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      CommentAuthorMark Seifert
    • CommentTimeJun 29th 2011 edited
     (9968.21)
    Maybe there is some sort of optical trickery that could be used to hide scannable bar/qr codes to panels that arent easy to spot? Or maybe the codes can be hidden in the edge design work along the pages somehow, instead of the actual art panels.


    I played around with that a bit for a dok promo years back but ended up going with something more obvious. (code's on his shoulder)



    QR's are nifty, but beyond a certain point I think you're just going to be making people think how much easier it'd be if your comic was full-on digital to begin with if you're putting a lot of links in there.

    But: Print can contain way more information than people think it can. As long as you're making people whip out the phone to begin with, there's no end to the fun that could be had. You could make something so small it couldn't be easily understood with the naked eye. Have to take a pic and zoom in to see that part. Or figure out which filter to use on this other part to shift it into make sense.

    Come to think of it, you could do stuff with process color that would be very difficult to preserve sufficiently in a pic or scan. Or hide something under the black plate that would only make sense if you held the paper page up against your computer screen against a matching image on your website. And to be really mean, you could hide something in the spine crease, so you'd have to take the staples out and take the comic apart to find it.

    Lots of fun could be had. You have to make people interested enough to put the effort in first, though.
    •  
      CommentAuthorsneak046
    • CommentTimeJun 29th 2011
     (9968.22)
    @Mark - those were exactly the sort of ideas I was thinking about originally - really not seeing print as a dead-end but possibly an introduction or gateway to a layer of meta-information

    You have to make people interested enough to put the effort in first, though


    That is the rub really...

    @3Millionyears- though I am at work at the moment and haven't got enough time or attention to have a proper look at your video the AR angle is one that is really interesting to me also..