the planet? Then welcome to the “INFINITY LOUNGE™” an all-new, free sci-fi encounter for the VILLAINS AND VIGILANTES™ superhero role-playing game from MONKEY HOUSE GAMES!

    Enjoy such luxurious amenities as a random BEM generator and, for the first time in any V&V adventure, all full-color artwork.

    Your complimentary one-way ticket comes courtesy of classic V&V™ adventure writer STEFAN JONES (OPPONENTS UNLIMITED, THE PENTACLE PLOT, FROM THE DEEPS OF SPACE). Punching your boarding pass is artist TOD ALLEN SMITH (STAR WARS, TOPPS).

    They promise, you’ll enjoy yourself so much… you may never come back!

    INFINITY LOUNGE™ will be available in .pdf format on January 11, 2011 exclusively from MONKEY HOUSE GAMES and only at and its affiliates.

    Visit the MONKEY HOUSE GAMES™ Store at RPGnow:

    All of it:
    • CommentTimeJan 5th 2011
    @StefanJ - Thanks for reminding me that this is a gaming thread that includes non-video games as well.

    I'm still playing pen and paper D&D (4th edition) most Sunday nights and even bought the newest version of Gamma World for myself. I've run it once and have some folks clamoring for me to run them through a module or something. I'm not a great GM, but Gamma World is near and dear to me, so I feel almost compelled to try to keep it going.

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